• Title/Summary/Keyword: MPEG media transport (MMT)

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MMT Technology for UHD Media Transmission and Future Plan (UHD 미디어 전송을 위한 MMT 표준 기술 소개와 향후 전망)

  • Jung, Tae-Jun;Lee, Hong-rae;Lee, Joowon;Seo, Kwang-deok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.06a
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    • pp.78-79
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    • 2016
  • 본 논문에서는 스마트하게 UHD 미디어 전송을 가능하도록 하기 위해서 MPEG의 Systems 그룹에서 표준 기술로써 개발한 MMT (MPEG Media Transport) 기술의 표준화 현황과 향후 전망에 대해 살펴본다.

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하이브리드 미디어 전송을 위한 MMT 기술 표준화 현황과 전망

  • Seo, Gwang-Deok;Kim, Chang-Gi;Yu, Jeong-Ju
    • Information and Communications Magazine
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    • v.31 no.4
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    • pp.70-78
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    • 2014
  • MMT (MPEG Media Transport) 기술은 지난 4년여 기간 동안 ISO MPEG의 표준화 과정을 거치면서 현재 FDIS (Final Draft for International Standard) 수준까지 도달하였고, 2014년 3월 스페인 발렌시아에서 개최될 제 108차 MPEG 회의에서 국가 투표 (national ballot)를 거쳐 IS (International Standard)로 승인될 예정이다. 본 고에서는 MMT 기술의 표준화 현황과 세부 기술 사항에 대해 분석한다. 또한, 하이브리드 미디어 전송을 지원하기 위한 MMT 표준기술의 기술적 사양에 대해 설명한다.

MMT, UHDTV 서비스 제공에 최적화된 실시간/저지연 전송 프로토콜

  • Yang, Hyeon-Gu
    • Information and Communications Magazine
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    • v.33 no.7
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    • pp.18-24
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    • 2016
  • 본고에서는 MPEG에서 설계하여 ISO 표준화한 실시간/저지연 미디어 전송 기술인 MMT (MPEG Media Transport) 에 대해 알아본다. MMT는 인터넷 환경과 통합된 차세대 방송 시스템에의 적용을 목표로 설계된 기술로, IP 기반 전송 프로토콜의 사용과 HTML5 기반 서비스 제공을 가정하여 MPEG2-TS의 장점을 계승하면서 이종망 및 다기기 서비스의 지원을 고려하여 설계 되었다. 따라서 MMT는 고품질의 UHD TV서비스를 안정적으로 제공함과 동시에 인터넷 활용 부가 서비스 제공을 목적으로 하는 차세대 지상파 방송에 있어 최적화된 표준 기술이라 할 수 있다.

Transport Overhead Analysis in Terrestrial UHD Broadcast A/V Stream (지상파 UHD 방송 AV 스트림 오버헤드 분석)

  • Kim, Nayeon;Bae, Byungjun
    • Journal of Broadcast Engineering
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    • v.22 no.6
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    • pp.744-754
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    • 2017
  • This paper compares transport overhead of MPEG-2 TS, MMT and ROUTE in order to compare transport efficiency between the DTV and UHDTV. The MPEG-2 TS standard, widely used, was established for multiplexing and synchronizing encoded audio and video, additional information. In recent years, MMT and ROUTE was established as a next generation multimedia transport standard for the new broadcasting communication environment. In this paper, we compare and analyze transport overhead about three protocol. In order to analysis, we captured the UHD A/V stream in real-time broadcasting service using ROUTE and MMT, and we calculated and analyzed transport overhead using the overhead analysis program which was developed in our laboratory. Furthermore, for comparison under the same conditions, we assumed the MPEG-2 TS stream by extracting ES of UHD A/V stream based on the DTV standard. In this paper, we show the results of protocol transport efficiency in case of basic A/V stream except for additional services. And result show that MMT and ROUTE have similar overhead and MPEG-2 TS is relatively small overhead. However, since MPEG-2 TS result does not consider null packets, it is expected that the relative overhead difference will be reduced.

