• Title/Summary/Keyword: Map generation

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A Study on the Method for Field Investigation with Vehicle-Based Mobile Mapping System (차량 MMS를 이용한 현지 지리조사 수행 방안 연구)

  • Hwang, Jin-Sang;Yun, Hong-Sic;Jeong, Tae-Jun;Yi, Gwang-Jae;Gang, In-Gu
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2010.04a
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    • pp.113-115
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    • 2010
  • We studied the methods to utilize vehicle-based mobile mapping system for field investigation work of digital map generation process. Map layers which should be checked by field investigation were analyzed to find the possibility of being checked with data from vehicle-based mobile mapping system. Also new process for digital map generation were suggested to adopt field investigation by vehicle-based mobile mapping system. We performed field investigation work on the Kangneung area by vehicle-based mobile mapping on a trial bases and compared the results with a results from usual field investigation method.

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Automatic wall slant angle map generation using 3D point clouds

  • Kim, Jeongyun;Yun, Seungsang;Jung, Minwoo;Kim, Ayoung;Cho, Younggun
    • ETRI Journal
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    • v.43 no.4
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    • pp.594-602
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    • 2021
  • Recently, quantitative and repetitive inspections of the old urban area were conducted because many structures exceed their designed lifetime. The health of a building can be validated from the condition of the outer wall, while the slant angle of the wall widely serves as an indicator of urban regeneration projects. Mostly, the inspector directly measures the inclination of the wall or partially uses 3D point measurements using a static light detection and ranging (LiDAR). These approaches are costly, time-consuming, and only limited space can be measured. Therefore, we propose a mobile mapping system and automatic slant map generation algorithm, configured to capture urban environments online. Additionally, we use the LiDAR-inertial mapping algorithm to construct raw point clouds with gravity information. The proposed method extracts walls from raw point clouds and measures the slant angle of walls accurately. The generated slant angle map is evaluated in indoor and outdoor environments, and the accuracy is compared with real tiltmeter measurements.

OpenVSLAM-based Cooperative Mobile AR System Architecture (OpenVSLAM 기반의 협력형 모바일 SLAM 시스템 설계)

  • Kook, Joongjin
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.1
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    • pp.136-141
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    • 2022
  • In this paper, we designed, implemented, and verified the SLAM system that can be used on mobile devices. Mobile SLAM is composed of a stand-alone type that directly performs SLAM operation on a mobile device, and a mapping server type that additionally configures a mapping server based on FastAPI to perform SLAM operation on the server and transmits data for map visualization to a mobile device. The mobile SLAM system proposed in this paper is to mix the two types in order to make SLAM operation and map generation more efficient. The stand-alone type SLAM system was configured as an Android app by porting the OpenVSLAM library to the Unity engine, and the map generation and performance were evaluated on desktop PCs and mobile devices. The mobile SLAM system in this paper is an open source project, so it is expected to help develop AR contents based on SLAM in a mobile environment.

Generation of 3D Terrain Mesh Using Noise Function and Height Map (노이즈 함수 및 높이맵을 이용한 3차원 지형 메쉬의 생성)

  • Sangkun, Park
    • Journal of Institute of Convergence Technology
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    • v.12 no.1
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    • pp.1-5
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    • 2022
  • This paper describes an algorithm for generating a terrain using a noise function and a height map as one of the procedural terrain generation methods. The polygon mesh data structure to represent the generated terrain concisely and render it is also described. The Perlin noise function is used as the noise technique for terrain mesh, and the height data of the terrain is generated by combining the four noise waves. In addition, the terrain height information can be also obtained from actual image data taken from the satellite. The algorithm presented in this paper generates the geometry part of the polygon topography from the height data obtained, and generated a material for texture mapping with two textures, that is, a diffuse texture and a normal texture. The validity of the terrain method proposed in this paper is verified through application examples, and its possibility can be confirmed through performance verification.

