• Title/Summary/Keyword: Meaning Object

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Mathematics education game based on augmented reality (증강현실을 기반으로 한 수학교육 게임)

  • Lee, Hye-Sun;Lee, Jong-Weon
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.817-822
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    • 2008
  • The computer game industry has been developed gradually because of development of graphics and communication industry, Games have an important role to peoples in various ages in their leisure life. Game has been changed into various forms with its development. With this movement, it is not only for simple amusement, but starts trying to use them for educational object. It is called Serious Game that intends to particular object and effect. Serious game has the important meaning to get some new useful things through its enjoyment which is the essence of games. Many people in various field have tried many categories of contents. Especially, education stands out among the other fields. Fields related with education have been studied extensively. This paper would suggest mathematics education game based on Augmented Reality. It is a board game for infants and young students. Augmented Reality is used to extend user's experience and multiplicity of the game. We also offer users a tool that helps them to create their own board for their active game participation.

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A Study on the Body Distortion and Deformation in Fashion Art (패션아트에 나타난 몸의 왜곡과 변형에 관한 연구)

  • 허정선;금기숙
    • Journal of the Korean Society of Costume
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    • v.54 no.3
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    • pp.145-158
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    • 2004
  • In modern art, body appears as artistic performer, material or producer. and is expressed as' social environment body' which is changed in the relationship with its society and culture. The correlation between body and clothing image appears in 'body as expression object' which directly borrows human body or sets up a section of human body, 'body as medium' in which clothing substitutes body, and 'body as image' in which image of body reappears along with clothing. The results of analysis are as follows : First, 'image of expansion and exaggeration' to expand the influence of clothing thereby disclosing illusion of material civilization prevalent in our society, and make metaphor of dwarfish human's lurking fear by transforming and exaggerating human body. Second, 'image of restriction and suppression' to express the loss of humanity, power and restriction of modern society with fixing and cruelty of body image through clothing which disregard body function. Third, 'image of open and fluidity to criticize the extinction of values of human existence and standardized figure of our society by reducing three-dimensional clothing and body to untypical form or introducing the image of absent of human body to clothing. Fourth, 'image of reversion and paradox' to express practical clothing object with unwearable material, or cause confusion of sex and identity by expressing dual aspects of body at the same time. In this study, which is focused on correlation between body and clothing and the meaning of them, I realized that, even though artistic clothing expressed image of distortion and deformation of human existence as essential subject of body, they, in most contents, were used as medium of communication to rediscover human dignity and identity, and consisted of a series of metaphoric network of meanings satirizing aspects of our society.

An Analysis of 'Any' and 'Amwu' ('ANY'와 '아무'에 관한 분석)

  • Kim, Hanseung
    • Korean Journal of Logic
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    • v.17 no.2
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    • pp.253-287
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    • 2014
  • In First-Order Logic the English expressions, 'any', 'every', 'all', and 'each' are treated on a par but have different meanings in the natural language usages. Especially the expression 'any' is typically used only in the negative contexts, which linguists have paid attention to and attempted to provide an adequate explanation of. I shall show that the explanations so far mainly from linguists are not satisfactory and revive the philosophical insights concerning the logical features of 'any' provided by Zeno Vendler in 1962. I shall claim that the expression 'any' has what Vendler calls the 'freedom of choice' as its primary meaning and denotes what Kit Fine calls an 'arbitrary object'. It will be shown that the logical features of 'any' are manifested more evidently in the analysis of the Korean expression 'amwu'. I believe that this analysis has significant philosophical implications. As an instance I shall show that we can take a fresh perspective on the problem which involves the universal generalization rule and the preface paradox.

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An Analysis of Grip Strength between Normal and Mentally Retarded subjects in Prepuberal period and Adolescence (학동기와 청소년기 정상 및 정신지체아 파악력 분석)

  • Rha Ki-Yong
    • The Journal of Korean Physical Therapy
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    • v.15 no.3
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    • pp.91-109
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    • 2003
  • The grip strength is orthopedics department, the place where from rehabilitation medical science and industrial medical science and it evaluates the function of the hand certainly is the ability which is necessary. There is specially by an occupation rehabilitation of mentally retarded child and the evaluation of grip strength is one which is meaning. The samples for this study were 39 normal males and 59 normal females, 62 mentally retarded males, 33 mentally retarded females ranging in age from Prepubeal period to Adolescence. This study was used to measure grip strength BASELINE Hydraulic Hand Dynamometer manufactured by EEI(Fabrication Enterprises Incorporated)in USA. The objective of research from the Prepubeal period to Adolescence the normal and mentally retarded students comparison evaluates the grip strength and effective fine motor program of one's it makes with the fundamental data for a development and it does. The results are as follow : (1) The hand which the normal student and the schoolgirl of rises from grip strength measurement result of the Prepubeal period research object people 10.7Kg with the same left hand was each measured 10Kg with 9.8Kg with in. The grip strength of the mentally retarded schoolboys was the hand which rises 6Kg with the left hand 5.4Kg, the grip strength of the schoolgirls 6.5Kg with was identical. (2) The hand which the normal schoolboys and the schoolgirls rises from grip strength measurement result of the Adolescence research object people 29.6Kg, 20Kg the left hand to be was each measured 27.8Kg with 18.4Kg with. The hand which the mentally retarded schoolboys and the schoolgirls rises 13.1Kg, 11.3Kg the left hand to be was each measured 12.3Kg with 10.9Kg with. (3) Among the normal students $10.2\%$ (Prepubeal period $0.94\%$, Adolescence $15.2\%$) in Mentally Retarded students $17.9\%$ (Prepubeal period $0.77\%$, Adolescence $19.1\%$) left hand it was higher. (4) The grip strength of the students who attend school from the general family dwells were appeared higher than students residence at institution.

