• 제목/요약/키워드: Mobile information device

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모바일 장치와 공용 디스플레이 장치를 포함하는 환경에서 사용자의 특성에 기반한 Adaptive UI 설계 방안 (Method for Designing Adaptive UI Based on User's Context in the Environment Including Mobile Device and Public Display Device)

  • 강승수;고현;윤희용
    • 한국IT서비스학회지
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    • 제11권4호
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    • pp.181-194
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    • 2012
  • The one of the most meaningful change in the recent ubiquitous environment is the omnipresence of public digital display device for providing ubiquitous information. It is the important issue to provide publicity as well as adaptive information to each user in the field of the public digital display device. This research proposes the idea ensuring fast response speed by the selection of user preference function. The preference function is selected by statistics using Zipf distribution in the system comprising mobile device and digital display device based on NFC (Near Field Communication). The idea is proved by CPM-GOMS model and the improvement of user response can be achieved.

여행자 상황 정보 기반 안경형 웨어러블 디바이스 및 핸드헬드 디바이스 투어 가이드 시스템 (A Mobile Tour Guide System using Wearable See-through Device and Hand-held Device based on Shared Touring Context)

  • 김도연;서대일;유병현;고희동
    • 한국HCI학회논문지
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    • 제11권1호
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    • pp.29-38
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    • 2016
  • 모바일 투어 가이드 어플리케이션은 여행 정보를 제공하여 여행자가 여행 중에 주변의 관심 지점(POI; Point of Interest) 을 검색하고 찾아갈 수 있도록 돕는다. 최근 모바일 컴퓨팅 기술이 발전하면서 핸드헬드 디바이스와 웨어러블 디바이스를 여행 정보 검색에 활용하는 사용자가 늘어나고 있지만, 모바일 투어 가이드 어플리케이션들은 디바이스의 특성을 고려하지 않고 여행 정보를 제공한다. 특히 이들 투어 가이드 어플리케이션들은 여행 상황을 공유하지 않기 때문에 여러 모바일 디바이스를 이용하는 여행자는 각각의 디바이스에 여행자의 검색 의도를 별도로 입력해야 하고, 동기화된 여행 정보를 제공받지 못한다. 이러한 문제들을 개선하기 위해 본 논문에서는 디바이스의 특성에 따라 여행 정보를 제공하고 여행 상황을 공유하는 모바일 투어 가이드 시스템을 제안한다. 제안된 시스템은 핸드헬드 디바이스와 안경형 웨어러블 디바이스를 이용하여 여행자에게 여행 정보를 제공하고, 각각의 디바이스가 가진 단점을 상호 보완하면서 여행자를 안내한다. 또한 제안된 시스템은 각각의 디바이스들에 설치된 어플리케이션 사이에 여행 상황을 공유하여 여행자의 입력을 최소화하고, 여행 상황에 맞는 여행 정보를 제공한다.

Intelligent u-Learning and Research Environment for Computational Science on Mobile Device

  • Park, Sun-Rae;Jin, Duseok;Lee, Jongsuk Ruth;Cho, Kum Won;Lee, Kyu-Chul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권2호
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    • pp.709-722
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    • 2014
  • In the $21^{st}$ century, IT reform has led to the development of cyber-infrastructure owing to the outstanding enhancement of computer and network performance. The ripple effect has continued to increase. Accordingly, this study suggests a new computational research environment using mobile devices. In order to simplify the access of supercomputer, Science AppStore, task management and virtualization technologies are developed on mobile devices. User can be able to research by utilizing computational science SW such as compressible flow solver and nano device simulation tool that in installed on supercomputer in mobile environments. Also, this research environment makes it possible to monitor the simulation result and covers 14 university, 33 subjects, and 1,202 individuals.

채널 정렬을 활용한 D2D 캐싱 네트워크용 전송 기법 (Channel Sorting Based Transmission Scheme For D2D Caching Networks)

  • 정무웅;류종열;김성환;이웅섭;반태원
    • 한국정보통신학회논문지
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    • 제22권11호
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    • pp.1511-1517
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    • 2018
  • 모바일 Device-to-Device(D2D) 캐싱 네트워크는 다수의 모바일 사용자들 사이에서 인기 있는 멀티미디어 콘텐츠들을 사전에 캐싱 서버 단말 (CSD: Caching Server Device)들에 분산 저장한 후 네트워크 인프라를 거치지 않고 사용자들에게 직접 데이터를 전송할 수 있다. 이를 통해서 유선 트래픽과 서비스 지연 시간을 획기적으로 줄일 수 있다. 본 논문에서는 이러한 모바일 D2D 캐싱 네트워크에서 모바일 사용자가 요구하는 콘텐츠를 캐싱하고 있는 다수의 CSD들을 활용하여 네트워크의 전송 효율을 높일 수 있는 효율적인 전송 기법을 제안한다. 제안된 기법은 각 모바일 사용자가 전송 받기를 희망하는 콘텐츠를 캐싱하고 있는 다수의 CSD들을 채널 이득에 따라서 정렬하여 최적의 CSD 조합을 선택함으로써 기존의 Brute-force 탐색 기반의 최적 방식 대비 복잡도를 획기적으로 줄일 수 있으며, Blanket 전송 방식과 Opportunistic 전송 방식 대비 높은 네트워크 전송 효율을 얻을 수 있다.

