• Title/Summary/Keyword: MOBILE AGENT

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Goal-Based Knowledge Agent Approach for Ubiquitous Healthcare Services (유비퀴터스 헬스케어서비스를 위한 목표기반 지식에이젼트 접근법)

  • Kim, Ji-Hong;Ha, Byung-Hyun;Kang, Suk-Ho;Lee, Woo-Key;Kim, Cheol-Yeong;Heo, Won-Chang
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2005.05a
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    • pp.287-293
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    • 2005
  • Ubiquitous Computing has introduced one of the most innovative international research contributions on the design and evaluation of new generations of handheld and mobile information appliances. New devices are being invented and existing devices are being improved with smaller size and increased mobility. These changes of computing paradigm are enabling the enterprises' legacy services to be automated and value-added all the more. We suggest a service framework and algorithms of provisioning healthcare services in a ubiquitous computing environment. We construct domain ontology that is related to diabetes and minimum common sense ontology for service composition. The results of this research enable integration and interconnection of devices, applications, and functions of enterprises within the healthcare services.

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A Stage Construction Scheme based on a Region for Fault-tolerant Execution of Mobile Agent (결함 포용적인 이동에이전트 수행을 위한 지역기반 단계군 구성기법)

  • 최성진;백맹순;안진호;김차영;황종선
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10e
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    • pp.331-333
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    • 2002
  • 신뢰성 높은 이동 에이전트 시스템을 구성하는데 있어서 지속적인 이동 에이전트 연산을 보장하는 결함 포용기법은 중요한 고려사항이다. 이를 위해 많은 연구들이 단계군 구성에 기반한 이동 에이전트 수행에 대한 결함 포용 기법들을 제안하고 있다. 그러나 제안된 기법들은 단계군을 구성함으로써 에이전트 연산 실행에 대한 봉쇄 가능성을 감소시켰으나, 에이전트를 이주시키는 통신비용과 단계군 작업들에 대한 부하를 증가시켰다. 본 논문에서는 단계군내에 지역(region)적으로 다르게 분포한 실행장소(place)에 대해서 가짜 참여자(quasi-participant)를 두어 지역적으로 같은 곳에 모이게 하는 새로운 단계군 구성기법을 제안한다. 또한, 가짜 참여자와 실제 실행장소를 하나의 단계군으로 구성하기 위해 단계군내에 하위단계군(substage)을 두어 단계군을 구성하는 기법을 제안한다. 하위단계군은 가짜 참여자와 실제 실행장소의 작업을 분리하여 가짜 참여자로 인해 발생할 수 있는 추가 통신비용을 감소시킨다. 본 논문에서 제안하는 가짜 참여자와 하위단계군을 사용한 단계군 구성기법은 고장 자유(failure-free) 상태에서 단계군 작업들에 대한 수행시간을 단축시켜 단계군을 이용하여 결함을 포용하는 이동 에이전트의 전체 수행시간을 단축시킨다.

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A Dynamic Load Balancing Framework based on Mobile Agent (이동 에이전트 기반의 동적 작업 부하 균형 프레임워크)

  • Kim, Ji-Kyun;Kim, Tai-Yun
    • Journal of KIISE:Information Networking
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    • v.28 no.2
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    • pp.196-206
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    • 2001
  • 네트워크의 보편화와 개인용 컴퓨터의 고급화를 통한 가용 자원의 확장은 분산 컴퓨팅환경에서 작업 부하 균형의 성능 향상을 기대할수 있게 되었다. 하지만 이를 현실화시키기 위해서 다음과 같은 제약 사항을 극복해야 한다. 첫째 네트워크 연결된 각각의 시스템은 이질적인 하드웨어와 운영체제로 구성되어있다. 둘째 네트웍 대역폭의 격심한 변화가 존재하며 상이한 시스템 성능 차이가 존재한다. 셋째 어플리케이션의 요구조건이 상이하다. 본 논문에서는 작업부하 균형에 이동 에이전트 패러다임을 적용하며 위의 문제점을 해결하기 위하여세가지의 사항을 추가한다. 1)이질적인 분산 컴퓨팅 환경에 어플리케이션을 동적으로이식하기 위하여 분산 객체 지향 미들웨어인 CORBA[1] 기반 MASIF[2]를 이용한다. 2)유휴 자원정보에 기반한 어플리케이션의 동적배치를 위하여 지원 감지 모니터링을 실행한다. 3) 다양한 어플리케이션의 요구 조건을 만족시키기 위하여 다양한 모니터링 알고리즘을 동적으로 로드하는 자바 객체, MonitorHandler를 제안한다. 제안한 프레임워크의 실효성을 검증하기 위하여 프로토타입 어플리케이션을 구현하였다. 실험 결과 유휴 자원을 고려한 동적 배치가 정적배치나 초기 정보에 의한 단 한번의 배치보다 각각 57% 와 26%의 성능 향상을 보였다. 제안하는 프레임워크는 작업부하 균형 어플리케이션의 개발을 용이하게 하며 범용성과 확장성을 제공한다.

