• 제목/요약/키워드: Monocular

검색결과 237건 처리시간 0.028초

조절이상이 성공적으로 치료된 어린이에 대한 1년 후의 추적검사 (One Year Follow-up for Successfully Treated Children with Accommodative Dysfunction)

  • 신효순;육도진;성덕용;박상철;이선행
    • 한국안광학회지
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    • 제15권2호
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    • pp.169-174
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    • 2010
  • 목적: 조절이상에 대한 치료가 완료된 어린이에 대해 장기간의 추적 관찰을 함으로써 치료직후에 향상된 눈증상과 조절기능이 지속되는지의 여부를 확인하고자 하였다. 방법: 조절부족이나 조절난이가 있는 조절이상자에 대해 12주 동안 비전세라피 프로그램을 실시한 결과 치료가 성공적으로 이루어진 남여 7명(평균 나이 ${\pm}SD$, $12{\pm}1.41$세)을 대상으로 1년이 경과한 후에 설문지를 사용하여 눈증상을 평가한 후 ${\pm}2.00$ D 플리퍼 렌즈로 단안 및 양안의 조절 용이를 측정하였다. 결과: 치료 프로그램이 완료되고 1년이 경과한 다음 College of Optometrists in Vision Development Quality of Life(COVD-QOL)로 평가한 평균 눈증상은 $15.14{\pm}8.53$점으로 치료 직후의 $11.86{\pm}7.60$점 보다 작은 증가를 보였으나 유의하지 않았다(p=0.176). 그리고 단안(왼쪽 눈) 및 양안의 평균 조절용이 측정값도 각각 $13.86{\pm}3.93cpm$$11.14{\pm}3.13cpm$ 으로 치료 직후의 $15.86{\pm}4.14cpm$(p=0.147)과 $13.21{\pm}3.76cpm$(p=0.066)보다 작게 감소하였으나 유의하지는 않았으며, 대상자 모두에서 단안 및 양안 조절용이의 정상값인 7 cpm 이상과 5 cpm 이상을 각각 만족하였다. 결론: 장기간의 추적검사를 통해 치료 프로그램 직후에 향상된 눈증상과 조절기능이 여전히 지속되는 것을 볼 수 있었고, 따라서 조절이상에 대한 비전세라피의 치료효과가 장기적임을 확인하였다.

Terrain Geometry from Monocular Image Sequences

  • McKenzie, Alexander;Vendrovsky, Eugene;Noh, Jun-Yong
    • Journal of Computing Science and Engineering
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    • 제2권1호
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    • pp.98-108
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    • 2008
  • Terrain reconstruction from images is an ill-posed, yet commonly desired Structure from Motion task when compositing visual effects into live-action photography. These surfaces are required for choreography of a scene, casting physically accurate shadows of CG elements, and occlusions. We present a novel framework for generating the geometry of landscapes from extremely noisy point cloud datasets obtained via limited resolution techniques, particularly optical flow based vision algorithms applied to live-action video plates. Our contribution is a new statistical approach to remove erroneous tracks ('outliers') by employing a unique combination of well established techniques-including Gaussian Mixture Models (GMMs) for robust parameter estimation and Radial Basis Functions (REFs) for scattered data interpolation-to exploit the natural constraints of this problem. Our algorithm offsets the tremendously laborious task of modeling these landscapes by hand, automatically generating a visually consistent, camera position dependent, thin-shell surface mesh within seconds for a typical tracking shot.

다른 선폭들로 구성된 격자형 교정판을 이용한 간단한 카메라 교정 시스템의 개발 (A development of the simple camera calibration system using the grid type frame with different line widths)

  • 정준익;최성구;노도환
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.371-374
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    • 1997
  • Recently, the development of computer achieves a system which is similar to the mechanics of human visual system. The 3-dimensional measurement using monocular vision system must be achieved a camera calibration. So far, the camera calibration technique required reference target in a scene. But, these methods are inefficient because they have many calculation procedures and difficulties in analysis. Therefore, this paper proposes a native method that without reference target in a scene. We use the grid type frame with different line widths. This method uses vanishing point concept that possess a rotation parameter of the camera and perspective ration that perspect each line widths into a image. We confirmed accuracy of calibration parameter estimation through experiment on the algorithm with a grid paper with different line widths.

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Visual Servoing of a Mobile Manipulator Based on Stereo Vision

  • Lee, H.J.;Park, M.G.;Lee, M.C.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.767-771
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    • 2003
  • In this study, stereo vision system is applied to a mobile manipulator for effective tasks. The robot can recognize a target and compute the position of the target using a stereo vision system. While a monocular vision system needs properties such as geometric shape of a target, a stereo vision system enables the robot to find the position of a target without additional information. Many algorithms have been studied and developed for an object recognition. However, most of these approaches have a disadvantage of the complexity of computations and they are inadequate for real-time visual servoing. However, color information is useful for simple recognition in real-time visual servoing. In this paper, we refer to about object recognition using colors, stereo matching method, recovery of 3D space and the visual servoing.

