• Title/Summary/Keyword: Merge Algorithm

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A Compact Divide-and-conquer Algorithm for Delaunay Triangulation with an Array-based Data Structure (배열기반 데이터 구조를 이용한 간략한 divide-and-conquer 삼각화 알고리즘)

  • Yang, Sang-Wook;Choi, Young
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.4
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    • pp.217-224
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    • 2009
  • Most divide-and-conquer implementations for Delaunay triangulation utilize quad-edge or winged-edge data structure since triangles are frequently deleted and created during the merge process. How-ever, the proposed divide-and-conquer algorithm utilizes the array based data structure that is much simpler than the quad-edge data structure and requires less memory allocation. The proposed algorithm has two important features. Firstly, the information of space partitioning is represented as a permutation vector sequence in a vertices array, thus no additional data is required for the space partitioning. The permutation vector represents adaptively divided regions in two dimensions. The two-dimensional partitioning of the space is more efficient than one-dimensional partitioning in the merge process. Secondly, there is no deletion of edge in merge process and thus no bookkeeping of complex intermediate state for topology change is necessary. The algorithm is described in a compact manner with the proposed data structures and operators so that it can be easily implemented with computational efficiency.

A Development of Arrival Scheduling and Advisory Generation Algorithms based on Point-Merge Procedure (Point-Merge 절차를 이용한 도착 스케줄링 및 조언 정보 생성 알고리즘 개발)

  • Hong, Sungkweon;Kim, Soyeun;Jeon, Daekeun;Eun, Yeonju;Oh, Eun-Mi
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.25 no.3
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    • pp.44-50
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    • 2017
  • This paper proposes arrival scheduling and advisory generation algorithms which can be used in the terminal airspace with Point-Merge procedures. The proposed scheduling algorithm consists of two steps. In the first step, the algorithm computes aircraft schedules at the entrance of the Point-Merge sequencing legs based on First-Come First-Served(FCFS) strategy. Then, in the second step, optimal sequence and schedules of all aircraft at the runway are computed using Multi-Objective Dynamic Programming(MODP) method. Finally, the advisories that have to be provided to the air traffic controllers are generated. To demonstrate the proposed algorithms, the simulation was conducted based on Jeju International Airport environments.

Telemetry Data Recovery Method Using Multiple PCM Data (다중 PCM 데이터를 이용한 텔레메트리 데이터 복구 방법)

  • Jung, Haeseung;Kim, Joonyun
    • Aerospace Engineering and Technology
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    • v.11 no.2
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    • pp.96-102
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    • 2012
  • Recently, interests about frame error reduction method, using multiple PCM data which are received at several ground stations, are increasing. Simple data merge method is already applied to data processing system at Naro Space Center and have been used in the first and the second flight test analysis of KSLV-I. This paper is focused on error reduction with error correcting merge algorithm and time-delayed data correction algorithm. Result of applying the proposed algorithms to the flight test data shows 1.32% improvement in error rate, compared to simple-data-merge method. It is considered that presented algorithms could be very useful in generating various telemetry merge data.

LVQ_Merge Clustering Algorithm for Cell Image Extraction (세포 영상 추출을 위한 LVQ_Merge 군집화 알고리즘)

  • Kwon, Hee Yong;Kim, Min Su;Choi, Kyung Wan;Kwack, Ho Jic;Yu, Suk Hyun
    • Journal of Korea Multimedia Society
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    • v.20 no.6
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    • pp.845-852
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    • 2017
  • In this paper, we propose a binarization algorithm using LVQ-Merge clustering method for fast and accurate extraction of cells from cell images. The proposed method clusters pixel data of a given image by using LVQ to remove noise and divides the result into two clusters by applying a hierarchical clustering algorithm to improve the accuracy of binarization. As a result, the execution speed is somewhat slower than that of the conventional LVQ or Otsu algorithm. However, the results of the binarization have very good quality and are almost identical to those judged by the human eye. Especially, the bigger and the more complex the image, the better the binarization quality. This suggests that the proposed method is a useful method for medical image processing field where high-resolution and huge medical images must be processed in real time. In addition, this method is possible to have many clusters instead of two cluster, so it can be used as a method to complement a hierarchical clustering algorithm.

Energy Efficient Clustering Scheme in Sensor Networks using Splitting Algorithm of Tree-based Indexing Structures (트리기반 색인구조의 분할 방법을 이용한 센서네트워크의 에너지 효율적인 클러스터 생성 방법)

  • Kim, Hyun-Duk;Yu, Bo-Seon;Choi, Won-Ik
    • Journal of Korea Multimedia Society
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    • v.13 no.10
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    • pp.1534-1546
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    • 2010
  • In sensor network systems, various hierarchical clustering schemes have been proposed in order to efficiently maintain the energy consumption of sensor nodes. Most of these schemes, however, are hardly applicable in practice since these schemes might produce unbalanced clusters or randomly distributed clusters without taking into account of the distribution of sensor nodes. To overcome the limitations of such hierarchical clustering schemes, we propose a novel scheme called CSM(Clustering using Split & Merge algorithm), which exploits node split and merge algorithm of tree-based indexing structures to efficiently construct clusters. Our extensive performance studies show that the CSM constructs highly balanced clustering in a energy efficient way and achieves higher performance up to 1.6 times than the previous clustering schemes, under various operational conditions.

