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A Real-time System of Crowd Animation with Motion Pre-processing Method  

Ahn, Jung-Hyun (한국과학기술원 전자전산학과)
Wohn, Kwang-Yun (한국과학기술원 문화기술대학원)
Abstract
Research field on crowd animation can be classified into two major categories. One is to offer realism of the crowd motion and the other is to improve speed of the animation. For the last decade, a lot of research on realism and behavior of crowd have been presented. But lately, research on improving speed seems like more interesting. Therefore, in this paper, we conducted an experiment to analyze what is the main bottleneck of crowd animation. As the result, we find out one of the most important bottleneck is the number of joints transformed in each animation frame. In order to resolve this problem we propose a novel level-of-detail technique 'motion level-of-detail', which is a joint-reduction technique operated in the pre-processing time. We used a non-linear optimization, SQP (sequential quadric programming), to generate the low detailed motions.
Keywords
Motion simplification; Level-of-detail; Crowd animation; Nonlinear optimization;
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