• 제목/요약/키워드: Motion Compensated Prediction

검색결과 41건 처리시간 0.021초

H.264 기반 스케일러블 비디오 부호화에서 부호화 효율을 고려한 잔여신호 예측에 관한 연구 (Adaptive Residual Prediction for coding efficiency on H.264 Based Scalable Video Coding)

  • 박성호;오형석;김원하
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 학술대회 논문집 정보 및 제어부문
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    • pp.189-191
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    • 2005
  • In the scalable extension of H.264/AVC, the codec is based on a layered approach to enable spatial scalability. In each layer, the basic concepts of motion compensated prediction and intra prediction are employed as in standard H.264/AVC. Additionally inter-layer prediction algorithm between successive spatial layers is applied to remove redundancy. In the inter-layer prediction, as the prediction we can use the signal that is the upsampled signal of the lower resolution layer. In this case, coding efficiency can be variable as the kinds of interpolation filter. In this paper, we investigate the approach to select the interpolation filter for residual signal in order to optimal prediction.

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이동 보상과 분류 벡터 양자화기를 이용한 영상 부호화에 관한 연구 (Ⅰ: 이론및 모의실험) (A Study on the Interframe Image Coding Using Motion Compensated and Classified Vector Quantizer (Ⅰ: Theory and Computer Simulation))

  • 김중남;최성남;박규태
    • 대한전자공학회논문지
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    • 제27권3호
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    • pp.13-20
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    • 1990
  • 본 논문에서는 이동보상과 분류 벡터양자화기를 이용한 화면각 부호화방법을 제안하였다. 이동보상벡터양자화방식에서는 중요화소를 포함하는 블록을 효과적으로 부호화하는 것이 중요하다. 이러한 관점에서, 이동보상후에 나타나는 화면간 예측오차에 적합한 분류법을 갖는 새로운 CVQ 알고리듬을 제안하였다. 본 연구에서는 저 전송율에서 영상을 효과적으로 부호화하기 위하여 이동보상에서 처리단위인 블록을 4개의 크기가 같은 벡터로 나누고, 각 벡터들을 벡터내의 중요화소의 위치에 따라 15부류로 분류하여 각기 독립적으로 제작된 부호책에 따라 벡터양자화기로 부호화하였다. 컴퓨터 모의실험 결과에서 영상회의와 영상전화와 같은 상대적으로 움직임이 적은 영상에 대하여, 평균 비트율이 0.2~0.25 bit/pel에서 35~37dB의 신호대 잡음비를 얻었다.

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Warping을 이용한 움직임 보상을 통한 3차원 의료 영상의 압축 (Interframe Coding of 3-D Medical Image Using Warping Prediction)

  • 소윤성;조현덕;김종효;나종범
    • 대한의용생체공학회:의공학회지
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    • 제18권3호
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    • pp.223-231
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    • 1997
  • 본 논문에서는 3차원 의료 영상의 압축을 위한 인터프레임 부호화 방법을 제안한다. 슬라이스 사이의 변화를 뼈나 조직의 움직임으로 간주하여 움직임 보상 기법을 통해 이전 프레임으로부터 현재 프레임을 예측하고, 변환 부호화를 사용하여 오차 영상을 압축한다. 의료 영상의 슬라이스 사이의 복잡한 변화를 잘 예측하기 위해 동영상 부호화에서 가장 널리 사용되는 블럭 정합 알고리즘 (BMA) 대신 bilinear 변환을 통한 영상 warping을 사용하였다. 이 warping 방법은 슬라이스 사이에서 object가 없어지는 경우 예측 성능이 저하되는데, 이러한 단점을 보완하기 위해 블럭 겹침 움직임 보상 (OBMC) 기법을 결합하였다. 움직임 보상된 오차 영상의 부호화에는 EZW 부호화를 사용하였고, 이 때 각 프레임의 wavelet 계수의 양자화 오차를 동일하게 하여 프레임마다 일정한 화질을 얻도록 하였다. 모의 실험에서 warping을 사용한 인터프레임 부호화는 각 프레임을 독립적으로 부호화하는 방식보다 높은 압축 성능을 보였고, OBMC를 결합함으로써 warping만을 사용했을 때보다 성능이 더 개선되었다.

