• Title/Summary/Keyword: Mobile frame

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Intrusion Detection System for Mobile Ad hoc Network using Characteristics of MAC & LLC Layer (MAC 및 LLC Layer의 특성을 이용한 Mobile Ad hoc 네트워크에서의 침입탐지에 관한 연구)

  • 이재상;김동성;박종서
    • Proceedings of the Korea Institutes of Information Security and Cryptology Conference
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    • 2003.07a
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    • pp.279-282
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    • 2003
  • Mobile Ad hoc망의 경우 단말기에서 무선접속 인터페이스만 있으면 침입자로 하여금 쉽게 접속이 가능하게 하며, SSID와 WEP Key를 쉽게 취득하여 네트워크의 일원으로 참여할 수 있는 보안상의 취약성이 존재한다. 보안 취약성을 극복하기 위해서는 한정된 에너지 자원과 프로세서를 가진 무선 단말기로 침입탐지를 수행하기에는 문제점들이 존재한다. 따라서 본 논문에서는 프로세스 부하를 줄이는 IEEE802.11 Frame헤더의 Sequence Number 분석방법과 효과적으로 침입을 탐지할 수 있는 RF Monitoring을 이용하여 Mobile Ad hoc 환경에 적합한 칩입탐지 시스템을 제안한다.

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Medical CRM Frame Design for Medical Institution (의료기관 전문 의료용 CRM 프레임 설계)

  • Kim, Gui-Jung
    • The Journal of the Korea Contents Association
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    • v.8 no.12
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    • pp.20-27
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    • 2008
  • Hospitals today use independent systems for each department and job such as Hospital Information Sytem(HIS), Picture Archiving Communications System(PACS), Ordering Communication System(OCS), Electronic Medical Record(EMR), Enterprise Resource Planning(ERP), etc and each system employs its own DB. So, it is impossible to integrate information within the institution and difficult to keep transparency and consistency of data. I in this study offered a data integration environment through flexible management linked with other systems, and by doing that, designed a medical CRM frame which offers the optimum service the customer wants at the optimum time. I designed 4 of medical CRM frame: customer relationship management, public relations/marketing, service management, and statistics/analysis by the customer relationship management process standardization and aimed to offer tailored mobile contents according to customer's characters and health situation on the basis of customer's data by securing mobile medical contents for personalized medical information service.

Mobile Watermarking Based on the Distortion Analysis of Display-Capture Image in a Smart Phone (스마트폰에서 디스플레이-캡쳐 영상의 왜곡분석에 기반한 모바일 워터마킹)

  • Bae, Jong-Wook;Jung, Sung-Hwan
    • Journal of Korea Multimedia Society
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    • v.15 no.7
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    • pp.847-858
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    • 2012
  • In this paper, we propose a mobile watermarking based on the distortion analysis of display-capture image in a smart phone. We compose a random sequence by utilizing the property of frequency band in the wavelet domain. Then we calculate the CCS (Coefficients Comparative Sum) using the block wavelet coefficients of selected subbands after the wavelet transformation and the random sequence and repeatedly embed a watermark using an insertion threshold for the watermark robustness. For correcting a distortion caused by the display-capture process, we adopt a frame at the outside of watermarked image, then we can equate a watermark synchronization by detecting the frame. And we can improve frame detection ratio by using an iteratively adaptive threshold. A proposed scheme embedded information of 206 bits into standard digital images and it shows an average about 41.42 dB in PSNR. In watermark extract experiments, a proposed scheme accurately recognizes the frame more than 97% in total captured images. Also in BER (Bit Error Ratio) of captured images, it shows about 3.73%, then it was improved more than 70%, compared with the Pramila's method.

Efficient Tracking of a Moving Object Using Representative Blocks Algorithm

  • Choi, Sung-Yug;Hur, Hwa-Ra;Lee, Jang-Myung
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.678-681
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    • 2004
  • In this paper, efficient tracking of a moving object using optimal representative blocks is implemented by a mobile robot with a pan-tilt camera. The key idea comes from the fact that when the image size of moving object is shrunk in an image frame according to the distance between the camera of mobile robot and the moving object, the tracking performance of a moving object can be improved by changing the size of representative blocks according to the object image size. Motion estimation using Edge Detection(ED) and Block-Matching Algorithm(BMA) is often used in the case of moving object tracking by vision sensors. However these methods often miss the real-time vision data since these schemes suffer from the heavy computational load. In this paper, the optimal representative block that can reduce a lot of data to be computed, is defined and optimized by changing the size of representative block according to the size of object in the image frame to improve the tracking performance. The proposed algorithm is verified experimentally by using a two degree-of-freedom active camera mounted on a mobile robot.

