• Title/Summary/Keyword: Media stream

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Environmental Effects on the Hydrologic and Ecologic System around the Wasted Ore Dump of the Moak Gold-Silver Mine (모악 금·은광산에 방치된 폐석이 주변 수계 및 생태계에 미치는 환경적 영향)

  • Na, Choon-Ki;Jeon, Seo-Ryeong
    • Economic and Environmental Geology
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    • v.28 no.3
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    • pp.221-229
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    • 1995
  • The heavy metal contents and their dispersion patterns in stream water, stream sediments, land plants and aquatic larvae collected from the hydrologic system flowing via the wasted ore dump of the Moak Au-Ag mine were investigated systematically in order to evaluate the environmental impacts of the abandoned metal mine. The heavy metal content increases abruptly in the vicinity of the wasted ore dump, then attenuated with increasing distance from the mine area. Attenuating rates were stream water > stream sediments > land plants > aquatic larvae. On the other hand, the cumulative content of heavy metals was stream sediments >aquatic larvae > land plants > stream water. Each element tends to be enriched selectively according to media; Zn > Cu > Cd > Pb in stream water, Zn > Pb > Cu > Cd in stream sediments and land plants, and Zn > Cu > Pb > Cd in aquatic larvae. These results show that the degree of enrichment and dispersion of pollutant extruded from the wasted ore dump are different according to elements and media, and that the circulation system of materials of each medium is different. The heavy metals, especially Cu, Pb and Zn, of polluted downstream sediments occur in high proportions of Fe-Mn oxides and organic bounded forms, which show high potential of a secondary pollution source. The content of heavy metals and their dispersion patterns in stream sediments are different from those of ten years ago; pollution levels of heavy metals were degraded in various ranges. The Zn and Cu-polluted areas were widened whereas Fe and Pb-polluted areas were reduced. In crops collected from the farm lands in downstream area, the pepper was more concentrated in all heavy metal than rice. The pepper showed some contaminated level in Cu(9.7ppm) and Zn(149ppm), and the rice in Zn(90ppm). However, both crops showed no significant level in Cd(<0.2ppm) and Pb(<0.5ppm).

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The Analysis of New Video Conference System Based Secure Authentication

  • Jung Yong Deug;Kim Gil Choon;Jun Moon Seog
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.600-607
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    • 2004
  • The paper describes the implementation of the video conferencing system using public key infrastructure which is used for user authentication and media stream encryption. Using public key infrastructure, we are able to reinforce the authentication for conference participant and block several malicious hacking while protecting conference control information. The paper shows the implementation of the transportation layer secure protocol in conformity with Korea public key authentication algorithm standard and symmetric key encryption algorithm (RC2, SEED, DES and 3DES) for media stream encryption. The feature of the paper is transportation layer secure protocol that is implemented for protection of information on a user authentication and video conference and the media streaming encryption algorithm also can be envisioned with another block encryption algorithm. The key for media streaming encryption may be safely distributed by the transportation layer secure protocol.

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ROBUST TRANSMISSION OF VIDEO DATA STREAM OVER WIRELESS NETWORK BASED ON HIERARCHICAL SYNCHRONIZATION

  • Jung, Han-Seung;Kim, Rin-Chul;Lee, Sang-Uk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.5-9
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    • 1998
  • In this paper, we propose an error-resilient transmission technique for the H.263 video data stream over wireless networks. The proposed algorithm employs bit rearrangement hierarchically, providing the robust and exact synchronization against the bit errors, without requiring extra redundant information. In addition, we propose the recovery algorithm for the lost or erroneous motion vectors. We implement the encoder and decoder, based on the H.263 standard, and evaluate the proposed algorithm through intensive computer simulation. The experimental results demonstrate that the proposed algorithm yields good image quality, in spite of the channel errors, and prevents the error propagation both in the spatial and the temporal domain efficiently.

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A Development of MPEG-2 TS-to-MMTP Stream Converter (MPEG-2 TS로부터 MMTP 스트림으로의 변환기 개발)

  • Park, MinKyu;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.252-264
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    • 2020
  • Korea has launched the world-wide first terrestrial UHD broadcast services on May 31, 2017. While the existing HDTV broadcast services use MPEG-2 TS (Tranport Stream) standard for multiplexing and delivering compressed media with additional data, the terrestrial UHD broadcast services use MMT (MPEG Media Transport) standard, which is the next-generation standard beyond MPEG-2 TS. However, the production cost of UHD contents is so high that only a part of the total broadcast time is filled with UHD contents and the UHD time portion is planned to be gradually increased. On the other hand, the ATSC 3.0 standard that uses MMT is not yet used in full-fledged broadcast services in North America. Hence MMT broadcast equipment is still at an early stage with high prices. In this paper we implemented a multi-thread software running on an ordinary PC that can be utilized to realize a low-cost converter that converts the output of an existing MPEG-2 TS multiplexer to an MMTP (MMT Protocol) packet stream. We also verified the functionality of the software through experiments.

Design And Implementation of Linux Based Parallel Media Stream Server System (리눅스 기반의 고성능 병렬 미디어 스트림 서버 설계 및 구현)

  • 김서균;김경훈;류재상;남지승
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.287-292
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    • 2001
  • Multimedia service systems should have efficient capacity to serve the growing clients and new data. In the general streaming services, users can endure the small amount of time delay at the beginning of service. But they want to have good quality of service. A streaming server tries to transfer video files to clients from a repository of files in real time. The server must guarantee concurrent and uninterrupted delivery of each video stream requested from clients. To achieve its purpose, many stream servers adopt multi-processors, sufficient memory, and RAID or SAN in their systems. In this paper, we propose a Linux-based parallel media streaming server. It is superior to the other systems in the storing structure, fault-tolerance, and service capacity. Since this system supports the web interlace, users can operate easily through the www. This system uses unique striping policy to distribute multimedia files into the parallel storage nodes. If a service request occurs, each storage node transmits striped files concurrently to the client. Its performance is better than the single media streaming service because of the parallel architecture.