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The Study of Video Transcoding and Streaming System Based on Prediction Period

  • Park, Seong-Ho;Kim, Sung-Min;Lee, Hwa-Sei
    • Journal of information and communication convergence engineering
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    • 제5권4호
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    • pp.339-345
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    • 2007
  • Video transcoding is a technique used to convert a compressed input video stream with an arbitrary format, size, and bitrate into a different attribute video stream different attributes to provide a efficient video streaming service for the customers is dispersed in the heterogeneous networks. Specifically, frames deletion occur in a transcoding scheme that exploits the adjustment of frame rate, and at this time, the loss in temporal relation among frames due to frame deletion is compensated for the prediction of motion estimation by reusing motion vectors in the would-be deleted frames. But the processing time for transcoding don't have an improvement as much as our expectation because transcoding is done only within the transcoder. So in this paper, we propose a new transcoding algorithm based on prediction period to improve transcoding-related processing time. For this, we also modify the existing encoder so as to adjust dynamically frame rate based on the prediction period and deletion period of frames. To check how the proposed algorithm works nicely, we implement a video streaming system with the new transcoder and encoder to which it is applied. The result of the performance test shows that the streaming system with proposed algorithm improve 60% above in processing time and also PSNR have a good performance while the quality of pictures is preserved.

움직임 벡터를 이용한 적응적 부대역 벡터 양자화 (Adaptive subband vector quantization using motion vector)

  • 이성학;이법기;이경환;김덕규
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1998년도 하계종합학술대회논문집
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    • pp.677-680
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    • 1998
  • In this paper, we proposed a lwo bit rate subband coding with adaptive vector quantization using the correlation between motion vector and block energy in subband. In this method, the difference between the input signal and the motion compensated interframe prediction signal is decomposed into several narrow bands using quadrature mirror filter (QMF) structure. The subband signals are then quantized by adaptive vector quantizers. In the codebook generating process, each classified region closer to the block value in the same region after the classification of region by the magnitude of motion vector and the variance values of subband block. Because codebook is genrated considering energy distribution of each region classified by motion vector and variance of subband block, this technique gives a very good visual quality at low bit rate coding.

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움직임 영상 부호화를 위한 가변 블록 크기 움직임 추정 기법 (Variable Block Size Motion Estimation Techniques for The Motion Sequence Coding)

  • 김종원;이상욱
    • 전자공학회논문지B
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    • 제30B권4호
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    • pp.104-115
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    • 1993
  • The motion compensated coding (MCC) technique, which exploits the temporal redundancies in the moving images with the motion estimation technique,is one of the most popular techniques currently used. Recently, a variable block size(VBS) motion estimation scheme has been utilized to improve the performance of the motion compensted coding. This scheme allows large blocks to the used when smaller blocks provide little gain, saving rates for areas containing more complex motion. Hence, a new VBS motion estimation scheme with a hierarchical structure is proposed in this paper, in order to combine the motion vector coding technique efficiently. Topmost level motion vector, which is obtained by the gain/cost motion estimation technique with selective motion prediction method, is always transmitted. Thus, the hierarchical VBS motion estimation scheme can efficiently exploit the redundancies among neighboring motion vectors, providing an efficient motion vector encoding scheme. Also, a restricted search with respect to the topmost level motion vector enables more flexible and efficient motion estimation for the remaining lower level blocks. Computer simulations on the high resolution image sequence show that, the VBS motion estimation scheme provides a performance improvement of 0.6~0.7 dB, in terms of PSNR, compared to the fixed block size motion estimation scheme.

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적응 다중 참조 이동 보상을 이용한 에러에 강인한 스케일러블 동영상 전송 기법 (Robust Scalable Video Transmission using Adaptive Multiple Reference Motion Compensated Prediction)

