• 제목/요약/키워드: Mobile rehabilitation

검색결과 87건 처리시간 0.026초

언어 장애인을 위한 한국어 지원 시스템의 구현 (Implementation of Korean Support System for Language Disorders)

  • 최정환;추교남;우요섭
    • 재활복지공학회논문지
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    • 제6권1호
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    • pp.29-35
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    • 2012
  • 대부분의 보완 대체 의사소통은 별도의 전용기기를 사용하여 제공하거나 휴대가 어려운 데스크톱 또는 현재는 거의 사용하지 않는 Windows 기반의 태블릿 등에서 제공되는 연구들이 대부분이었다. 게다가, 앞선 연구들의 고유명사 처리는 사전을 만들어 제공하는 형식이었기 때문에 무수히 많은 고유명사에 대한 처리가 거의 불가능하였고 향후 연구과제로 많이 지적되고 있었다. 본 논문에서는 현재 급속도록 보급되고 있는 스마트 기기를 활용하여 과거의 연구 과제로 남았던 고유명사 처리에 대한 해결 방법을 제안한다. 또한, 신체장애를 가진 사람을 위하여 버튼을 이용한 입력방법과 키보드를 통한 입력 시 생길 수 있는 오류에 대한 보완 방법도 제안한다. 본 연구에서는 제안하는 보완 대체 의사소통 시스템의 유용성을 확인하기 위하여 안드로이드 기반의 모바일 어플리케이션을 구현하였다. 실험결과 사용자의 위치와 선택에 따라 주변에 있는 다양한 고유명사가 도출되어 문장을 생성하는데 도움을 주는 것을 확인할 수 있었다.

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The immediate effectiveness of mobile game-based instruction with an extracorporeal biofeedback device for an exercise program to improve pelvic floor muscle contraction in healthy subjects

  • Kang, Hyo Jeong;Kim, Mi-Hwa;Hwang, Ji Hye;Lee, Wan-Hee
    • Physical Therapy Rehabilitation Science
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    • 제9권3호
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    • pp.209-214
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    • 2020
  • Objective: Using biofeedback in instructing pelvic floor muscle (PFM) activation is a great method to provide information on muscle contraction. This study aimed to determine the immediate effectiveness of a mobile game-based instruction with an extracorporeal biofeedback device (EBD) to improve PFM contraction in healthy subjects. Design: Cross-sectional study. Methods: Sixteen healthy subjects (4 men and 12 nulliparous women; age, 31±5 years) were enrolled. The subjects were randomly categorized into two groups, those who were to receive instructions on how to contract the PFM by using the EBD (n=7) and those who were to undergo a transabdominal ultrasonography (TAUS; n=9) with biofeedback. PFM function was measured as the displacement (mm) of PFM elevation by using the TAUS before and after the instructions in each group. Results: The EBD and TAUS groups showed a significant increase in the displacement of PFM elevation after the instructions from 5.93±4.03 mm to 7.62±3.77 mm and from 5.27±3.39 mm to 7.47±2.79 mm, respectively (p<0.05). No significant differences were found between the two groups. Conclusions: The results of this study indicated that instructions for PFM contraction using the EBD and TAUS showed an immediate effect; however, no significant difference in effectiveness was observed between the two instruction methods. Therefore, not only can the TAUS method be used but the EBD method can also be used as a PFM instruction method for noninvasive procedures. However, further studies are needed to demonstrate the effectiveness of training and exercise on larger sample sizes that includes patient populations with PFM dysfunction.

젠탱글 활용 미술치료가 평생교육센터 이용 발달장애인의 주의집중력에 미치는 효과 (The Effect of Using Zentangle Art Therapy on Improving the Attention Span of People with Developmental Disabilities in Lifelong Education Center)

  • 공마리아;곽봉철;김준수;정여진
    • 한국엔터테인먼트산업학회논문지
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    • 제13권4호
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    • pp.419-429
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    • 2019
  • 본 연구의 목적은 평생교육센터 이용 발달장애인을 대상으로 잰탱글 활용 미술치료가 발달장애인의 주의집중력에 미치는 효과를 살펴보고자 하였다. 본 연구대상은 K시 D대내 평생교육센터 이용 발달장애인 19명으로 실험집단인 젠탱글 활용 미술치료 집단에 9명, 통제집단 대상자가 10명 배정하였다. 연구도구는 실험집단의 경우, 3.5X3.5인치의 종이카드, 다양한 색상의 데코마카, 젠탱글 시범카드를 준비하였으며, 효과 측정도구로는 주의력 및 뇌파 측정을 위한 FAIR검사와 MindwaveMobile (MWM)기기를 사용하였다. 2018년 10월부터 12월까지 회기당 30분씩, 총 15회기동안 프로그램을 진행한 결과, 통제집단에 비해 젠탱글 활용 미술치료를 실시한 실험집단에서 주의 집중력이 유의하게 증가된 것으로 나타났다.

