• Title/Summary/Keyword: MPEG-4 System

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Conformance Test for MPEG-4 Shape Decoders (MPEG-4 Shape Decoder의 적합성 검사)

  • 황혜전;박인수;박수현;이병욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.6B
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    • pp.1060-1067
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    • 2000
  • MPEG-4 visual coding is an object-based system. The current video coding standards, H.261, MPEG-1, and MPEG-2 encode frame by frame. On the other hand, MPEG-4 separately encodes several objects, such as video objects and audio objects, in the same frame. Each transmitted object is decoded and composed in one frame. Shape coding is a process of coding visual objects in a frame. In this paper we present conformance test method for MPEG-4 shape decoders. This paper reviews the basic shape decoding standard, and proposes conformance test methods for BAB type decoder, and CAE decoder for intra and inter VOPs. Our test generates all possible cases of shape motion vector difference and context.

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New Interactive TV Service Model based on the MPEG-4 System

  • Kim, Jongho;Jechang Jeong
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.125-128
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    • 2002
  • In this paper, a new interactive TV service model is proposed. The MPEG-4 system is specified for composing and managing various object streams including user interactions. The data broadcasting model supporting user interactions is designed using MPEG-4 system in our proposal. We evaluate possibility of proposed service model using simulation player. This player supports MPEG-2 TS which contains MPEG-2 video and AC-3 audio streams as a main service and MPEC-4 system data as interactive services as well as user specific EPG information, and XML data, etc as supplemetary services. The player also supports a multi-channel environment. The synchronization between audio and visual data is achieved by DTS and PTS in TS.

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MPEG-4 Contents Authoring for Interactive DMB

  • Cho, Ji-Yeon;Li, Song-Lu;Cha, Kyung-Ae;Kim, Sang-Wook
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.966-969
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    • 2006
  • Interactive DMB contents are provided by MPEG-4 scene description. The abundant interactions of the user bring on the high bit rate of MPEG-4 scene description. But DMB system has low bandwidth and limited bit rate. So we need new authoring method for MPEG-4 scene description. In this paper, we proposed a seamless authoring method for the DMB environment. It can generate BIFS information tinily and dynamically. The research result can be used by DMB system for a seamless MPEG-4 contents transmission.

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Implementation of a MPEG-4 Video Player for Embedded Systems (임베디드 시스템을 위한 MPEG-4 동영상 플레이어 구현)

  • Kim, Soo-Han;Lee, Myeong-Won;Jhang, Seong-Tae
    • The KIPS Transactions:PartD
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    • v.14D no.3 s.113
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    • pp.311-318
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    • 2007
  • A wearable computer has appeared as the next generation computer with the development of embedded system technique in our country, although it has not been applicable well since the hardware and software capabilities are limited for multimedia service. We have implemented a MPEG-4 video player to provide with such multimedia application service using the embedded systems. This paper illustrates the development of MPEG-4 video player operating on the wearable computer named WPS(Wearable Personal Station), the wristwatch PC developed at ETRI.

Design and implementation of a media processor for mobile multimedia broadcasting (이동멀티미디어 방송을 위한 미디어 처리기 설계 및 구현)

  • 안상우;이용주;최진수;김진웅
    • Journal of Broadcast Engineering
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    • v.8 no.3
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    • pp.259-267
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    • 2003
  • In this paper, we propose a media processor to provide interactive services in mobile multimedia broadcasting environments. The proposed system Is designed to support various functionalities, such as generation of MPEG-4 IOD (Initial Object Descriptor)/OD(Object Descriptor)/BIFS (Binary Format for Scene) data, encapsulation of MPEG-4 AVC (Advanced Video Coding)/BSAC (Bit Sliced Arithmetic Coding) stream and generated IOD/OD/BIFS data into SL (Sync Layer) packet, packetization of SL packet into TS (Transport Stream) packet and multiplexing. The proposed media processor can provide MPEG-4 based interactive services for users.

