• 제목/요약/키워드: Language learning tool

검색결과 140건 처리시간 0.024초

Validity of Language-Based Algorithms Trained on Supervisor Feedback Language for Predicting Interpersonal Fairness in Performance Feedback

  • Jisoo Ock;Joyce S. Pang
    • Asia pacific journal of information systems
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    • 제33권4호
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    • pp.1118-1134
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    • 2023
  • Previous research has shown that employees tend to react more positively to corrective feedback from supervisors to the extent they perceive that they were treated with empathy, respect, and concern towards fair interpersonal treatment in receiving the feedback information. Then, to facilitate effective supervisory feedback and coaching, it would be useful for organizations to monitor the contents of feedback exchanges between supervisors and employees to make sure that supervisors are providing performance feedback using languages that are more likely to be perceived as interpersonally fair. Computer-aided text analysis holds potential as a useful tool that organizations can use to efficiently monitor the quality of the feedback messages that supervisors provide to their employees. In the current study, we applied computer-aided text analysis (using closed-vocabulary text analysis) and machine learning to examine the validity of language-based algorithms trained on supervisor language in performance feedback situations for predicting human ratings of feedback interpersonal fairness. Results showed that language-based algorithms predicted feedback interpersonal fairness with reasonable level of accuracy. Our findings provide supportive evidence for the promise of using employee language data for managing (and improving) performance management in organizations.

Instructional Design in the Cyber Classroom for Secondary Students' Basic English Language Competence

  • Chang, Kyung-Suk;Pae, Jue-Kyoung;Jeon, Young-Joo
    • International Journal of Contents
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    • 제12권2호
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    • pp.49-57
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    • 2016
  • This paper aims to explore instructional design of a cyber classroom for secondary students' basic English language competence. A paucity of support for low or under achieving students' English learning exists particularly at the secondary level. In order to bridge the gap, there has been demand for online educational resources considered to be an effective tool in improving students' self-directed learning and motivation. This study employs a comprehensive approach to instructional design for the asynchronous cyber classroom with the underlying premise that different learning theories can be applied in a complementary manner to serve different pedagogical purposes best. Gagné's conditions of learning theory, Bruner's constructivist theory, Carroll's minimalist theory, and Vygotsky's social cognitive development theory serve as the basis for designing instruction and selecting appropriate media. The ADDIE model is used to develop online teaching and learning materials. Twenty-five key grammatical features were selected through the analysis of the national curriculum of English, being grouped into five units. Each feature is covered in one cyber asynchronous class. An Integration Class is given at the end of every five classes for synthesis, where students can practice grammatical features in a communicative context. Related theories, pedagogical practices, and practical web-design strategies for cyber Basic English classes are discussed with suggestions for research, practice and policy to support self-directed learning through a cyber class.

질의 응답 학습 도구 개발을 위한 프로세스 (Process for Development of Query-Answer Learning Tool)

  • 김정수;신호준;한은주;김행곤
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2002년도 가을 학술발표논문집 Vol.29 No.2 (2)
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    • pp.391-393
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    • 2002
  • 최근 가상교육에서 학습 기술의 상호 운용성을 기반으로 한 표준화의 필요성을 인식하고 여러 국제표준기관을 통해서 기반 환경과 컨텐트 명세 및 활용에 대한 표준화 작업이 이루어지고 있다. 이로 인해 e-learning 분야에서는 국제표준을 소개하고 체제적으로 AICC(Aviation Industry CBT Committee), IMS(Instructional Management Systems) Global Learning Consortium, ADL(Advanced Distributed Learning)을 중심으로 진행되어 오고 있다. 특히, 미래의 진보적인 e-learning 환경 개발로, 기능별 5계층으로 구성된 LTSA(Learning Technology Standard Architecture)를 제정하고 이를 통한 개발을 지원하고 있다. 하지만, 이는 시스템 구성요소를 정의한 계층 3의 경우 데이터 흐름 모델로 작성되어 현재 개발 수준과 일치하지 않는 문제점을 가지는 모델로 인정한다. 본 논문에서는 표준 모델링 언어인 UML(Unified Modeling Language)을 통해 모델을 재정의하고, 각 프로세스별 단계를 메타모델로 제시하여 개발과 아키텍처의 이해에 대한 문제점을 해결하고자 한다. 또한, 재정의된 모델을 기반으로 e-learning 지원을 위한 분석, 설계 프로세스를 정의하여 이에 대한 사례를 제시한다. 이는 아키텍처를 기반으로 한 메타모델과 프로세스를 통한 교육영역의 질의 응답 학습 도구인 QALT(Query-Answer Learning Tool)에 적용한다. 모델의 재정의로 아키텍처의 이해성 및 이를 기반으로 하는 교육용 애플리케이션 개발의 용이성의 증대를 기대할 수 있으며, 모델의 재사용성을 보장할 수 있다.