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물체의 3차원 운동방향 인식 (Recognition of the movement of a 3D object)

  • 이현정;조동섭
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1990년도 추계학술대회 논문집 학회본부
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    • pp.470-473
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    • 1990
  • In this thesis, the recognition method of the movement of an 3D object is presented. The information about the movement of a 3D object is used to recognize the object. There are 2 kinds of movements which are translation and rotation. A difference picture is obtained from a sequence of images of a moving object or a scene which is taken by a monocular stationary observer. The 3D movement of an object is recognized by the Artificial Neural Network(ANN) using the difference picture.

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카메라와 무한원점을 이용한 주행중 실시간 GPS 위치 보정 (Real time GPS position correction using a camera and the vanishing point when a vehicle runs)

  • 김보성;정준익;노도환
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 학술대회 논문집 정보 및 제어부문
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    • pp.508-510
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    • 2004
  • In this paper, we proposed the GPS position data correction method for autonomous land navigation using vanishing point property and a monocular vision system. Simulations are carried out over driving distances of approximately 60 km on the basis of realistic road data. In straight road, the proposed method reduces GPS position error to minimum more than 63% and positioning errors within less than 0.5m are observed. However, the average accuracy of the method is not presented. because it is difficult to estimate it in curve road or other road environments.

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Optimization-based humanoid robot navigation using monocular camera within indoor environment

  • Han, Young-Joong;Kim, In-Seok;Hong, Young-Dae
    • ETRI Journal
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    • 제40권4호
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    • pp.446-457
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    • 2018
  • Robot navigation allows robot mobility. Therefore, mobility is an area of robotics that has been actively investigated since robots were first developed. In recent years, interest in personal service robots for homes and public facilities has increased. As a result, robot navigation within the home environment, which is an indoor environment, is being actively investigated. However, the problem with conventional navigation algorithms is that they require a large computation time for their building mapping and path planning processes. This problem makes it difficult to cope with an environment that changes in real-time. Therefore, we propose a humanoid robot navigation algorithm consisting of an image processing and optimization algorithm. This algorithm realizes navigation with less computation time than conventional navigation algorithms using map building and path planning processes, and can cope with an environment that changes in real-time.

단일 카메라와 기하학적 관계를 이용한 새로운 Ferrule면의 가공 정도 분석방법 (A new analysis method of the polished ferrule surface using monocular vision and geometrical relation)

  • 김호철;박혜원;노재명;김용대;이왕헌;송창규
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2008년도 학술대회 논문집 정보 및 제어부문
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    • pp.296-297
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    • 2008
  • 광섬유를 이용한 광스위치 연결작업에 있어서 페룰(Ferrule)면의 가공정도는 광커넥터 작업의 성패를 자우하는 매우 중요한 요소이다. 종래의 방법에서는 페룰면을 육안 검사나 현미경을 통한 확대 검사등의 방법을 사용하였고 자동화 검사의 경우도 절대적인 평탄도나 진원도를 나타내는 절대적인 값을 제시하고 있지 못한 단점이 있다. 이를 보완하기 위하여 카메라 입력단에 사각형의 기하 구조를 설치하고 이를 기준으로 영상을 전면에서 본 영상으로 변환하여 페룰면의 가공정도를 나타내주는 변수를 추출하는 새로운 방법을 제안하였다. 또한 실제 구현을 통하여 알고리즘의 강인성을 증명하였다.

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실안개를 이용한 단일 영상으로부터의 깊이정보 획득 및 뷰 생성 알고리듬 (Depth estimation and View Synthesis using Haze Information)

  • 소용석;현대영;이상욱
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2010년도 하계학술대회
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    • pp.241-243
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    • 2010
  • Previous approaches to the 2D to 3D conversion problem require heavy computation or considerable amount of user input. In this paper, we propose a rather simple method in estimating the depth map from a single image using a monocular depth cue: haze. Using the haze imaging model, we obtain the distance information and estimate a reliable depth map from a single scenery image. Using the depth map, we also suggest an algorithm that converts the single image to 3D stereoscopic images. We determine a disparity value for each pixel from the original 'left' image and generate a corresponding 'right' image. Results show that the algorithm gives well refined depth maps despite the simplicity of the approach.

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국소 집단 최적화 기법을 적용한 비정형 해저면 환경에서의 비주얼 SLAM (Visual SLAM using Local Bundle Optimization in Unstructured Seafloor Environment)

  • 홍성훈;김진환
    • 로봇학회논문지
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    • 제9권4호
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    • pp.197-205
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    • 2014
  • As computer vision algorithms are developed on a continuous basis, the visual information from vision sensors has been widely used in the context of simultaneous localization and mapping (SLAM), called visual SLAM, which utilizes relative motion information between images. This research addresses a visual SLAM framework for online localization and mapping in an unstructured seabed environment that can be applied to a low-cost unmanned underwater vehicle equipped with a single monocular camera as a major measurement sensor. Typically, an image motion model with a predefined dimensionality can be corrupted by errors due to the violation of the model assumptions, which may lead to performance degradation of the visual SLAM estimation. To deal with the erroneous image motion model, this study employs a local bundle optimization (LBO) scheme when a closed loop is detected. The results of comparison between visual SLAM estimation with LBO and the other case are presented to validate the effectiveness of the proposed methodology.