• Title/Summary/Keyword: Motion experiment

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Probability Constrained Search Range Determination for Fast Motion Estimation

  • Kang, Hyun-Soo;Lee, Si-Woong;Hosseini, Hamid Gholam
    • ETRI Journal
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    • v.34 no.3
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    • pp.369-378
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    • 2012
  • In this paper, we propose new adaptive search range motion estimation methods where the search ranges are constrained by the probabilities of motion vector differences and a search point sampling technique is applied to the constrained search ranges. Our new methods are based on our previous work, in which the search ranges were analytically determined by the probabilities. Since the proposed adaptive search range motion estimation methods effectively restrict the search ranges instead of search point sampling patterns, they provide a very flexible and hardware-friendly approach in motion estimation. The proposed methods were evaluated and tested with JM16.2 of the H.264/AVC video coding standard. Experiment results exhibit that with negligible degradation in PSNR, the proposed methods considerably reduce the computational complexity in comparison with the conventional methods. In particular, the combined method provides performance similar to that of the hybrid unsymmetrical-cross multi-hexagon-grid search method and outstanding merits in hardware implementation.

Kinematical Analysis of Up-Down Motion in Ski Simulator (스키 시뮬레이터 업-다운 동작의 운동학적 분석)

  • Nam, Chang-Hyun;Woo, Byung-Hoon
    • Korean Journal of Applied Biomechanics
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    • v.17 no.3
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    • pp.41-49
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    • 2007
  • This study was to investigate the kinematical analysis using ski simulator. Twelve people(six skilled, six unskilled) participated in the experiment. Each phase of motion time was slight differences between the skilled group and the unskilled group but not significant difference in statistics. In displacement of vertical on COG(Center of Gravity), left and right down motion showed significant difference between group. In velocity of horizontal on COG, both left and right down motion showed significant difference between group, and up motion of between down motion showed significant difference. In displacement of angle on ankle, knee, hip joint almost showed significant difference between group. Almost in body position was lower skilled group than unskilled group.

Motion Field Estimation Using U-Disparity Map in Vehicle Environment

  • Seo, Seung-Woo;Lee, Gyu-Cheol;Yoo, Ji-Sang
    • Journal of Electrical Engineering and Technology
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    • v.12 no.1
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    • pp.428-435
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    • 2017
  • In this paper, we propose a novel motion field estimation algorithm for which a U-disparity map and forward-and-backward error removal are applied in a vehicular environment. Generally, a motion exists in an image obtained by a camera attached to a vehicle by vehicle movement; however, the obtained motion vector is inaccurate because of the surrounding environmental factors such as the illumination changes and vehicles shaking. It is, therefore, difficult to extract an accurate motion vector, especially on the road surface, due to the similarity of the adjacent-pixel values; therefore, the proposed algorithm first removes the road surface region in the obtained image by using a U-disparity map, and uses then the optical flow that represents the motion vector of the object in the remaining part of the image. The algorithm also uses a forward-backward error-removal technique to improve the motion-vector accuracy and a vehicle's movement is predicted through the application of the RANSAC (RANdom SAmple Consensus) to the previously obtained motion vectors, resulting in the generation of a motion field. Through experiment results, we show that the performance of the proposed algorithm is superior to that of an existing algorithm.

Temporal Prediction Structure and Motion Estimation Method based on the Characteristic of the Motion Vectors (시간적 예측 구조와 움직임 벡터의 특성을 이용한 움직임 추정 기법)

  • Yoon, Hyo Sun;Kim, Mi Young
    • Journal of Korea Multimedia Society
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    • v.18 no.10
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    • pp.1205-1215
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    • 2015
  • Efficient multi-view coding techniques are needed to reduce the complexity of multi-view video which increases in proportion to the number of cameras. To reduce the complexity and maintain image quality and bit-rates, an motion estimation method and temporal prediction structure are proposed in this paper. The proposed motion estimation method exploits the characteristic of motion vector distribution and the motion direction and motion size of the block to place search points and decide the search patten adaptively. And the proposed prediction structure divides every GOP to decide the maximum index of hierarchical B layer and the number of pictures of each B layer. Experiment results show that the complexity reduction of the proposed temporal prediction structure and motion estimation method over hierarchical B pictures prediction structure and TZ search method which are used in JMVC(Joint Multi-view Video Coding) reference model can be up to 45∼70% while maintaining similar video quality and bit rates.