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PC 카메라에서 추출한 이미지를 이용한 수화인식 (Recognition of Finger Language using Image from PC Camera)

  • 이병환;이기성
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 심포지엄 논문집 정보 및 제어부문
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    • pp.102-104
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    • 2004
  • Finger language is a typical tool for deaf persons. But learning the finger language for non-handicapped persons is very difficult. To overcome these difficulties, a new communication method using visual function is developed recently. Even though the developed system uses the visual function, it needs expensive equipments such as camera and computer. To be used in the real environments, the cost of equipments is a critical factor. If the recognition system for the finger language can be developed with low price equipments, the system can be used in the notebook or cellular phone. The image captured by PC camera was processed by preprocessing algorithm. To recognize the finger language, the resulting image was divide into $5{\times}5$ sections. The recognition system uses a similarity method and position information. The simulation results shows the effectiveness of the proposed algorithm.

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L3 Socialization of a Group of Mongolian Students Through the Use of a Written Communication Channel in Korea: A Case Study

  • Kim, Sun-Young
    • 비교문화연구
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    • 제19권
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    • pp.411-444
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    • 2010
  • This paper explored the academic socialization of a group of Mongolian college students, learning Korean as their L3 (Third Language), by focusing on their uses of an electronic communication channel. From a perspective of the continua of bi-literacy, this case study investigated how Mongolian students who had limited exposure to a Korean learning community overcame academic challenges through the use of a written communication channel as a tool in the socialization process. Data were collected mainly through three methods: written products, interviews, and questionnaires. The results from this study were as follows. Interactional opportunities for these minority students were seriously constrained during the classroom practices in a Korean-speaking classroom. They also described the lack of communicative competence in Korean and the limited roles played by L2 (English) communication as key barriers to classroom practices. However, students' ways of engaging in electronic interactions differed widely in that they were able to broaden interactional circles by communicating their expertise and difficulties with their Korean peers through the electronic channel. More importantly, the communication pattern of "L2-L2/L3-L3" (on a L2-L3 continuum) emerging from data demonstrated how these students used a written channel as a socialization tool to mediate their learning process in a new community of learning. This study argues that a written communication channel should be taken as an essential part of teaching practices especially for foreign students who cannot speak Korean fluently in multi-cultural classes.

디지털 시스템의 시뮬레이션과 회로합성을 위한 코스웨어 구현에 관한 연구 (A study on implementation of courseware for Digital System Simulation and Crcuit Synthesis)

  • 이천우;김형배;강호성;박인정
    • 전자공학회논문지T
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    • 제36T권3호
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    • pp.94-100
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    • 1999
  • 본 논문은 멀티미디어 환경에서 디지털 시스템의 이론 및 실습이 하나의 통합된 기능을 제공하는 코스웨어를 구현하였다. 디지털 시스템 해석, 설계 이론 및 하드웨어 기술 언어 이해를 제공하는 이론 영역과 이를 직접 실습 할 수 있는 실습 영역으로 구성되어 있으며, 이론 영역에서는 디지털 시스템의 기본 소자에서 설계를 하드웨어 언어의 표현 방법을 브라우져를 통하여 익힐 수 있는 환경이 제공되며, 실습 영역에서는 실습에 필요한 도구의 설정, 디지털 시스템 실습 및 디지털 시스템의 합성 실습 환경을 사운드 이미지 및 동영상으로 제공한다. 또한 구현한 디지털 시스템 코스웨어 도구의 정상적인 운용을 인증 받기 위해 한국컴퓨터 연구조합에서 주관하는 인증 시험을 거쳐 본 도구의 신뢰성을 인정받았다.

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영어능력 개발을 위한 문학텍스트 활용방안 (The effective use of literary text in English education)

  • 한상택
    • 영어어문교육
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    • 제7권1호
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    • pp.179-208
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    • 2001
  • Using literary materials as resources for English learning rather than an object of literary study can be a genuine tool for the students to learn English in the form of oral and written communication. This case study treated the applications of a whole text to the overall course divided into pre-reading activities, while-reading activities, and post-reading activities and the applications of some partial passages extracted from various texts to teaching objectives with many levels of difficulty. This study found that literary texts could be good materials to teach the target language in EFL setting. The English-speaking students with little linguistic competence as a foreign language may be limited in learning English at first, but soon they can accelerate their linguistic competence by reinforcing the literary competence through the literary texts. To achieve effectively a desired goal through the use of literary texts as resources for language development several concrete techniques should be introduced: teacher-guided question strategies laying a central emphasis on the text itself, a problem-solving ability through student-centered activities, process-based and open-ended activities should be presented in a variety of ways using many appropriate activities according to teaching procedure with a careful selection of the texts.

