• Title/Summary/Keyword: MPEG-2 동영상 코덱

Search Result 11, Processing Time 0.034 seconds

Multiview Video Sequence CODEC with View Scalability (View Scalability를 고려한 다시점 동영상 코덱)

  • 임정은;손광훈
    • Journal of Broadcast Engineering
    • /
    • v.9 no.3
    • /
    • pp.236-245
    • /
    • 2004
  • A multiview sequence CODEC with view scaiability is proposed in this paper. We define a GGOP (Group of GOP) structure as a basic coding unit to efficiently code multiview sequences. 7he proposed CODEC provides flexible GGOP structures based on the number of views and baseline distances among cameras. Multiview sequences encode consists of disparity estimation/compensation, motion estimation/compensation, residual coding and rate control and generates multiview sequence bitstream. The main bitstream is the same as an MPEG-2 mono-sequence bitstream for MPEG-2 compatibility. The auxiliary bitstream contains information concerning the remaining multiview sequences except for the reference sequences. The proposed CODEC with view scalability provides that a number of view flints are selectively determined at the receiver according to the type of display modes. The proposed multiview sequence CODEC is tested with several multiview sequences to determine its flexibility. compatibility with MPEG-2 and view scaiability. In addition, we subjectively confirm that the decoded bitstreams with view scaiability can be Properly displayed by several types of display modes. including 3D monitors.

Multi-view Video Codec for 3DTV (3DTV를 위한 다시점 동영상 부호화 기법)

  • Bae Jin-Woo;Song Hyok;Yoo Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.3A
    • /
    • pp.337-344
    • /
    • 2006
  • In this paper, we propose a multi-view video codec for 3DTV system. The proposed algorithm is not only to reduce the temporal and spatial redundancy but also to reduce the redundancy among each view. With these results, we can improve the coding efficiency for multi-view video sequences. In order to reduce the redundancy of each view more efficiently, we define the assembled image(AI) that is generated by the global disparity compensation of each view. In addition, the proposed algorithm is based on MPEG-2 structure so that we can easily implement 3DTV system without changing the conventional 2D digital TV system. Experimental results show that the proposed algorithm performs very well. It also performs better than MPEG-2 simulcast coding method. The newly proposed codec also supports the view scalability, accurate temporal synchronization among multiple views and random access capability in view dimension.

A Bit Rate Control of MPEG-4 AVC Video Coding Using Adaptive Quantization (적응 양자화를 이용한 MPEG-4 AVC의 비디오 율 제어 방법)

  • 유충열;신규철;박재두;이명호
    • Journal of Broadcast Engineering
    • /
    • v.9 no.2
    • /
    • pp.142-150
    • /
    • 2004
  • MPEG-4 AVC is an international video coding standard that is being developed. The standardization is mainly targeted at a very high compression ratio. MPEG-4 AVC is a general video coding technology that may be used in various applications. Therefore, MPEG-4 AVC needs an efficient rate control method to be applied in various communication environments. This paper is based on the rate control method that considers human visual characteristic. In this paper, we propose the constant bit rate control method using adaptive quantization and scene change detection. Experiments performed using various test images and experimentation results exhibits a favorable performance over existing rate control methods.

Implementation of Fast Inverse Quantization and Inverse Transform Module for VC-1 (VC-1용 고속 역양자화 및 역변환 모듈 구현)

  • Kim, Kyung Hyun;Song, Hyung Don;Sohn, Seung Il
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2007.11a
    • /
    • pp.837-841
    • /
    • 2007
  • 최근 영상을 중심으로 여러 형태의 정보를 결합하여 저장하거나 전송하는 멀티미디어가 많은 관심을 받고 있다. 현재 카메라와 관련된 동영상 캡처기술은 Motion JPEG이 주류를 이루고 있으며, 텔레비전, DMB 등의 방송 분야 및 DVD, VCR 분야에서는 MPEG-2, MPEG-4, H.264 및 WMV9 등의 압축 코덱이 채용되고 사용되고 있다. 그러나 이러한 다양한 영상 표준방식은 디코딩시 호환성 문제가 발생하게 되고 이에 따라 통합 코덱 연구가 필요하다. 이에 본 논문은 일반적 스텝 양자화외에 데드존 양자화를 사용하고 "$4{\times}4$", "$4{\times}8$", "$8{\times}4$", "$8{\times}8$"의 다양한 블록크기의 변환을 지원하는 VC-1을 기반으로 한 ITIQ C언어를 통해 시뮬레이션하고 최적화된 결과를 VHDL로 구현하여 향후 통합코덱 연구에 응용 가능하도록 연구 및 분석평가 하였다. 설계결과 4:2:0의 YCbCr포맷의 최초 $16{\times}16$블록을 복원하는데 483~510클록이 소요되었고 Xilinx XCVPC100 FF1696-6 환경에서 93,128개의 게이트 수와 71.469MHz의 동작속도를 나타내었다. 이는 640*480 크기의 컬러영상을 디코딩 하는데 프레임 당 최대 0.0074초가 소요됨을 의미하며 초당 30프레임의 영상에서도 0.222초면 디코딩이 가능한 결과이다.

