• Title/Summary/Keyword: Mobile Education Device

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Suggestion of New Educational Model with Smart Phone & QR Code: Integration of Mobile Device, QR Code and the Book-Type Textbooks (스마트 폰과 QR 코드를 이용한 새로운 교육모델의 제시 : 모바일, QR코드 그리고 서책형 교과서의 융합)

  • Park, Jae-Hyun;Park, Durk-Won
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.10
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    • pp.155-164
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    • 2011
  • As Information & Communication Technology is developed in fast speed, the educational field undertakes many changes in utilizing Information Technology(IT). As the smart phone's educational utilization brings many positive effects, so many people are interested in such educational application programs. The e-textbooks or learning contents based on the web have shown some limits in being utilized as main learning materials in school field. So this study identified such limits, and suggested a new direction for professional education by integrating mobile and QR code technologies with existing textbooks to realize a new book-type E-Textbook model. And this study purposed for students to participate in their classes more easily through making open-education environment for students studying specialized subjects and by applying new teaching-learning methods inducing more interest in them. Of course, this study's ultimate purpose is to raise students' learning ability about specialized subjects, and further, to improve their self-directed learning abilities with increased interests in classes. As the result operating this model, it was found that this model had enough learning effect.

How to Sustain Smart Connected Hospital Services: An Experience from a Pilot Project on IoT-Based Healthcare Services

  • Park, Arum;Chang, Hyejung;Lee, Kyoung Jun
    • Healthcare Informatics Research
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    • v.24 no.4
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    • pp.387-393
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    • 2018
  • Objectives: This paper describes an experience of implementing seamless service trials online and offline by adopting Internet of Things (IoT) technology based on near-field communication (NFC) tags and Bluetooth low-energy (BLE) beacons. The services were provided for both patients and health professionals. Methods: The pilot services were implemented to enhance healthcare service quality, improve patient safety, and provide an effective business process to health professionals in a tertiary hospital in Seoul, Korea. The services to enhance healthcare service quality include healing tours, cancer information/education, psychological assessments, indoor navigation, and exercise volume checking. The services to improve patient safety are monitoring of high-risk inpatients and delivery of real-time health information in emergency situations. In addition, the services to provide an effective business process to health professionals include surveys and web services for patient management. Results: Considering the sustainability of the pilot services, we decided to pause navigation and patient monitoring services until the interference problem could be completely resolved because beacon signal interference significantly influences the quality of services. On the other hand, we had to continue to provide new wearable beacons to high-risk patients because of hygiene issues, so the cost increased over time and was much higher than expected. Conclusions: To make the smart connected hospital services sustainable, technical feasibility (e.g., beacon signal interference), economic feasibility (e.g., continuous provision of new necklace beacons), and organizational commitment and support (e.g., renewal of new alternative medical devices and infrastructure) are required.

Design of method to analyze UI structure of contents based on the Morphology (형태적 관점의 콘텐츠 UI구조 분석 방법 설계)

  • Yun, Bong Shik
    • Smart Media Journal
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    • v.8 no.4
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    • pp.58-63
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    • 2019
  • The growth of the mobile device market has changed the education market and led to the quantitative growth of various media education. In particular, smart devices, which have better interaction than existing PCs or consoles, can develop more user-friendly content, allowing various types of educational content and inducing changes in traditional education methods for consumers. Although many researchers recently suggest viable development methods or marketing elements of contents, development companies, and developers, until now, merely rely on the human senses. Therefore, it is necessary to study the actual user's smart-device based usability and experience environment. This study aims to propose an intuitive statistical processing method for analyzing the usability of game-type educational contents in terms of form, for popular games that have been released as a basis for analyzing the user experience environment. In particular, because the game industry has a sufficient number of similar examples, it is possible to conduct research based on big data and to use them for immediate decision-making between multiple co-developers through the analysis method proposed by the research. It is expected to become an analytical model that can communicate with other industries because it is effective in securing data sources.

