• Title/Summary/Keyword: Motion reduction

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An Experimental Investigation on Reduction of List Angle of a Semi-submersible Platform in Head Sea

  • Kim, Nam Woo;Nam, Bo Woo;Choi, Young Myung;Hong, Sa Young
    • Journal of Advanced Research in Ocean Engineering
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    • v.1 no.3
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    • pp.168-175
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    • 2015
  • This study consists of an experimental investigation of the reduction of the second-order roll motion of a semi-submersible platform in head sea conditions by adding hull damping. The second-order heave drift force and roll drift moment are known to be the main triggers that induce the list angle (Hong et al., 2010). Hong et al. (2013) used numerical calculations to show the possibility of reducing the list angle by changing the pontoon shape and adding a damping device on the hull. One of their findings was that the reduction in the list angle due to the increase in pontoon surface damping was significant. A series of model tests were carried out with a 1:50 scaled model of semi-submersible at the KRISO wave basin. The experiments indicated that adding damping on the hull surface effectively suppressed the list angle.

Numerical simulation of 3-D probabilistic trajectory of plate-type wind-borne debris

  • Huang, Peng;Wang, Feng;Fu, Anmin;Gu, Ming
    • Wind and Structures
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    • v.22 no.1
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    • pp.17-41
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    • 2016
  • To address the uncertainty of the flight trajectories caused by the turbulence and gustiness of the wind field over the roof and in the wake of a building, a 3-D probabilistic trajectory model of flat-type wind-borne debris is developed in this study. The core of this methodology is a 6 degree-of-freedom deterministic model, derived from the governing equations of motion of the debris, and a Monte Carlo simulation engine used to account for the uncertainty resulting from vertical and lateral gust wind velocity components. The influence of several parameters, including initial wind speed, time step, gust sampling frequency, number of Monte Carlo simulations, and the extreme gust factor, on the accuracy of the proposed model is examined. For the purpose of validation and calibration, the simulated results from the 3-D probabilistic trajectory model are compared against the available wind tunnel test data. Results show that the maximum relative error between the simulated and wind tunnel test results of the average longitudinal position is about 20%, implying that the probabilistic model provides a reliable and effective means to predict the 3-D flight of the plate-type wind-borne debris.

Effective Motion Compensation Method of H.264 on Multimedia Mobile System (멀티미디어 모바일 시스템에서의 효율적인 H.264 움직임 보간법)

  • Jeong, Dae-Young;Ji, Shin-Haeng;Park, Jung-Wook;Kim, Shin-Dug
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.10
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    • pp.467-473
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    • 2007
  • Power-aware design is one of the most important areas to be emphasized in multimedia mobile systems, in which data transfers dominate the power consumption. In this paper, we propose a new architecture for motion compensation (MC) of H.264/AVC with power reduction by decreasing the data transfers. For this purpose, a reconfigurable microarchitecture based on data type is proposed for interpolation and it is mapped onto the dedicated motion compensation IP (intellectual property) effectively without sacrificing the performance or the system latency. The original quarter-pel interpolation equation that consists of one or two half-pel interpolations and one averaging operation is designed to have different execution control modes, which result in decreasing memory accesses greatly and maintaining the system efficiency. The simulation result shows that the proposed method could reduce up to 87% of power consumption caused by data transfers over the conventional method in MC module.

Efficient SAD Processor for Motion Estimation of H.264 (H.264 움직임 추정을 위한 효율적인 SAD 프로세서)

  • Jang, Young-Beom;Oh, Se-Man;Kim, Bee-Chul;Yoo, Hyeon-Joong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.2 s.314
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    • pp.74-81
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    • 2007
  • In this paper, an efficient SAD(Sum of Absolute Differences) processor structure for motion estimation of H.264 is proposed. SAD processors are commonly used both in full search methods for motion estimation and in fast search methods for motion estimation. Proposed structure consists of SAD calculator block, combinator block, and minimum value calculator block. Especially, proposed structure is simplified by using Distributed Arithmetic for addition operation. The Verilog-HDL(Hard Description Language) coding and FPGA(Field Programmable Gate Array) implementation results for the proposed structure show 39% and 32% gate count reduction in comparison with those of the conventional structure, respectively. Due to its efficient processing scheme, the proposed SAD processor structure can be widely used in size dominant H.264 chip.

