• Title/Summary/Keyword: Major Industry

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The Effect of the Food Service Industry up on the National Economy of Korea (산업연관분석을 적용한 국내 외식산업의 경제적 파급효과 분석)

  • 천희숙;한경수
    • Korean Journal of Community Nutrition
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    • v.8 no.5
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    • pp.763-769
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    • 2003
  • The food-service industry in Korea has experienced remarkable growth during the past few decades. The objectives of this study were to analyze the influence of the food-service industry upon the national economy by using an input-output analysis and to find the industrial position of the food service industry. This paper analysed the economic effect of the food-service industry using 168 items arranged in a transaction table based on producer's prices in the 1995 input-output tables. The results of this study showed that the food-service industry had a major influence on the national economy of Korea. Based on the calculation of the following five coefficients; Korea's production inducement coefficient ranked as 50, its import inducement coefficient ranked as 28, its value added inducement coefficient ranked as 32, its worker inducement coefficient ranked as 2 and its employee inducement coefficient per final demand ranked as 5 in a total of 168 industries.

The Korea dies and molds industry - Part 1. The Status of die and mold industry in Korea (최근 한국 금형 산업 - Part 1. 한국금형산업현황)

  • Im, Young-Taek;Shim, Woo-Phil;Heo, Young-Moo
    • Design & Manufacturing
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    • v.12 no.1
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    • pp.7-12
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    • 2018
  • The present status of the mold industry, including the size of the mold industry in Korea, its position in the global market, the production of the mold industry, import and export, and recent trends in the mold industry were examined. The survey was implemented for the trends fo dies and molds industry in 2017 by answers on business environment for Korean Mold Industry Cooperative Union members. The sharp decline in plastic mold exports in 2015 led to a decline in overall exports. China and Japan account for a very large share of mold exporting countries, but exports to emerging markets such as India, Mexico and Vietnam contributed to the overall increase in mold exports. China, Japan, India, the United States and Mexico were named as exporting countries with more than US $ 200 million, and Vietnam showed similar tendency as a major exporter. A survey conducted by the Korea Mold Industry Cooperative Association showed that the decrease in production and exports was predicted. In order to overcome the difficulties of the mold industry, the need for research on the linkage of the mold industry and technology to the wave of the fourth industrial revolution has increased.

The Development of a Job Model Centric Educational Program for a 4 Year Interior Design University Course: Based on a Case Study of an Interior Design Major at K University (직무모형을 중심으로 한 4년제 대학 실내디자인 관련 전공교육과정 개발 연구 -K대학교 실내디자인전공 사례를 중심으로-)

  • Jung, Sung-Wook;Kim, Suk-Young
    • The Journal of the Korea Contents Association
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    • v.19 no.4
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    • pp.546-555
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    • 2019
  • This study aims to suggest a development process for the interior design major course at K University's school of design to educate specialists who can answer the needs of the industrial field. The study procedure first analyzed the internal and external environment to establish queries and development direction. A job model for the interior design industry was constructed while course modules were deducted based on job characteristics and was used to form a curriculum based on a 4 year course. Required personnel includes 'Interior Design Business and Marketing Specialists', 'Interior Design Space Planning Specialists' and 'Interior Design Construction Management Specialists'. 40 modules were drawn following the detailed job model structure. 1st year students are to follow a common curriculum, 2nd years the major foundation, 3rd years major intensive, and the 4th years major application. The practical importance of the research is to suggest a development process of major modules based on the standard job model and the organization structure of the interior design industry.

