• Title/Summary/Keyword: Leisure Activities

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Relationship between the Leisure Activities of People with Disabilities and the Mental Health -Using the National Survey of People with Disabilities in 2017- (장애인의 여가활동 경험과 정신건강과의 연관성 - 2017년 장애인 실태조사 자료를 이용하여 -)

  • Hong, Hwayoung;Kim, Jongdeok;Shin, Jaeseung;Kim, Jae-Hyun
    • Korea Journal of Hospital Management
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    • v.24 no.3
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    • pp.27-37
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    • 2019
  • Purpose: The Purpose of this study is to provide basic data for solving mental health problems of people with disabilities by analyzing the relationship between leisure activities and the mental health. Methods: We used the chi-square test and the logistic regression model to analyze the data of the National Survey of People with Disabilities in 2017. 6,437 responses of secondary processed data were used in the analysis, Socio-economic, health behaviors and risk variables that affect the mental health of people with Disabilities were used as control variables. Result: As a result of the analysis, People with disabilities who are satisfied with their leisure activities have less depression for two weeks and less suicidal impulses (Depression: [OR]=1.80 p-value<.0001, Suicide Impulse: [OR]=2.26 p-value<.0001). In the case of the experience of leisure activities, some significance was relevant to depression for two weeks (Depression: [OR]=1.65 p-value=0.0052). Conclusion: In order to improve mental health of people with disabilities, it is necessary to provide opportunities for participation in leisure activities by improving the socioeconomic status of them. In addition, a high quality leisure program should be provided that meets the individual's needs to increase the satisfaction of leisure activities for people with disabilities.

Leisure-time Activities Associated with Obesity in Adolescents (청소년의 비만과 여가활동과의 관련성)

  • Kim, Jae-Hee
    • Research in Community and Public Health Nursing
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    • v.19 no.4
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    • pp.587-599
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    • 2008
  • Purpose: The purpose of this study is to compare the differences between obese and non-obese students in sedentary leisure-time activities. Methods: The survey was performed with 725 students from 3 different middle schools in Kyeonggi-do. In order to measure the degree of obesity. used are BMI and "2007 Korea Children and Adolescents' Average Scale". With regard to the leisure activities. YRBS and "youth Behavior Risk Factor Surveillance" were referred. Results: The rate of boys' overweight was 18.0% and that of girls was 11.8%. Students watching TV 3hours+/day were 16.6% for boys and 30.6% for girls during weekday. Respective values for weekend were 56.8% and 71.4%. Students using computer 3hours+/day were both 14.5% for boys and girls during weekday. and 53.7% for boys and 36.7% for girls during weekend. 14.9% of boys and 21.2% of girls didn't participate in vigorous physical activities and 5.9% for boys and 11.2% for girls didn't participate in moderate physical activities. The differences between obese and non-obese students in sedentary activities were not significant. However. the difference in leisure-time activity was significant. Conclusion: The programs for prevention and management of adolescents' obesity have to be focused on reducing their sedentary activities and improving physical activities.

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The Needs on Parent Education for Leisure Life of the Adolescent Family (청소년기 가족의 여가생활을 위한 부모교육에 관한 요구도 분석)

  • Kim, Soon-Ok;Han, Sang-Keum
    • Journal of the Korean Home Economics Association
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    • v.44 no.11
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    • pp.91-106
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    • 2006
  • This study aims to provide fundamental data for developing a parent education program for family leisure and analyzing the needs of the parents raising adolescent children on parent education for family leisure. The subjects were 287 parents raising second and third year students at middle schools. They were intentionally sampled from the middle schools at Seoul, Gyeonggi, Daejeon, Donghae, Samcheok and Changwon. This study results can be summarized as follows: First, the degree of aid expectation for parent education for family leisure was high. The degree of aid expectation by demographic variable showed significant differences, according to the educational background of father, religion of parents and job of parents. Second, among family leisure activity types, education needs for education- and experience-oriented activities were highest. The average education needs for family leisure activities, including each family leisure activity type, were 2.95/4, which was relatively high. Third, as for the needs of parent education methods for family leisure of the parents raising adolescent children, the needs for program contents were highest in attending lectures. Weekday mornings and children's non-vacation season were the highest program practicing times. In teaching methods, participating activities showed the highest needs; in session, one or two second sessions were the highest.

