• 제목/요약/키워드: Media Representation

검색결과 348건 처리시간 0.029초

근대주의 건축에서 모더니티 표상의 문제 - 장식의 배제와 표면의 부각을 중심으로 - (Presentation and Representation of Modernity in Modern Architecture - On Exclusion of Ornament and Emergence of the surface -)

  • 강혁
    • 건축역사연구
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    • 제15권4호
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    • pp.37-56
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    • 2006
  • Introducing International Style, P. Johnson and H. R. Hitchcock gave three standards to be the Modern, volume and surface, regularity, and exclusion of applied decoration. In spite of the negation of stylistic, formal approach in the Modernist Manifestoes, one usually have understood Modernity in Architecture with its formal character, especially with no ornament and flat, abstract, white surface. Modernism as a new paradigm in architecture have emphasized that there is no representation of anything outside and only present architecture in itself. They said that Modernism only cared about the language of Architecture without figural reference. So apparently there is no way to prove to its Modernity with formal condition. Modernity is in Spirit and contents. But actually we understand well its existence by visual communication This study deals with this difficult situation how Modernity represents itself without visual media and asks the question how simultaneously it presents its thingness and materiality In order to analyse contradictory situation between representation and presentation in Modern Architecture we need to survey the historical process of changing position of ornaments and its meaning in time. With the crisis of representation the role of ornament have seriously changed and divided. It caused the two situation in pre-Modern Architecture. Firstly, Architecture tend to be a high art and formal expression became important much more. The Use of Ornament became a kind of fashion to show the power, class, money. Secondly, Ornament lost its cultural weight and the structure and material aspect became the central in architecture. Rational Structuralism would be the essential character in Modern Architecture. Here the theory of G. Semper and A. Loos on cladding(dressing) and Ornament can help its problems and limits. In the situation without conventional ornament Modernists need to present modernity with new media that only show the thing itself and by that it does not represent any thing else as like the value, idea outside buildings. They believed that only it concerned esthetics and morality in architecture. But in reality it referred to art and machines as like ships, aircraft, and cars. By excluding Ornament and showing the process of clearing, abstract, flat, white surface 'represent' Modernity by the indirect way referring the concept of transparency, reason, sanitation, tectonics, etc. An Ideology and myth intervened architectural discourse to make the doxa about the representation in Architecture. Surface must be a different kind of media and message that can communicate in different way with compared to conventional Ornament. Decorated Shed by R. Venturi and Post-Functionalism by P. Eisenman, that are the most famous post-modern discourse, shows well difficult and contradictory condition in contemporary architecture concerning representation and form, meaning and form.

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애니메이션의 매체적 자기반영성 -생산과정의 노출과 상호텍스트성을 중심으로- (Self-reflexivity in Animation Media -focusing on exposure of production process and intertexuality-)

  • 서영주
    • 만화애니메이션 연구
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    • 통권34호
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    • pp.81-104
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    • 2014
  • 자기반영성은 매체 스스로 자신의 조건과 절차를 텍스트 안에서 검토하며 매체의 본질을 탐구하고자 하는 미학적 전략이다. 이는 외부세계를 투명하게 모사하고자 하였던 재현의 원리가 19세기에 접어들어 위기를 맞이함으로부터 더욱 가속화 되었다. 19세기 초반 사진기술의 발명과 더불어 시작된 급격한 테크놀로지와 생활사회의 변화는 회화가 더 이상 재현의 방법론을 고수할 수 없도록 하였으며, 예술은 격변하는 세계의 페러다임과 맞물리며 새로운 방법론을 취하게 되었다. 이에 시각예술은 자신의 근원적인 매체의 성격을 성찰하고 스스로의 가능성을 재조직하는 자기반영적 전략을 취하게 되었으며 이러한 경향은 모더니즘과 포스트모더니즘에 이어 오늘날에 이르기까지 이어져오고 있다. 본고에서는 관람자로 하여금 애니메이션이 인공적 구성물임을 끊임없이 주지시키며 매체적 특성을 자각하고 인식하도록 유도하는 자기반영적 애니메이션을 중점적으로 다루었다. 첫 번째 장에서는 고대 그리스에서부터 에술의 창작원리로 폭넓게 수용되었던 모방과 미메시스에 기반한 재현 개념의 변화와 이와 관련된 자기반영성의 미학적 방법론을 개괄하였다. 이어 두 번째 장에서는 환영적이며 몰입적 재현에 목적을 두지 않고 애니메이션의 생산과정과 구성요소를 드러내며 자기 인식과 비판을 스스로의 작품 안에서 환기시킴으로써 다른 방식의 영상읽기를 제안하는 텍스트들을 분석하였고, 마지막으로는 애니메이션과 인접한 예술매체들과의 상호매체적인 관계 속에서 애니메이션의 존재론적 정체성과 조건을 탐색하는 상호텍스트적 작품들을 고찰하였다. 급변하는 매체환경 속에서 애니메이션 매체에 관한 재성찰이 요구되는 작금의 시절에, 자기반영성의 전략을 취하며 애니메이션 매체를 스스로 환기시키는 작품을 살펴보는 것은, 애니메이션이 스스로를 어떻게 구성해내고 있으며 무엇을 해나가고 수 있는지에 대한 가능성의 시각을 제공하는데 도움이 되리라 기대한다.

