• Title/Summary/Keyword: MAP algorithm

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An Improved Hybrid Canopy-Fuzzy C-Means Clustering Algorithm Based on MapReduce Model

  • Dai, Wei;Yu, Changjun;Jiang, Zilong
    • Journal of Computing Science and Engineering
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    • v.10 no.1
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    • pp.1-8
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    • 2016
  • The fuzzy c-means (FCM) is a frequently utilized algorithm at present. Yet, the clustering quality and convergence rate of FCM are determined by the initial cluster centers, and so an improved FCM algorithm based on canopy cluster concept to quickly analyze the dataset has been proposed. Taking advantage of the canopy algorithm for its rapid acquisition of cluster centers, this algorithm regards the cluster results of canopy as the input. In this way, the convergence rate of the FCM algorithm is accelerated. Meanwhile, the MapReduce scheme of the proposed FCM algorithm is designed in a cloud environment. Experimental results demonstrate the hybrid canopy-FCM clustering algorithm processed by MapReduce be endowed with better clustering quality and higher operation speed.

Performance Analysis of MAP Algorithm by Robust Equalization Techniques in Nongaussian Noise Channel (비가우시안 잡음 채널에서 Robust 등화기법을 이용한 터보 부호의 MAP 알고리즘 성능분석)

  • 소성열
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.9A
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    • pp.1290-1298
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    • 2000
  • Turbo Code decoder is an iterate decoding technology, which extracts extrinsic information from the bit to be decoded by calculating both forward and backward metrics, and uses the information to the next decoding step Turbo Code shows excellent performance, approaching Shannon Limit at the view of BER, when the size of Interleaver is big and iterate decoding is run enough. But it has the problems which are increased complexity and delay and difficulty of real-time processing due to Interleaver and iterate decoding. In this paper, it is analyzed that MAP(maximum a posteriori) algorithm which is used as one of Turbo Code decoding, and the factor which determines its performance. MAP algorithm proceeds iterate decoding by determining soft decision value through the environment and transition probability between all adjacent bits and received symbols. Therefore, to improve the performance of MAP algorithm, the trust between adjacent received symbols must be ensured. However, MAP algorithm itself, can not do any action for ensuring so the conclusion is that it is needed more algorithm, so to decrease iterate decoding. Consequently, MAP algorithm and Turbo Code performance are analyzed in the nongaussian channel applying Robust equalization technique in order to input more trusted information into MAP algorithm for the received symbols.

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Selective Encryption Algorithm for Vector Map using Geometric Objects in Frequency Domain

  • Pham, Ngoc-Giao;Kwon, Ki-Ryong;Lee, Suk-Hwan;Woo, Chong-Ho
    • Journal of Korea Multimedia Society
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    • v.20 no.8
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    • pp.1312-1320
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    • 2017
  • Recently, vector map data is developed and used in many domains widely. In the most cases, vector map data contains confidential information which must be kept away from unauthorized users. Moreover, the production process of vector maps is considerably complex and consumes a lot of money and human resources. Therefore, the secured storage and transmission are necessary to prevent the illegal copying and distribution from hacker. This paper presents a selective encryption algorithm using geometric objects in frequency domain for vector map data. In the proposed algorithm, polyline and polygon data in vector map is the target of the selective encryption process. Experimental results verified that proposed algorithm is effectively and adaptive the requirements of security.

A Navigation System for a Patrol Robot in Indoor Environments (실내 환경에서의 경비로봇용 주행시스템)

  • Choi, Byoung-Wook;Lee, Young-Min;Park, Jeong-Ho;Shin, Dong-Kwan
    • The Journal of Korea Robotics Society
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    • v.1 no.2
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    • pp.117-124
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    • 2006
  • In this paper, we develope the navigation system for patrol robots in indoor environment. The proposed system consists of PDA map modelling, a localization algorithm based on a global position sensor and an automatic charging station. For the practical use in security system, the PDA is used to build object map on the given indoor map. And the builded map is downloaded to the mobile robot and used in path planning. The global path planning is performed with a localization sensor and the downloaded map. As a main controller, we use PXA270 based hardware platform in which embedded linux 2.6 is developed. Data handling for various sensors and the localization algorithm are performed in the linux platform. Also, we implemented a local path planning algorithm for object avoidance with ultra sonar sensors. Finally, for the automatic charging, we use an infrared ray system and develop a docking algorithm. The navigation system is experimented with the two-wheeled mobile robot using North-Star localization system.

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Approximated MAP Algorithm for Gray Coded QAM Signals (Gray 부호화된 QAM 신호를 위한 근사화된 MAP 알고리듬)

  • Hyun, Kwang-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.12
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    • pp.3702-3707
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    • 2009
  • In this paper, a new approximated MAP algorithm for soft bit decision from QAM symbols is proposed for Gray Coded QAM signals, based on the Max-Log-MAP and a Gray coded QAM signal can be separated into independent two Gray coded PAM signal, M-PAM on I axis with M symbols and N-PAM on Q axis with N symbols. The Max-Log-MAP used distance comparisons between symbols to get the soft bit decision instead of mathematical exponential or logarithm functions. But in accordance with the increase of the number of symbols, the number of comparisons also increase with high complexity. The proposed algorithm is used with the Euclidean distance and constituted with plain arithmetic functions, thus we can know intuitively that the algorithm has low implementing complexity comparing to conventional ones.