시각 장애인을 위한 실시간 지하철 이용 정보 제공 서비스 개발 (Development of Real-time Subway Information Service for the Visually Impaired)

  • 김효린;육주혜;박세진;임순범
    • 한국멀티미디어학회논문지
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    • 제23권8호
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    • pp.1099-1107
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    • 2020
  • The need for customized services providing real-time subway information through mobile devices for the blind using subway as their primary transportation method is becoming more essential. Therefore, this study is aimed at developing a mobile service to provide real-time subway information by displaying with braille and utilizing Dot Watch. The process of real-time subway information guidance mobile service is as follows: the route confirmation stage, the ride waiting & judgment stage, the on-the-go stage, and lastly, the off-road phase & wrong path state. The service provides real-time appropriate information to the visually impaired people for each situation. It receives subway information through API provided by Seoul Metropolitan Government and ODSay API. The service is developed and coded with in Java using Android Studio, and the communicating method with Dot Watch was done using Bluetooth. The usability evaluation was conducted in terms of efficiency, effectiveness, and satisfaction. The evaluation methods mentioned above were carried out by testees, and feedback was given. They assessed that the information provided was useful but still unstable to use the system. It is expected that actual usability will increase if our study is supplemented using voice output function.

Navigation algorithm of Mobile Robot for helping brain disease patient's gait rehabilitation

  • Cho, Young-Chul;Park, Tong-Jin;Park, Bum-Suk;Han, Chang-Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1781-1785
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    • 2004
  • In existing factory, robot has less necessity that consider person. However, person should be considered at design and use of service robot. To service robot can be used in everyday life along with this, more functions are required. Specially, medical service robot needs function that is intelligence function. Especially, to help patient brain disease patient (cerebral hemorrhage, cerebral infarction, imbecility), gait assistance Mobile robot consider ergonomic element necessarily. In order to develop the medical support service robot, the ergonomic design should be considered. This robot ergonomic design parameters are treated in ("evelopment of Medical Support Service Robot Using Ergonomic Design" 2003, ICASS) Fig2 show this Robot. In this study, navigation algorithm of walk assistance robot is analyzed in ergonomic view. Navigation algorithm of Mobile robot can divide by two patterns. Traditional derivative method has shortcoming in dynamic environment. Reactive method is result that react excellently in dynamic environment. However, number of behavior function is limited. So hybrid navigation algorithm was proposed by the alternative way. We consider enough user specificity at navigation algorithm application of gait assistance robot.

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Telehealth for consultation and shoulder rehabilitation: a preliminary study on the perspectives of 30 patients during the COVID-19 lockdown

  • Sahu, Dipit;Rathod, Vaibhavi;Phadnis, Ashish;Bansal, Samarjit S.
    • Clinics in Shoulder and Elbow
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    • 제24권3호
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    • pp.156-165
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    • 2021
  • Background: This study aimed to determine: the perspectives of the patient cohort that underwent telehealth consultation and shoulder rehabilitation during coronavirus disease 2019 (COVID-19) and the differences in the patients' perspectives with the two different telehealth video applications (apps) used in the study. Methods: This is a prospective study carried out during the COVID lockdown period of April to July 2020. Thirty consecutive patients from the orthopedics department of a tertiary institute in India underwent their first-ever session of a video app-based (Zoom or WhatsApp) telehealth consultation with shoulder rehabilitation exercises on a handheld mobile, tablet, or laptop device. After the virtual consultation, the patients were sent a validated telehealth usability questionnaire (TUQ) to evaluate their perspectives. Scores obtained from the TUQ were the primary outcome measure. Results: The study was completed by 30 patients (16 men and 14 women) with an average age of 56 years (range, 20-77 years). The patients who contacted us during the lockdown period with either a stiff shoulder or a conservatively treated shoulder fracture were included in the study. The average TUQ score was 13.6 (median, 14.5; range, 6-21) out of a maximum of 21 points. Eighty percent of the patients were satisfied and found the telehealth service useful. Use of the Zoom app scored significantly higher (median, 17; average, 15.6) than the WhatsApp app (median, 8.5; average, 9.6) (p=0.004). Conclusions: Patients who received telehealth consultation and shoulder rehabilitation were overall satisfied. Telehealth apps with advanced video calling features such as Zoom should be preferred for higher patient satisfaction.

휠체어 탑승 장애인을 위한 이동형 체중측정 자동화 장치 개발 (Development of the Portable Weighing Scale Automatic Device for Disabled Wheelchair Users)

  • 장경배;이경완;구도훈
    • 대한임베디드공학회논문지
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    • 제8권1호
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    • pp.61-67
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    • 2013
  • Wheelchair users have a difficulty in managing their weight because there is lack of measure systems and even though the users have the system, it costs too much. Thus, purpose of this study is for developing the portable weight scale automatic device to help wheelchair users by monitoring their weight on the wheelchairs in real time. Portable weight scale automatic device composed by four strain gauges, and the device was connected with mobile phone so that wheelchair users were able to check their weight in real time. In order to evaluate the device performance, 10 normal subjects and 10 disabled subjects participated in this study. The subjects' truth weight and measured weight by the device are compared. The weigh difference within normal subjects was $0.75{\pm}0.80kg$, and the weigh difference within disabled subjects was $1.02{\pm}0.74kg$. Difference between the truth weigh and the measured weigh were not statistically different. The reason for this error occurred is inaccuracy of the loadcell installation and calibration. If this problems get solved, the measured indicator is expected to help wheelchair users to manage their weight.