멀티미디어 정보를 위한 매체와 표현 요소의 선택 (Selection of Media and Representation factor for Multimedia Information)

  • 이지수
    • 디자인학연구
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    • 제13권4호
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    • pp.195-201
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    • 2000
  • 본 연구에서는 멀티미디어라는 기술적 속성에 기반한 정보 전달매체로서의 활용 방법에 관한 연구 내용들의 고찰을 통해 커뮤니케이션 효과에 영향을 미치는 매체의 작용을 알고, 통합적 심볼 시스템의 멀티미디어가 갖는 효과와 이에 따른 디자인 문제 및 인테페이스 디자인의 매체 선택을 위한 접근방향을 모색하였다. 내용전달의 인지적 효과에서 나타나는 서로 다른 매체들간의 차이는 매체의 여러 수준별 속성들로부터 이해될 수 있는데, 지각 단계에서의 물리적 특성에서부터 심볼 시스템에 의한 보다 지적인 작용 결과까지를 포함한다. 멀티미디어 정보는 통합적 매체 활용과 상호작용의 특성으로부터 가능한 정보 전달상의 여러 장점과 함께 인지적 과부하와 혼란 등의 부정적 측면을 가짐으로써 이에 대한 체계적 접근을 요구한다. 본 연구에서는 이 같은 맥락에서 매체 선택의 주요 요소를 파악하고 인터페이스 구성 요소와의 연관성을 모색하였다. 주어진 요구나 상황에 보다 적합한 매체의 선택을 위해서는 사용자 요소로서 ${\circled1}$배경적 요인 ${\circled2}$내용영역.시스템에 대한 지식/사용빈도/전문성, 내용 요소로서 ${\circled1}$과제 특성 ${\circled2}$목표.지식유형, 매체 요소로서 ${\circled1}$표현형식 ${\circled2}$상호작용형식 등을 고려해야 한다. 그리고 매체 요소는 각종 표현 요소들이 결정됨으로써 인터페이스 디자인의 구체적 특질을 결정하게 된다.

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인스톨레이션 공간에서 나타나는 하이퍼매개적 특성 (A Study on Characteristics of Hypermediacy Revealed in Installation Space)

  • 이상준;이찬
    • 한국실내디자인학회논문집
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    • 제23권5호
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    • pp.41-50
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    • 2014
  • In relation to spatial expression, the remediation theory of Jay David Bolter & Richard Grusin shows a sufficient possibility of providing extended idea and experience through the space of critical representation. The remediation theory discussed in the scope of new media says about the existence method and the development process of media through immersion into media and awakening, and one attribute of remediation which aims at the extension of another realistic experience and recognition through various media, contains common denominators which display diversity and complexity of installation space, and use the audience as expression elements. Therefore, this study aims to apply the remediation theory in order to interpret space using more diverse and multisensory expression methods. For achieving this purpose, this study found the connection among characteristics of hypermediacy which is an axis of installation and remediation theory, and analyzed diverse cases regarding installation space and characteristics of hypermediacy, depending on external aspects of form and expression and internal aspects of experience and cognition. The method of hypermediation expression in installation space converts the recognition about the basic custom of new experience, space and representation. This means that the logic of remediation could approach space by leading to more extended form and recognition. In conclusion, the characteristics of space and the possibility of extended expression revealed in the relationship between installation space and hypermediacy logic would provide another developmental significance for research on space design.