Qualitative Content Analysis: The Meaningful Association between the Extension of Sports Leisure Culture and the Spread of Wearable Devices

  • KIM, Ji-Hye;KANG, Eungoo
    • East Asian Journal of Business Economics (EAJBE)
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    • v.10 no.4
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    • pp.29-38
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    • 2022
  • Purpose - The present research aims to assess the meaningful association between the extension of sports leisure culture and the spread of wearable devices. The research will discuss the current utilization of wearable devices in sports leisure and the present and future application of wearable devices in sports perspectives. Research design, Data, and methodology - We have investigated and conducted the qualitative content analysis (QCA) to obtain the adequate textual dataset in the current literature and conducted an in-depth analysis of the incorporation of cloud computing in the leisure sports industry by focusing on the development of wearable technologies. Result - From the QCA, it is evident that there is a meaningful connection between the extension of sports leisure culture and the spread of wearable devices, figuring out four kinds of associations as follows: (1) Monitoring the Impact of Sporting Activities, (2) Benefits of Sensor Technology, (3) Reducing Sedentary Behaviors, and (4) Measuring Workload done in Sport Leisure. Conclusion - The present research concludes that wearable devices positively influence individuals to participate in sports and leisure activities. Various technologies are very effective in motivating individuals to adopt sports leisure culture mainly because there is a certain degree of satisfaction that individuals gain in seeing the level of physical activities.

Exploration on Participation Status and Revitalization Plan of Elderly Leisure Activities (노인여가활동 참여현황 및 활성화 방안 탐색)

  • Lee, Sek-Hoon;Song, Kang-Young;Kim, Chae-Woon
    • The Journal of the Korea Contents Association
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    • v.8 no.3
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    • pp.234-243
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    • 2008
  • The aim of this study was to provide the way of activation plans of leisure activities for older people through the current status and problems in welfare center for the elderly in Korea. Various social phenomena and issues have been found to occur in rapidly social-structure changes and urban civilization. Especially, processing an aging society for no preparation is one of the broader question of our country. Developing the scientific and civilization lengthening our span of life is given more leisure time than past. Unfortunately, older people could not independently stand for in their leisure, if society does not support for them. It means that they might feel the enough time to monotone life, depression and a sense of alienation. The following ideas would be expressed to the way of activation plans of elderly leisure. First, the elderly leisure facilities for leisure and publicity activities should be supplemented or strengthened. Second simple entertainment-oriented programs in the physical and psychology learning to adapt for them should be obtained through leisure activities for older people. Third, more senior recreation specialists or therapists should be educated for leisure activities. Fourth, the concept of leisure in older people's idea should be changed through the education. Fifth, people who work in the welfare center for the elderly should develop the leisure programs or activities for older people. Last the new culture of leisure concept should be constructed in our society between the two and three generation for sharing and participating the leisure.

Investigation of Leisure Constraints based on Types of Leisure Sports Activities (여가스포츠활동 유형별 여가제약 분석)

  • Hwang, Sun-Hwan;Han, Seung-Jin
    • The Journal of the Korea Contents Association
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    • v.12 no.9
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    • pp.422-433
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    • 2012
  • The purpose of this study was to investigate leisure constraints based on the types of leisure sports activity(individual, partner, and group activities) in order to lead people to participate in and to continue their leisure sports activities. Data were collected from leisure sports participants in Seoul and Kyungki province. A total of 286 respondents were selected using the convenience sampling method. Leisure constraint's sub-dimensions for the respondents were named as facility and environment, negative perception, lack of condition, risk of injury, and lack of time. As the results of this study, first, respondents felt facility and environmental constraint the most and negative perception constraint the lowest. Second, there were differences in negative perception and lack of condition constraints based on the magnitude of participation. Finally, there were differences in facility and environment, negative perception, lack of condition, and risk of injury constraints based on the types of leisure sports activity.

Factors Associated with the Time Use in Leisure Activity and Social Gathering of the Youth - Focused on the Effects of Engaging Role Types of the Youth - (청년의 여가시간과 교제시간에 대한 영향요인 탐색 -청년 역할유형의 영향을 중심으로-)

  • Joung, Eun-Hee;Joo, Eun-Sun
    • The Journal of the Korea Contents Association
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    • v.20 no.6
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    • pp.623-639
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    • 2020
  • This study explores the factors associated with the amount of time use in leisure and social gathering activities. The analysis shows that the engaging role types of the youth, for example housekeeping and care giving, or working on the paid job are associated with the amount of time use in leisure activities. However, the factors related to time use in social gathering activities are the engaging role types of youth as well as the socializing opportunity. Compared to the other role types of the youth, the youth who are preparing for a job and is not engaged in employment, education, and training(NEET) spend more time in media leisure, travel and cultural activities, sports and reports activities, however spend less time in social gathering compared to students. The youth who have a job spend the least time in all of the leisure activities except travel and cultural activities for a weekend. Policy should remove the barriers in leisure activities and increase the opportunities for socializing.

