• Title/Summary/Keyword: Mobile-Network

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Mobile Access Network Design (이동통신 액세스망 설계)

  • Kim, Hu-Gon;Paik, Chun-Hyun;Kwon, Jun-Hyuk;Chung, Yong-Joo
    • Korean Management Science Review
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    • v.24 no.2
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    • pp.127-142
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    • 2007
  • This study deals with the optimal design of mobile access network connecting base stations(BSs) and mobile switching centers(MSCs). Generally mobile operators constitute their access networks by leasing communication lines. Using the characteristic of leased line rate based on administration region, we build an optimization model for mobile access network design which has much smaller number of variables than the existing researches. And we develop a GUI based optimization tool integrating the well-known softwares such as MS EXCEL. MS VisualBasic, MS PowerPoint and Ip_solve, a freeware optimization software. Employing the current access network configuration of a Korean mobile carrier, this study using the optimization tool obtain an optimal solution for both single MSC access network and nation-wide access network. Each optimal access network achieves 7.45% and 9.49% save of lease rate, respectively. Considering the monthly charge and total amount of lease line rate, our optimization tool provides big amount of save in network operation cost. Besides the graphical representation of access networks makes the operator easily understand and compare current and optimal access networks.

Active Routing Mechanism for Mobile IP Network (모바일 IP 네트워크를 위한 액티브 라우팅 매커니즘)

  • Soo-Hyun Park;Hani Jang;Lee-Sub Lee;Doo-Kwon Baik
    • Journal of the Korea Society for Simulation
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    • v.12 no.3
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    • pp.55-68
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    • 2003
  • As mobile IP has been suggested only to support mobility of mobile station(MS) by which it dose nothing but guarantee MS's new connection to the network, it is for nothing in Quality of Service(QoS) after handoff of MS. QoS is very important factor in mobile IP network to provide multimedia applications and real-time services in mobile environment, and it is closely related to handoff delay Therefore as a main issue in mobile IP research area, handoff delay problem is actively studied to guarantee and promote QoS. In this paper, in order to resolve such a problem, we suggest Simple Network Management Network(SNMP) information-based routing that adds keyword management method to information-based routing in active network, and then propose QoS controlled handoff by SNMP information-based routing. After setting up routing convergence time, modeling of suggested method and existing handoff method is followed in order to evaluate the simulations that are carried out with NS-2. The result of simulation show the improvement of handoff delay, and consequently it turns off the QoS has been improved considerably.

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An Efficient User Authentication Scheme with Mobile Device in Wireless Network Environment (무선 네트워크 환경에서 모바일 디바이스 기반 효율적인 사용자 인증 기법)

  • Shin, Soobok;Yeh, Hongjin;Kim, Kangseok
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.23 no.2
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    • pp.169-179
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    • 2013
  • Recently, with rapid advances of mobile devices such as smart phone and wireless networking, a number of services using mobile device based wireless network have been explosively increasing. From the viewpoint of security, because wireless network is more vulnerable than wired network, strong security is required in wireless network. On the contrary, the security for mobile devices has to be efficient due to the restrictions of battery powered mobile device such as low computation, low memory space and high communication cost. Therefore, in this paper, we propose an efficient authentication scheme with mobile devices in wireless network environment. The proposed scheme satisfies security requirements for the service using mobile device and it is suitable in wireless network environment.

Scalability of a Mobile Agents based Network Management Application

  • Rubinstein, M.G.;Duarte, O.C.M.B.;Pujolle, Guy
    • Journal of Communications and Networks
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    • v.5 no.3
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    • pp.240-248
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    • 2003
  • This paper analyzes mobile agent performance in network management compared to the client-server model used in the Simple Network Management Protocol (SNMP). Prototypes of an application that gathers MIB-II (Management Information Base-II) variables have been created and tested on a LAN. After acquiring implementation parameters related to network management and to the mobile agent infrastructure, simulation results have been obtained on large topologies similar in shape to the Internet. Response time results show that mobile agents perform better than SNMP when the number of managed elements ranges between two specific limits, an inferior bound and a superior one, determined by the number of messages that pass through a backbone and by the mobile agent size which grows along with MIB-II variables collected on network elements. The results also show that a significant improvement is achieved when the mobile agent returns or sends data to the management station after visiting a fixed number of nodes.