Analysis of Digital Divide in Transportation Section (교통부문 디지털 격차 현황 분석)

  • Ah-hae Cho;Jihun Seo;Jungwoo Cho;Sunghoon Kim;Youngho Kim
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.22 no.4
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    • pp.145-166
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    • 2023
  • The ongoing COVID-19 pandemic has led to a widespread shift towards non-face-to-face/uncrewed services in various sectors of society. Despite this, research on the digital divide has focused predominantly on analyzing various factors, with the notable absence of studies addressing the digital divide. Therefore, study examined the current digital divide in the transportation sector through a survey-based approach. First, a nationwide survey was conducted among adult men and women to assess their digital device usage. Vulnerable groups sesceptible to digital disparities were identified based on factors such as age, education, and income. Second, comparative analysis was conducted to examine the usage patterns of mobile applications related to the transportation sector among the vulnerable and non-vulnerable groups using chi-squared test. These findings suggest that the vulnerable group exhibited lower awareness and preference for mobile applications, a significantly lower frequency of application usage than the non-vulnerable group. Finally, a comparison of the proficiency in utilizing transportation sector mobile applications was conducted, showing that the vulnerable group demonstrated a significantly lower level of proficiency across all aspects of application usage procedures compared to the non-vulnerable group. These survey results provide a valuable foundation for future policy formulation to reduce the digital divide in the transportation sector. By highlighting the current state of digital disparities, the research contributes to developing evidence-based strategies to enhance inclusivity and equal access to digital services in tjwtransportation.

DFT-based Channel Estimation Scheme for Sidelink in D2D Communication (D2D 통신에서 사이드링크를 위한 DFT 기반 채널 추정 기법)

  • Moon, Sangmi;Chu, Myeonghun;Kim, Hanjong;Kim, Daejin;Kim, Cheolsung;Hwang, Intae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.22-31
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    • 2015
  • Recently, 3rd Generation Partnership Project (3GPP) has developed device-to-device (D2D) communication to cope with the explosively increasing mobile data traffic. The D2D communication uses sidelink based on single carrier-frequency division multiple access (SC-FMDA) due to its low peak-to-average power ratio (PAPR). In addition, demodulation reference signal (DMRS) is designed to support multiple input multiple output (MIMO). In this paper, we propose the DFT-based channel estimation scheme for sidelink in D2D communication. The proposed scheme uses the 2-Dimensional Minimum Mean Square Error (2-D MMSE) interpolation scheme for the user moving at a high speed. We perform the system level simulation based on 20MHz bandwidth of 3GPP LTE-Advanced system. Simulation results show that the proposed channel estimation scheme can improve signal-to-interference-plus-noise ratio (SINR), throughput and spectral efficiency of conventional scheme.

A Design Communication System for Message Protection in Next Generation Wireless Network Environment (차세대 무선 네트워크 환경에서 메시지 보호를 위한 통신 시스템 설계)

  • Min, So-Yeon;Jin, Byung-Wook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.7
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    • pp.4884-4890
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    • 2015
  • These days most of people possesses an average of one to two mobile devices in the world and a wireless network market is gradually expanding. Wi-Fi preference are increasing in accordance with the use growth of mobile devices. A number of areas such as public agencies, health care, education, learning, and content, manufacturing, retail create new values based on Wi-Fi, and the global network is built and provides complex services. However, There exist some attacks and vulnerabilities like wireless radio device identifier vulnerability, illegal use of network resources through the MAC forgery, wireless authentication key cracking, unauthorized AP / devices attack in the next generation radio network environment. In addition, advanced security technology research, such as authentication Advancement and high-speed secure connection is not nearly progress. Therefore, this paper designed a secure communication system for message protection in next-generation wireless network environments by device identification and, designing content classification and storage protocols. The proposed protocol analyzed safeties with respect to the occurring vulnerability and the securities by comparing and analyzing the existing password techniques in the existing wireless network environment. It is slower 0.72 times than existing cypher system, WPA2-PSK, but enforces the stability in security side.

A Study on People Count of Hospital Facilities Using Wi-Fi MAC (WiFi MAC을 이용한 병원시설 인원계수의 활용에 관한 연구)