  • PDF

A Dynamic Video Adaptation Scheme based on Size and Quality Predictions (동영상 스트림 크기 및 품질 예측에 기반한 동적 동영상 적응변환 방법)

  • Kim Jonghang;Nang Jongho
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.32 no.2
    • /
    • pp.95-105
    • /
    • 2005
  • This paper proposes a new dynamic video adaptation scheme that could generate an adapted video stream customized to the requesting mobile device and current network status without repeated decode-encode cycles. In the proposed adaptation scheme, the characteristics of the video codec such as MPEG-1/-2/-4 are analyzed in advance focused on the relationships between the size and Quality of the encoded video stream, and they are stored in the proxy as a codec-dependent characteristic table. When a mobile device requests a video stream, it is dynamically decoded-encoded in the proxy with the highest quality to extract the contents-dependent attributes of the requested video stream. By comparing these attributes with codec-dependent characteristic table, the size and Quality of the requested video stream when being adapted to the target mobile device could be predicted. With this prediction, a version of adapted video stream, that meets the size constraints of mobile device while keeping the quality of encoded video stream as high as possible, could be selected without repeated decode-encode cycles. Experimental results show that the errors in our proposed scheme are less than 5% and produce an appropriate adapted video stream very quickly. It could be used t(1 build a proxy server for mobile devices that could quickly transcode the video streams widely spread in Internet which are encoded with various video codecs.

Implementation of MPEG4-CELP Vocoder for Speech Codec of Internet Video Phone (인터넷 화상 전화용 음성 코텍을 위한 MPEG4-CELP 부호화기의 구현)

  • 김병수;김동형;강경옥;홍진우;정재호
    • Proceedings of the IEEK Conference
    • /
    • 2000.09a
    • /
    • pp.119-122
    • /
    • 2000
  • 인터넷이 일상생활에 다양하게 활용되면서 인터넷 채널을 통한 정보의 형태는 문자와 이미지 외에 음성, 오디오 신호 및 동영상 부분까지 확대되고 있다. 본 논문에서는 MPEG4-CELP를 인터넷 화상 통신의 음성 코덱용으로 사용하기 위한 최적화 기법 및 알고리듬의 개선을, DSP칩이 내장된 보드가 아닌 인터넷의 터미널로 사용되고 있는 펜티엄 프로세서를 장착한 PC에 초점을 맞추어 수행하였다. MPEG4-CELP VM C소스를 분석 및 프로파일(Profile)한 결과를 토대로 패라미터 추출을 위해 많은 연산을 수행하는 부호화기에 대해서 CPU상에 부하를 많이 주는 함수들을 제 1차 최적화 대상 함수들로 선정하고, CPU에 부하를 많이 주지는 않으나 호출되는 회수가 많은 함수를 2차 최적화 대상 함수로 선정해, C소스 레벨의 소프트웨어 파이프 라이닝(Software Pipelinging) 기법들을 적용하여 최적화를 수행하였다. 또한 1차 최적화 대상 함수의 경우에는 소프트웨어 파이프라이닝의 적용과 함께 연산량 감소를 위한 알고리듬 변형까지 수행하였다. 위의 과정을 거쳐 최적화 된 MPEG4-CELP는 펜티엄Ⅲ 450㎒ PC에서 음성을 부호화 하는데 원 VM소스에 비해 약 2배정도의 시간이 단축되는 것을 확인하였다.