Satellite Distance Learning System Design and Implementation under DVB using MPEG-4 (DVB 환경에서의 MPEG-4를 이용한 위성원격교육 시스템 설계 및 구현)

  • 이봉호;김호겸;이호진
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2001.11b
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    • pp.57-62
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    • 2001
  • 현재 서비스되고 있는 디지털 위성방송(DVB) 서비스의 경우 비디오는 SD급인 MPEG-2 방식을 이용하고 있다. [1] MPEG-2 비디오를 위성을 이용한 원격 교육 서비스에 적용할 경우 해상도 및 데이터량이 보이고자 하는 교육 데이터에 배해 상대적으로 커 비효율적이다. 이를 개선하고 위성을 이용한 원격교육 서비스를 효율적으로 구현하기 위한 MPEG-4 적용 방안 및 구현 기술을 제안한다. MPEG-4 비디오 프로파일은 심플 프로파일을 적용하며 오디오는 G.273.1을 사용하고 MPEG-4 데이터 및 mp4 파일 전송은 DVB 방식의 데이터 방송 규격인 MPE와 Data Carousel을 적용한다. MPEG-4를 이용한 위성 원격교육 서비스에서의 실시간 강의 서비스에 해당하는 라이브 캐스팅 외에 mp4 파일을 이용한 파일 캐스팅 및 비실시간 강의 서비스에 해당하는 mp4 파일의 캐로셀 전송 방안에 대해서 제안 하고자 한다.

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Design and implementation of MPEG-4 streaming system with prioritized adaptive transport (우선순위화에 기반한 적응형 전송 기능을 가진 MPEG-4 스트리밍 시스템의 설계 및 구현)

  • 박상훈;장혜영;권영우;김종원;유웅식;권오형
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.95-98
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    • 2003
  • To provide high-quality media streaming service over the best-effort Internet, an efficient streaming system with a network-adaptive transport is essential. By adopting FEC-based adaptive transport and by matching it to the priority of media packets, in this paper, an enhanced MPEG-4 streaming system is implemented. The implemented adaptive transport can complement the existing MPEG-4 streaming server with components such as elementary stream provider, sync layer and DMIF layer. Sync layer packets of each MPEG-4 elementary stream are prioritized and then selectively dropped at the sender to match the currently available bandwidth. Also, with the proposed adaptive transport module, the level of FEC protection is dynamically adjusted based on the underlying network condition. With preliminary verification over the emulated network testbed, it is shown that the proposed implementation can mitigate the impact of network fluctuation and thus improve the quality of streaming.

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An effective error resilience coding of MPEG-4 video stream using DMB system (DMB를 통한 MPEG-4 비디오 스트림의 효율적인 오류 내성부호화 방안)

  • 백선혜;나남웅;홍성훈;이봉호;함영권
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2060-2063
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    • 2003
  • Terrestrial DMB(Digital Multimedia Broad-casting) system that is now under standardization in Korea offers multimedia broadcasting services at mobile environment and is based on Eureka-147 DAB(Digital Audio Broadcasting) for transmission method. Also DMB provides the error protection method of convolution coding. In this paper, we study on the effective error resilience coding of MPEG-4 video stream over DMB system. In our algorithm, the first, we partition the MPEG-4 data using the MPEG-4 data partitioning method, and then controls the convolution coding rate according to the importance of the partitioned data. From our simulation result, we show that our algorithm is proper for terrestrial DMB services.

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Implementation of the Audio CODEC for Digital Audio Broadcasting Service (디지털 오디오 방송 서비스를 위한 오디오 코덱의 구현)

  • 장대영;홍진우
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.66-71
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    • 2001
  • This paper Introduces an implementation of MPEG-2 AAC codec system for digital audio broadcasting. This system consists of the encoder and the decoder. This system includes MPEG-2 system multiplexing and demultiplexing modules for Interfacing to the ETRI-DAB system. Four DSPs are adopted for the encoder and three DSPs for 7he decoder. Each DSP Processes system control. 1/0 control, audio signal processing. multiplexing and demultiplexing. This Paper also discusses some near future estimations relaxed to the DAB system and it\`s services. Currently a stereo audio codec is available but multi-channel audio codec and MPEG-4 audio cosec wall be also Implemented.

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A Contents Authoring System for MPEG-4 Streaming (MPEG-4 스트리밍을 위한 컨텐츠 저작 시스템)

  • 안수연;박병준;차호정
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.409-411
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    • 2002
  • 본 논문에서는 MPEG-4 컨텐츠 스트리밍을 목적으로 MPEG-4 시스템 사양을 기반으로한 컨텐츠 저작 시스템을 설계하고 구현하였다. 구현된 컨텐츠 저작 시스템은 사용자가 쉽고 편리하게 컨텐츠를 저작할수 있는 인터페이스를 제공하고 파일 재생을 위해 MPEG-4 파일을 생성한다. 또한 스트리밍을 위해서 각각의 미디어 데이터를 싱크레이어 페킷화된 미디어 데이터, BIFS, OD, IOD 파일로 생성하여 스트리밍 시에 사용하여 스트리밍이 가능하도록 하였다.

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