A Consecutive Motion and Situation Recognition Mechanism to Detect a Vulnerable Condition Based on Android Smartphone

  • Choi, Hoan-Suk;Lee, Gyu Myoung;Rhee, Woo-Seop
    • International Journal of Contents
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    • v.16 no.3
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    • pp.1-17
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    • 2020
  • Human motion recognition is essential for user-centric services such as surveillance-based security, elderly condition monitoring, exercise tracking, daily calories expend analysis, etc. It is typically based on the movement data analysis such as the acceleration and angular velocity of a target user. The existing motion recognition studies are only intended to measure the basic information (e.g., user's stride, number of steps, speed) or to recognize single motion (e.g., sitting, running, walking). Thus, a new mechanism is required to identify the transition of single motions for assessing a user's consecutive motion more accurately as well as recognizing the user's body and surrounding situations arising from the motion. Thus, in this paper, we collect the human movement data through Android smartphones in real time for five targeting single motions and propose a mechanism to recognize a consecutive motion including transitions among various motions and an occurred situation, with the state transition model to check if a vulnerable (life-threatening) condition, especially for the elderly, has occurred or not. Through implementation and experiments, we demonstrate that the proposed mechanism recognizes a consecutive motion and a user's situation accurately and quickly. As a result of the recognition experiment about mix sequence likened to daily motion, the proposed adoptive weighting method showed 4% (Holding time=15 sec), 88% (30 sec), 6.5% (60 sec) improvements compared to static method.

Numerical Investigation of Motion Response of the Tanker at Varying Vertical Center of Gravities

  • Van Thuan Mai;Thi Loan Mai;Hyeon Kyu Yoon
    • Journal of Ocean Engineering and Technology
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    • v.38 no.1
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    • pp.1-9
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    • 2024
  • The vertical center of gravity (VCG) has a significant impact on the roll motion response of a surface ship, particularly oil tankers based on the oil level in the tanker after discharging oil at several stations or positional changes, such as changes in the superstructure and deck structure. This study examined the motion response of the Korea very large crude carrier 2 (KVLCC2) at various VCGs, especially roll motion when the VCG changed. The potential theory in the Ansys AQWA program was used as a numerical simulation method to calculate the motion response. On the other hand, the calculations obtained through potential theory overestimated the roll amplitudes during resonance and lacked precision. Therefore, roll damping is a necessary parameter that accounts for the viscosity effect by performing an experimental roll decay. The roll decay test estimated the roll damping coefficients for various VCGs using Froude's method. The motion response of the ship in regular waves was evaluated for various VCGs using the estimated roll-damping coefficients. In addition, the reliability of the numerical simulation in motion response was verified with those of the experiment method reported elsewhere. The simulation results showed that the responses of the surge, sway, heave, pitch, and yaw motion were not affected by changing the VCG, but the natural frequency and magnitude of the peak value of the roll motion response varied with the VCG.

Biomechanical Analysis of Soft Golf Swing (소프트 골프 스윙의 생체역학적 해석)

  • Kim Y.Y.;Kim S.H.;Kwon T.K.;Kim N.G.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.643-644
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    • 2006
  • The purpose of this study is to experimentally analyze swing motion with soft golf clubs and compare with that with normal golf clubs. Soft golf is newly devised recreational sport based on golf but focus on the playability for the elderly. The subject fur the experiment performed swing motion using a normal golf club and a soft golf club in turn. The swing motion of the subjects was tracked using an opto-electric three-dimensional motion analysis system. The results were compared against those obtained with a normal golf club. The range of motion was analyzed along with top head speed for two cases. It was found that higher club head speed could be achieved with reduced range of motion at lumbar joint using soft golf club when compared against the swing using regular club. The lower range of motion fur lumbar bending means reduced risk of injury at the joint. So, it is projected that we can reduce the risk of injury with soft golf while maintaining the club head speed.

