• Title/Summary/Keyword: LBS(Location-based service)

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Through-the-inner Bulkhead Signal Characteristics and Distance based Analysis on Receiving Rate using LoRaWAN (LoRaWAN을 이용한 선박 내부 격벽통과 신호의 특성 및 거리에 따른 수신율 분석)

  • Park, Moon Su;Oh, Jung Soo
    • Journal of Korea Multimedia Society
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    • v.23 no.2
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    • pp.255-261
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    • 2020
  • As the accidents of cargo and passenger carrying ships occur, the stress faced by the vessel users is increasing. The risk factors for accident deterioration in remote marine area are stronger than those in road accidents, and therefore the need for safety control is greatly emphasized. To overcome such issue, a lot of effort has been made in terms of conducting research and development of the passengers and freights location tracking system. However, the inner bulkhead structures are made of aluminum/steel which is a difficult material to transfer location information through. This study aims to measure the receiving rate of LoRaWAN signal inside the aluminum/steel bulkhead structures with variation in reception strength and distance. The test was taken place at platforms with 6T and 8T enclosures to reflect the same conditions found in fishery patrol boats. The receiving rate of through-the-wall communication at 10M distance turned out to be 86% in case of using two 6T enclosures, and 73% in case of using one 8T enclosure. The result showed that the receiving rate was more affected by the thickness rather than the number of enclosures.

User-Centered Innovation on Internet: Case of Automobile Navigation (인터넷을 이용한 사용자 혁신: 자동차 네비게이션)

  • Park, Chul-Woo;Yang, Hee-Dong
    • Information Systems Review
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    • v.11 no.1
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    • pp.145-160
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    • 2009
  • Based on the user-centered innovation theory of von Hippel (2005), this research seeks to provide a case study of user innovation in the automobile navigation industry, which is a representative applied service in the area of Location-Based Service (LBS). The automobile navigation development and maintenance/repair processes of M&Soft are analyzed around the seven characteristics of user innovation as outlined by von Hippel. As a result, among the three strategic responses of sellers in the successful utilization of user innovation, it was determined that the approach of M&Soft was limited to providing an easy-to-use information technology platform so as to encourage members to easily share all types of map or mobile information or ideas. The significance of this paper is in that the theory of von Hippel originally based on physical products was applied to digital ones in line with the trend of increasing importance of Internet-based content services.

Signal Number Estimation Algorithm Based on Uniform Circular Array Antenna

  • Heui-Seon, Park;Hongrae, Kim;Suk-seung, Hwang
    • Journal of Positioning, Navigation, and Timing
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    • v.12 no.1
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    • pp.43-49
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    • 2023
  • In modern wireless communication systems including beamformers or location-based services (LBS), which employ multiple antenna elements, estimating the number of signals is essential for accurately determining the quality of the communication service. Representative signal number estimation algorithms including the Akaike information criterion (AIC) and minimum description length (MDL) algorithms, which are information theoretical criterion models, determine the number of signals based on a reference value that minimizes each criterion. In general, increasing the number of elements mounted onto the array antenna enhances the performance of estimating the number of signals; however, it increases the computational complexity of the estimation algorithm. In addition, various configurations of array antennas for the increased number of antenna elements should be considered to efficiently utilize them in a limited location. In this paper, we introduce an efficient signal number estimation algorithm based on the beamspace based AIC and MDL techniques that reduce the computational complexity by reducing the dimension of a uniform circular array antenna. Since this algorithm is based on a uniform circular array antenna, it presents the advantages of a circular array antenna. The performance of the proposed signal number estimation algorithm is evaluated through computer simulation examples.

The construction of Flood Disaster Management System by Using Mobile GIS (Mobile GIS를 이용한 홍수관리시스템 구축)

  • Jang, Kwang-Jin;Kim, Sung-Bum;Seo, Young-Min;Jee, Hong-Kee
    • 한국방재학회:학술대회논문집
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    • 2007.02a
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    • pp.616-619
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    • 2007
  • Recently, flood damage has been increased annually by severe rain storm and Typhoon. In this case, it needs to the effective flood management using not only hydrologic data but also numerical map, DEM(Digital Elevation Model), satellite image and so on. At this point in time, therefore, applying mobile GIS technology is expected to increase efficiency about the management of hydraulic structures and can promote LBS(Location Based Service) service for residents. In this study, the flood management technology using mobile GIS is suggested by standing on the basis of a super-highway information network.

