• Title/Summary/Keyword: Korean museum

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Roles of A Fashion Museum in Fashion Tourism (패션투어리즘에서의 패션박물관의 역할)

  • Ye, Minhee;Yim, Eunhyuk
    • Journal of Fashion Business
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    • v.23 no.2
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    • pp.34-47
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    • 2019
  • Fashion can be regarded as an effective marketing tool for the promotion of urban tourism. Since fashion is attractive in itself, it can work as a resource which fascinates people and attracts many tourists to the city. This study examines fashion tourism based on the close relationship between fashion and tourism. This study focuses on analyzing the positive effect of the existence of a fashion museum on the advent of fashion tourism, in particular. A fashion museum can be classified in the same category as an art museum, whereby the museum exists as specializing in fashion and is considered a fashion brand museum. Thus, this study examines the current trends and characteristics of fashion museums and analyzes roles of fashion museums in fashion tourism by types, which are based on advanced researches of general tourism including trends in the fashion tourism industry. The results of this study are as follows: First, a fashion museum can help spread the word and educate tourists about fashion culture. Second, a fashion museum can increase the value of its brand by strengthening the city's identity. Lastly, the presence of a fashion museum would encourage tourists to spend more money in the city, which causes a ripple effect on the city's economy such as creating more jobs within the fashion.

A Study on the Spatial Experience and Design Characteristics in Louisiana Museum of Modern Art (루이지아나 현대미술관에 나타난 공간경험 및 설계특성에 관한 연구)

  • Kim, Jong-Jin
    • Korean Institute of Interior Design Journal
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    • v.20 no.6
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    • pp.44-52
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    • 2011
  • Louisiana Museum of Modern Art near Copenhagen is the most visited art museum in Denmark. It was originally founded by the director of the time, Knud W. Jensen and designed by two Danish architects, Vilhelm Wohlert and J${\o}$rgen Bo. The first part of the museum was built and opened to the public in 1958. The first part consisted of just a few exhibition spaces and glass corridors. But museum has been expanded step by step into a large park-like museum throughout 40 years of time. Louisiana museum has a unique environment in which art, architecture and nature are inter-related together. There was a very clear background for this museum atmosphere that was created by Knud W. Jensen from the very beginning. He wanted to make 'a sculptural park' or 'a low pavilion in the park'. The concept of 'park' was the key element. The architects, especially Vilhelm Wohlert who studied at the western area of the United States and influenced by the bay area architecture as well as the oriental wooden structure, interacted with the director's idea fully and made an invisible architecture in which 'Experience of Space' is the most important aspect. This thesis aims to analyze several crucial spaces of the museum and to find a hidden design characteristics. Chapter 2&3 explains general backgrounds and main design philosophy. Chapter 4 studies each parts' spatial experience and design methods with 3-dimensional diagrams. Chapter 5 tries to make an overall design characteristics that underlines the whole museum environment. The significance of Louisiana museum is not only in the fact that it is the most visited, but also in the fact that the role of architecture is to make a better environment where human and art are harmonized together within nature. The utopian idea of the founder started in doubt almost 50 years ago has been already successful in this small but vibrant park.

Perceptions and Educational Needs of Teachers for Instructions Using the Science Museum (과학관을 활용한 교수.학습에 대한 교사들의 인식과 교육 요구)

  • Han, Moon-Jung;Yang, Chan-Ho;Noh, Tae-Hee
    • Journal of The Korean Association For Science Education
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    • v.30 no.8
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    • pp.1060-1074
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    • 2010
  • In this study, we investigated teachers' experiences in teaching with the science museum as well as their confidence, their perceptions, educational needs, and their willingness to practice the instructions using science museum. A survey was administered to 225 elementary and secondary school teachers. The analyses of the results revealed that few teachers had training for the instructions using the science museum and not many teachers had experience in teaching with the science museum. Many teachers were also found to have low confidence in teaching with the science museum. Although the teachers had a relatively good understanding of the educational effects, nature and teaching strategies for the instructions using the science museum, they tended to apply the formal views on science teaching/learning to learning with the science museum. The levels of willingness to use the science museum in their instructions and educational needs of the instructions using the science museum were high. They wanted the information about practical aspects to use in the instructions using science museum most. Educational implications of these findings are discussed.