Saliency Map Creation Method Robust to the Contour of Objects (객체의 윤곽선에 강인한 Saliency Map 생성 기법)

  • Han, Sung-Ho;Hong, Yeong-Pyo;Lee, Sang-Hun
    • Journal of Digital Convergence
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    • v.10 no.3
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    • pp.173-178
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    • 2012
  • In this paper, a new saliency map generation method is discussed which extracts objects effectively using extracted Salient Region. Feature map is constructed first using four features of edge, hue of HSV color model, focus and entropy and then conspicuity map is generated from Center Surround Differences using the feature map. Final saliency map is constructed by the combination of conspicuity maps. Saliency map generated using this procedure is compared to the conventional technique and confirmed that new technique has better results.

IT Investment Evaluation Using the Indices Generated from the Balanced Scorecard Strategy Map : A Method and Case (BSC 전략맵 지표를 이용한 정보기술 투자평가 : 방법론과 사례연구)

  • Choi, Doug W.;Lee, Dong-wook;Lee, Dong-Cheol
    • Journal of Korean Institute of Industrial Engineers
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    • v.31 no.2
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    • pp.143-151
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    • 2005
  • Information technology(IT) investment evaluation requires measurements from many perspectives. Except for the case of financial performance, these measurements mostly belong to the qualitative or intangible domain. The problem with IT investment evaluation lies in the fact that it is very difficult to define the qualitative properties against which to measure the performances. This paper addresses the issue of developing the set of performance indices, and defining the structural relationships between them, such that the IT investment evaluation can be done in a systematic, objective and comprehensive manner. We introduce the balanced scorecard strategy map as the backbone reference frame for the generation of performance indices and for the description of the relationships between them. Sample indices for evaluating projects from strategic perspectives are provided with a case example. A step by step follow through of the index generation process has been presented along with the case.

3D Map Generation System for Indoor Autonomous Navigation (실내 자율 주행을 위한 3D Map 생성 시스템)

  • Moon, SungTae;Han, Sang-Hyuck;Eom, Wesub;Kim, Youn-Kyu
    • Aerospace Engineering and Technology
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    • v.11 no.2
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    • pp.140-148
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    • 2012
  • For autonomous navigation, map, pose tracking, and finding the shortest path are required. Because there is no GPS signal in indoor environment, the current position should be recognized in the 3D map by using image processing or something. In this paper, we explain 3D map creation technology by using depth camera like Kinect and pose tracking in 3D map by using 2D image taking from camera. In addition, the mechanism of avoiding obstacles is discussed.

3-D Positioning and DEM Generation from the IKONOS Stereo Images (IKONOS 입체영상을 이용한 3차원 위치 결정과 DEM 생성)

  • 지학송;안기원;박병욱;이건기;서두천
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2003.10a
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    • pp.423-431
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    • 2003
  • This study presents on generation coefficients of the RFM using GEO-level stereo images of the IKONOS satellite. 3-D positioning and DEM generation of this model on the test field. In result, the maximum error of image coordinates acquired by the upward transform of the RFM did nat exceed 8 pixels. DEM was generated with kriging interpolation extracted three dimensional ground coordinate to rational quadratic function form, me compared it to reference digital elevation model made from 1:5,000 digital map and 1:1,000 digital map, and so, could generate digital elevation model in the accuracy as average RMSE of elevation was ${\pm}$ 3∼5 m in RFM.

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Multiple Color and ToF Camera System for 3D Contents Generation

  • Ho, Yo-Sung
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.3
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    • pp.175-182
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    • 2017
  • In this paper, we present a multi-depth generation method using a time-of-flight (ToF) fusion camera system. Multi-view color cameras in the parallel type and ToF depth sensors are used for 3D scene capturing. Although each ToF depth sensor can measure the depth information of the scene in real-time, it has several problems to overcome. Therefore, after we capture low-resolution depth images by ToF depth sensors, we perform a post-processing to solve the problems. Then, the depth information of the depth sensor is warped to color image positions and used as initial disparity values. In addition, the warped depth data is used to generate a depth-discontinuity map for efficient stereo matching. By applying the stereo matching using belief propagation with the depth-discontinuity map and the initial disparity information, we have obtained more accurate and stable multi-view disparity maps in reduced time.