A Curriculum Analysis of Pet - Related Departments in Colleges (2년제 대학 애완동물 관련과 교육과정 분석)

  • Shin, Yeun-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.1
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    • pp.236-245
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    • 2008
  • This study was attempted to analyze the current status of curriculums programs in the pet-related departments in the fifteen colleges in Korea which have operated the relevant courses of major practice since they were newly established in 2003 or later. Thus, this study aimed to suggest how to develop the curriculums for pet-related departments so that the study had the goal of creating the common gold standards between the Korean cultural industry of companion animal and the relevant curriculums. Based upon the results listed above, it is considered that pet-related curriculums should be developed and operated as follows: First, the curriculums preferred highly by both undergraduates and employees should be selected and operated. Second, liberal arts courses concerning companion animal culture required to cultivate cultural comprehension for basic abilities should be opened. Third, major courses concerning animal-assisted therapy (AAT) together with the existing major practice courses should be established so that undergraduates can grow into professionals. Fourth, to do so, appropriate machines and instruments for major practice laboratories should be introduced and maintained. fifth, some pet-related departments substituting major theory courses for major practice courses should improve their organizations. Sixth, standardized curriculums fur pet-related departments and an evaluating institute fur them should be arranged and founded. Finally, the college management should invest constantly in the suitable major practice laboratories and their facilities for companion animal industry as well as curriculum operations.

Nutritional Characteristics of Olive Flounder Paralichthys olivaceus, Red Sea Bream Pagrus major and Salmon Distributed in Korea as Commonly Consumed Sliced Raw Fish (국내 다소비 횟감용 어류인 광어(Paralichthys olivaceus), 참돔(Pagrus major) 및 연어류의 영양 특성)

  • Choe, Yu Ri;Lee, Chang Yong;Park, Ji Hoon;Lee, Jung Suck;Heu, Min Soo;Kim, Jin-Soo
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.55 no.6
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    • pp.777-790
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    • 2022
  • This study was conducted to investigate the nutritional characteristics of the following Korean-distributed fish species commonly consumed as sliced raw fish (CC-SRF): olive flounder Paralichthys olivaceus (OF), red sea bream Pagrus major (RS), Atlantic salmon (AS), coho salmon (CS) and sockeye salmon (SS). The crude protein and lipid contents of OF, RS, AS, CS and SS were 20.2% and 5.5%, 21.2% and 6.8%, 17.7% and 18.5%, 18.3% and 16.1%, and 20.4% and 5.7%, respectively. Regardless of the type and weight of fish species, the major amino acids were leucine, lysine, aspartic acid, and glutamic acid, whereas histidine was identified as a limiting amino acid. The major minerals in all CC-SRF were P, K and Se based on the recommended daily intake or sufficient intake for Korean males aged between 19-49 years. Among the different types of all CC-SRF, the intake of OF and SS lipids is predicted to be associated with a lower n-6/n-3 fatty acid ratio, whereas among the free amino acids, which are expected to have health functionality, we identified taurine in OF and RS, and anserine in salmons. The digestibility of OF, RS, AS, CS and SS were 60.7%, 54.9%, 48.5%, 49.6%, and 53.4%, respectively.

Analysis of Innovation Patterns of Korean Online Game Industry (한국 온라인게임 산업의 서비스 혁신패턴 분석)

  • Nam, Young-Ho
    • Journal of Information Technology Applications and Management
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    • v.15 no.1
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    • pp.117-137
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    • 2008
  • Using the service innovation system model, the development of Korean online game industry is analyzed. The model proposed by Gallouj (2002) is modified in order to reflect IT service characteristics such as network externalities. Success factors and innovations patterns of Korean online game industry are examined. First, at the early stage of her growth, Korean online game industry was not supported or coordinated by any Government policies unlike DRAM, CDMA or TFT-LCD. Many parts of technical and service innovations were unintentionally initiated by online game developing ventures without predeterminde strategies. Second, the online game industry is basically a service industry so that users' needs and technical and service characteristics are intertwined to produce innovation. The innovation system of the online game industry is quite different from conventional product technological innovation systems in a sense that there are no blueprints for innovation as well as major players in the system. Third, Government's policies for promotion of IT industry such as the broadband infrastructure installation policy, the hi-tech venture promotion policy and the military exemption policy contributed greatly to development of the online game industry. However, these policy tools were not intended for online game industry but in the end gave a great impact on the service innovation system of the online game industry.