A Study on Quantitative Analysis Method of Museum Architecture Arrangement - Focused on Space Syntax and Visibility Graph Analysis - (뮤지엄건축 공간배치의 정량적 분석방법에 관한 연구 -공간구문론(Space Syntax)과 가시장분석(Visibility Graph Analysis)을 중심으로 -)

  • Park, Chong-Ku;Lee, Sung-Hoon
    • Korean Institute of Interior Design Journal
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    • v.18 no.4
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    • pp.97-104
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    • 2009
  • This thesis analyzed arrangement and mixture method of function elements, which are getting more important in museum planning. It used quantitative method, Space Syntax and Visibility Graph Analysis tool to analyze five case museums. Through this analysis, advantages and disadvantages of two methods were derived and case museums' arrangement and mixture attributes were grasped. Results of the analysis were derived differently by two kinds of plan form which were room to room type and open type. Open typed museum recorded similar graphs of Integration, Visual Integration and Visual Connectivity. Since whole space structures were relatively simple and structure of exhibition halls were opened, the results of Space Syntax and Visibility Graph Analysis had similar graphs. Room to room typed museum showed differences in Integration, Visual Integration and Visual Connectivity. In the result, the most accessible space was lobby and Mediation Space became the center of visibility. Also, the exhibition hall, where the opening of room to room typed exhibition hall was penetrated visually, became a center of visibility. Lobby space, which was close to entrance, had the highest Visibility Connectivity. As Space Syntax could analyze the museum as whole space structure, Space Syntax showed strength in room to room typed museum analysis compared to open typed museum analysis which has relatively simple structure. Visibility Graph Analysis could expect the flow of exhibit distance including visibility analysis unlike the flow of exhibit distance with space arrangement. The exhibition hall, which secures the sight to penetration of an opening, couldn't be analyzed in existing Space Syntax. However, it became the biggest advantages in Visibility Graph Analysis of room to room typed museum. Visibility Graph Analysis derived detailed results in exhibit arrangement so it will be the useful method not only for architecture but also for planning of exhibit arrangement in open typed museum. Through this study, various possibilities on Quantitative Analysis Method of Museum Architecture could be verified. However, the analysis still has limitation of second dimension. Therefore, diverse and liberal following study will be expected to accomplish.

A Study on the Movements of Based on the Psychological Characteristics of Children and Analysis of Preferred Experience of Children's Museum according to Piaget's cognitive development process (피아제 인지발달단계에 따른 어린이 박물관 선호전시체험과 어린이의 심리특성에 맞춘 관람동선에 관한 연구)

  • Yang, Hye-Jin;Kim, Nam-Hyo
    • Korean Institute of Interior Design Journal
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    • v.19 no.1
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    • pp.37-45
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    • 2010
  • Children likes to play and learn by playing at anywhere as a psychological trait. Children's museum is designed for limited age of 'children,' they learn more actively by playing at the museum with interactive display. In this paper, we analyze Movement of Based on the Psychological Characteristics of Children and Analysis of Preferred Experience of Children's Museum according to Piaget's cognitive development process. It is significant study to investigate user's needs space proposal by grasping user's mentality. After itinerary tracking, we found children's preferred and non-preferred experience displays and as a result, we divided children's Museums into three types, M museum is represented by preoperational period, called 'Go around play' type ; Y museum is represented by 'concrete operational period', called 'Smart road play' type ; and H museum is represented by 'formal operational period' called 'Open search play' type. The conclusions are children's cognitive development stages depending on the age discrimination that the development of play, and preferred plays are different by children cognitive development process. In order to take advantage of children playing in the children's museum by taking into account the developmental aspects will have to be designed. Efficient for viewing by age should be different on the basis. This study has shown that, when planning a children's museum, Planners should discriminate the movements of children and analysis of preferred experience of children's museum according to three museum types friendly to children's cognitive development process.

