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http://dx.doi.org/10.30693/SMJ.2019.8.4.58

Design of method to analyze UI structure of contents based on the Morphology  

Yun, Bong Shik (남부대학교 IT공학과)
Publication Information
Smart Media Journal / v.8, no.4, 2019 , pp. 58-63 More about this Journal
Abstract
The growth of the mobile device market has changed the education market and led to the quantitative growth of various media education. In particular, smart devices, which have better interaction than existing PCs or consoles, can develop more user-friendly content, allowing various types of educational content and inducing changes in traditional education methods for consumers. Although many researchers recently suggest viable development methods or marketing elements of contents, development companies, and developers, until now, merely rely on the human senses. Therefore, it is necessary to study the actual user's smart-device based usability and experience environment. This study aims to propose an intuitive statistical processing method for analyzing the usability of game-type educational contents in terms of form, for popular games that have been released as a basis for analyzing the user experience environment. In particular, because the game industry has a sufficient number of similar examples, it is possible to conduct research based on big data and to use them for immediate decision-making between multiple co-developers through the analysis method proposed by the research. It is expected to become an analytical model that can communicate with other industries because it is effective in securing data sources.
Keywords
Big Data Analysis Technique; Educational Game Content; Decision Making Tool;
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