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Study on Motion and Mooring Characteristics of Floating Vertical Axis Wind Turbine System (부유식 수직축 풍력발전 시스템의 운동특성 및 계류특성에 대한 연구)

  • Jang, Min-Suk;Jo, Hyo-Jae;Hwang, Jae-Hyuk;Kim, Jae-Heui;Kim, Hyen-Woo
    • Journal of Ocean Engineering and Technology
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    • v.31 no.3
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    • pp.202-207
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    • 2017
  • This paper presents the results of an experimental study on the motions and mooring characteristics of a floating vertical axis wind turbine system. Based on a comparison of regular wave experiment results, the motions of structures with different types of mooring are almost the same. Based on the tension response results of a regular wave experiment with a catenary mooring system, the mooring lines in front of the structure have a larger tension effect than the back of the structure by the drifted offset of the structure. The dynamic response spectrum of the structure in the irregular wave experiments showed no significant differences in response to differences in the mooring system. As a result of the comparison of the tension response spectra, the mooring lines have a larger value with a drifted offset for the structure, as shown in the previous regular wave experiment. The results of the dynamic response of the structure under irregular wave and wind conditions showed that the heave motion response is influenced by the coupled effect with the mooring lines of the surge and pitch motion due to the drifted offset and steady heeling. In addition, the mooring lines in front of the structure have a very large tension force compared to the mooring lines in back of the structure as a result of the drifted offset of the structure.

Comparisons of Pflugbogen's Biomechanical Characteristics to Develop Interactive Ski Simulator (체감형 스키 시뮬레이터 개발을 위한 플루크보겐 동작의 운동역학적 비교)

  • Koo, Do-Hoon;Lee, Min-Hyeon;Kweon, Hyo-Sun;Hyun, Bo-Ram;Eun, Seon-Deok
    • Korean Journal of Applied Biomechanics
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    • v.24 no.3
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    • pp.189-199
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    • 2014
  • The purpose of this study was to compare pflugbogen's biomechanical characteristics between on the ski simulator and snowed ski slope to develop interactive ski simulator. Nine ski instructors(sex: male, age: $29.6{\pm}5.4yrs$, height: $176.0{\pm}5.6cm$, body mass: $76.0{\pm}14.0kg$) belong to Korean Ski Instructors Association participated in this research. 24 Infrared cameras for snowed ski slope experiment and 13 infrared camera for ski simulator experiment were installed near by path of pflugbogen. The participants did pflugbogen on the snowed ski slope and the ski simulator both. During the experiment, the participants weared motion capture suit with infrared reflective makers on it, and plantar pressure sensors in ski boots, so that ski motion and plantar pressure data were collected together. Displacement of COG(center of gravity) movements, trunk flexion/extension angle, adduction/abduction angle, and plantar pressure data were significantly different between on the simulator and ski slope. However, percentage of time of COG movement in the phases during medial/lateral and anterior/posterior movement were not significantly different. Findings indicate that the difference between two groups occurred because the ski simulator's drive mechanism is different from ski motion on the slope. In order to develop the ski simulator more interactively for pflugbogen, the ski simulator's drive mechanism need to be reflected 3D motion data of pflugbogen on the slope that were purposed in this research.

The effect of 3D surface configuration on color-motion misbinding (색채- 운동 오결합에서 삼차원 표면배열의 효과)

  • Kham, Kee-Taek
    • Korean Journal of Cognitive Science
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    • v.21 no.1
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    • pp.25-45
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    • 2010
  • If color and motion direction of random dots in the central region was combined in opposite fashions with those of random dots in the peripheral region, the color of dots with a particular direction in the peripheral region is perceived as that of dots in the central region, known as color-motion mis-binding phenomenon. In the present study, it is investigated whether mis-binding would happen even if the central and peripheral region do not have a common three-dimensional surface. In the first experiment, the dots in the peripheral were presented in a different depth plane with use of binocular disparity, and in the second experiment the disparity of dots in the peripheral region was randomly selected from a given range. The results showed that the magnitude of mis-binding was weakened, but not completely disappeared even when two regions did not have a common 3D surface. These results indicate that the surface information from motion and stereodepth may influence in the process of color-motion mis-binding.

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