Museum Service Quality, Satisfaction, and Revisit Intention: Evidence from the Foreign Tourists at Bangkok National Museums in Thailand

  • Duantrakoonsil, Tattawan;Reid, Earl L.;Lee, Hae Young
    • Culinary science and hospitality research
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    • v.23 no.6
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    • pp.127-134
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    • 2017
  • Despite its importance to Thailand, museum tourism has not received sufficient attention from researchers and practitioners. Consequently, knowledge of museum tourist responses toward museum service quality is quite limited. Thus, the purpose of this study was to (1) examine the service quality of museums in Thailand and (2) revealed how tourists react positively namely through satisfaction and revisit intentions. This study further explored how the proposed relationships vary between Asian and European tourists. Based on Harrison and Shaw's (2004) museum experience model, facilities, staff services, and exhibition experience were proposed as three important service elements encountered during a service experience. Data were collected from foreign tourists who visited any of the 6 national museums in Bangkok. A total of 260 questionnaires were obtained over a 3-month period, all of which were retained and utilized for the analysis. Results found that exhibition experience and staff services were positively associated with tourist museum visit satisfaction, which in turn acted on revisit intention. In addition, exhibition experience was found to be the most important service element for Asian tourists, while staff services was most important for European tourists. Staff services and exhibition experience both played important roles in the tourist museum experience, while facilities did not have an effect on the evaluation of museum services. In response, museum managers need to implement a segmentation strategy that considers tourists' backgrounds such as region, culture, or nationality.

A Study on the Definition of Museum and the Variety of Exhibition Design with the Changes of the Trends of the Times (시대사조적 변화에 부응하는 뮤지엄의 개념과 전시디자인의 변용에 관한 고찰)

  • 박무호;임채진
    • Korean Institute of Interior Design Journal
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    • v.13 no.3
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    • pp.137-144
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    • 2004
  • Museum in each era and society has its own specific meaning. When a museum is viewed from a cultural perspective, it may be apprehended as more than a functional tool for it also represents the culture of that particular time. The role of museum made across each stages are not simply shifts in architectural style, but indicate an evolution in social role and intrinsic function. The purpose of this study is to comprehend the definition of museum and the variety of exhibition design from the ancient days which the term is called 'museum' is used for the first time to beginning of the 20th century. As a result of this study, we can find that the museum is considered the meaning of the place to change according to the social environment more than the place to the collection, conservation, exhibition, education from the beginning. Accordingly, museums should make continued efforts to set cultural guidelines for the general public.

A Study on the Contradictional Expression of Architectural Space -Based on the experience of architectural space in the modern museum- (공간의 대립적 표현에 관한 연구 -현대 미술관 건축공간 체험을 바탕으로-)

  • 김정애
    • Korean Institute of Interior Design Journal
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    • no.19
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    • pp.3-10
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    • 1999
  • This study is to examine the contradictional phenomenon from the standpoint of philosophical thoughts, experiencing the modern Museum opened recently while anlyzing the perceptive phenomenon of the space as well as what architect is thought of the Museum, so that it is aimed at finding the aesthetic value and substantiality of its space concept. As for the construction of the Museum for the space experience, the contradictional expression of the architectural space was analyzed by going through Richad Meier of Barcelona Museum, Renzo Piano of Beyeler Museum and Mario Botta of Tingly Museum at first-hand.

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The Effectiveness of a Museum Education Program : Enhancing Self-Esteem and Art Ability in Young Children (박물관 교육 프로그램이 유아의 자아존중감 및 미술능력 향상에 미치는 효과)

  • Suh, Youngsook;Kim, Jinsook
    • Korean Journal of Child Studies
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    • v.26 no.2
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    • pp.135-147
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    • 2005
  • Twenty-five 6- and 7-year-old children participated in the museum education program held at two museums attached to Sookmyung Women's University in Seoul, Korea. Each museum was named in honor of a great artist; i.e. Moon, Shin and Jung, Youngyang and his/her artistic works. The main museum education activities included guided observation, discussion, and expressive activities using various materials. It consisted of eight sessions of about two hours each. Results showed that the self-esteem and artistic ability of children that participated in the museum education program increased more than the control group. These results affirmed the value of museum education for young children.

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A Study on the Spatial Characteristics of Phenomenology in Museum Space (박물관 공간에 나타난 현상학적 특성에 관한 연구)

  • Song, Ah-Ram;Kim, Moon-Duck
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.11a
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    • pp.22-25
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    • 2007
  • The purpose is to analyze space through phenomenological features of museum space with the background of studying patterns and characteristics appearing in modern museum space based on Perceptional Phenomenology by Merleau Phonty, and then giving meanings to our daily-life space and offering new museum space. This research studies about recognizing phenomenological cognitive experiences not as conception fixed in modern museum, analyzes phenomenological particularities based on Phenomenological conception by Merleau Phonty, and studies on the features appearing in museum space by phenomenological language focusing on museums since 1990's.

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