A Mobile Stress Management System utilizing Variable Voice Information According to the Wearing Area

  • Kang, Byeongsoo;Vannroath, Ky;Kang, Hyun-syug
    • 한국컴퓨터정보학회논문지
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    • 제22권6호
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    • pp.95-100
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    • 2017
  • Recently, as stress has become a major threat to people's health, there is a growing interest in wearable stress management services for stress relief. In this paper, we developed a wearable device(Care-on) capable of extracting changeable human voice information at each site and a Healthcare App(S-Manager) that enables stress management in real time using the wearable device. It collects and analyzes variable real-time voice information for each part of the person's body. And It also provides the ability to monitor stress conditions in a mobile environment and provide feedback on the analysis results in step by step in the mobile environment. We tested the developed wearable devices and app in a mobile environment and analyzed the results to confirm their usefulness.

산업용 모바일 융합단말 플랫폼 구조 설계 (Architecture Design of Smart Mobile Platform for Industry)

  • 박종원
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2011년도 추계학술대회
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    • pp.765-768
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    • 2011
  • 현재 스마트 모바일 기기들이 출시되어 융합성, 이동성, 편의성이 사용자들로부터 큰 호응을 받고 있다. 한편, 산업계에서도 처리하여야 할 정보가 점차 많아짐에 따라 복잡한 정보를 처리할 수 있는 모바일 기기가 요구되고 있다. 이에 본 논문에서는 이러한 요구사항들을 반영한 산업용 스마트 모바일 패드의 구조를 설계하고, 그 응용분야들에 대해 고찰해 본다.

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Joint Optimization for Residual Energy Maximization in Wireless Powered Mobile-Edge Computing Systems

  • Liu, Peng;Xu, Gaochao;Yang, Kun;Wang, Kezhi;Li, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권12호
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    • pp.5614-5633
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    • 2018
  • Mobile Edge Computing (MEC) and Wireless Power Transfer (WPT) are both recognized as promising techniques, one is for solving the resource insufficient of mobile devices and the other is for powering the mobile device. Naturally, by integrating the two techniques, task will be capable of being executed by the harvested energy which makes it possible that less intrinsic energy consumption for task execution. However, this innovative integration is facing several challenges inevitably. In this paper, we aim at prolonging the battery life of mobile device for which we need to maximize the harvested energy and minimize the consumed energy simultaneously, which is formulated as residual energy maximization (REM) problem where the offloading ratio, energy harvesting time, CPU frequency and transmission power of mobile device are all considered as key factors. To this end, we jointly optimize the offloading ratio, energy harvesting time, CPU frequency and transmission power of mobile device to solve the REM problem. Furthermore, we propose an efficient convex optimization and sequential unconstrained minimization technique based combining method to solve the formulated multi-constrained nonlinear optimization problem. The result shows that our joint optimization outperforms the single optimization on REM problem. Besides, the proposed algorithm is more efficiency.

A Study on the Preparation of Standardized Operation Criteria for Enhancement of Safety and Convenience of Mobile Electronic Notice Service

  • JongBae, Kim
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.547-554
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    • 2022
  • Due to the expansion of non-face-to-face services, the demand for user identification for mobile devices is increasing. Recently, mobile resident registration cards, mobile driver's licenses, etc. are installed in mobile phones and used for user identification and authentication services. In order to identify a user online, unique identification information of the online user is required. In particular, in order to provide information only to online users, it is necessary to accurately deliver information to a mobile device owned by the user. To make this service possible, it was realized with the advent of mobile electronic notice service. However, the identification of online service users and information on mobile devices owned or subscribed by the relevant users require safe management as personal information, and it is also necessary to increase the convenience of online service users. In this paper, we propose an operating standard for providing a mobile electronic notice service that sends electronic notice using a mobile device owned by the user. The mobile electronic notice service is a service that provides notices expressed in electronic information to the recipient's cell phone, mobile app, e-mail, etc. Therefore, as the use of mobile electronic notification service increases and the provision and use of connecting information to identify users increases, it is necessary to expand the mobile electronic notification service while safely protecting users' personal information.

Development of 3D Application For Mobile Phone Based on J2ME

  • Lee, Song-Won;Kim, Il-Myung;Hong, Sung-Soo
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2006년도 추계학술발표대회
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    • pp.455-458
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    • 2006
  • John Carmack who invented the 3D games let us know about the great 3D world and because of the MIDP 2.0(Mobile Information Device Profilers entering, it is not a fame to achieve playing 3D games with a mobile device. The data offered by iResearch market consultation show that the figure of mobile game players all around the world will take a steady increase from 290 million in 2005 to 1030 million in 2008, and the market income will mount up from $10,200 million to $52.000 million.3D games will be a current, the most famous kind of mobile games. In this paper I design 3D application based on J2ME (Java 2 Micro Edition) and implement a freely removable 3D object which happened in a 3D scene by receiving the keyboard response of mobile device with WTK (Wireless Too.Kit) simulator.

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Autonomous routing control protocol for mobile ad-hoc networks

  • 김동욱;강동진
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2008년도 정보통신설비 학술대회
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    • pp.17-20
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    • 2008
  • A clustering scheme for ad hoc networks is aimed at managing a number of mobile devices by utilizing hierarchical structure of the networks. In order to construct and maintain an effective hierarchical structure in ad hoc networks where mobile devices may move at high mobility, the following requirements must be satisfied. The role of each mobile device for the hierarchical structure is adaptive to dynamic change of the topology of the ad hoc networks. The role of each mobile device should thus change autonomously based on the local information. The overhead for management of the hierarchical structure is small. The number of mobile devices in each cluster should thus be almost equivalent. This paper proposes an adaptive multihop clustering scheme for highly mobile ad hoc networks. The results obtained by extensive simulation experiments show that the proposed scheme does not depend on mobility and node degree of mobile devices in the ad hoc network, which satisfy the above requirements.

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