• 제목/요약/키워드: Media Influence

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Information Sharing and Evaluation as Determinants of Spread of Fake News on Social Media among Nigerian Youths: Experience from COVID-19 Pandemic

  • Sulaiman, Kabir Alabi;Adeyemi, Ismail Olatunji;Ayegun, Ibrahim
    • International Journal of Knowledge Content Development & Technology
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    • 제10권4호
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    • pp.65-82
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    • 2020
  • This study examined information sharing and evaluation as determinants of the spread of fake news among Nigerian youths on social media using experience from COVID-19 pandemic. A descriptive survey design was adopted for the study and a Web-based questionnaire (Google Forms) was used to collect data for the study. The total responses of 278 were collected from the participants, which represents the unit of analysis. The finding of the study revealed that most Nigerian youths used Facebook, Twitter, WhatsApp and Instagram to share information on COVID-19. However, only a few Nigerians used Linkedln and other types of social media to share information on COVID-19. It was also found that building a relationship with social media communities, enjoyment and risk taking, and political inclination influence the sharing behavior of Nigerian youths during the COVID-19 pandemic. Results show that social media handle/page found sharing of fake news on COVID-19 especially on the treatment, vaccines numbers of cases and symptoms. The study concludes that there is a positive relationship between information evaluation and the spreading of fake news on COVID-19 among Nigerians. Information sharing and evaluation should be done with the utmost level of objectivity and sincerity.

영상미디어의 게임문화 재매개 양상 연구 (A Study on the Remediation of Game Culture in Video Media)

  • 이동은
    • 한국게임학회 논문지
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    • 제21권6호
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    • pp.97-110
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    • 2021
  • 본 연구는 일방향적이고 관람 위주의 콘텐츠를 지향하고 있는 영화와 드라마 등의 영상미디어가 뉴미디어인 게임의 속성을 어떻게 재매개하고 있는지를 구체적인 사례를 통해 분석하고 게임성이 발현되는 양상을 살펴 게임과 영상미디어의 영향 관계 및 융합 양상을 연구하는 것을 목적으로 한다. 영상미디어의 게임문화 융합 양상은 크게 두 가지 유형으로 나타났다. 첫 번째는 게임의 콘텐츠적인 측면을 소극적으로 융합하는 양상이며, 두 번째는 게임의 시스템적인 측면을 적극적으로 융합하는 양상이다. 이와 같은 연구는 게임이 다양한 영상미디어에 영향을 주고 있음을 밝힘과 동시에 게임 미디어가 대중 문화를 이끌어가는 대표적인 미디어로 기능하고 특히 포스트 코로나 시대에 더 강조되는 온택트 패러다임을 이끌어가는 주역으로 자리매김할 수 있음을 증명하는 기초 연구로 그 의의가 있다.

Investigating Consumer Innovativeness for New Media Infusion: Role of Literacy in the Context of OTT Services in Korea

  • Park, Keon Chul;Lee, Sangmin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권6호
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    • pp.1935-1952
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    • 2022
  • Consumer innovativeness plays a vital role in explaining consumer dynamics, such as adoption, usage, and behavioral intention, in the new world of disruptive online media. This empirical study aimed to examine the importance of consumer innovativeness and digital literacy in the adoption and expansion of new technology-based media services, focusing on OTT services. Extending the theory of adoption of new technologies by innovators to new media environment centered on OTT services, it examines the influence of the four dimensions of motivated consumer innovativeness on OTT service usage. The Korea Media Panel Data of 2019, where overall ICT usage and media consumption of a broad panel of respondents was collected, was used for the analysis. From the data of 10,864 respondents, 4,031 (37.1%) were found to have experience in using OTT services. To clarify the mediating effect of digital literacy on the correlations between cognitive innovativeness of consumers and their use of OTT services, Process Macro Model 4 was used. The bootstrap method was applied to reveal that all four dimensions of consumer innovativeness have a significant indirect effect on new media usage through digital literacy, thus indicating how digital literacy plays an important role in the spread of new digital services in addition to consumer innovativeness. The findings are important in that they can help in the efforts to introduce new technologies to the public and educate them to improve their digital literacy so that they can enjoy the complete experience of using these new digital products.