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Study on Service type of Wireless GIS in Public sector (공공분야 무선 GIS 서비스 유형에 관한 연구)

  • 김은형;박준구
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2004.03a
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    • pp.147-166
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    • 2004
  • 최근 정보기술의 동향을 살펴보면 공통적인 키워드를 발견할 수 있는데, 그것은 바로 모바일(Mobile)이다. 이에 GIS 분야에서도 무선환경에서의 GIS 활용을 위한 기술이 확산되고 있으며, 대표적인 기술로 LBS(Location Based Service)와 모바일 GIS(Mobile GIS)가 있다. 이러한 배경하에 선진국가에서는 고도화된 전자정부 구현을 위해 무선 GIS 기술적용이 추진되고 있으며, 국내에서도 모바일 전자정부 추진계획이 수립되었다. 이에 본 논문에서는 공공분야에서 효율적인 무선 GIS 기술도입을 위해 공공분야의 무선 GIS라는 개념을 제시하고, 무선 GIS 서비스 구현의 기반이 되는 서비스 유형을 제시하였다. 공공분야의 무선 GIS 서비스 유형은 LBS와 모바일 GIS를 기반으로 적용 가능한 업무유형과 무선 GIS 특성에 따른 서비스 구조로 구분하여 고찰하였으며, 두 내용을 종합하여 공공분야의 무선 GIS 서비스유형을 제시하였다. 제시된 무선 GTS 서비스 유형은 향후 모바일 전자정부 및 공공분야에서의 모바일 관련 GIS 서비스 구현시 참조할 수 있을 것이라 예상된다.

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The Individual Discrimination Location Tracking Technology for Multimodal Interaction at the Exhibition (전시 공간에서 다중 인터랙션을 위한 개인식별 위치 측위 기술 연구)

  • Jung, Hyun-Chul;Kim, Nam-Jin;Choi, Lee-Kwon
    • Journal of Intelligence and Information Systems
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    • v.18 no.2
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    • pp.19-28
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    • 2012
  • After the internet era, we are moving to the ubiquitous society. Nowadays the people are interested in the multimodal interaction technology, which enables audience to naturally interact with the computing environment at the exhibitions such as gallery, museum, and park. Also, there are other attempts to provide additional service based on the location information of the audience, or to improve and deploy interaction between subjects and audience by analyzing the using pattern of the people. In order to provide multimodal interaction service to the audience at the exhibition, it is important to distinguish the individuals and trace their location and route. For the location tracking on the outside, GPS is widely used nowadays. GPS is able to get the real time location of the subjects moving fast, so this is one of the important technologies in the field requiring location tracking service. However, as GPS uses the location tracking method using satellites, the service cannot be used on the inside, because it cannot catch the satellite signal. For this reason, the studies about inside location tracking are going on using very short range communication service such as ZigBee, UWB, RFID, as well as using mobile communication network and wireless lan service. However these technologies have shortcomings in that the audience needs to use additional sensor device and it becomes difficult and expensive as the density of the target area gets higher. In addition, the usual exhibition environment has many obstacles for the network, which makes the performance of the system to fall. Above all these things, the biggest problem is that the interaction method using the devices based on the old technologies cannot provide natural service to the users. Plus the system uses sensor recognition method, so multiple users should equip the devices. Therefore, there is the limitation in the number of the users that can use the system simultaneously. In order to make up for these shortcomings, in this study we suggest a technology that gets the exact location information of the users through the location mapping technology using Wi-Fi and 3d camera of the smartphones. We applied the signal amplitude of access point using wireless lan, to develop inside location tracking system with lower price. AP is cheaper than other devices used in other tracking techniques, and by installing the software to the user's mobile device it can be directly used as the tracking system device. We used the Microsoft Kinect sensor for the 3D Camera. Kinect is equippedwith the function discriminating the depth and human information inside the shooting area. Therefore it is appropriate to extract user's body, vector, and acceleration information with low price. We confirm the location of the audience using the cell ID obtained from the Wi-Fi signal. By using smartphones as the basic device for the location service, we solve the problems of additional tagging device and provide environment that multiple users can get the interaction service simultaneously. 3d cameras located at each cell areas get the exact location and status information of the users. The 3d cameras are connected to the Camera Client, calculate the mapping information aligned to each cells, get the exact information of the users, and get the status and pattern information of the audience. The location mapping technique of Camera Client decreases the error rate that occurs on the inside location service, increases accuracy of individual discrimination in the area through the individual discrimination based on body information, and establishes the foundation of the multimodal interaction technology at the exhibition. Calculated data and information enables the users to get the appropriate interaction service through the main server.