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IrOBEX Performance Evaluation by Code Optimization of Controlling Physical layer in Mobile Phone (모바일폰에서의 물리층 코드 최적화에 의한 IrOBEX성능 향상)

  • Moon, Jong-Joo;Lee, Seung-Il;Kong, Kyung-Ho;Kim, Su-Ki
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.497-498
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    • 2008
  • 모바일 폰에서 IrDA를 통하여 개인정보 (전화번호부, 동영상, 사진등) 송수신시 IrMC, IrOBEX 그리고 HDLC 프로토콜 기반위의 IrLAP등의 프로토콜 스택을 사용하고 있다. Primary, secondary 두 mobile phone 간에 IrLAP layer의 payload data 송수신시 이용되는 3가지 physical layer schemes 중 전송속도 1l5.2kbps data rate의 제안된 표준인 Asynchronous(Async) frame 방식을 이용한다. [1] 현재의 모바일 폰에서는 Async frame scheme을 구현하기 위한 인터페이스 방식 중 UART 인터페이스를 이용하여 구현하고 있다. 현 모바일 폰에 이미 구현 되어 있는 기존 UART의 FIFO 제어 방법과 Interrupt service routine의 제어 알고리즘을 개선하여 기존 제어 방식과 비교하고 향상된 성능의 결과는 Throughput로 도출한다. 현 모바일 폰에서 사용자가 개인 정보 data등을 저장할 수 메모리 공간이 점점 늘어나고 있는 추세이다. Camera의 해상도 현 5Mega pixel까시 지원되고 동영상 파일 등도 근거리 무선통신인 IrDA로 송수신할 수 있으므로 본 성능비교 file의 size는 100Mega 이상도 비교할 수 있도록 하였다.

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Implementation of Surveillance System using Motion Tracking Method based on Mobile (모바일 기반의 동작 추적 기법을 이용한 감시 시스템의 구현)

  • Kim, Hyeng-Gyun;Kim, Yong-Ho;Guen, Bae-Yong
    • Journal of Advanced Navigation Technology
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    • v.12 no.2
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    • pp.164-169
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    • 2008
  • This paper is using motion tracking by image segmentation to monitor intruders and to confirm based on mobile the relevant information. First, detect frame in animation that film fixed area, and make use of image subtraction between two frame that adjoin, segment fixed backing and target who move. Segmental foreground object to the edge detecting the location specified by the edge of the median estimate extracted by analyzing the motion of the intruders to monitor. When a motion is detected, the detected image is transmitted by using the W AP pull basis image transmission method on the mobile client data terminal.

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A Study on the Efficiency of ASTC Texture Format in Mobile Game Environment (모바일 게임 환경의 ASTC 텍스쳐 포맷 효용성 연구)

  • Hong, Seong-Chan;Kim, Tae-Gyu;Jung, Won-Joe
    • Journal of Korea Game Society
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    • v.19 no.6
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    • pp.91-98
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    • 2019
  • This study verified the memory occupancy, CPU processing speed, and average frame comparison of texture formats of ASTC and ETC in mobile Android OS. The virtual game scene was implemented as an experimental environment and built on the Android platform. Based on this, comparative verification data was extracted. ASTC has a 36% lower share of memory usage of 2D textures than ETC. CPU processing speed was 18% faster. The average frame confirmed 54 frames that was 58% higher. In the smart mobile game environment, ASTC confirmed the result of comparative advantage over ETC.

Design of Mobile Supervisory System that Apply Action Tracing by Image Segmentation (영상분할에 의한 동작 추적 기법을 적용한 모바일 감시 시스템의 설계)

  • 김형균;오무송
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.2
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    • pp.282-287
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    • 2002
  • This paper action tracing by techniques to do image sequence component to watch invader based on Mobile internet use. First, detect frame in animation that film fixed area, and make use of image subtraction between two frame that adjoin, segment fixed backing and target who move. Segmentalized foreground object detected and did so that can presume middle value of gouge that is abstracted to position that is specified and watch invader by analyzing action gouge. Those watch information is stored, and made Mobile client send out SMS Message about situation of watch place to server being stored to sensed serial numbers, date, Image file with recording of time.

A Novel Interaction Method for Mobile Devices Using Low Complexity Global Motion Estimation

  • Nguyen, Toan Dinh;Kim, JeongHwan;Kim, SooHyung;Yang, HyungJeong;Lee, GueeSang;Chang, JuneYoung;Eum, NakWoong
    • ETRI Journal
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    • v.34 no.5
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    • pp.734-742
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    • 2012
  • A novel interaction method for mobile phones using their built-in cameras is presented. By estimating the path connecting the center points of frames captured by the camera phone, objects of interest can be easily extracted and recognized. To estimate the movement of the mobile phone, corners and corresponding Speeded-Up Robust Features descriptors are used to calculate the spatial transformation parameters between the previous and current frames. These parameters are then used to recalculate the locations of the center points in the previous frame into the current frame. The experiment results obtained from real image sequences show that the proposed system is efficient, flexible, and able to provide accurate and stable results.

A Semi-Soft Handoff Mechanism with Zero Frame Loss in Wireless LAM Networks (무선 LAN 환경에서 프레임 손실 없는 Semi-Soft 핸드오프 방안)

  • 김병호;민상원
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.12B
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    • pp.1135-1144
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    • 2003
  • In this paper, we proposed a semi-soft handoff mechanism to provide link mobility in IEEE 802.11 wireless LAN environment. Buffers and routing tables in APs and portals are provided in order to reroute frames, which have not been received during handoff time and have been buffered in an old AP, to a new AP after handoff is performed. For the re -routing operation, the MAC routing table should be updated by exchanging information of a mobile terminal between neighbor APs. With our proposed scheme. a wireless LAN node can perform semi soft handoff while changing its attached AP and provide mobile IP and/or real time service like voice over IP. Also, we have done simulation for evaluation of the performance of the proposed scheme. We show that our semi soft handoff mechanism can be applied for real-time service with no frame loss in mobile environment.