베르테르 효과의 영향; 의도적 일산화탄소 중독의 증가 (Influence of the Werther Effect: An Increase of Intentional Carbon Monoxide Poisoning)

  • 허인영;최상천;이정아;안정환;민영기;정윤석;조준필;김진숙
    • 대한임상독성학회지
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    • 제7권2호
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    • pp.143-149
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    • 2009
  • Purpose: Suicide attempts are known to be influenced by mass media reports. The purpose of this study was to evaluate the effects of mass media reporting celebrity suicides on an increase of intentional carbon monoxide (CO) poisoning and suicide attempts. Methods: We retrospectively reviewed the medical records of the consecutive patients who presented with suicide attempts to the Emergency Department of Ajou University Hospital during a 24 month period. We obtained the demographic data, any past history of suicide attempt and the methods of suicide attempts from the medical records of the suicide attempters. Time series analysis was conducted for evaluating the influence of mass media reporting of celebrity suicide on the suicide rates. Results: We finally enrolled 770 patients during the study period. The total number of suicide attempts by CO poisoning was 18 and the average number of suicide attempts by CO was $0.33{\pm}0.73$ per week. All of the suicide attempts by CO poisoning occurred after a celebrity committed suicide using CO from burning charcoal. Conclusion: This study showed that celebrity suicide by CO poisoning resulted in the Werther effect, which made the rate of intended CO poisoning increase, and the study provided further evidence for the need to actively restrain mass media reporting of suicide to decrease the Werther effect.

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인터넷 환경조경매체의 서비스 품질 및 만족도 연구 - 전문포털사이트 라펜트를 중심으로 - (A Study on the Service Quality and Satisfaction of Internet Environment Landscape Architecture Media - Focus on Korean Professional Potal Site, Lafent -)

  • 최자호;구본학
    • 한국환경복원기술학회지
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    • 제19권5호
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    • pp.1-10
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    • 2016
  • The first objective of this study is to verify diverse responses of users of internet landscape architecture media to service quality. Second, the degree of value and evaluation of service users is understood. Third, the general relation between users' importance/achievement response and overall satisfaction is analyzed. Thus, the general relation between users' response and satisfaction is analyzed. It aims to contribute to the suggestion of basic data for the development of internet media in the landscape architecture area The results of this study are like following. First, there were significant differences in expect and performance responses depending on 'age' among demographic variables, and 'academic background' and 'work' among socioeconomic variables. Second, the influence of service quality on satisfaction was verified as significantly positive(+). Especially, the influence of appearance showing low importance and achievement was the most noticeably shown, so that it was analyzed as the most efficient progress. Third, the determinant of satisfaction was shown differently depending on 'age' among demographic variables and 'work' among socioeconomic variables.

Effects of Different Root Restriction Media on Root Activity and Seedling Quality and Early Growth Parameters of Runner Plantlets of Strawberry After Transplanting

  • Park, Gab Soon
    • 한국환경과학회지
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    • 제25권3호
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    • pp.337-343
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    • 2016
  • The present study aimed to determine the influence of various root restriction media on seedling quality and early growth of strawberry after transplanting. The root activity of the seedlings, measured 20 days after fixation, was considerably higher (0.096, 0.090, and $0.063mg{\cdot}g^{-1}{\cdot}h^{-1}$ at 420, 450, and 480 nm, respectively) in expanded rice hull (ERH) treatment than in the sandy loam and loamy sand treatments. The volumetric water content (VWC) of the root media tested across 3 irrigation regimes (15 d, 30 d, 45 d) in the nursery field was highest in sandy loam (65.0-66.8%), followed by 59.4-61.3% in loamy sand and 38.6-45.3% in ERH. When growth parameters of runner plantlets were compared, ERH treatment was found to result in the highest crown thickness and fresh weights of root and above-ground parts. This had a favorable influence on above-ground tissue growth after transplanting to plastic house soil. As mentioned above, ERH treatment resulted in the highest seedling quality and early growth after transplanting. The results of this study would serve as useful on-site data for the production of high-quality strawberry seedlings.

셀러브리티와 셀러브리티 패션이 현대 패션에 미친 영향 (The Influence of Celebrity and Celebrity Fashion on Contemporary Fashion)

  • 김소라;이금희
    • 복식문화연구
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    • 제19권1호
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    • pp.54-70
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    • 2011
  • The purpose of this study is to examine the influence of celebrity and celebrity fashion on contemporary fashion. As study methods, the literature study using books and theses concerning fashion, culture, and history were used for theoretical background and visual data from magazine, news paper, and internet were used for actual study. The results of this study are as follows. First, the celebrity is the figure who shows their attractive appearance and status using major cultural contents on the basis of the various media and visual culture, and has secured a solid foothold as the source of fashion and an indispensable factor of fashion industry. Second, the celebrity fashion, a creature of mass media, set a powerful fashion trend along with the media, and increasingly plays mayor roles in the society and culture. Third, the combination of celebrity and fashion has come into the brightest spotlight as the serious business of today, and bring about a tremendous industrial ripple effect extensively.