Design of Service Signaling Structure based on MMT for Terrestrial UHD Broadcasting Systems in Heterogeneous Network (이기종망 환경에서의 지상파 UHD 방송을 위한 MMT 기반 서비스 시그널링 구조 설계)

  • Seo, Minjae;Paik, Jong-Ho
    • Journal of Satellite, Information and Communications
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    • v.10 no.2
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    • pp.54-59
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    • 2015
  • UHD(Ultra High Definition) Broadcasting is the focus of attention recent days. However, current broadcasting system faces with difficulty of bandwidth, encoding and so on. To solve this problem, MMT was suggested as the one of solutions. MMT is designed to be based on IP network and it has characteristics that can deliver multimedia through many networks at the same time. UHD Media service can be available with the current broadcasting system that divides media data into hierarchical data based on MMT. To provide this service, information about heterogeneous network should be delivered and signalling should be given to perceive it. For UHD media data service, the information about data from heterogeneous networks should be transported for providing presentation information and service for the receiver models. The present MMT signalling has not much information about heterogeneous services with hierarchical media data. In this paper, we suggest the design of service signaling structure based on MMT for UHD broadcasting systems.

Content Insertion Technology using Mobile MMT with CMAF (CMAF 기반 Mobile MMT를 활용한 콘텐츠 삽입 기술)

  • Kim, Junsik;Park, Sunghwan;Kim, Doohwan;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.560-568
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    • 2020
  • In recent years, as network technology develops, the usage of streaming services by users is increasing. However, the complexity of streaming services is also increasing due to various terminal environments. Even when streaming the same content, it is necessary to re-encode the content according to the type of service. In order to solve the complexity and latency of the streaming service, Moving Picture Experts Group (MPEG) has standardized the Common Media Application Format (CMAF). In addition, as content transmission using a communication network becomes possible, the Republic of Korea's Ultra High Definition (UHD) broadcasting standard has been enacted as a hybrid standard using a broadcasting network and a communication network. The hybrid service enables various services such as transmitting additional information of contents or providing user-customized contents through a communication network. The Republic of Korea's UHD transmission standard utilizes MPEG Media Transport (MMT), and Mobile MMT is an extension of MMT to provide mobile network-specific functions. This paper proposes a method of inserting CMAF contents suitable for various streaming services using signaling messages of MMT and Mobile MMT. In addition, this paper proposes a model for content insertion system in heterogeneous network environment using broadcasting and communication networks, and verifies the validity of the proposed technology by checking the result of content insertion.

차세대 스마트 미디어 전송을 위한 MMT 기술 표준화 현황과 전망

  • Seo, Gwang-Deok;Kim, Chang-Gi;Yu, Jeong-Ju
    • Information and Communications Magazine
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    • v.29 no.10
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    • pp.30-36
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    • 2012
  • ISO MPEG은 압축된 MPEG 미디어의 저장 및 전송을 위하여 MP4 파일 포맷이나 MPEG-2 TS등의 미디어 포맷 기술을 개발해왔다. 본 논문에서는 이러한 기존의 기술을 개선하여 보다 스마트하게 미디어 전송을 가능하게 하기 위해서 현재 MPEG의 Systems 그룹에서 활발하게 표준화가 진행 중인 MMT (MPEG Media Transport) 기술의 표준화 현황과 전망에 대해 알아본다.

A Synchronization Scheme for Hierarchical Video Streams over Heterogeneous Networks