  • PDF

하드웨어 복호화기 구현을 고려한 VVC 부호화 도구 및 제약 분석

  • Lee, Sang-Heon
    • Broadcasting and Media Magazine
    • /
    • v.24 no.4
    • /
    • pp.120-131
    • /
    • 2019
  • 고해상도 영상 서비스 증가와 Youtube, Netflix와 같은 OTT 중심의 동영상 시청 환경 변화에 따라, 기존 대비 높은 압축률을 목표로 하는 새로운 비디오 코덱 표준들이 활발히 개발되고 있다. 그 중 가장 대표적인 것은 MPEG에서 개발 중인 VVC(Versatile Video Coding)로 기존 HEVC(High Efficiency Video Coding) 대비 2배의 압축률 달성을 목표로 하고 있다. 하지만 압축률 향상을 위한 새로운 부호화 도구들의 복잡도가 점점 증가함에 따라, 하드웨어 복호화기 구현시 많은 어려움이 있을 것으로 예상된다. VVC 표준화에서는 이런 어려움을 극복하기 위하여, 하드웨어 구현 관점에서 부호화 도구들을 최적화하고 이를 사용함에 있어 몇가지 제약들을 정의하고 있다. 본 논문에서는 현재 VVCCD 및 VTM 6.0 소프트웨어 기준으로 하드웨어 복호화기 구현을 고려하여 채택된 부호화 도구 및 제약에 대하여 분석한다.

Design of Scalable Intra-prediction Architecture for H.264 Decoders (H.264 복호기를 위한 스케일러블 인트라 예측기 구조 설계)

  • Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.45 no.11
    • /
    • pp.77-82
    • /
    • 2008
  • H.264 is a video coding standard of ITU-T and ISO/IEC, and widely spreads its application due to its high compression ratio more than twice that of MPEG-2 and high image quality. It has different architecture depending on demands since it is a lied from small image of QVGA to large size of HD. In this paper, We propose a scalable architecture for intra-prediction of H.264 decoders. The proposed scheme has a scalable architecture that can accommodate up to 4 processing elements depending on performance demands and can reduce the number of access to memory using efficient memory management so as to be energy-efficient. We design the intra-prediction unit using Verilog-HDL and verily it by prototyping using an FPGA. The performance is analyzed using the results of design.

High-Performance Architecture of 4×4/8×8 DCT and Quantization Circuit for Unified Video CODEC (통합 비디오 코덱을 위한 4×4/8×8 DCT와 양자화 회로의 고성능 구조)

  • Lee, Seon-Young;Cho, Kyeong-Soon
    • The KIPS Transactions:PartA
    • /
    • v.18A no.2
    • /
    • pp.39-44
    • /
    • 2011
  • This paper proposes the new high-performance circuit architecture of the transform and quantization for unified video CODEC. The proposed architecture can be applied to all kinds of transforms and quantizations for the video compression standards such as JPEG, MPEG-1/2/4, H.264 and VC-1. We defined the permutation matrices to reorder the transform matrix of the $8{\times}8$ DCT and partitioned the reordered $8{\times}8$ transform matrix into four $4{\times}4$ sub-matrices. The $8{\times}8$ DCT is performed by repeating the $4{\times}4$ DCT's based on the reordered and partitioned transform matrices. Since our circuit accepts the transform coefficients from the users, it can be extended very easily to cover any kind of DCT-based transforms for future standards. The multipliers in the DCT circuit are shared by the quantization circuit in order to minimize the circuit size. The quantization circuit is merged into the DCT circuit without any significant increase of circuit resources and processing time. We described the proposed DCT and quantization circuit at RTL, and verified its operation on FPGA board.

Motion Vector Recovery Based on Optical Flow for Error Concealment (전송 오류를 은닉하기 위한 옵티컬 플로우 기반의 움직임 벡터 복원)

  • Suh, Jae-Won;Ho, Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.39 no.6
    • /
    • pp.630-640
    • /
    • 2002
  • The compressed video bitstream is very sensitive to transmission errors. If we lost packet or received with errors during the transmission, not only the current frame will be corrupted, but also errors will propagate to succeeding frames. Error concealment is a data recovery technique that enables the decoder to conceal effects of transmission errors by predicting the lost or corrupted video data from the previously reconstructed error free information. Motion vection recovery and motion compensation with the estimated motion vector is a good approach to conceal the corrupted macroblock data. In this paper, we prove that it is reasonable to use the estimated motion vector to conceal the lost macroblock by providing macroblock distortion models. After we propose a new motion vector recovery algorithm based on optical flow fields, we compare its performance to those of conventional error concealment methods. The proposed algorithm has smaller computational complexity than those of conventional algorithms.