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A Study of Real-Time Video Streaming Data Service on the Linux Server (리눅스 서버를 이용한 동영상 데이터 실시간 스트리밍 서비스 연구)

  • Jang, Seung-Ju;Heo, Won-Yeong;Yoo, Hyun-Min;Lee, Chang-Hoon;Shin, Woo-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.4
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    • pp.893-901
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    • 2013
  • This paper suggests a method of developing live media streaming service through Linux server system on android system environment. The android application constructed in the experiment is able to record media while sending it to Linux server. Generated real time media data is send to linux server through Multipart Request class of Apache Tomcat server constructed on Linux system. Also in this research, by utilizing Android video player and media player class, development of android application structures was accomplished, which has methods of; playing live media stream data on video server, or playing live media stream data while saving stream data in cache. The structure and function of suggested system and application is confirmed by series of experiments.

A Study on the Design an Implementation Method of Computational Object Supporting CM Stream Interface in the Distributed Environment (분산 환경에서 CM 스트림 인터페이스를 지원하는 계산 객체의 설계 및 구현 방안 연구)

  • Song, Byeong-Gwon;Jin, Myeong-Suk;Kim, Geon-Ung
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.6
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    • pp.1785-1794
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    • 2000
  • This paper presents a computational object model supporting CM(Continuous Media) stream interfaces including QoS(Quality of Service) required in the distributed application method for the proposed stream interface including QoS. A stream interface consists of a data channel and a control channel. In this paper, the CORBA supporting communication channel is used as the control channel and various transport protocols can be used as the dta channel of the stream interface. Also, specifications of the application QoS are included in stream interface specification. In implementation, FIFO queues and timers are used to support transmission rate, delay and jitter control mechanisms of he stream interface.

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A Fair Distributed Resource Allocation Method in UWB Wireless PANs with WiMedia MAC

  • Kim, Seok-Hwan;Hur, Kyeong;Park, Jong-Sun;Eom, Doo-Seop;Hwang, Kwang-Il
    • Journal of Communications and Networks
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    • v.11 no.4
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    • pp.375-383
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    • 2009
  • The WiMedia alliance has specified a distributed medium access control (WiMedia MAC) protocol based on ultra wideband (UWB) for high data rate WPANs (HR-WPANs). The merits of WiMedia MAC such as distributed nature and high data rate make it a favorite candidate in HR-WPAN. Although QoS parameters such as the range of service rates are provided to a traffic stream, the WiMedia MAC is not able to use the QoS parameters and to determine or adjust a service rate using the QoS parameters for the traffic stream. In this paper, we propose a fair and adaptive resource allocation method that allocates time slots to isochronous streams according to QoS parameters and the current traffic load condition in a fully distributed manner. Although the traffic load condition changes, each device independently recognizes the changes and calculates fair and maximum allowable service rates for traffic streams. From the numerical and simulation results, it is proved that the proposed method achieves high capacity of traffic streams and fair QoS provisioning under various traffic load condition.

An Optimization Technique of Scene Description for Effective Transmission of Interactive T-DMB Contents (대화형 T-DMB 컨텐츠의 효율적인 전송을 위한 장면기술정보 최적화 기법)

  • Li Song-Lu;Cheong Won-Sik;Jae Yoo-Young;Cha Kyung-Ae
    • Journal of Broadcast Engineering
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    • v.11 no.3 s.32
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    • pp.363-378
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    • 2006
  • The Digital Multimedia Broadcasting(DMB) system is developed to offer high quality audio-visual multimedia contents to the mobile environment. The system adopts MPEG-4 standard for the main video, audio and other media format. It also adopts the MPEG-4 scene description for interactive multimedia contents. The animated and interactive contents can be actualized by BIFS(Binary Format for Scene), the binary format for scene description that refers to the spatio-temporal specifications and behaviors of the individual objects. As more interactive contents are, the scene description is also needed more high bitrate. However, the bandwidth for allocating meta data such as scene description is restrictive in mobile environment. On one hand, the DMB terminal starts demultiplexing content and decodes individual media by its own decoder. After decoding each media, rendering module presents each media stream according to the scene description. Thus the BIFS stream corresponding to the scene description should be decoded and parsed in advance of presenting media data. With these reason, the transmission delay of BIFS stream causes the delay of whole audio-visual scene presentation although the audio or video streams are encoded in very low bitrate. This paper presents the effective optimization technique for adapting BIFS stream into expected MPEG-2 TS bitrate without any bandwidth waste and avoiding the transmission delay of the initial scene description for interactive DMB contents.

Design and Implementation of CCTV Remote Real-time Monitoring and Context Reporting System using Xcode (Xcode를 이용한 CCTV 원격 실시간 모니터링 및 상황 알림보고 시스템의 설계 및 구현)

  • Yang, Soo-Mi;Kim, Yu-Rim
    • Convergence Security Journal
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    • v.15 no.1
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    • pp.83-89
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    • 2015
  • In the wide area surveillance system including many CCTVs, application for remote realtime monitoring is designed and implemented. The applications using Xcode provide secure administrator interface from headquarters. Through the efficient and intuitive interface, it delivers real-time context reports and inference results. For the user convenience, it includes push alarm of events, SNS, Media streaming service for real-time monitoring uses Wirecast and Wowza media server. Wowza stream engine provides URL accommodating development specification. Mobile devices can receive real-time stream data. Performance evaluation in the processing is provided.