  • 김용관;김승환;이상욱
    • 한국통신학회논문지
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    • 제29권3C호
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    • pp.408-418
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    • 2004
  • 본 논문에서는 동영상 부호화의 이동 보상 과정에서 다중의 참조 영상들을 적응적으로 이용하는 새로운 스케일러블(scalable) 부호화 기법을 제안한다. 제안 기법은 입력 신호의 특성을 고려하여. 확장계층 및 기저계층에서 다중의 이동 참조 영상들에 대한 최적 가중 값을 적응적으로 구한다. 이러한 기법을 이용하여. 확장계층의 부호화 효율 및 오류에 대한 강인성을 향상시킨다. 또한 복호기에서 전송 오류가 검출된 경우. 적응적으로 참조 영상을 선택함으로써 에러 파급(drift) 현상을 현저히 감소시킨다 실험 결과들로부터, 제안하는 적응적인 스케일러블 부호화 기법은 다양한 채널 에러(channel error) 환경에서, 기존의 스케일러블 H.263+부호화 기법에 비하여 PSNR 성능이 약 1.0㏈ 이상 향상됨을 확인할 수 있었다.

고속 Block Matching 알고리즘에 관한 연구 (A Study on the Fast Block Matching Algorithm)

  • 이인홍;박래홍
    • 대한전자공학회논문지
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    • 제24권4호
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    • pp.667-674
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    • 1987
  • In this paper an effective block matching algorithm is proposed to find the motion vector. There are two approaches to the estimation of the motion vector in MCC (motion compensated coding), i.e., pel(pixel element) recursive algorithm and block matching algorithm. The search algorithm in this paper is based on the block matching method. The advantage of a proposed algorithm using integral projections is the reduction of the computation time. While the conventional block matching methods have to be computed in 2-dimensional arrays, the proposed algorithm using integral projections can be computed in 1-dimensional arrays. In comparison with conventional block matching methods, a computer simulation shows that though the prediction error increases 0.23 db, it is not detectable for human eyes and the average reduction ratio of computation time obtained from the proposed algorithm is about 3-4.

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Simulation and Experimental Studies of Real-Time Motion Compensation Using an Articulated Robotic Manipulator System

  • Lee, Minsik;Cho, Min-Seok;Lee, Hoyeon;Chung, Hyekyun;Cho, Byungchul
    • 한국의학물리학회지:의학물리
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    • 제28권4호
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    • pp.171-180
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    • 2017
  • The purpose of this study is to install a system that compensated for the respiration motion using an articulated robotic manipulator couch which enables a wide range of motions that a Stewart platform cannot provide and to evaluate the performance of various prediction algorithms including proposed algorithm. For that purpose, we built a miniature couch tracking system comprising an articulated robotic manipulator, 3D optical tracking system, a phantom that mimicked respiratory motion, and control software. We performed simulations and experiments using respiratory data of 12 patients to investigate the feasibility of the system and various prediction algorithms, namely linear extrapolation (LE) and double exponential smoothing (ES2) with averaging methods. We confirmed that prediction algorithms worked well during simulation and experiment, with the ES2-averaging algorithm showing the best results. The simulation study showed 43% average and 49% maximum improvement ratios with the ES2-averaging algorithm, and the experimental study with the $QUASAR^{TM}$ phantom showed 51% average and 56% maximum improvement ratios with this algorithm. Our results suggest that the articulated robotic manipulator couch system with the ES2-averaging prediction algorithm can be widely used in the field of radiation therapy, providing a highly efficient and utilizable technology that can enhance the therapeutic effect and improve safety through a noninvasive approach.

차이영상에 대한 DCT 계수의 끼워짜기를 이용한 비트율 감소 (Bitrate Reduction by Interleaving DCT Coefficients for Differential Images)

  • 이상길;양경호;이충웅
    • 전자공학회논문지B
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    • 제30B권7호
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    • pp.14-23
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    • 1993
  • This paper proposes an algorithm to reduce the bitrate for transmission of MCP(motion compensated prediction) error signals. Many digital image coders have recently employed hybrid coding schemes which perform motion compensation, DCT transform, quantization, and variable length coding. The variable length coding compresses the quantized DCT coefficient data by removing their statistical redundancy. But some DCT blocks have the interblock statistical redundancy as well as the intrablock one. To utilize both of them, the DCT blocks are classified into the interleaving group and the non-interleaving group. And then each DCT blocks in the interleaving group are is encoded independently, and the DCT blocks in the interleaving group are encoded after interleaving the DCT coefficients. Through the simulations, it is shown that the proposed method outperforms the conventional method in which each DCT block is encoded independently.

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