장애인의 스마트 기기 접근성 제고를 위한 개선방안 연구 (A Study on the Smart Device of Accessibility for Persons with Disabilities)

  • 홍경순;민홍기
    • 재활복지공학회논문지
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    • 제9권1호
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    • pp.23-28
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    • 2015
  • 본 논문에서는 스마트 정보화시대에 장애인을 위한 스마트 기기의 접근성 준수 현황을 조사하고 개선방안을 제시하는 것이다. 현재 가장 많이 사용하고 있는 스마트 기기 운영체제(IOS, Android, Windows)기반의 스마트 기기의 시각, 청각, 지체장애인 접근성 제공 현황을 조사하고 비교분석을 통해 개선방안을 도출하여 장애인의 스마트 기기의 접근성 개선방안을 제시하였다.

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HTML5를 이용한 청각장애인의 u-Learning 기반 IT 직업 교육 콘텐츠 개발에 관한 연구 (A Study on u-Learning based IT Vocational Education Contents Development of the Deaf Using HTML5)

  • 이근민;김동옥
    • 재활복지공학회논문지
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    • 제9권3호
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    • pp.195-201
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    • 2015
  • 본 연구에서 언제어디서든 학습이 가능한 u-Learning 접근방법은 웹과 모바일기기를 상호호환 가능한 동시에, 안드로이드와 Mac OS, PC 등 모든 모바일 기기에서 호환이 용이하도록 HTML5을 이용하여 청각장애인의 IT 교육 콘텐츠(JSP, Oracle)를 개발하였다. 본 연구결과는 다음과 같다. 첫째, 대부분의 온라인 컴퓨터 교육과정에서 다양한 모바일기기를 지원하고 있지만, 대부분이 플래시기반으로 제작된 콘텐츠라 각각의 모바일기기에서 호환되지 않는 문제점이 있었다. HTML5를 활용하여 개발된 콘텐츠에서 웹과 모바일기기를 상호호환이 가능하였다. 둘째, 개발된 콘텐츠를 대상으로 FLASH와 HTML5 콘텐츠 제작 도구들의 장단점을 각각 비교해 볼 수 있었으며, HTML5를 활용하여 다양한 이벤트 기능을 구현할 수 있는 추가적인 연구가 필요하였다. 셋째, 청각 장애인의 u-Learning 설계 지침과 모바일 애플리케이션 접근성 지침에 따라 웹과 모바일 기기의 접근할 수 있는 설계 전략들을 비교해 볼 수 있었다. 하지만, 모바일 애플리케이션 접근성 지침의 경우 장애유형에 따라 교육 접근성을 높일 수 있는 설계지침에 관한 추가적인 연구가 필요하였다.

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모바일 물리치료 진단 어플리케이션 개발 및 사용성 평가 (Development and Usability Evaluation of a Mobile Physical Therapeutic Diagnosis Application)

  • 이민형;김종순
    • PNF and Movement
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    • 제21권1호
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    • pp.129-137
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    • 2023
  • Purpose: The physical therapy diagnosis process requires high-level background knowledge, the ability to obtain added information from patients, accurate examination skills, and a framework for transforming thoughts into a diagnostic decision. Thus, the physical therapy diagnostic process is highly complicated and difficult work. To function as autonomous professionals, physical therapists must develop effective clinical diagnosis skills. As such, mobile application aids can help with accurate and scientific diagnoses. Therefore, this study aims to develop and evaluate the usability of a mobile application for physical therapy diagnoses. Methods: In this study, a diagnostic application was developed using App Inventor, the development environment was the Chrome web browser for Windows 10, and the mobile application was run on a Google Pixel 5. The developed application was evaluated for usability by 20 physical therapists with more than 5 years of clinical experience in the musculoskeletal physical therapy field, and a usability evaluation was conducted using a 5-point Likert scale for accuracy, convenience, satisfaction, and usability. The collected Likert scores were converted into percentages and analyzed as descriptive statistics. Results: The graphical user interface consisted of an initial screen with program guidance, 18 screens presenting the algorithm, and 12 screens presenting the estimated diagnosis based on the algorithm. As such, the usability evaluation of the developed application was as follows: accuracy 100%, convenience 90%, satisfaction 91%, and usability 88%. Conclusion: The newly developed mobile application for physical therapeutic diagnoses has a high accuracy, and it will aid in building an easy and reliable physical therapy diagnosis system.