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The Influence of Feedback in the Simulated Patient Case-History Training among Audiology Students at the International Islamic University Malaysia

  • Dzulkarnain, Ahmad Aidil Arafat;Sani, Maryam Kamilah Ahmad;Rahmat, Sarah;Jusoh, Masnira
    • Journal of Audiology & Otology
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    • 제23권3호
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    • pp.121-128
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    • 2019
  • Background and Objectives: There is a scant evidence on the use of simulations in audiology (especially in Malaysia) for case-history taking, although this technique is widely used for training medical and nursing students. Feedback is one of the important components in simulations training; however, it is unknown if feedback by instructors could influence the simulated patient (SP) training outcome for case-history taking among audiology students. Aim of the present study is to determine whether the SP training with feedback in addition to the standard role-play and seminar training is an effective learning tool for audiology case-history taking. Subjects and Methods: Twenty-six second-year undergraduate audiology students participated. A cross-over study design was used. All students initially attended two hours of seminar and role-play sessions. They were then divided into three types of training, 1) SP training (Group A), 2) SP with feedback (Group B), and 3) a non-additional training group (Group C). After two training sessions, the students changed their types of training to, 1) Group A and C: SP training with feedback, and 2) Group B: non-additional training. All the groups were assessed at three points: 1) pre-test, 2) intermediate, and 3) post-test. The normalized median score differences between and within the respective groups were analysed using non-parametric tests at 95% confidence intervals. Results: Groups with additional SP trainings (with and without feedback) showed a significantly higher normalized gain score than no training group (p<0.05). Conclusions: The SP training (with/without feedback) is a beneficial learning tool for history taking to students in audiology major.

The Influence of Feedback in the Simulated Patient Case-History Training among Audiology Students at the International Islamic University Malaysia

  • Dzulkarnain, Ahmad Aidil Arafat;Sani, Maryam Kamilah Ahmad;Rahmat, Sarah;Jusoh, Masnira
    • 대한청각학회지
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    • 제23권3호
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    • pp.121-128
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    • 2019
  • Background and Objectives: There is a scant evidence on the use of simulations in audiology (especially in Malaysia) for case-history taking, although this technique is widely used for training medical and nursing students. Feedback is one of the important components in simulations training; however, it is unknown if feedback by instructors could influence the simulated patient (SP) training outcome for case-history taking among audiology students. Aim of the present study is to determine whether the SP training with feedback in addition to the standard role-play and seminar training is an effective learning tool for audiology case-history taking. Subjects and Methods: Twenty-six second-year undergraduate audiology students participated. A cross-over study design was used. All students initially attended two hours of seminar and role-play sessions. They were then divided into three types of training, 1) SP training (Group A), 2) SP with feedback (Group B), and 3) a non-additional training group (Group C). After two training sessions, the students changed their types of training to, 1) Group A and C: SP training with feedback, and 2) Group B: non-additional training. All the groups were assessed at three points: 1) pre-test, 2) intermediate, and 3) post-test. The normalized median score differences between and within the respective groups were analysed using non-parametric tests at 95% confidence intervals. Results: Groups with additional SP trainings (with and without feedback) showed a significantly higher normalized gain score than no training group (p<0.05). Conclusions: The SP training (with/without feedback) is a beneficial learning tool for history taking to students in audiology major.

한-베 기계번역에서 한국어 분석기 (UTagger)의 영향 (Effect of Korean Analysis Tool (UTagger) on Korean-Vietnamese Machine Translations)

  • 원광복;옥철영
    • 한국정보과학회 언어공학연구회:학술대회논문집(한글 및 한국어 정보처리)
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    • 한국정보과학회언어공학연구회 2017년도 제29회 한글 및 한국어 정보처리 학술대회
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    • pp.184-189
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    • 2017
  • With the advent of robust deep learning method, Neural machine translation has recently become a dominant paradigm and achieved adequate results in translation between popular languages such as English, German, and Spanish. However, its results in under-resourced languages Korean and Vietnamese are still limited. This paper reports an attempt at constructing a bidirectional Korean-Vietnamese Neural machine translation system with the supporting of Korean analysis tool - UTagger, which includes morphological analyzing, POS tagging, and WSD. Experiment results demonstrate that UTagger can significantly improve translation quality of Korean-Vietnamese NMT system in both translation direction. Particularly, it improves approximately 15 BLEU scores for the translation from Korean to Vietnamese direction and 3.12 BLEU scores for the reverse direction.

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