• Title/Summary/Keyword: Loss based TCP

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A Study on Transport Protocol for High Speed Networking

  • Kwon, Yoon-Joo;Seok, Woo-Jin;Byeon, Ok-Hwan
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.211-214
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    • 2005
  • There are emerging many eScience applications. More and more scientists want to collaborate on their investigation with international partners without space limitation by using these applications. Since these applications have to analyze the massive raw data, scientists need to send and receive the data in short time. So today's network related requirement is high speed networking. The key point of network performance is transport protocol. We can use TCP and UDP as transport protocol but we use TCP due to the data reliability. However, TCP was designed under low bandwidth network, therefore, general TCP, for example Reno, cannot utilize the whole bandwidth of high capacity network. There are several TCP variants to solve TCP problems related to high speed networking. They can be classified into two groups: loss based TCP and delay based TCP. In this paper, I will compare two approaches of TCP variants and propose a hybrid approach for high speed networking.

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Modified RTT Estimation Scheme for Improving Throughput of Delay-based TCP in Wireless Networks (무선 환경에서 지연기반 TCP의 성능 향상을 위한 수정된 RTT 측정 기법)

  • Kang, Hyunsoo;Park, Jiwoo;Chung, Kwangsue
    • Journal of KIISE
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    • v.43 no.8
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    • pp.919-926
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    • 2016
  • In a wireless network, TCP causes the performance degradation because of mistaking packet loss, which is caused by characteristics of wireless link and throughput oscillation due to change of devices connected on a limited bandwidth. Delay based TCP is not affected by packet loss because it controls window size by using the RTT. Therefore, it can solve the problem of unnecessary degradation of the rate caused by misunderstanding reason of packet loss. In this paper, we propose an algorithm for improving the remaining problems by using delay based TCP. The proposed scheme can change throughput adaptively by adding the RTT, which rapidly reflects the network conditions to BaseRTT. It changes the weight of RTT and the increases and decreases window size based on the remaining amount of the buffer. The simulation indicated that proposed scheme can alleviate the throughput oscillation problem, as compared to the legacy TCP Vegas.

Analysis of TCP NewReno using rapid loss detection (빠른 손실 감지를 이용한 TCP NewReno 분석)

  • Kim Dong min;Han Je chan;Kim Seog gyu;Leem Cha sik;Lee Jai yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.3B
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    • pp.130-137
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    • 2005
  • Wireless communication environment is changing rapidly as we use new wireless communication technology such as WiBro to access high speed Internet. As a result, reliable data transmission using TCP is also expected to increase. Since TCP assumes that it is used in wired network, TCP suffers significant performance degradation over wireless network where packet losses are related to non-congestion loss. Especially RTO imposes a great performance degradation of TCP. In this paper, we analyze the loss recovery probabilities based on previous researches, and use simulation results of our algorithm to show that it prevents performance degradation by quickly detecting and recovery losses without RTO during fast recovery.

Adaptive TCP Retransmission Mechanism for Continuous Packets Loss on Wireless Evironment (무선환경에서 연속적인 패킷손실을 고려한 TCP 재전송 기법)

  • Hong Choong Seon;Kang Jae-sin;Kim Dae-sun
    • The KIPS Transactions:PartC
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    • v.11C no.7 s.96
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    • pp.931-936
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    • 2004
  • We need to have an adaptive TCP protocol that can be tolerable on wireless network environement. TCP Westwood for use in the environe-ment that have a very high loss rate like a sattelite was proposed by modifying the existing bulk retransmission protocol. Bulk retransmission mechanism shows a highly enhanced performance on networks that have a very high loss rate but are prone to bursty loss networks. Also, it can exprience less performance on low late transmission environement. This paper proposes Adaptive Bulk Retransmission Mechanism that adjusts the number of bulk retransmitted packets based on the network conditions. The proposed mechanism was evaluated by using NS-2.

Design of a Reliable Data Diode System (신뢰성 있는 단방향 데이터 전송 시스템 설계)

  • Kim, Dongwook;Min, Byunggil
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.26 no.6
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    • pp.1571-1582
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    • 2016
  • One of the issues, which is dealed with in undirectional data transmission technology, is reducing the packet loss in TCP based data transfer. We can decrease the packet loss by using several well known error correction approaches. Although we utilize those previous approaches, the packet loss by both link errror and buffer overflow could be occurred. In this paper, we propose the RED(REliable Data diode). RED also uses the TCP proxy approach for supporting the TCP based data transfer which is similar with the existing unidirectional data transmission technologies. The RED transmission system could alleviate the packet loss caused by buffer overflow by exploiting the delaying transmission of TCP packets. Furthermore, in order to reduce the packett loss caused by link error in the unidirectional transmission link, the RED transmission system transmits one or more duplicated packets to the RED reception system by considering both the remaining resources and packet importance.

Loss-RTT based Differentiated Rate Adaptation Algorithm (Loss-RTT 기반 차등 전송률 조절 알고리즘에 관한 연구)

  • 김지언;정재일
    • Proceedings of the IEEK Conference
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    • 2000.11a
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    • pp.17-20
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    • 2000
  • TCP is ill-suited to real-time multimedia applications. Its bursty transmission, and abrupt and frequent wide rate fluctuations cause high delay jitters and sudden quality degradation of multimedia applications. Deploying non congestion controlled traffic results in extreme unfairness towards competing TCP traffic. Therefore, they need to be enhanced with congestion control schemes that not only am at reducing loss ratios and improve bandwidth utilization but also are fair towards competing TCP connections. This paper proposes a differentiated rate adaptation algorithm based on loss and round trip time. Rate in a sender quickly responds to loss ratio and holds steady state. Additionally, this algorithm reduces loss ratio by loss prediction in a receiver.

