• Title/Summary/Keyword: Learner-learner interaction

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An Evaluation Method on the Environmental Camp Program: Hierarchical Holism and Open Inter-communication (위계적 총체성과 개방적 상호의사소통에 의한 환경캠프 프로그램 평가방법)

  • 이재영;이선경
    • Hwankyungkyoyuk
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    • v.8 no.1
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    • pp.107-121
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    • 1995
  • The goal of this study was to establish the evaluation method, which consist of the principle, factor, procedure and checklist, on environmental camp program and then to support staffs of environmental camp for decision-making to improve pre-program and develop new one. The main principles of the evaluation method established in this study were Hierarchical holism and Open inter-communication. First, hierarchical holism focused at the interaction among six factors, which were divided by 3 steps : 1) goal(and objectives) 2) learners and sites 3) activities, staffs and media. Second, open inter-communication could be defined a feedback process among all program participants : manager, staff, teacher, volunteer, learner and so on. The evaluation checklist had been developed of 10 comprehensive items and 30 factor-items at the preliminary step but some items were assessed some complex or duplicate in the result of 3 case studies. The suggested checklist was diminished to 5 comprehensive items and 25 factor-items. Several alternatives, which included specifing learners and objectives, developing site-oriented program and establishing the evaluation sheet were suggested for improving environmental camp program.

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Development and Application of CT-SPI Model for Improving Computational Thinking for Elementary School Students

  • Sung, Young-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.1
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    • pp.169-180
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    • 2016
  • In this paper, we propose a CT-SPI Model based on a physical computing for improving Computational Thinking(CT) for elementary students. This study analyzes the results obtained from applying the CT-SPI model to fourth-grade class. The model is designed to embrace the learning activities and CT elements for three different stages: System thinking, Prototyping and Interaction. For providing curriculum with CT-SPI model, physical SW educational module is developed, so that learners could focus on internalizing CT. The study results indicate that a learning satisfaction and a degree of learner interest improve significantly. Comprehensive CT capability assessment results in three levels show that the capability in lowest level (score is below 4 out of 10) has decreased by 46.6% but capability in highest level (over 7 out of 10) has increased by 20%.

Analysis of the Impact of Students' Perception of Course Quality on Online Learning Satisfaction

  • XIE, Qiang;LI, Ting;LEE, Jiyon
    • Educational Technology International
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    • v.22 no.2
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    • pp.255-283
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    • 2021
  • In the early 2020, COVID-19 changed the traditional way of teaching and learning. This paper aimed to explore the impact of college students' perception of course quality on their online learning satisfaction. A total of 4,812 valid samples were extracted, and the difference analysis and hierarchical regression analysis were used to make an empirical analysis of college students' online learning satisfaction. The research results were as follows. Firstly, there was no difference in online learning satisfaction among students by gender and grade. Secondly, learning assessment, course materials, course activities and learner interaction, and course production had a significant positive impact on online learning satisfaction. Course overview and course objectives had an insignificant correlation with online learning satisfaction. Thirdly, the total effect of online learning satisfaction was as follows. Course production had the greatest effect, followed by course activities and student-student interactions, followed by course materials. It was the learning evaluation that showed the least effect. This study can provide empirical reference for college teachers on how to continuously improve online teaching and increase students' satisfaction with online learning.

Development of Problem-Based Learning in an English-Mediated College Science Course: Design-Based Research on Four Semesters Instruction

  • LAHAYE, Rob;LEE, Sang-eun
    • Educational Technology International
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    • v.19 no.2
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    • pp.229-254
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    • 2018
  • Universities in Korea have driven universities' new attempts to adopt more learner-centered and active learning in English. Problem-based Learning (PBL) is one of the well-known constructive teaching and learning methodologies in higher education. Our research goal was to design and develop the optimal PBL practices for a college physics course taught in English to promote learning and course satisfaction. For four semesters, we have tried and adjusted PBL components, and looked at the trend of the exam scores and group work achievement in each semester. We found that the number of problems and the duration of problem solving are the critical factors that influence the effect of PBL in a college physics course taught in English by going through iterative implementation. The iterative process of applying, designing, and constructing PBL to physics classes was meaningful not only in that we have found the optimal PBL model for learning a college physics course, but also in that we have been reflecting on the continuous interaction with learners during the course.