Passive Maglev Carrier Control with Consideration of Pitch Motion (피치 운동을 고려한 자기부상 수동형 이송자 제어)

  • Lee, Younghak;Kim, Chang-Hyun;Ha, Chang-Wan;Park, Doh-Young;Yang, Seok-Jo;Lim, Jaewon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.40 no.2
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    • pp.213-220
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    • 2016
  • This research aims to develop core technologies for passive carrier (no power in carrier itself) transfer system. The technologies are passive levitation, propulsion, and guidance, which can be great benefits for semiconductor and display manufacturing industries. Passive maglev carrier is necessary to precise position control for quiet and stable transfer operation. However, the structural characteristics of carrier and the installation errors of gap sensors cause the pitch motion. Hence, the controller design in consideration of pitch motion is required. This study deals with the reduction control of carrier pitch motion. PDA controller and PDA controller with pitch control are proposed to compare the pitch angle analysis. The pitch angle and the levitation precision are measured by experiment. Finally, the optimized design of pitch controller is presented and the effects are discussed.

A Study on the Effects of Quadriceps Femoris Flexibility Exercise on the Functional Ability of the Patients with Degenerated Arthritis (대퇴사두근 유연성 운동이 퇴행성 슬관절염 환자의 기능활동정도에 미치는 영향)

  • Hwang, Don-Young;Lee, Wan-Hee
    • Journal of Korean Physical Therapy Science
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    • v.9 no.3
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    • pp.67-75
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    • 2002
  • The purpose of this study was to evaluate the effects of quadriceps femoris flexibility exercise which would improve the degree of knee flexion range of motion, extension torque, and the activities of daily living (ADL) in elderly subjects with degenerative knee arthritis. Fourteen elderly patients (two men and twelve women) with degenerative knee arthritis participated and had a quadriceps femoris flexibility exercise intervention program in this study. The mean age of the patients was 70.00 years for men and 71.16 years for women. This study carried out the experimental study of one group pretest-posttest design, which evaluated the degree of knee flexion range of motion, extension torque, the ADL ability of the patients before and after applying the exercise intervention for five weeks. The results of this study are as follow: 1. The knee flexion ranges of motion of the patients were measured before and after the intervention and the ranges increased significantly both in the left and right knee flexion range of motion (p < 0.05). 2. The peak torque of the knee muscle, the peak torque/body weight, and average power of the patients showed significant increases in both in the left and right knee after applying the intervention (p < 0.05). 3. The intervention produced a significant reduction in pain of the patients (p < 0.05). Their functional activities of ADL improved significantly compared with before the intervention (p < 0.05). It has been shown that the quadriceps femoris flexibility exercise intervention program increased significantly the knee flexion range of motion, and extension torque, as well as an increase in performance of functional activities of ADL of the patients. Thus, the quadriceps femoris flexibility exercise should be considered as one of the therapeutic exercises for the elderly patients with degenerative knee arthritis applied.