Job Stress of Mobile Communication Network Construction Workers

  • Lee, Dong-Gu;Yoon, Hoon-Yong
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.6
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    • pp.549-561
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    • 2015
  • Objective: The purpose of this study was to investigate the job stress factors of mobile communication network construction workers using survey based on 'Job stress factors evaluation tool for Koreans' that was developed by KOSHA in 2003. Background: Due to the rapid growth of penetration rate of smartphone, the necessity of LTE service changing from 3G network was brought up. The demand of LTE network construction in a short period of time leads to the aggravation of the job stress of mobile communication network construction workers. Method: Two hundred and fifty workers who were in the mobile communication network industry participated in this study, and among them 206 responses were analyzed for this study due to the unreliability and insincerity of responses. The eight job stress factors which are physical environment, job demand, job autonomy, relation conflict, job instability, organizational system, inadequate compensation, workplace culture were analyzed. Results: The job stress factors of mobile communication network construction workers were compared to those of other industry workers, and other work related characteristics were analyzed. The results showed that the stress level of a physical environment and job requirement were relatively higher than those of manufacturing industry workers, meaning that mobile communication network construction workers have rough working conditions and increased amount of work due to the demand of LTE network construction. The stress level of physical environment for outdoor job workers was relatively higher than that of indoor job workers. With the analytical result for level of job satisfaction, significant difference was observed (p <0.05) with every factor, and the job stress was found the highest with those not satisfied with every factor Conclusion: From the results of this study, the work loss due to the job stress could be prevented, and accurate stress factors could be removed at the workplace. Application: The results of this study may not represent the whole mobile network construction workers, the effort for job stress management is needed to improve the work efficiency and the workers' quality of life.

Multiple Reward Reinforcement learning control of a mobile robot in home network environment

  • Kang, Dong-Oh;Lee, Jeun-Woo
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1300-1304
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    • 2003
  • The following paper deals with a control problem of a mobile robot in home network environment. The home network causes the mobile robot to communicate with sensors to get the sensor measurements and to be adapted to the environment changes. To get the improved performance of control of a mobile robot in spite of the change in home network environment, we use the fuzzy inference system with multiple reward reinforcement learning. The multiple reward reinforcement learning enables the mobile robot to consider the multiple control objectives and adapt itself to the change in home network environment. Multiple reward fuzzy Q-learning method is proposed for the multiple reward reinforcement learning. Multiple Q-values are considered and max-min optimization is applied to get the improved fuzzy rule. To show the effectiveness of the proposed method, some simulation results are given, which are performed in home network environment, i.e., LAN, wireless LAN, etc.

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The Efficient Computation of Node Position on Mobile Sensor Network (모바일 센서 네트워크에서 효율적인 노드 위치 결정)

  • Park, Na-Yeon;Son, Cheol-Su;Kim, Won-Jung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.4
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    • pp.391-398
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    • 2010
  • Because mobile sensor network is different with the existing wireless sensor network with fixed nodes, it is more difficult to implement a positioning algorithm in mobile sensor network than in mobile sensor network. In case of fast moving node, a positioning algorithm may be not completed in a given time. In this paper we present the positioning algorithm that improves performance and can complete a computation in time on mobile sensor network.

P2P Network Simulation System for Performance Evaluation in Convergence Networks

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • v.9 no.4
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    • pp.396-400
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    • 2011
  • P2P(peer to Peer) network is a distributed network architecture composed of participants that make a portion of their resources directly available to other network participants, without the need for a central server. Currently, convergence network industry using wired and mobile are grows rapidly. So P2P protocols will be used between mobile and wired network. But current P2P protocols are focused on the wired networks only and there are no simulators for performance analysis of mobile P2P. In this paper, we design a P2P simulation system for performance analysis of P2P protocols in mobile, wired and convergence networks. It is constructed by a well-known mobile network simulator and wired based P2P protocol simulator. Finally we have implemented a smart TV test-bed using our P2P test-bed for convergence networks.

An Efficient Location Management Scheme in the Network Mobility (Network Mobility 환경에서의 효율적인 위치관리 기법)

  • Kim Hye-Young;Song Uy-Seang;Gil Joon-Min;Hwang Chong-Sun
    • Journal of KIISE:Information Networking
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    • v.32 no.2
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    • pp.190-202
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    • 2005
  • Mobile nodes are change their point of attachment dynamically such as networks deployed in aircraft, boats, trains, and cars. These mobile nodes move together and share the same nobility properties. Therefore, this paper addresses an efficient location management scheme based on collaboration of mobile nodes to a mobile network. We propose a scheme that combines multicast routing with Mobile IPv6 to support mobile network in the internet. This paper also tests the usefulness of our proposed method using analytical models and compares the results with our scheme and HMIPv6(Hierarchical Mobile IPv6) and Network Mobility(NEMO).

Network Management System Based upon Mobile Agent using JNUI (JNDI를 이용한 Mobile Agent 기반 망관리 시스템)

  • 김정철;송왕철
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.11a
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    • pp.406-410
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    • 1999
  • This paper supposes the SNMP network management system based upon Mobile Agent using the Naming and Directory Service, which is JNDI(Java Naming Directory Interface) technology. The Mobile Agent network system is expected to provide a solution for the conventional centralized network system. So, We have designed and implemented the network management system based upon Mobile Agent using JNDI

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