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Congestion Control Scheme for Efficient Multimedia Transmission in Broadband Wireless Networks (광대역 무선 네트워크에서 효율적인 멀티미디어 전송을 위한 혼잡 제어 기법)

  • Lee, Eunjae;Chung, Kwangsue
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1599-1609
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    • 2014
  • TCP does not ensure the bandwidth and delay bound required for multimedia streaming services in broadband wireless network environments. In this paper, we propose a new congestion control scheme for efficient multimedia transmission, called COLO TCP (Concave Increase Slow Start Logarithmic Increase Congestion Avoidance TCP). The COLO TCP prevents the burst packet loss by applying the concave increase algorithm in slow start phase. In the congestion avoidance phase, COLO TCP uses the logarithmic increase algorithm that quickly recovers congestion window after packet loss. To highly utilize network bandwidth and reduce packet loss ratio, COLO TCP uses additive increase algorithm and adaptive decrease algorithm. Through simulation results, we prove that our COLO TCP is more robust for random loss. It is also possible for efficient multimedia transmission.

TCP Buffer Tuning based on MBT for High-Speed Transmissions in Wireless LAN (무선 랜 고속전송을 위한 최대버퍼한계 기반 TCP 버퍼튜닝)

  • Mun, Sung-Gon;Lee, Hong-Seok;Choo, Hyun-Seung;Kong, Won-Young
    • Journal of Internet Computing and Services
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    • v.8 no.1
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    • pp.15-23
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    • 2007
  • Wireless LAN (IEEE 802.11) uses traditional TCP for reliable data transmission, But it brings the unintentional packet loss which is not congestion loss caused by handoff, interference, and fading in wireless LAN. In wireless LAN, TCP experiences performance degradation because it consumes that the cause of packet loss is congestion, and it decrease the sending rate by activating congestion control algorithm. This paper analyzes that correlation of throughput and buffer size for wireless buffer tuning. We find MBT (Maximum Buffer Threshold) which does not increase the throughput through the analysis, For calculation of MBT, we experiment the throughput by using high volume music data which is creased by real-time performance of piano. The experiment results is shown that buffer tuing based on MBT shows 20.3%, 21.4%, and 45.4% throughput improvement under 5ms RTT, 10ms RTT, and 20ms RTT, respectively, comparing with the throughput of operation system default buffer size, In addition, we describe that The setting of TCP buffer size by exceeding MBT does not have an effect on the performance of TCP.

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Performance Improvement of TCP SACK using Retransmission Fiailure Recovery in Wireless Networks (무선 네트워크에서 재전송 손실 복구를 통한 TCP SACK 성능 향상 방안)

  • Park, Cun-Young;Kim, Beom-Joon;Kim, Dong-Min;Han, Je-Chan;Lee, Jai-Yong
    • Journal of KIISE:Information Networking
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    • v.32 no.3
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    • pp.382-390
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    • 2005
  • As today's networks evolve towards an If-based integrated network, the role of transmission control protocol(TCP) has been increasing as well. As a well-known issue, the performance of TCP is affected by its loss recovery mechanism that is comprised of two algorithms; fast retransmit and fast recovery. Although retransmission timeout(RTO) caused by multiple packet losses can be avoided by using selective acknowledgement(SACK) option, RTO cannot be avoided if a retransmitted packet is lost. Therefore, we propose a simple modification to make it possible for a TCP sender using SACK option to detect a lost retransmission. In order to evaluate the proposed algorithm, simulations have been performed for two scenarios where packet losses are random and correlated. Simulation results show that the proposed algorithm can improve TCP performance significantly.

A Simulation-Based Study of FAST TCP Compared to SCTP: Towards Multihoming Implementation Using FAST TCP

  • Arshad, Mohammad Junaid;Saleem, Mohammad
    • Journal of Communications and Networks
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    • v.12 no.3
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    • pp.275-284
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    • 2010
  • The current multihome-aware protocols (like stream control transmission protocol (SCTP) or parallel TCP for concurrent multipath data transfer (CMT) are not designed for high-capacity and large-latency networks; they often have performance problems transferring large data files over shared long-distance wide area networks. It has been shown that SCTP-CMT is more sensitive to receive buffer (rbuf) constraints, and this rbuf-blocking problem causes considerable throughput loss when multiple paths are used simultaneously. In this research paper, we demonstrate the weakness of SCTP-CMT rbuf constraints, and we then identify that rbuf-blocking problem in SCTP multihoming is mostly due to its loss-based nature for detecting network congestion. We present a simulation-based performance comparison of FAST TCP versus SCTP in high-speed networks for solving a number of throughput issues. This work proposes an end-to-end transport layer protocol (i.e., FAST TCP multihoming as a reliable, delaybased, multihome-aware, and selective ACK-based transport protocol), which can transfer data between a multihomed source and destination hosts through multiple paths simultaneously. Through extensive ns-2 simulations, we show that FAST TCP multihoming achieves the desired goals under a variety of network conditions. The experimental results and survey presented in this research also provide an insight on design decisions for the future high-speed multihomed transport layer protocols.