• Title/Summary/Keyword: Mobile Edge Computing

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Energy-Efficient MEC Offloading Decision Algorithm in Industrial IoT Environments (산업용 IoT 환경에서 MEC 기반의 에너지 효율적인 오프로딩 결정 알고리즘)

  • Koo, Seolwon;Lim, YuJin
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.11
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    • pp.291-296
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    • 2021
  • The development of the Internet of Things(IoT) requires large computational resources for tasks from numerous devices. Mobile Edge Computing(MEC) has attracted a lot of attention in the IoT environment because it provides computational resources geographically close to the devices. Task offloading to MEC servers is efficient for devices with limited battery life and computational capability. In this paper, we assumed an industrial IoT environment requiring high reliability. The complexity of optimization problem in industrial IoT environment with many devices and multiple MEC servers is very high. To solve this problem, the problem is divided into two. After selecting the MEC server considering the queue status of the MEC server, we propose an offloading decision algorithm that optimizes reliability and energy consumption using genetic algorithm. Through experiments, we analyze the performance of the proposed algorithm in terms of energy consumption and reliability.

Edge Computing-based Differential Positioning Method for BeiDou Navigation Satellite System

  • Wang, Lina;Li, Linlin;Qiu, Rui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.1
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    • pp.69-85
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    • 2019
  • BeiDou navigation satellite system (BDS) is one of the four main types of global navigation satellite systems. The current system has been widely used by the military and by the aerospace, transportation, and marine fields, among others. However, challenges still remain in the BeiDou system, which requires rapid responses for delay-sensitive devices. A differential positioning algorithm called the data center-based differential positioning (DCDP) method is widely used to avoid the influence of errors. In this method, the positioning information of multiple base stations is uploaded to the data center, and the positioning errors are calculated uniformly by the data center based on the minimum variance or a weighted average algorithm. However, the DCDP method has high delay and overload risk. To solve these problems, this paper introduces edge computing to relieve pressure on the data center. Instead of transmitting the positioning information to the data center, a novel method called edge computing-based differential positioning (ECDP) chooses the nearest reference station to perform edge computing and transmits the difference value to the mobile receiver directly. Simulation results and experiments demonstrate that the performance of the ECDP outperforms that of the DCDP method. The delay of the ECDP method is about 500ms less than that of the DCDP method. Moreover, in the range of allowable burst error, the median of the positioning accuracy of the ECDP method is 0.7923m while that of the DCDP method is 0.8028m.

Optimal Moving Pattern Extraction of the Moving Object for Efficient Resource Allocation (효율적 자원 배치를 위한 이동객체의 최적 이동패턴 추출)

  • Cho, Ho-Seong;Nam, Kwang-Woo;Jang, Min-Seok;Lee, Yon-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.689-692
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    • 2021
  • This paper is a prior study to improve the efficiency of offloading based on mobile agents to optimize allocation of computing resources and reduce latency that support user proximity of application services in a Fog/Edge Computing (FEC) environment. We propose an algorithm that effectively reduces the execution time and the amount of memory required when extracting optimal moving patterns from the vast set of spatio-temporal movement history data of moving objects. The proposed algorithm can be useful for the distribution and deployment of computing resources for computation offloading in future FEC environments through frequency-based optimal path extraction.

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Resource Allocation Strategy of Internet of Vehicles Using Reinforcement Learning

  • Xi, Hongqi;Sun, Huijuan
    • Journal of Information Processing Systems
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    • v.18 no.3
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    • pp.443-456
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    • 2022
  • An efficient and reasonable resource allocation strategy can greatly improve the service quality of Internet of Vehicles (IoV). However, most of the current allocation methods have overestimation problem, and it is difficult to provide high-performance IoV network services. To solve this problem, this paper proposes a network resource allocation strategy based on deep learning network model DDQN. Firstly, the method implements the refined modeling of IoV model, including communication model, user layer computing model, edge layer offloading model, mobile model, etc., similar to the actual complex IoV application scenario. Then, the DDQN network model is used to calculate and solve the mathematical model of resource allocation. By decoupling the selection of target Q value action and the calculation of target Q value, the phenomenon of overestimation is avoided. It can provide higher-quality network services and ensure superior computing and processing performance in actual complex scenarios. Finally, simulation results show that the proposed method can maintain the network delay within 65 ms and show excellent network performance in high concurrency and complex scenes with task data volume of 500 kbits.

A Privacy-preserving and Energy-efficient Offloading Algorithm based on Lyapunov Optimization

  • Chen, Lu;Tang, Hongbo;Zhao, Yu;You, Wei;Wang, Kai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.8
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    • pp.2490-2506
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    • 2022
  • In Mobile Edge Computing (MEC), attackers can speculate and mine sensitive user information by eavesdropping wireless channel status and offloading usage pattern, leading to user privacy leakage. To solve this problem, this paper proposes a Privacy-preserving and Energy-efficient Offloading Algorithm (PEOA) based on Lyapunov optimization. In this method, a continuous Markov process offloading model with a buffer queue strategy is built first. Then the amount of privacy of offloading usage pattern in wireless channel is defined. Finally, by introducing the Lyapunov optimization, the problem of minimum average energy consumption in continuous state transition process with privacy constraints in the infinite time domain is transformed into the minimum value problem of each timeslot, which reduces the complexity of algorithms and helps obtain the optimal solution while maintaining low energy consumption. The experimental results show that, compared with other methods, PEOA can maintain the amount of privacy accumulation in the system near zero, while sustaining low average energy consumption costs. This makes it difficult for attackers to infer sensitive user information through offloading usage patterns, thus effectively protecting user privacy and safety.