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An Exploratory Research on the Adoption of Service Science in the MICE Industry (MICE산업에서의 서비스사이언스 적용에 관한 탐색적 연구)

  • Kim, Kil-Lae;Jeong, So-Yeon
    • Journal of Information Technology Services
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    • v.10 no.3
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    • pp.297-312
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    • 2011
  • Service science has emerged as the key factor in developed economies as it becomes the main driver of productivity and economic growth. MICE industry has also opened up new revenues through improved services and new services which is a more attractive strategy for success. The importance of adoption of service science has recently emerged in MICE industry. However it has not been provided a detail action plan it is needed positive interesting and common endeavor of academy, industry, and government sector. In this context, we analyzed the major issues in adoption of service science in the MICE industry and developed the paradigm model by ground theory approach and proposed a roles of MICE service provider, mediator and consumer for service science adoption which have not been treated as a research topic in the domestic MICE areas sofar.

Innovation Cluster of Indian Software Industry: Is It Evolved or Developed\ulcorner (인도 소프트웨어 산업의 혁신클러스터 형성 과정: 개발인가, 진화인가?)

  • 임덕순
    • Journal of Korea Technology Innovation Society
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    • v.5 no.2
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    • pp.167-188
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    • 2002
  • Summary: This paper analyzes Indian software industry in the perspective of innovation cluster. The research shows that the software industry has been following an upstream clustering process, where the major value activity is expanding from low value product/services to high value product/services. The growth of software industry could be successful because there was appropriate initial condition of Bangalore, such as the availability of high qualified human resources, excellent research institutes, small high-tech companies. The role of government was helpful for the late growth of software industry but not a critical factor for the initial development of the S/W cluster. It is suggested that government should consider the initial condition of a concerned location critically to implement a cluster-type innovation policy.

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A Survey on Perception of Regional Industries to Reinforce the Employment of Engineering College Students and the Industry-University Cooperation (공과대학생의 취업과 산학협력 강화를 위한 지역 산업체의 인식 조사)

  • Seo, Kwang-Kyu;Ahn, Beumjun
    • Journal of Engineering Education Research
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    • v.15 no.6
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    • pp.3-8
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    • 2012
  • The purpose of this study is to reinforce employment improvement of engineering college students and the industry-university collaboration of regional industries. In order to achieve the object of this study, we inquire and analyze the general requirements for engineering college students and specific requirements for each major of engineering college. In addition, we survey and analyze the industry-university collaboration programs and awareness of them. When regional companies hire new workers affiliated engineering students, they significantly consider executive ability related to their majors and self-confidence. The education and research area by each department and the status and the intention of industry-university cooperation are also investigated. Eventually, we propose the education plan to meet the industrial requirements and industry-university cooperation strategy.

A Study on the Design Development of the Metal Furniture in Korea (국내 금속가구 디자인 개발에 관한 연구)

  • 윤여항
    • Journal of the Korea Furniture Society
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    • v.11 no.1
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    • pp.1-11
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    • 2000
  • While furniture making in general has been traditionally regarded as labor-intensive industry, the making of metal furniture has immense potential in terms of its growth and as a value added industry. Granted that the technology and designing of metal furniture in Korea are still behind the standards enjoyed by the developed nations of the world, still its future here is promising when we consider the comparatively short history of its industry, Korea depends on imports from abroad for almost all the natural resources she needs for industry. Metal (especially iron) industry is, however, one field where she has some advantage over other nations. Korea is a major producer of iron and her technology in this field is competitive in the international market. When viewed from the points of environment and ecology metal furniture has good points, as metals are recyclable when they are discarded and collected properly according to their reusability. This adds to the merits its industry has here as this country, with her limited natural resources, has yet to solve the pressing problem of disposing ever-increasing waste matter from homes and factories.

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