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Java Aglet-based Design for Electronic Commerce System (전상거래 시스템 구축을 위한 자바 애글릿 기반 설계)

  • 김평중;김정호;박진양
    • The Journal of the Korea Contents Association
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    • v.1 no.1
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    • pp.41-50
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    • 2001
  • Electronic commerce offers the opportunity to integrate and optimize the global production and distribution supply chain. Rapid response to changes in demand and customer preference, and the ability to exploit new technologies, are becoming critical. The computer of the various corporations communicate with each other to determine the price and the availability of the components, to place and confirm orders, and to negotiate delivery time scales. In this paper, We describe a trading system that is based on mobile agent technology, called aglet. Aglets for the buyer and sellers are dispatched to the various marketplace, where they negotiate autonomously orders and deliveries, returning to the buyer and seller with their best deals for approval. We show that the electronic commerce system is feasibly built by using the Java aglet technology to demonstrate for simulating a traditional retail marketplace.

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Neuro-Fuzzy Controller Based on Reinforcement Learning (강화 학습에 기반한 뉴로-퍼지 제어기)

  • 박영철;심귀보
    • Journal of the Korean Institute of Intelligent Systems
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    • v.10 no.5
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    • pp.395-400
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    • 2000
  • In this paper, we propose a new neuro-fuzzy controller based on reinforcement learning. The proposed system is composed of neuro-fuzzy controller which decides the behaviors of an agent, and dynamic recurrent neural networks(DRNNs) which criticise the result of the behaviors. Neuro-fuzzy controller is learned by reinforcement learning. Also, DRNNs are evolved by genetic algorithms and make internal reinforcement signal based on external reinforcement signal from environments and internal states. This output(internal reinforcement signal) is used as a teaching signal of neuro-fuzzy controller and keeps the controller on learning. The proposed system will be applied to controller optimization and adaptation with unknown environment. In order to verifY the effectiveness of the proposed system, it is applied to collision avoidance of an autonomous mobile robot on computer simulation.

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Goal-formation Process in Fractal Manufacturing Systems

  • Ryu Kwangyeol;Jung Mooyoung
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2003.05a
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    • pp.800-807
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    • 2003
  • Decomposition of tasks in the ordinary manufacturing systems is usually based on the predefined goal of the system. To achieve the high-level-goals (e.g., factory goal or company goal), several sub-goals should be achieved in advance. However, goals can change along with the current status of the system and the external environmental situations. Thus, a manufacturing system should support the goal-formations which can be bearable these changes for efficient and effective operations. Therefore, it IS necessary to develop a systematic methodology for the goal-formations in a manufacturing system. Especially, the formation and/or change of goals in real-time should be possible for distributed and dynamic systems including the fractal manufacturing system (FrMS). In this paper, a threefold methodology is proposed for the goal-formation process (GFP) in the FrMS; 1) a goal­generating process (GGP) to make and propagate fuzzy goals, 2) a goal-harmonizing process (GHP) to eliminate or reduce conflicts and interferences of goals by using a mobile agent- based negotiation scheme, and 3) a goal-balancing process (GBP) to make a compromise between goals by using quantifiable indicators of the manufacturing system.