미혼 대학생의 자아정체감, 가족건강성 및 결혼관련 미디어 노출이 결혼관에 미치는 영향 (Ego-identity, Family strength and Media exposure Related on impact of Marital consciousness: Focused Single Man and Women in College Students)

  • 서영숙;정추영;강복희;조은하
    • 한국임상보건과학회지
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    • 제7권1호
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    • pp.1224-1231
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    • 2019
  • Purpose: This study is basic data that I can provide the guidelines in order to the single man and women of the college students have positive the marital consciousness. Method: The subjects were 180 people as single man and women recruited from 3 college located in B city. Data were collected using structured questionnaire, and analyzed with the PASW 21.0 program. Results: The result to implement stepwise regression analysis is that the media perception from the woman and family strength are affected the significant influence(p=.007, p=.015) and explanation powers were 21.2%. The ego-identity from the man is affected the significant influence and $R^2$ were 10.9%. When looking through this results of the research, the man can be affected by the internal factor and the women can know to be influenced by the external factor. Conclusion: Accordingly, through the sex custom education the man decide to family strength, the women strengthens the factor which is internal than the external factor and it is positive, it is effective to form the outlook on marriage.

수행평가 과제 해결에 있어 초·중학생의 매체 결정 요인에 관한 연구 (The Determinant Factors of Media in Solving Performance Assessment Task of Elementary and Middle School Students)

  • 이승민;이병기
    • 한국도서관정보학회지
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    • 제48권3호
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    • pp.131-152
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    • 2017
  • 본 연구는 학생들이 수행평가 과제를 해결하는데 있어 학교도서관의 매체를 결정하는 요인을 파악하기 위하여 매체풍부성, 매체유용성, 매체경험과 매체결정과의 관계를 파악하고자 하였다. 이를 위해 초, 중학생 132명을 대상으로 설문조사를 실시하였으며, 가설설정, 타당도 검증, 인과 모형을 설정한 구조방정식을 통하여 분석을 실시하였다. 그 결과, 학교도서관의 매체경험이 매체결정의 주요한 요인임을 확인할 수 있었다. 또한 매체풍부성과 매체 경험이 매체유용성을 매개로 매체결정에 영향을 주는 것으로 나타났다. 이상의 분석을 통하여 교수-학습 과정 및 평가를 진행하는데 있어 학교도서관이 중심이 되어 학교 교육과정 내에서 정보활용교육이 진행되어야 하며 학교도서관이 학교 교육의 중심으로서 학생들에게 매체에 대한 경험을 제공하는 것이 요구됨을 확인할 수 있었다.

미디어 교육 경험과 미디어 리터러시가 비판적 사고 성향에 미치는 영향 : 중고등학생의 사례를 중심으로 (The Effects of the Experience of Media Education and the Media Literacy on Critical Thinking Disposition)

  • 이원섭
    • 한국콘텐츠학회논문지
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    • 제14권10호
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    • pp.795-809
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    • 2014
  • 이 연구는 청소년의 미디어 소비가 급증하고 있는 상황에서 미디어 교육 경험과 미디어를 제대로 이해하고 활용할 수 있는 능력인 미디어 리터러시가 비판적 사고 성향에 어떠한 영향을 주는지에 초점을 맞추고 있다. 연구 결과, 미디어 교육 경험은 비판적 사고 성향에 긍정적 영향을 미치는 것으로 나타났다. 특히 학교에서의 미디어 교육 경험은 비판적 사고 성향의 모든 하위 영역에 긍정적인 영향을 미쳤고, 가정에서의 미디어 교육 경험도 진실 추구성을 제외한 모든 영역에 긍정적인 영향을 미쳤다. 그리고 미디어 리터러시 구성 요소 중에서 산업적 동기는 비판적 사고 성향의 모든 하위 영역에 영향을 주는 것으로 나타났다. 기술적 활용 능력은 체계성을 제외한 나머지 영역에 영향을 미치는 것으로 나타났고, 자아 표현은 탐구성, 객관성, 체계성, 자기 신뢰성에 영향을 주었다. 수용자는 개방성, 체계성, 자기 신뢰성에 영향을 미치고 있었으며, 미디어 언어는 진실 추구성, 개방성, 객관성에 영향을 주는 것으로 나타났다.