• Title/Summary/Keyword: Mobile Software Testing

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An Empirical Study on the Performance of Software Company with Software Type

  • Jang, Sung-Hee;Lee, Dong-Man;Choi, Moon-Jong
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.135-140
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    • 2011
  • The purpose of this study is to examine the factors influencing performance of software companies. This model tests various theoretical research hypotheses related to innovation, standardization and technology marketing strategy and software type. Smart PLS (Partial Least Square) 2.0 and SPSS 15.0 have been utilized for deriving the study results. The result of hypothesis testing is as follows. First, standardization and technology marketing strategy positively influence financial performance. Second, innovation, standardization and technology marketing strategy positively influence technical performance. Finally, mobile and non-mobile software companies was shown that innovation, standardization, and technology marketing strategy has different effects to financial and technical performance.

A GUI Testing Method base on Scenario for Mobile Application Software (시나리오 기반의 모바일 어플리케이션 소프트웨어 GUI 테스트 방법)

  • Hwang, Sun-Myung;Kim, Jung-Jong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.3
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    • pp.681-689
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    • 2008
  • Graphic User Interface(GUI) of mobile application is the working environment exchanging informations and almost functions on mobile are operated by it. In order to increase the productivity and to develop reliable mobile software, GUI test is absolutely needed. In this paper, we introduce the scenario based GUI test method and automatic tool(MoGuT). The MoGuT can detect the functional faults using scenarios and operate in SKVM environment.

A Testing Method for Evaluating the Call Success Rate of a Mobile Communication System using Interval Estimation (구간 추정 기법을 이용한 이동통신 시스템의 통화 성공률 시험 방법)

  • Hwang, Ik-Soon;Park, Jae-Sung
    • Journal of KIISE:Information Networking
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    • v.37 no.6
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    • pp.494-498
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    • 2010
  • Performance requirements of a system are usually closely related to the quality of service provided by the system. The call success rate of a mobile communication system is, for example, directly linked with the quality of call service. Therefore, meeting the performance requirements is one of the critical issues during the operation of services as well as in system development. In this paper, we present a testing method for evaluating the call success rate of a mobile communication system by using interval estimation. Also we analyze the criterion used in the evaluation of the quality of 3G mobile communication services which was recently performed by Korea Communications Commission and then discuss the problems.

Testing Method for Mobile RFID from the Perspective of the Evaluator (평가자 관점의 모바일 RFID 시험방법)

  • Yang, Hae-Seoung;Kang, Sang-Won;Yang, Hae-Sool
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.10
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    • pp.2665-2675
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    • 2009
  • This study has comprehensively summarized existing research on the technology for evaluating software quality and its standardization. Based on this, the study developed a model for evaluating software quality via needs assessment. Also, in terms of the trend toward international standardization of software quality evaluation, this study has consulted details relating to the combining of two documents on such intranational standardization as the ISO/IEC 9126 and ISO/IEC 14598 and enacting them as a single document, the ISO/IEC 25000. Further, the purpose of this study is to develop a model for evaluating mobile RFID quality based on recognition of the characteristics of each area, after taking into consideration the demands made from the perspective of the user. Another purpose is to improve the quality of mobile RFID by developing a testing method for mobile RFID from the perspective of the evaluator.

GUI Testing for MVC Architecture based Applications (MVC 아키텍처 기반 애플리케이션의 GUI 테스팅)

  • Joo, Heeju;Lee, Changun
    • Journal of Software Engineering Society
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    • v.24 no.1
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    • pp.1-7
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    • 2011
  • MVC(Model-View-Controller) architecture is well-known for high maintainability and it makes efficient development possible. Recently, it has been applied in many fields such as web, desktop and mobile applications. Therefore, effective testing for this architecture is strongly needed. Although much research has been done, there was not much efforts for exploiting MVC architecture in GUI testing. Therefore, in this paper, we propose a scheme for efficient and accurate GUI testing for MVC based applications. In this study we separate original state diagrams into view state diagram and model-controller state diagram. Then, we present a case study showing the effectiveness of our proposed scheme.

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Design Evaluation System with Visualization and Interaction of Mobile Devices Based on Virtual Reality Prototypes

  • Jo, Dong-Sik;Yang, Ung-Yeon;Son, Wook-Ho
    • ETRI Journal
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    • v.30 no.6
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    • pp.757-764
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    • 2008
  • In this paper, we present a design evaluation system with visualization and interaction of mobile devices using virtual-reality-based prototypes which can be used to easily change design parameters and simulate embedded software. To evaluate and predict affective-engineering-based design preferences for mobile devices under a virtual environment, we have developed a high quality visualization platform which creates images that look similar to real mobile devices in addition to real-time simulation of realistic motions and functions of mobile devices. To support a quantitative usability test scenario for external design shape, we also have built a system which consists of a mixed-reality-based testing platform for measuring hand load.