Implementation of Image Adaptive Map (적응적인 Saliency Map 모델 구현)

  • Park, Sang-Bum;Kim, Ki-Joong;Han, Young-Joon;Hahn, Hern-Soo
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.2
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    • pp.131-139
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    • 2008
  • This paper presents a new saliency map which is constructed by providing dynamic weights on individual features in an input image to search ROI(Region Of Interest) or FOA(Focus Of Attention). To construct a saliency map on there is no a priori information, three feature-maps are constructed first which emphasize orientation, color, and intensity of individual pixels, respectively. From feature-maps, conspicuity maps are generated by using the It's algorithm and their information quantities are measured in terms of entropy. Final saliency map is constructed by summing the conspicuity maps weighted with their individual entropies. The prominency of the proposed algorithm has been proved by showing that the ROIs detected by the proposed algorithm in ten different images are similar with those selected by one-hundred person's naked eyes.

Encryption Algorithm using Polyline Simplification for GIS Vector Map

  • Bang, N.V.;Lee, Suk-Hwan;Moon, Kwang-Seok;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1453-1459
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    • 2016
  • Recently, vector map has developed, used in many domains, and in most cases vector map data contains confidential information which must be kept away from unauthorized users. Moreover, the manufacturing process of a vector map is complex and the maintenance of a digital map requires substantial monetary and human resources. This paper presents the selective encryption scheme based on polyline simplification methods for GIS vector map data protection to store, transmit or distribute to authorized users. Main advantages of our algorithm are random vertices and transformation processes but it still meets requirements of security by random processes, and this algorithm can be implement to many types of vector map formats.

The Efficient Method of Parallel Genetic Algorithm using MapReduce of Big Data (빅 데이터의 MapReduce를 이용한 효율적인 병렬 유전자 알고리즘 기법)

  • Hong, Sung-Sam;Han, Myung-Mook
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.5
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    • pp.385-391
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    • 2013
  • Big Data is data of big size which is not processed, collected, stored, searched, analyzed by the existing database management system. The parallel genetic algorithm using the Hadoop for BigData technology is easily realized by implementing GA(Genetic Algorithm) using MapReduce in the Hadoop Distribution System. The previous study that the genetic algorithm using MapReduce is proposed suitable transforming for the GA by MapReduce. However, they did not show good performance because of frequently occurring data input and output. In this paper, we proposed the MRPGA(MapReduce Parallel Genetic Algorithm) using improvement Map and Reduce process and the parallel processing characteristic of MapReduce. The optimal solution can be found by using the topology, migration of parallel genetic algorithm and local search algorithm. The convergence speed of the proposal method is 1.5 times faster than that of the existing MapReduce SGA, and is the optimal solution can be found quickly by the number of sub-generation iteration. In addition, the MRPGA is able to improve the processing and analysis performance of Big Data technology.

Fast Intra Mode Decision Algorithm for Depth Map Coding using Texture Information in 3D-AVC (3D-AVC에서 색상 영상 정보를 이용한 깊이 영상의 빠른 화면 내 예측 모드 결정 기법)

  • Kang, Jinmi;Chung, Kidong
    • Journal of Korea Multimedia Society
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    • v.18 no.2
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    • pp.149-157
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    • 2015
  • The 3D-AVC standard aims at improving coding efficiency by applying new techniques for utilizing intra, inter and view predictions. 3D video scenes are rendered with existing texture video and additional depth map. The depth map comes at the expense of increased computational complexity of the encoding process. For real-time applications, reducing the complexity of 3D-AVC is very important. In this paper, we present a fast intra mode decision algorithm to reduce the complexity burden in the 3D video system. The proposed algorithm uses similarity between texture video and depth map. The best intra prediction mode of the depth map is similar to that of the corresponding texture video. The early decision algorithm can be made on the intra prediction of depth map coding by using the coded intra mode of texture video. Adaptive threshold for early termination is also proposed. Experimental results show that the proposed algorithm saves the encoding time on average 29.7% without any significant loss in terms of the bit rate or PSNR value.

Sinusoidal Map Jumping Gravity Search Algorithm Based on Asynchronous Learning

  • Zhou, Xinxin;Zhu, Guangwei
    • Journal of Information Processing Systems
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    • v.18 no.3
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    • pp.332-343
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    • 2022
  • To address the problems of the gravitational search algorithm (GSA) in which the population is prone to converge prematurely and fall into the local solution when solving the single-objective optimization problem, a sine map jumping gravity search algorithm based on asynchronous learning is proposed. First, a learning mechanism is introduced into the GSA. The agents keep learning from the excellent agents of the population while they are evolving, thus maintaining the memory and sharing of evolution information, addressing the algorithm's shortcoming in evolution that particle information depends on the current position information only, improving the diversity of the population, and avoiding premature convergence. Second, the sine function is used to map the change of the particle velocity into the position probability to improve the convergence accuracy. Third, the Levy flight strategy is introduced to prevent particles from falling into the local optimization. Finally, the proposed algorithm and other intelligent algorithms are simulated on 18 benchmark functions. The simulation results show that the proposed algorithm achieved improved the better performance.