  • Sohn, Yejin;Cho, Minju;Seo, Minjae;Paik, Jongho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.8
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    • pp.3121-3135
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    • 2015
  • Owing to the increase in consumption of multimedia content and the improvement of device capacity, user demand for high-quality content has increased. However, it is difficult to transport such large amounts of content over the existing broadcasting network with limited bandwidth. To provide high-definition broadcasting, some studies suggest methods of transporting multimedia over heterogeneous networks after encoding content hierarchically. MPEG Media Transport (MMT), standardized by Moving Picture Experts Group (MPEG), is a solution that enables large-volume media transport over heterogeneous networks such as digital broadcasting networks and packet-switched networks. In the case of delivering a scalable encoded video over different networks, synchronization of each stream is an important issue. MMT defines a synchronization scheme, but does not contain sufficient functions to implement it. In this paper, we propose a synchronization scheme for media streams that are encoded hierarchically, divided into layers, and transported over heterogeneous networks. We implement our scheme using MMT and HTTP, and experimented using three encapsulated video streams with different durations. As a result, we show that the proposed scheme can reduce the waiting time to display high-quality video, relative to Dynamic Adaptive Streaming over HTTP-Scalable Video Coding (DASH-SVC) by requesting segments of enhanced layers after calculating the transmission time. Additionally, we find out that the selection of durations have a relation to the characteristics of the video.

Channel Estimation and Prediction in Cross-Layer Design Using Side-information (크로스레이어 디자인에서 사이드 인포메이션을 활용한 채널 추정 및 예측)

  • Cho, Yong-Ju;Cha, Ji-Hun;Kim, Wook-Joong
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.797-800
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    • 2011
  • The objective of MPEG Media Transport (MMT), which is on going standard, is to develop efficient delivery of media over packet based networks in an adaptive, progressive, download/streaming fashion over various IP based networks, including terrestrial, satellite and cable broadcast networks. In this paper we introduce utilization of signal strength information based on Cross Layer Design(CLD) to efficient multimedia delivery over wireless network in which in practice the wireless conditions can vary significantly. Many recent studies have shown that a significant improvement in wireless video throughput can be achieved by utilizing signal strength information on CLD [1][2]. Despite of its usefulness, however, it was difficult to employ signal strength information in rate adaptation applications due to different representation of signal strength information for each underlying wireless network. To that end, we proposed syntax and semantics of signal strength information in such a way that the information can be interpreted in the unified way. The proposed signal strength information was proposed for the MMT standardization.

Development of PCC data transmission and reception using MMT (MMT를 이용한 PCC 데이터 송수신 기술 개발)

  • Park, Seong-Hwan;Kim, Kyu-Heon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.07a
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    • pp.576-578
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    • 2020
  • 최근 사용자에게 더욱 몰입감 있는 콘텐츠를 제공하기 위한 기술에 대한 관심이 증가하고 있으며 기존의 2D 콘텐츠와는 다른 새로운 방식인 3D 콘텐츠에 대한 연구가 활발히 진행되고 있으며 그 중 가장 대표적인 것이 Point Cloud 영상이라고 할 수 있다. Point Cloud의 경우 수많은 3차원 좌표를 가진 점들로 구성되어 있으며 각 점들마다 Attribute 값을 이용하여 색상 등의 표현이 가능한 구조로 이루어져 있다. 이러한 특성 때문에 Point Cloud 데이터는 방대한 용량을 가지고 있으며 기존의 2D 방식과 데이터 구조가 상이하기 때문에 새로운 압축 표준이 요구되었다. 이에 미디어 표준화 단체인 MPEG(Moving Picture Experts Group)에서는 MPEG-I(Immersive) 차세대 프로젝트 그룹을 이용하여 이러한 움직임에 대응하고 있다. MPEG-I의 part 5(Video-based Point Cloud Compression, V-PCC)에서는 객체를 대상으로 하여 기존의 비디오 코덱을 활용한 Point Cloud 압축 표준화를 진행중이다. V-PCC 데이터의 경우 기존의 2D 영상 데이터와 같이 전송을 통해 소비될 가능성이 아주 높기 때문에 이에 대한 고려가 필요하다. 현재 MPEG에서 표준화를 완료한 MMT(MPEG Media Transport)라는 전송 표준이 존재하기 때문에 이 기술을 활용 가능할 것으로 보인다. 따라서 본 논문에서는 Point Cloud 데이터를 압축한 V-PCC 데이터를 전송 표준 방식인 MMT를 이용하여 전송하는 방안에 대하여 제안한다.

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