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The Fusion of Interior/Architecture/Landscape Architecture/Urbanism - Focused on the Conception of Urban Interior - (내부, 건축, 조경 건축, 도시 계획의 통합 - 도시 내부의 개념을 중심으로 -)

  • Kim, Myungshig
    • Korean Institute of Interior Design Journal
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    • v.23 no.5
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    • pp.67-75
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    • 2014
  • Architecture is not only coming out of the making of a building room but also contributing to the making of an urban room. "The inside is not a contradiction of the outside...architecturally opened". (De Carli, 1967) The urban room is felt as a sense of rapport between building and city because architecture makes the building room closed simultaneously open toward the city. Architecture exists between both rooms. There is the possibility of integrating, by the conception of interior, architecture and urbanism and thus, the possibility of giving a theoretical ground to Interior Architecture/Design; "all architecture is interior architecture". (Ottolini, 1996) It is in line with the idea of the "Fusing: Landscape/Urbanism/Architecture". (Holl, 2009) The paper deals with, through literature review, a possibility of the fusing: Interior/Architecture/Landscape/Urbanism. The first site explores the meaning of the urban place as a thing, which gives a possibility of combining the building interior and the urban interior. The second site illustrates the idea of the urban interior for dwelling. The urban interior is definitely a place of dwelling to keep human inhabitancy, which takes place in a united interior of the building interior and the urban interior. The third site clarifies the idea of the urban interior. While the building interior gives human being with the private stage, the urban interior provides him with the public stage of city life. The two different interiors constitute an interior world for his trajectory of dwelling. The last site traces the conceptual development of the urban interior. The trace comes to a conclusion that architecture, landscape, and urbanism can be unified by the conception of interior and the urban interior is an object of "Interior Architecture/Design". This paper is theorized as a twofold singular of the building interior and the urban interior. Ultimately, it is relevant to the theoretical principle of fusing interior/architecture/landscape/urbanism, and aims at offering a departing point to consider the urban interior as an object of "Interior Architecture/Design" and for the future studies of the urban interior.

A Program Analysis Technique for Recovery of Layered Architecture and Conformance Checking (층위구조 아키텍처의 복구 및 일치성 검사를 위한 프로그램 분석 방법)

  • Park Chanjin;Hong Euyseok;Kang Yoohoon;Wu Chisu
    • Journal of KIISE:Software and Applications
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    • v.32 no.8
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    • pp.730-741
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    • 2005
  • Layered Architecture is a kind of nodule decomposition techniques, which decomposes a program by generality This paper proposes a ]aver based method for recovering layered architecture from object-oriented program and checking conformance against architectural document. To specify the rules for layered style in object-oriented program, we define a partially ordered set on modules by module use relationship and module layer relationship by module override relationship. The meaning of module layer relationship is explained with an example from design patterns. Steps to recover layered architecture from program are described and a metamodel for the recovery is proposed. Architecture recovery is performed on source codes from open-source software project, and the implication of parts that do not conform to its architectural document is discussed. As a result of checking, it is pointed out that, although the parts are considered allowable exceptions of layered architecture, their modifications should be controlled carefully.

The study of the Korean Traditional Hybrid Character Shape: for Jangseung and Dokkaebi (한국형 전통 하이브리드 캐릭터 형상 연구: 장승과 도깨비를 중심으로)

  • Lee, Chae Ron;Lee, Young-Suk
    • Cartoon and Animation Studies
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    • s.31
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    • pp.1-27
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    • 2013
  • The study looks a shape of hybrid character in animation and suggests extended discussion to develop the Korean creative characters and to repeat traditional culture that can reproduce in mass media. First, this study considers Jangseung and Dokkaebi that appear frequently in the Korean traditional culture, and prepares a way to try to develop the Korean hybrid characters. To do this, I analyze examples of hybrid characters direction in as-found animation characters, and grasp the meaning of it. Hybrid character is classified as a character produced by mix and combination of shape and a character produced by shape exaggeration. And I shed new light on characters and meanings of Jangseung and Dokkaebi remaining as cultural assets. Through this, the study wants to help handling measure about a problem of character that the Korean animation has. Therefore, this study looks characters of description about imaginary creatures expressed in existing animations, and wants to shed new light on the Korean Jangseung and Dokkaebi regarded as from an object of folk religion and custom, to an object that is possible to use in the Korean traditional character development.