Analyses on the Perception's Differences of Online Teaching Activity according to the Level of Self-Directed Learning in Higher Education Using the IPA Technique

  • SUNG, Eunmo;CHOI, Jieun
    • Educational Technology International
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    • v.22 no.1
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    • pp.57-85
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    • 2021
  • The purpose of this study was to identify learners' perception of teaching activities in online classes that were forcibly switched due to COVID-19, and to compare and analyze differences in importance and performance of online teaching activities according to the level of self-directed learning in university students. To address these goals, 31 university students who took courses operated as online classes at university participated in this study, and the collected data were analyzed according to IPA procedures and methods. As a result, for online teaching activities, class attendance check and encouragement, clarity of class objectives, the ability to deliver the content of learning, and the ability of the instructor to deliver lectures were identified as factors to be constantly emphasized. Depending on the level of self-directed learning, there were significant differences between importance and performance in high level learners' interaction strategy with instructor, interaction strategy with learner, and timely provision of instructor's feedback. On the other hand, there was no significant difference between the importance and performance of online teaching activities for learners with a low level of self-directed learning. Based on these research results, several implications for the design of effective online teaching activities in future university education were proposed.

Exploring the Effectiveness of Smart Education in a College Writing Course Utilizing Multimedia Learning Tools

  • Si-Yeon Pyo
    • Journal of Practical Engineering Education
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    • v.16 no.2
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    • pp.143-150
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    • 2024
  • With the development of AI, multimedia tools in education offer personalized learning environments, which foster individual competencies. This study aims to examine the effectiveness of smart education as perceived by learners through a case study of university writing classes utilizing multimedia learning tools, and to explore potential applications. To achieve this, a writing course incorporating various multimedia tools to promote interaction was designed and implemented over the course of one semester, targeting 42 university students. Through the semester, student reactions and survey results were analyzed to investigate the effects and satisfaction levels regarding the use of multimedia learning tools in writing instruction as perceived by students. The analysis revealed that multimedia-assisted writing classes effectively fostered learners' autonomy by focusing on individual needs, while also promoting interaction and encouraging spontaneous participation. Students reported recognizing the presence of diverse perspectives by comparing and communicating about each other's writing, leading to an expansion of their own thinking. In using ChatGPT, it was found that students attempted to refine their questions until they obtained the desired answers. They reported that this process deepened their understanding of the essence of the questions. These benefits led to results of high levels of students' active class engagement and satisfaction. This study contributes foundational and empirical data regarding the effectiveness and potential applications of learner-centered smart education as part of fourth industrial revolution integration research.

The Effect of Test Anxiety,Intelligence, and Item Arrangement Order on Test Performance in Earth Science (시험불안(試驗不安) 지능(知能) 및 문항배렬(問項配列) 방식(方式)이 지구과학(地球科學) 의험수행(議驗遂行)에 미치는 효과(效果))

  • Kim, Sang-Dal;Yi, Hyang-Sun;Hwang, In-Ho
    • Journal of The Korean Association For Science Education
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    • v.11 no.2
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    • pp.161-178
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    • 1991
  • This study was designed to investigate the effect of test anxiety, intelligence, and item arrangement order on test performance in Earth Science. The main purposes in this study were to investigate (1) (2) (3) (4) on test performance.: (1) the effect of test anxiety components on test performance in Earth Science. (2) the effect of item arrangement order on test performance in Earth Science. (3) the effect of test anxiety This study was designed to investigate the effect of test anxiety, intelligence, and item arrangement order on test performance in Earth Science. The main purposes in this study were to investigate (1) (2) (3) (4) on test performance.: (1) the effect of test anxiety components on test performance in Earth Science. (2) the effect of item arrangement order on test performance in Earth Science. (3) the effect of test anxiety components on test performance in Earth Science according to learner's intelligence levels. (4) test effect of item arrangement order on learner's intelligence. The hypothesis was that there is difference among test achievements scores according to (1) test anxiety-worry levels. (2) item arrangement orders. (3) item arrangement orders on test anxiety-worry levels. (4) test anxiety-worry levels on intelligence levels. (5) test anxiety-emotionality levels. (6) item arrangement orders on test anxiety-emotionality levels. (7) test anxiety-emotionality levels on intelligence levels. (8) item arrangement orders on intelligence levels. The test items selected for this study were derived from the text Science (part 1) first grade of high school. The subjects of this study were 164 of high school first grade boy students in Pusan. They were assigned to one of the three groups, according to test anxiety levels.: (1) upper 25% of total subjects designated to high group (2) middle 50% (3) low group, lower 25% of total subjects And according to LQ. (1) upper 25% of total subjects designated to high group. (2) middle 50%. (3) low group, lower 25% of total subjects Analysis of variance was used in this study for hypothesis examination. The dependent variable was the achievement scores of Earth Science test and independent variables were test anxiety(worry, emotionality) level, LQ. level, item arrangement orders. The principal findings of the present study are as follows: (1)Test achievement score trend decreases as the test anxiety (worry, emotionality) increases although the result is not statistically significant. (2)There is no significant difference among test achievement scores according to item arrangement orders. (3)The higher the LQ. is, the more effective test anxiety. And the LQ. has significant interaction effect with test anxiety. (4)There is significant interaction effect between the LQ. levels and itemqr arrangement orders.