Design and Implementation of Commodity Information System Using LBS with Augumented Reality Based on Smart Phone (스마트폰 기반 위치기반서비스와 증강현실을 결합한 상점정보시스템의 설계 및 구현)

  • Yoon, Sunhee
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.229-239
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    • 2012
  • In 2011, more than 2000 million smartphone users are in our country. As a result, consumer demand have been developed for a variety of applications, especially in the information service-related applications that combine location-based services and augmented reality in addition to related information for the virtual reality of things are rapidly increased. This paper analysed location-based services and augmented reality technology as related research and designed and implemented the system that provides the same environment as if the user is shopping and purchasing the items in the real world and offers the information characterizing the real situation combines location-based service and augmented reality which provides with an excellent reality in the smart phone environment. The proposed system in this paper is excellent in mobility, scalability and reality as a result of analysis of functions and services compared to web-based systems and has advantages to apply for the suitable system in ubiqutous environment which can be used in anytime and anywhere.

Design and Implementation of SNS-linked Location based Mobile AR Systems using OpenAPI on Android (안드로이드 기반 OpenAPI를 이용한 SNS 연동 지역정보 서비스를 위한 모바일 증강현실 시스템 설계 및 구현)

  • Kim, Cheong-Ghil;Chung, Ji-Moon
    • Journal of Digital Convergence
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    • v.9 no.2
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    • pp.131-140
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    • 2011
  • As the recent advances in network and wireless communications and semiconductor design and process technologies, our computing platform is rapidly shifting from desktop PCs to mobile devices such as UMPC (Ultra Mobile PC), Tablet PC, and Smartphone. Especially, wide-spreading Smartphones allow a new field of application based on location based services available with an user interface called augmented reality (AR). Therefore, this paper introduces an implementation of AR using various OpenAPls on Android Smartphones. In order to utilize enrich user data in real time, the system integrates with location based social network services also with OpenAPI. These APIs enable third-party developers to make use of rich contents of many portal web sites. The prototype was implemented on the real Android phone, Sky Sirius, and the result shows that it can provide an efficient location based service using AR technology without any constraints on mobile devices; in addition, it connects SNS to AR for sharing user data including photos, videos, and messages based on a specific location.

Design and Implementation of Unified Index for Moving Objects Databases (이동체 데이타베이스를 위한 통합 색인의 설계 및 구현)

  • Park Jae-Kwan;An Kyung-Hwan;Jung Ji-Won;Hong Bong-Hee
    • Journal of KIISE:Databases
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    • v.33 no.3
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    • pp.271-281
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    • 2006
  • Recently the need for Location-Based Service (LBS) has increased due to the development and widespread use of the mobile devices (e.g., PDAs, cellular phones, labtop computers, GPS, and RFID etc). The core technology of LBS is a moving-objects database that stores and manages the positions of moving objects. To search for information quickly, the database needs to contain an index that supports both real-time position tracking and management of large numbers of updates. As a result, the index requires a structure operating in the main memory for real-time processing and requires a technique to migrate part of the index from the main memory to disk storage (or from disk storage to the main memory) to manage large volumes of data. To satisfy these requirements, this paper suggests a unified index scheme unifying the main memory and the disk as well as migration policies for migrating part of the index from the memory to the disk during a restriction in memory space. Migration policy determines a group of nodes, called the migration subtree, and migrates the group as a unit to reduce disk I/O. This method takes advantage of bulk operations and dynamic clustering. The unified index is created by applying various migration policies. This paper measures and compares the performance of the migration policies using experimental evaluation.