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Study for Control Algorithm of Robust Multi-Robot in Dynamic Environment (동적인 환경에서 강인한 멀티로봇 제어 알고리즘 연구)

  • 홍성우;안두성
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.249-254
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    • 2001
  • Abstract In this paper, we propose a method of cooperative control based on artifical intelligent system in distributed autonomous robotic system. In general, multi-agent behavior algorithm is simple and effective for small number of robots. And multi-robot behavior control is a simple reactive navigation strategy by combining repulsion from obstacles with attraction to a goal. However when the number of robot goes on increasing, this becomes difficult to be realized because multi-robot behavior algorithm provide on multiple constraints and goals in mobile robot navigation problems. As the solution of above problem, we propose an architecture of fuzzy system for each multi-robot speed control and fuzzy-neural network for obstacle avoidance. Here, we propose an architecture of fuzzy system for each multi-robot speed control and fuzzy-neural network for their direction to avoid obstacle. Our focus is on system of cooperative autonomous robots in environment with obstacle. For simulation, we divide experiment into two method. One method is motor schema-based formation control in previous and the other method is proposed by this paper. Simulation results are given in an obstacle environment and in an dynamic environment.

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Obstacle Avoidance Method for Multi-Agent Robots Using IR Sensor and Image Information (IR 센서와 영상정보를 이용한 다 개체 로봇의 장애물 회피 방법)

  • Jeon, Byung-Seung;Lee, Do-Young;Choi, In-Hwan;Mo, Young-Hak;Park, Jung-Min;Lim, Myo-Taeg
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.12
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    • pp.1122-1131
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    • 2012
  • This paper presents obstacle avoidance method for scout robot or industrial robot in unknown environment by using IR sensor and vision system. In the proposed method, robots share the information where the obstacles are located in real-time, thus the robots can choose the best path for obstacle avoidance. Using IR sensor and vision system, multiple robots efficiently evade the obstacles by the proposed cooperation method. No landmark is used at wall or floor in experiment environment. The obstacles don't have specific color or shape. To get the information of the obstacle, vision system extracts the obstacle coordinate by using an image labeling method. The information obtained by IR sensor is about the obstacle range and the locomotion direction to decide the optimal path for avoiding obstacle. The experiment was conducted in $7m{\times}7m$ indoor environment with two-wheeled mobile robots. It is shown that multiple robots efficiently move along the optimal path in cooperation with each other in the space where obstacles are located.

A Design of Integrated Service for ControllingNetworked Appliances on Wireless Network (인터넷 정보가전 제어를 위한 무선 통합 서비스 설계)

  • Kim Dong-Kyun;Kim Ki-Young;Kim Hee-Ja;Lee Hae Gak;Lee Sang-Jeong
    • Journal of Digital Contents Society
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    • v.5 no.2
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    • pp.114-120
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    • 2004
  • This paper proposes the wireless integrated service for controlling networked appliances. Using wireless devices such as celluar phone and PDA which can communicate through Bluetooth and CDMA technology, home appliances are accessed and controlled from outside of house. The XML and the SMS message format is designed to specify controlling information for home appliances. Also the mobile agent and the message processor for networked appliances are implemented in the home gateway. In order to verify the proposed service system, a universal remote controller for cellular phone and PDA and network appliance simulator on web browser are implemented. Correct operation is verified through simulation using them.

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The Physical Properties of Polycarbonate Films Coated with Hard and Color Coating Materials (내마모성 색상코팅제를 코팅한 폴리카보네이트 필름의 물리적 특성)

  • Kim, Hyunjoon
    • Korean Chemical Engineering Research
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    • v.47 no.3
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    • pp.316-320
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    • 2009
  • UV curable hard and color coatings were formed on polycarbonate(PC) films. The coating materials were composed of a commercially available end-capped polyester(EB830), diacrylate monomer(HDDA), silicon acrylate, photoinitiator, and organic dye as a coloring agent. The surface properties of coating films were evaluated, and the influences of the compositions of coating materials were investigated. The coating films showed high transmission and good adhesion between coating layer and PC substrate. And the coating films exhibited higher hardness than bare PC film. The coating films with various colors were obtained by wet process, and the clear and color window lenses for mobile phone were prepared successfully.