A Video Cache Replacement Scheme based on Local Video Popularity and Video Size for MEC Servers

  • Liu, Pingshan;Liu, Shaoxing;Cai, Zhangjing;Lu, Dianjie;Huang, Guimin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.9
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    • pp.3043-3067
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    • 2022
  • With the mobile traffic in the network increases exponentially, multi-access edge computing (MEC) develops rapidly. MEC servers are deployed geo-distribution, which serve many mobile terminals locally to improve users' QoE (Quality of Experience). When the cache space of a MEC server is full, how to replace the cached videos is an important problem. The problem is also called the cache replacement problem, which becomes more complex due to the dynamic video popularity and the varied video sizes. Therefore, we proposed a new cache replacement scheme based on local video popularity and video size to solve the cache replacement problem of MEC servers. First, we built a local video popularity model, which is composed of a popularity rise model and a popularity attenuation model. Furthermore, the popularity attenuation model incorporates a frequency-dependent attenuation model and a frequency-independent attenuation model. Second, we formulated a utility based on local video popularity and video size. Moreover, the weights of local video popularity and video size were quantitatively analyzed by using the information entropy. Finally, we conducted extensive simulation experiments based on the proposed scheme and some compared schemes. The simulation results showed that our proposed scheme performs better than the compared schemes in terms of hit rate, average delay, and server load under different network configurations.

A Study on Mobile CCTV for Geofence Monitoring for Construction Safety (건설 안전용 지오펜스 감시를 위한 이동형 CCTV 연구)

  • Kang, Aetti;Kim, Sangwoo;Baek, Eunjin;Lee, Jisoo;Eom, Semin;Ham, Sungil
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.05a
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    • pp.381-382
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    • 2023
  • Frequent accidents occur when workers at construction sites leave the safety zone, and particularly in the past 5 years, 9 fatal accidents occurred at the Korea Railroad Corporation due to train accidents on other tracks during track work. With the Severe Accident Punishment Act taking effect in January 2022, it is a priority to secure a safe work environment for workers at industrial (construction) sites. Therefore, there is a need to manage workers' departure from the safety zone (construction zone) and to facilitate communication within the construction zone. In this study, a mobile edge computing CCTV system is proposed that uses geofencing to determine whether workers are working in the danger zone, which can judge and respond in real-time to the ever-changing field environment. The proposed system is mobile and flexible, rather than server-based fixed CCTV. However, since it is designed mainly based on images, it has limitations in recognition rate depending on the environment such as distance, viewing angle, and illumination. As a way to compensate for this, it is required to develop more reliable equipment by combining technologies such as LiDAR and Radar.

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Ultra-low-latency services in 5G systems: A perspective from 3GPP standards

  • Jun, Sunmi;Kang, Yoohwa;Kim, Jaeho;Kim, Changki
    • ETRI Journal
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    • v.42 no.5
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    • pp.721-733
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    • 2020
  • Recently, there is an increasing demand for ultra-low-latency (ULL) services such as factory automation, autonomous driving, and telesurgery that must meet an end-to-end latency of less than 10 ms. Fifth-generation (5G) New Radio guarantees 0.5 ms one-way latency, so the feasibility of ULL services is higher than in previous mobile communications. However, this feasibility ensures performance at the radio access network level and requires an innovative 5G network architecture for end-to-end ULL across the entire 5G system. Hence, we survey in detailed two the 3rd Generation Partnership Party (3GPP) standardization activities to ensure low latency at network level. 3GPP standardizes mobile edge computing (MEC), a low-latency solution at the edge network, in Release 15/16 and is standardizing time-sensitive communication in Release 16/17 for interworking 5G systems and IEEE 802.1 time-sensitive networking (TSN), a next-generation industry technology for ensuring low/deterministic latency. We developed a 5G system based on 3GPP Release 15 to support MEC with a potential sub-10 ms end-to-end latency in the edge network. In the near future, to provide ULL services in the external network of a 5G system, we suggest a 5G-IEEE TSN interworking system based on 3GPP Release 16/17 that meets an end-to-end latency of 2 ms.

A Study on the Latency Analysis of Bus Information System Based on Edge Cloud System (엣지 클라우드 시스템 기반 버스 정보 시스템의 지연시간 분석연구)

  • SEO Seungho;Dae-Sik Ko
    • Journal of Platform Technology
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    • v.11 no.3
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    • pp.3-11
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    • 2023
  • Real-time control systems are growing rapidly as infrastructure technologies such as IoT and mobile communication develop and services that value real-time such as factory management and vehicle operation checks increase. Various solutions have been proposed to increase the time sensitivity of this system, but most real-time control systems are currently composed of local servers and multiple clients located in control stations, which are transmitted to local servers where control systems are located. In this paper, we proposed an edge computing-based real-time control model that can reduce the time it takes for the bus information system, one of the real-time control systems, to provide the information to the user at the time it collects the information. Simulating the existing model and the edge computing model, the edge computing model confirmed that the cost for users to receive data is reduced from at least 10% to up to 80% compared to the existing model.

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Analysis of partial offloading effects according to network load (네트워크 부하에 따른 부분 오프로딩 효과 분석)

  • Baik, Jae-Seok;Nam, Kwang-Woo;Jang, Min-Seok;Lee, Yon-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.591-593
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    • 2022
  • This paper proposes a partial offloading system for minimizing application service processing latency in an FEC (Fog/Edge Computing) environment, and it analyzes the offloading effect of the proposed system against local-only and edge-server-only processing based on network load. A partial offloading algorithm based on reconstruction linearization of multi-branch structures is included in the proposed system, as is an optimal collaboration algorithm between mobile devices and edge servers [1,2]. The experiment was conducted by applying layer scheduling to a logical CNN model with a DAG topology. When compared to local or edge-only executions, experimental results show that the proposed system always provides efficient task processing strategies and processing latency.

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