  • Yun-Kyoo Ryoo
    • Journal of the Health Care and Life Science
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    • v.10 no.2
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    • pp.253-258
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    • 2022
  • It is a widely known fact that MAC addresses can be collected using Wi-Fi from mobile phones that people carry. However, since collecting and using MAC addresses without individual consent entails many legal problems, it was difficult to actively utilize them. In order to prevent invasion of privacy information due to unintentional exposure of these MAC addresses in recent years, the method of protecting privacy information by exposing a randomly generated virtual MAC address rather than the MAC address of the actual device is applied to all mobile devices. is becoming By exposing a randomly generated virtual MAC address on a device, it becomes impossible to identify and track an individual using the MAC address. However, the fact that various facts can be estimated through MAC Address collection is still valid. By expanding the application of Random MAC Address, the possibility of invasion of privacy information has been completely removed from the MAC address that has been raised in the past, so that it can be used more actively than in the past. In this paper, we propose a method for automatically collecting and analyzing statistical information of hospital visitors using MAC addresses. The collection of hospital visitors using MAC Address is a low cost and relatively accurate method, and the analysis of hospital visitors through steady collection can provide very objective and scientific evidence for hospital operation.

Instructional Design of m-Learning for Effective PBL in Engineering Education (공학교육에서 효율적 PBL을 위한 m-러닝 교수설계)

  • Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.619-623
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    • 2018
  • This paper aimed to design a computer course teaching-learning strategy for (m-learning?) to be used in a Problem Based Learning (PBL) environment. The research findings were as follows. Firstly, learning contents were provided as educational tools for mobile device usage. The educational contents provided were designed for effective usage on mobile devices, such as smartphones, thereby making mobile devices suitable for use as learning tools. Secondly, learning contents for PBL were provided. PBL problems (for computer engineering courses) were made with the principles of teaching plans. The learning objectives were achieved through the problem-solving progress of the learners and their self-directed and cooperative learnings. Thirdly, learning resources were provided that were easily accessible through smartphones, laptops and PDAs. This study is about the PBL instructional design of creative engineering design subjects, which aims to foster talent. The PBL model developed in this study consists of Analysis, Design, Development, Implementation, and Evaluation. We made a plan for creative engineering design subjects based on PBL, and focused on the process of PBL. This research was able to establish the basis for PBL usage in Engineering Schools and help achieve its ultimate goal of endowing professional intellectuals with creative problem-solving abilities.

A study on the FIDO authentication system using OpenSource (OpenSource를 이용한 FIDO 인증 시스템에 관한 연구)

  • Lee, Hyun-Jo;Cho, Han-Jin;Kim, Yong-Ki;Chae, Cheol-Joo
    • Journal of the Korea Convergence Society
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    • v.11 no.5
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    • pp.19-25
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    • 2020
  • As the number of mobile device users increases, research on various user authentication methods has been actively conducted to protect sensitive personal information. Knowledge-based techniques have the disadvantage that security is deteriorated due to easy exposure of authentication means, and proprietary-based techniques have a problem of increasing construction cost and low user convenience to use the service. In order to solve this problem, a FIDO authentication system, which is a user authentication method using a smart device, has been proposed. Since the FIDO authentication system performs authentication based on the biometric information of the user, the risk of the authentication means being leaked is low, and since the authentication information is stored in the user's smart device, the user information due to server hacking is solved. Through this, it is possible to select and utilize user authentication technology suitable for the security level of the service. In this paper, we introduce the FIDO authentication system, explain the main parts required for FIDO UAF client-server development, and show examples of implementation using UAF open source provided by ebay.

Multimedia Application and Ubiquitous English Education Environment (멀티미디어 기기 활용과 유비쿼터스 영어 교육환경)

  • Choi, Michelle Mi-Hee
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.393-399
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    • 2012
  • New and creative skills must be developed, and adapted into a lesson, to motivate learners to acquire a second language easily and enjoyment, Multimedia tools which are of interest to learners, such as; smart phones, computers, and notebooks with wireless internet compatability, will provide learners opportunities to study, and do their work practically anywhere and anytime. Recently, podcasts, which are a type of digital media, consisting of a series of audio episodes or video files, subscribed to and downloaded through web syndication, or streamed online to a computer or mobile device, are used to facilitate ESL (English as a Second Language) learning. Development of a variety of teaching methods, using multimedia tools, is needed. There are advantages and disadvantages to using a variety of multimedia tools. The current research aims to study its characteristics and application, in order to maximize their effective use, in English education. The current study suggests a ubiquitous learning environment using multimedia content tools, internet media, video teleconferencing, cyber-learning, and one-to-one videos used in conjunction with, or as a digital textbook for the English lesson. This study also investigates future educational changes, using state-of-the-art equipment for the self-learning experience, and will present a new direction in English education, through a variety of instructional devices and a marginalized class system model.