The Relationship between Leisure and Social Activities, Life Satisfaction, and Happiness of the Disabled : Focusing on the Time Before and After COVID-19 (장애인의 여가사회활동, 생활만족도, 행복의 관계 :COVID-19 전후 시점을 중심으로)

  • Jeon, Geun-Seong
    • The Journal of the Korea Contents Association
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    • v.22 no.3
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    • pp.560-566
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    • 2022
  • The purpose of this study was to examine the relationship of the changes between leisure and social activities, life satisfaction, and happiness of the disabled according to the time before and after COVID-19, and to examine the moderating effect of living alone. For the analysis, the data of 3,773 persons from the employment panel for the disabled were used for the analysis, and as a result of the analysis, it was confirmed that the decrease in leisure and social activities further reinforced the decrease in life satisfaction, and consequently the decrease in happiness also increased. In addition, it was found that the effect of leisure social activities on life satisfaction increases according to living alone. In other words, the decrease in leisure and social activities of the disabled led to a decrease in life satisfaction and decreased happiness. Through these results, although social distancing is important, support such as online gatherings, participation in cultural and artistic activities, and education is necessary as an intervention in reducing leisure and social activities, which can be an important protective factor in the lives of the disabled. Furthermore, it was suggested that screening for mental health and intervention for persons with disabilities living alone are necessary in case management of persons with disabilities.

A Structural Relationships among Leisure Activity, Psychological Capital, and Quality of Life in Rural Healing Tourists (농촌 치유관광객의 여가활동 참여, 심리적 자본, 삶의 질의 구조관계 분석)

  • Kyung-Hee Kim;Yae-Na Park
    • Journal of Agricultural Extension & Community Development
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    • v.30 no.3
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    • pp.131-141
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    • 2023
  • This study aims to examine the structural relationships among leisure activity, psychological capital, and quality of life in rural healing tourists. Data were collected from 407 workers who had experience in rural healing tourism through an online survey. SPSS 28.0 and AMOS 28.0 were used for frequency, confirmatory factor, and structural equation modelling analysis. The results of structural equation modelling indicate participation in leisure activities had a positive effect on psychological capital. Psychological capital had a positive effect on quality of life. The results of this study suggest that leisure activities play an important role in improving workers' psychological capital. Through rural healing tourism, various outdoor activities, cultural activities, and social interaction with people using rural resources can help improve the psychological capital of workers.

A Research on Improving Leisure Activities for Elders in Rural Areas: Based on Using Village Community Centers (농촌노인의 여가생활 실태와 개선방안에 대한 인식 -성별 마을회관 활용을 중심으로-)

  • Hong, Sung-Hui;Ryu, Jin-A;Lim, Seung-Hee
    • Journal of Agricultural Extension & Community Development
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    • v.18 no.3
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    • pp.591-629
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    • 2011
  • The purpose of this research is to examine how the village community centers are being used and find how to improve leisure activities of elders in rural areas by using them. In order to achieve the purpose of this research, we did convenience sampling from elders using 92 village community centers in one of the counties in Gyeong-gi province, and did field survey to 343 persons. The collected data was analyzed by SPSS 18 program, and the results are as follows: The survey on population sociological peculiarity of elders using village community centers shows that most of elders are over 70 years old. As for health conditions, there are more elders who are physically weaker than healthy elders. And the survey shows that most of the elders are suffering from illness such as hypertension, arthritis, neuralgia, and indigestion so such programs related to health are critically required. First, the survey on using village community centers by elders in rural areas shows that they think the village community centers are important for them and use them often. Most of respondents said that they use the village community center so as to meet friends, to enjoy leisure, and to spend time in rural areas where they have difficulty enjoying cultural facilities. Meanwhile, some people dislike to use the village community centers mainly because there is few programs for leisure or each one has a different personality or they don't have enough money to pay for the membership fee. Second, according to the survey on leisure for the elders in village community centers, there are few leisure programs. For men, they spend time by playing Baduk, Janggi, Hwatu and drinking. Meanwhile, women spend time by meeting with friends, listening to radio and TV watching. There are almost nothing to improve leisure activities such as hobby, recreation and health etc. Male elders using centers are suffering from health problems, economic difficulty, and lack of leisure activities, meanwhile, female elders are suffering from loneliness, health problems, and economic difficulty. Third, according to the survey on improving the leisure program of village community center, elders preferred health related programs to improve leisure activities. The most necessary leisure activities in village community center are hobby classrooms, health programs and group travelling. They preferred health related programs for leisure in village community center. Based upon the reality described above, improving the village community centers as leisure facilities is considered to be important for the welfare well of elders in rural areas.