Efficient All-to-All Personalized Communication Algorithms in Wormhole-Routed Networks (웜홀 방식의 네트워크에서 효율적인 다대다 개별적 통신 알고리즘)

  • 김시관;강오한;정종인
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.7_8
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    • pp.359-369
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    • 2003
  • We present efficient generalized algorithms for all-to-all personalized communication operations in a 2D torus. All-to-all personalized communication, or complete exchange, is at the heart of numerous applications, such as matrix transposition, Fast Fourier Transform(FFT), and distributed table lookup. Some algorithms have been Presented when the number of nodes is power-of-2 or multiple-of-four form, but there has been no result for general cases yet. We first present complete exchange algorithm called multiple-Hop-2D when the number of nodes is in the form of multiple-of-two. Then by extending this algorithm, we present two algorithms for an arbitrary number of nodes. Split-and-Merge algorithm first splits the whole network into zones. After each zone performs complete exchange, merge is applied to finish the desired complete exchange. By handling extra steps in Double-Hop-2D algorithm, Modified Double-Hop-2D algorithm performs complete exchange operation for general cases. Finally, we compare the required start-up time for these algorithms.

A Study on Implementation of a VC-Merge Capable High-Speed Switch on MPLS over ATM (ATM기반 MPLS망에서 VC-Merge 가능한 고속 스위치 구현에 관한 연구)

  • Kim, Young-Chul;Lee, Tae-Won;Lee, Dong-Won
    • The KIPS Transactions:PartC
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    • v.9C no.1
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    • pp.65-72
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    • 2002
  • In this paper, we implement a high-speed swatch tilth the function for label integration to enhance the expansion of networks using the label space of routers efficiently on MPLS over ATM networks. We propose an appropriate hardware structure to support the VC-merge function and differentiated services simultaneously. In this paper, we use the adaptive congestion control method such as EPD algorithm in carte that there is a possibility of network congestion in output buffers of each core LSR. In addition, we justify the validity of the proposed VC-merge method through simulation and comparison to conventional Non VC-merge methods. The proposed VC-merge capable switch is modeled in VHDL. synthesized, and fabricated using the SAMSUNG 0.5um SOG process.

A Component-Based Localization Algorithm for Sparse Sensor Networks Combining Angle and Distance Information

  • Zhang, Shigeng;Yan, Shuping;Hu, Weitao;Wang, Jianxin;Guo, Kehua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.3
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    • pp.1014-1034
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    • 2015
  • Location information of sensor nodes plays a critical role in many wireless sensor network (WSN) applications and protocols. Although many localization algorithms have been proposed in recent years, they usually target at dense networks and perform poorly in sparse networks. In this paper, we propose two component-based localization algorithms that can localize many more nodes in sparse networks than the state-of-the-art solution. We first develop the Basic Common nodes-based Localization Algorithm, namely BCLA, which uses both common nodes and measured distances between adjacent components to merge components. BCLA outperforms CALL, the state-of-the-art component-based localization algorithm that uses only distance measurements to merge components. In order to further improve the performance of BCLA, we further exploit the angular information among nodes to merge components, and propose the Component-based Localization with Angle and Distance information algorithm, namely CLAD. We prove the merging conditions for BCLA and CLAD, and evaluate their performance through extensive simulations. Simulations results show that, CLAD can locate more than 90 percent of nodes in a sparse network with average node degree 7.5, while CALL can locate only 78 percent of nodes in the same scenario.

A Parallel Algorithm for Merging Relaxed Min-Max Heaps (Relaxed min-max 힙을 병합하는 병렬 알고리즘)

  • Min, Yong-Sik
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.5
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    • pp.1162-1171
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    • 1998
  • This paper presents a data structure that implements a mergable double-ended priority queue : namely an improved relaxed min-max-pair heap. By means of this new data structure, we suggest a parallel algorithm to merge priority queues organized in two relaxed heaps of different sizes, n and k, respectively. This new data-structure eliminates the blossomed tree and the lazying method used to merge the relaxed min-max heaps in [9]. As a result, employing max($2^{i-1}$,[(m+1/4)]) processors, this algorithm requires O(log(log(n/k))${\times}$log(n)) time. Also, on the MarPar machine, this method achieves a 35.205-fold speedup with 64 processors to merge 8 million data items which consist of two relaxed min-max heaps of different sizes.

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A Boolean Equivalence Testing Algorithm based on a Derivational Method

  • Moon, Gyo-Sik
    • Journal of Electrical Engineering and information Science
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    • v.2 no.5
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    • pp.1-8
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    • 1997
  • The main purpose of the Boolean equivalence problem is to verify that two Boolean expressions have the same functionality. Simulation has been extensively used as the standard method for the equivalence problem. Obviously, the number of tests required to perform a satisfactory coverage grows exponentially with the number of input variables. However, formal methods as opposed to simulation are getting more attention from the community. We propose a new algorithm called the Cover-Merge Algorithm based on a derivational method using the concept of cover and merge for the equivalence problem and investigate its theoretical aspects. Because of the difficulty of the problem, we emphasize simplification techniques in order to reduce the search space or problem size. Heuristics based on types of merges are developed to speed up the derivation process by allowing simplifications. In comparison with widely used technique called Binary Decision Diagram or BDD, the algorithm proposed outperforms BDD in nearly all cases of input including standard benchmark problems.

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