A Study on the Research Tendency of Sensibility Study in Space Study - Focused on Keyword Analysis of research papers - (공간연구에 있어서 감성적 연구경향에 관한 연구 - 연구논문의 키워드분석을 중심으로 -)

  • Jung, A-Young;Oh, Young-Keun
    • Korean Institute of Interior Design Journal
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    • v.17 no.5
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    • pp.157-165
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    • 2008
  • This study confirm the value and the importance of the human sensibility study to add up the new meaning, and to suggest a new value of Korean sensibility study through the understanding of current statusand trend of the sensibility study in the space. The method of the study was to collect date related to the sensibility study and to analyze it focusing on its details. The date was collected from researches published on the website since the establishment of Korean Institute of Interior Design and Architectural Institute of Korea and selected at the keyword search comer. The data was extracted under keywords of research object, research purpose, research method, and analysis method. And then it was quantified with HAYASH lll program and used for analyses according to its pattern and feature. The study shows that nowadays categories representing the current status and trend of the sensibility studies in space consist of the environment, the human, and the space. The contemporary study for sensibility puts the importance on a object and a subject of the study like the environment harmonized with human and space, the humans the subject that essentially uses the spate, and the space for the architecture and the interior that puts human in. Accordingly, the study for human sensibility should develop into the study for the design focused on the intangible relationship such as 'information', 'elements for space design', 'sensibility' beyond the existing tangible categories of environment, human, and space. In addition, in the method ways of study and analysis, those studies for the sensible relationship are required to develop into new types of study applying research methods of various studies beyond the traditional border between human studies, social science, and natural science.

Expression Types and Aesthetic Characteristics of Fashion in Coca-Cola Bottle (코카콜라 병에 표현된 패션의 표현 유형과 미적 특성)

  • Kim, Jang-Hyeon;Kim, Young-Sam
    • Journal of the Korean Society of Clothing and Textiles
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    • v.37 no.3
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    • pp.371-385
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    • 2013
  • This study considers types of expression and examines aesthetic characteristics through analyzing designs (such as the Coca-Cola contour bottle as fashion) which has actively progressed in the collaboration of fashion designers and fashion brands. The conclusions of this study are as follows. The types of fashion expression on the Coca-Cola contour bottle are a presentation of diverse fashion images through a digital print expression that allow people-friendly images to be three-dimensional (or by adding a formative element) and the use of accessories or clothes. The symbolism characteristic were first indicated for the aesthetic characteristics on the Coca-Cola contour bottle. Symbolism is indicated through the identification of an implicit meaning towards a specific object. The symbolism of fashion was highlighted by designing the Coca-Cola's contour bottle with a typical material and pattern pursued by fashion designers and fashion brands. Second, the characteristic of playfulness was presented to expresses the instinctive desire in human nature for pleasure. The expression of visual playfulness is emphasized through the combination of item and image or by changing and re-analyzing a form through refuting stereotypes. Third, the characteristic of femininity was shown to express beauty in external image or a woman's delicate and soft inner propensity. Femininity was created by presenting a sensual femininity that recognized the voluminous curve silhouette of the Coca-Cola bottle such as a sexy female body or through the combination of a women's inner beauty with the sensory image of the object.

A Study on the Method of Space-direction in Environmental Design - With Special Reference to The Christo′s Environmental Works - (환경디자인의 공간연출방법에 관한 연구 - 크리스토의 환경작업을 사례로)

  • 오경환;정수진
    • Archives of design research
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    • v.14 no.2
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    • pp.175-185
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    • 2001
  • This study is concerned about the meaning of space-direction in environmental design and its form for examples of Javacheff Christo's works. As environmental design that space-direction is very important thing, but it is difficult to find some concreted style. Even more there are greatly indistinct in the boundary between environmental art and environmental design. Studying on Cristo's work which is valuable way of using space-direction. We will applicate for needful methods in environmental design. Christo's works are divided three boundary. ai. environmental wrapping, environmental installation, environmental partition. His way of space-direction that is dramatic, participating in process, concentrating in place-specific, and various way of utilizing object. It is meaningful study that survey to Christo's works. They present as environmentally directing object, showing situation, and building experience of space. So it is possible to judge the evaluation of his works. Finally, space-direction that finding in Christo's work is very useful way in environmental design process.

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