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Mobile Device Battery Consumption Analysis Techniques: Evaluation and Future Direction (모바일 디바이스 배터리 소모 분석 기법: 평가 및 발전 방향 제고)

  • Song, Jiyoung;Cho, Chiwoo;Jung, Youlim;Jee, Eunkyoung;Bae, Doo-Hwan
    • Journal of Software Engineering Society
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    • v.27 no.1
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    • pp.1-7
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    • 2018
  • The consumption of mobile device batteries which are limited resources is an important criterion when circuit designers analyze and evaluate circuits. For this reason, researchers conducted researches with different models of battery consumption to analyze power consumption of mobile devices. The battery consumption model generation techniques have various characteristics depending on availability of sensors, run-time model generation, and models for using in verification and testing. However, there is lack of comparison and analysis between varied battery consumption model generation methods. In this research, we compare and evaluate the analysis methods which have been studied so far to support the circuit investigation for circuit designers. Finally, we suggest the direction of researches in battery consumption analysis using the comparison result.

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Usability Evaluation of Mobile Banking Applications in Digital Business as Emerging Economy

  • Hamid, Khalid;Iqbal, Muhammad Waseem;Muhammad, Hafiz Abdul Basit;Fuzail, Zubair;Ghafoor, Zahid Tabassum;Ahmad, Sana
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.250-260
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    • 2022
  • Mobile Banking Applications (MBAPs) is one of the recent fads in mobile trading applications (Apps). MBAPs permit users to execute exchanges of money and many more whenever it might suit them; however, the primary issue for mobile banking Apps is usability. Hardly any investigation analyzes usability issues dependent on user's age, gender, exchanging accomplices, or experience. The purpose of this study is to determine the degree of usability issues, and experience of mobile banking users. The survey employs a quantitative method and performs user experiment on 240 participants with six different tasks on the application's interface. The post experiment survey is done with concerning participants. On the other hand, banking experts and Information Technology (IT) expert's group is also involved after the experiment. Expert's opinions about existing mobile banking Apps and suggestions for improving usability of MBAPs are collected through physical means (like questionnaire and interview) and online means like Google form. After that comparison of the opinions of users and experts about MBAPs is performed. The experimentation measures the tasks usability of various mobile banking apps with respect to its effectiveness, efficiency, trustfulness, learnability, memorability and satisfaction. The usability testing was led at different Universities and the outcomes acquired show that there are privacy and trust issues with their mobile banking apps. There is also a gap between users and experts which should be minimized by applying customized usability models, modes concept like other application software and also by adding complete features of banking in MBAPs. It will benefit mobile banking apps users, developers and usability engineers by providing user-friendly which are up to the mark of user's requirements.

Design and Development of Communication Analysis System for GSM Mobile Phones (GSM 이동단말기의 통신 진단시스템 설계 및 구현)

  • Ok, Kyoung-Dal;Lee, Sang-Bum
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.2
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    • pp.273-279
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    • 2007
  • As the number of mobile telephone users increases, technologies fur increasing quality of services between a mobile terminal and the base station transceiver system become more important than ever. The important criteria of quality of service includes minimum interference of base station, the success rate of network access and portability between different mobile companies. Among many factors, the successful rate of network connection between a mobile terminal and the base station is the most important. In this paper, we introduce an analysis system of mobile terminals using RS-232C communication after considering such environments. This application software simulates the communicational signals between and mobile terminals and the base station and shows the results through the graphs. Using this system, the task about testing communication performance of mobile terminals will be easy since it helps to analyze the status of communication.

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An Implementation of User Interface Simulator dedicated to a Mobile Terminal (이동 단말기용 사용자 인터페이스 시뮬레이터 구현)

  • 이효상;허혜선;홍윤식
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.1049-1052
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    • 1999
  • We present a use. interface(UI) simulator for developing a mobile phone. This simulator consists of 3 major modules: Graphic Tool Editor, User Interface Software(UI), and Network Command Processor(NCP). The Graphic Tool Editor can design a virtual mobile terminal. The NCP sends a command to the phone and then receives its status from the phone after completion of the command. We can add or modify lots of features easily to the phone using the UI module. These modules can interact each other by sharing the common area in the memory. By doing so, these modules can exchange their status and data to operate in real-time. We have designed and tested a virtual prototyping phone for the LGP 3200 manufactured by LGIC by using the simulator. Through a series of experiment, we have believed that our virtual prototyping interactive simulator can do shorten its development and testing cycle by applying it in the early design phase.

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