역사그림에 나타난 사진의 진실과 관찰자적 재현 (The Truth of the Photograph and its Representation of Observer Appeared in the Painting of History)

  • 이경률
    • 비교문화연구
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    • 제29권
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    • pp.25-53
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    • 2012
  • The attitude of observer in the painting of history is to exclude a prejudice and a subjective view of an artist and to introduce a photograph, which is a record of objectivity, in the process of painting. Its ultimate intent is to redescribe the fact of an event's image intactly without any prejudice and to represent the event as a proven evidence that it was. The representation of history based on fact had already been conceived in imagination of renowned artists such as Francisco Goya or $Th{\acute{e}}odore$ $G{\acute{e}}ricault$ even before cameras were invented. What they portrayed was their own truth of reality which is gained through their observation, not a history that have corresponded to political ideologies, for all reliance on a limited tool of representation, painting. Furthermore, history was necessary for 19th century impressionism artists to be represented under proven fact in a neutral perspective excluding all subjective prejudice, not based on the representation with imagination. Edouard Manet in particular reconstited an instant moment on the basis of real proof of photograph without personal prejudice or opinion as if today's photojournalism. The catastrophic series by Andy Warhol and the photographic painting by Gerhard Richter show another role of painting in the realm of art, each of them implying information distortion and abuse by current media and intentional deformation toward history as Manet's painting of history. Today, the representation of an historical event that we experience in the era of the Internet and social networks having a great deal of information already came to be the exclusive property of the cutting edge mass media. Nevertheless, the attitude of observer which is realistic and contemplative in the realm of art is the crucial point in terms of artists' act as ever.

2000년대 한국 포스트 다큐멘터리의 자기-재현 전략 (Self-representation of Korean Post Documentary in the 2000s)

  • 김연호
    • 한국콘텐츠학회논문지
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    • 제21권2호
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    • pp.528-537
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    • 2021
  • 이 논문은 2000년대에 등장한 한국 포스트 다큐멘터리의 자기-재현 전략을 분석하여, 자기-재현 양식이 가진 영상적 글쓰기의 가능성들을 분석하는 것을 목적으로 한다. 이에 우선 다큐멘터리의 이론적 배경을 살펴보고, 빌 니콜스가 제시한 시적 양식과 수행적 양식에서 그 이론적 개념을 도출하여 포스트 다큐멘터리가 가진 자기-재현의 전략들을 세 가지로 구분하여 논의해보고자 하였다. 그 세 가지 자기-재현 전략은 자기-정동으로서의 재현, 자기-신체로서의 재현, 자기-시각적 재현으로 작품 분석을 통해 자기-재현의 가능성을 논의해보고자 하였다. 이 논의의 과정 속에서 자기-재현 양식이 어떻게 권력자의 체계로 이루어진 기존의 시각적 체계를 해체하고, 다양한 여성, 소수자가 등장할 수 있는 대안적 영상 글쓰기로 기능하는지 검토해보고자 한다.

Compressed Representation of Neural Networks for Use Cases of Video/Image Compression in MPEG-NNR

  • Moon, Hyeoncheol;Kim, Jae-Gon
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송∙미디어공학회 2018년도 추계학술대회
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    • pp.133-134
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    • 2018
  • MPEG-NNR (Compressed Representation of Neural Networks) aims to define a compressed and interoperable representation of trained neural networks. In this paper, a compressed representation of NN and its evaluation performance along with use cases of image/video compression in MPEG-NNR are presented. In the compression of NN, a CNN to replace the in-loop filter in VVC (Versatile Video Coding) intra coding is compressed by applying uniform quantization to reduce the trained weights, and the compressed CNN is evaluated in terms of compression ratio and coding efficiency compared to the original CNN. Evaluation results show that CNN could be compressed to about quarter with negligible coding loss by applying simple quantization to the trained weights.