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Knowledge based Text to Facial Sequence Image System for Interaction of Lecturer and Learner in Cyber Universities (가상대학에서 교수자와 학습자간 상호작용을 위한 지식기반형 문자-얼굴동영상 변환 시스템)

  • Kim, Hyoung-Geun;Park, Chul-Ha
    • The KIPS Transactions:PartB
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    • v.15B no.3
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    • pp.179-188
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    • 2008
  • In this paper, knowledge based text to facial sequence image system for interaction of lecturer and learner in cyber universities is studied. The system is defined by the synthesis of facial sequence image which is synchronized the lip according to the text information based on grammatical characteristic of hangul. For the implementation of the system, the transformation method that the text information is transformed into the phoneme code, the deformation rules of mouse shape which can be changed according to the code of phonemes, and the synthesis method of facial sequence image by using deformation rules of mouse shape are proposed. In the proposed method, all syllables of hangul are represented 10 principal mouse shape and 78 compound mouse shape according to the pronunciation characteristics of the basic consonants and vowels, and the characteristics of the articulation rules, respectively. To synthesize the real time facial sequence image able to realize the PC, the 88 mouth shape stored data base are used without the synthesis of mouse shape in each frame. To verify the validity of the proposed method the various synthesis of facial sequence image transformed from the text information is accomplished, and the system that can be applied the PC is implemented using the proposed method.

Digilog Book Interaction Design Using Augmented Reality(AR) (Focused on Children's Books) (증강현실(AR)을 활용한 디지로그 북 인터랙션디자인 연구 (아동 서적물 중심으로))

  • Jung, Yong-Won;Ju, Min-Kyung;Kim, Yong-Ho
    • Journal of Digital Convergence
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    • v.18 no.6
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    • pp.425-433
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    • 2020
  • Digilog book using augmented reality is a form that augmented reality is implemented by illuminating the camera embedded in the mobile image on the page registered as an image marker after downloading the application, which shows a fragmentary limitation in the content implementation method. Therefore, in this study, we proposed a pop-up multi-tracking method that enables two-way interaction in a digit log book using augmented reality technology. Through this, we commissioned an authorized agency to test the technical differentiation of augmented reality content for two prototypes of existing book-type Digilog Book and Pop-up-type Digilog Book. A test report was issued. The pop-up type digit log book suggested in this study enables the user to implement the interactive contents according to the user's action (movement). This can induce the interaction between the virtual image and the printed picture book and give the learner an interest and immersion, so that it is possible to express the interaction of the digital log book.

Interactive Education Support System using the Tablet (태블릿을 활용한 상호작용에 중심을 둔 교육 보조 시스템)

  • Lee, Yeji;Park, Eunji;Yoo, Youngwha;Chun, Hyunjin;Choi, Ahran;Lee, Sangjun
    • Journal of IKEEE
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    • v.17 no.4
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    • pp.452-458
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    • 2013
  • It is well-known that inducing learner's spontaneous participation and teacher-student interaction are highly efficient way of teaching and learning. The traditional one-sided, teacher-centered lecture seemed to be inefficient systematically to support the interaction in classroom. Recently, the government was planning to provide the students with Tablet as a part of the informatization project, but it ended up providing only the content of the lecture, not allowing the interaction to occur in classroom. In this paper, we propose a system which aims to support interaction between a teacher and students by utilizing the Web server and Tablet.