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Past Block Matching Motion Estimation based on Multiple Local Search Using Spatial Temporal Correlation (시공간적 상관성을 이용한 국소 다중 탐색기반 고속 블록정합 움직임 추정)

  • 조영창;남혜영;이태홍
    • Journal of Korea Multimedia Society
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    • v.3 no.4
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    • pp.356-364
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    • 2000
  • Block based fast motion estimation algorithm use the fixed search pattern to reduce the search point, and are based on the assumption that the error in the mean absolute error space monotonically decreases to the global minimum. Therefore, in case of many local minima in a search region we are likely to find local minima instead of the global minimum and highly rely on the initial search points. This situation is evident in the motion boundary. In this paper we define the candidate regions within the search region using the motion information of the neighbor blocks and we propose the multiple local search method (MLSM) which search for the solution throughout the candidate regions to reduce the possibilities of isolation to the local minima. In the MLSM we mark the candidate region in the search point map and we avoid to search the candidate regions already visited to reduce the calculation. In the simulation results the proposed method shows more excellent results than that of other gradient based method especially in the search of motion boundary. Especially, in PSNR the proposed method obtains similar estimate accuracy with the significant reduction of search points to that of full search.

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A Real-time System of Crowd Animation with Motion Pre-processing Method (동작 전처리 기법을 활용한 실시간 군중 애니메이션 시스템)

  • Ahn, Jung-Hyun;Wohn, Kwang-Yun
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.3
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    • pp.124-131
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    • 2007
  • Research field on crowd animation can be classified into two major categories. One is to offer realism of the crowd motion and the other is to improve speed of the animation. For the last decade, a lot of research on realism and behavior of crowd have been presented. But lately, research on improving speed seems like more interesting. Therefore, in this paper, we conducted an experiment to analyze what is the main bottleneck of crowd animation. As the result, we find out one of the most important bottleneck is the number of joints transformed in each animation frame. In order to resolve this problem we propose a novel level-of-detail technique 'motion level-of-detail', which is a joint-reduction technique operated in the pre-processing time. We used a non-linear optimization, SQP (sequential quadric programming), to generate the low detailed motions.

Memory Access Reduction Scheme for H.264/AVC Decoder Motion Compensation (H.264/AVC 디코더의 움직임 보상을 위한 메모리 접근 감소 기법)

  • Park, Kyoung-Oh;Hong, You-Pyo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.4C
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    • pp.349-354
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    • 2009
  • In this paper, a new motion compensation scheme to reduce external memory access frequency which is one of the major bottlenecks for real-time decoding is proposed. Most H.264/AVC decoders store reference pictures in external memories due to the large size and reference blocks are read into the decoder core as needed during decoding. If the reference data access is done for each reference block in decoding sequence, the memory bandwidth can be unacceptable for real-time decoding. This paper presents a memory access scheme for motion compensation to read as many reference data as possible with reduced memory access frequency by analyzing reference data access pattern for each macroblock. Experimental results show that the proposed motion compensation scheme leads to approximately 30% improvement in memory bandwidth requirement.

Fast and Efficient Search Algorithm of Block Motion Estimation

  • Kim, Sang-Gyoo;Lee, Tae-Ho;Jung, Tae-Yeon;Kim, Duk-Gyoo
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.885-888
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    • 2000
  • Among the previous searching methods, there are the typical methods such as full search and three-step search, etc. Block motion estimation using exhaustive search is too computationally intensive. To apply in practice, recently proposed fast algorithms have been focused on reducing the computational complexity by limiting the number of searching points. According to the reduction of searching points, the quality performance is aggravated in those algorithms. In this paper, We present a fast and efficient search algorithm for block motion estimation that produces better quality performance and less computational time compared with a three-step search (TSS). Previously the proposed Two Step Search Algorithm (TWSS) by Fang-Hsuan Cheng and San-Nan sun is based on the ideas of dithering pattern for pixel decimation using a part of a block pixels for BMA (Block Matching Algorithm) and multi-candidate to compensate quality performance with several locations. This method has good quality performance at slow moving images, but has bad quality performance at fast moving images. To resolve this problem, the proposed algorithm in this paper considers spatial and temporal correlation using neighbor and previous blocks to improve quality performance. This performance uses neighbor motion vectors and previous motion vectors in addition, thus it needs more searching points. To compensate this weakness, the proposed algorithm uses statistical character of dithering matrix. The proposed algorithm is superior to TWSS in quality performance and has similar computational complexity

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