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패션블로그에서 퍼스널 스타일 표현형식 (Representation Forms of Personal Style on the Fashion Blogs)

  • 서성은
    • 한국의류산업학회지
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    • 제16권5호
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    • pp.689-697
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    • 2014
  • This study aims to analyze the representation forms of bloggers' personal style on the fashion blogs and enlighten their values which can be actively applied to design and marketing in fashion industry. Image representation of fashion bloggers is reflected by the characteristics in the digital environment, which are the creative manipulation of expression and the production of virtual and fantastic images by taking advantage of the composite medium such as images, music, videos, articles, etc. Also real time updates in blog indicate the latest trends in terms of the representation of image as the actual currency. The study conducted case studies of 5 women's personal fashion blogs through the verification of a variety of global fashion media and blog ranking sites: Style Bubble, Style Rookie, The Cherry Blossom Girl, The Blond Salad, and Fashion Toast. Research findings are as follows. First, the application of creative design elements is indicated as symbolic items, self-made designs, DIY, and various mix and match emphasizing design elements such as color, patterns, proportion, etc. Second, the virtual representation is very highlighted on the story telling applied by film like production or digital effect. Third, the commercial application with mainly sponsored wardrobe and designer collaboration indicates promoting a updated trend as well as a specific brand or designer to make their business profits.

유니타리 존즈행렬의 기하학적 해석과 벡터표현 (Geometric Interpretation of the Unitary Jones Matrix and Its Vectorial Representation)

  • 노봉규;김진승
    • 한국광학회지
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    • 제5권1호
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    • pp.25-30
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    • 1994
  • 투명한 비등방성 매질의 편광투과특성을 나타내는 유니타리 존즈행렬과 뽀앙카레공의 표면에서의 회전변환이 일대일 대응되는 것을 보여주는 공식을 끌어내었다. 이 공식들을 쓰면 유니타리 존즈행렬의 세 매개변수로부터 이에 대응되는 회전변환의 회전축 방향과 회전각을 보여주는 벡터표현을 얻을 수 있고, 또 거꾸로 회전변환의 벡터표현으로부터 이에 대응디는 유니타리 존즈행렬의 매개변수를 결정할 수 있다. 빛이 투명한 비등방성 선형매질을 지날 때 편광상태의 변화를 살펴보려면 먼저 매질전체의 편광투과특성을 나타내는 존즈행렬을 계산하고, 이로부터 뽀앙카레공에서의 회전변환을 결정하여 뽀앙 카레공 위의 점들이 어떻게 회전이동하는가 보면 된다.

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현대건축의 표면에 나타난 시각적 촉각의 표현기법에 관한 연구 (A Study on Representation Techniques of Visual Tactility in the Surface of Contemporary Architectutre)

  • 전유창;김성욱
    • 한국실내디자인학회논문집
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    • 제17권3호
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    • pp.139-147
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    • 2008
  • Modern architecture's optical mechanism focused on Ocuularcentrism neglects the tactility of vision and tends to eliminate the optical and tactile dualism of traditional spaces by representing spaces and surfaces that are abstract and cold-hearted. In other words, all sensory experiences, except for visual experiences, are eliminated to make it impossible to create the substantial core of architecture that combines time, image, and surface textures. The fast-changing social trends, the emergence of new materials and technologies, and the corresponding development of various types of media since the Industrial Revolution have changed the paradigm of human perception and representation. With the development of media, other sensory experiences besides visual experience have been stressed and human perception has converted from single perspective to complex perspective. In result, new sensory items, such as visual tactility, have replaced the traditional vision-centered hierarchy. The composition of architectural surfaces has represented the functional and commercial needs of technology, structure, as well as the socio-cultural needs of the community. In contemporary times, it is being changed and developed by the new tactility and the corresponding expression of modern architecture. Based on the visual representation of tactility of architectural surface, this study used a composition of surface that combines various events, meanings, and senses to examine how architecture can mediate and reproduce viewers' visual experiences and discover the existential relationship between architecture and men.