• Title/Summary/Keyword: Knowledge of Computer Science

Search Result 1,022, Processing Time 0.026 seconds

A Study on the Method for Efficient Development of Digital Humanities System (디지털 인문학 시스템의 효율적 개발을 위한 방법에 관한 연구)

  • Kang, Ji-Hoon;Lee, Dong-Yul;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.6 no.7
    • /
    • pp.389-397
    • /
    • 2016
  • Digital Humanities System is a method to effectively share and spread Humanities information and knowledge to users by using information technology. It Also comes into the spotlight as a new research methodology for researches of Humanities researchers. Digital Humanities System distinguishes itself from other existing information systems. Therefore, when the system is developed, it needs to supply with manpower related to development process which is specialized for Digital Humanities System, not for the several established construction methodology. Digital Humanities System studies recently is mostly constructed using the usual methodology of information system construction. Because of its falling efficiency and usability after constructing the system, however, examples of failure of operating system occur. In this paper, accordingly, effective and creative Digital Humanities System development methodology will be studied from the point of view of information technology through collaboration with various field of expertise. In detail, based on information system methodologies in software engineering perspective, we propose a methodology to build a specialized system in the digital humanities.

Integrated Modeling of Distributed Object-Oriented Systems (다수모델을 이용한 객체지향적 분산처리 시스템의 디자인 방법)

  • Lee, Sang-Bum
    • The Transactions of the Korea Information Processing Society
    • /
    • v.3 no.5
    • /
    • pp.1103-1111
    • /
    • 1996
  • The design of distrbuted systems is difficult to achieve as the execution patterns of distrbuted systems are typically more complex than those of non- distributed systems. Thus, research toward the development of design methods for distributed systems is quitely needed. As object-oriented systems and distrbuted systems share similar properties, the combination of these two is somehow natural. In this work, a design of distributed systems is introduced. The goal of the method in this paper is to provide assistance to the process of specifying a formal object- oriented specification from graphical representation specification inputs such as data flow diagrams, state transition diagrams and Petri nets. It addresses the extraction of objects, operations and reationshipsfrom the problem domain with emphasis on the specification of the characteristics of distributed systems. This object identification method is supported by a knowledge base that provides for the automated analysis and reasoning about objects and their relationsships. The final object model is represented in a format which provides a formal mechanism for reprsenting the object information.

  • PDF

A Study on the Application of Prototype in Graphic User Interface Development Process -through the Case Study of Developing Multi-User Educational Multimedia Product (그래픽 사용자 인터페이스 개발 프로세스에서의 프로토타입 활용에 관한 연구 - 다중참여 교육용 멀티미디어 제품 개발 사례를 중심으로)

  • 김성곤
    • Archives of design research
    • /
    • v.13 no.3
    • /
    • pp.181-190
    • /
    • 2000
  • As human-centered design has become new paradigm in the whole field of design, they make an effort to understand users in the field of graphic interface design. However, there are not much of study to systematic process for human-centered approach in graphic interface design. Therefore, in this paper, the study was conducted to develop application methodology of prototype in the graphic user interface design process. The study consists of three sections. first, definition, types and application methods are introduced by secondary research. Second, all the knowledge gathered above by secondary research are integrated in the newly proposed Prototype-based interface design process. There are many types of prototype from idea sketches on the paper to final working prototype realized by computer. It is needed to develop and test appropriate prototype with appropriate techniques by objectives of the stages. Finally, the proposed prototype-base design process is verified and exemplified through the process of using prototype in the development of multi-user educational multimedia product.

  • PDF

A Study on Correlation Analysis of Information Subject and Convergence Subject for the Gifted Children in IT (정보영재의 정보과목과 융합과목의 상관관계 분석연구)

  • Jun, Woochun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.19 no.4
    • /
    • pp.984-990
    • /
    • 2015
  • In the knowledge-based society, IT literacy and application of a person become a measure of personal competitiveness. As IT industry is of great important nationally, many countries are trying to make an effort to promote IT industry. In this sense, identification and fostering of the gifted children in IT become an important national task since, in IT industry, usually only a few prodigies have led whole IT industry. Currently gifted education aims for convergent gifted education according to government policy. The purpose of this paper is to investigate correlation of information subject and convergent subject for the gifted children in IT. For this purpose, the gifted children in IT who attended a gifted science education center attached to a university at Seoul Metropolitan Area are selected. Their grades during their the period of attendance are collected and analysed. The statistical results show that there is a meaningful correlation between information subject and convergent subject for the gifted children in IT. It means that the higher scores information subject is, the higher scores convergent subject is. The results can be used to make or change gifted curriculum and education contents for gifted IT education.

Analysis of Inquiry Tendency in the 'Information Representation and Management' Sections in Middle School Informatics Textbooks (중학교 '정보' 교과서 '정보의 표현과 관리' 영역 구성의 탐구적 경향 분석)

  • Kim, Ja-Mee;Shim, Jae-Kwoun;Kim, Ji-Min;Lee, Won-Gyu;Park, Doo-Soon
    • The KIPS Transactions:PartA
    • /
    • v.19A no.1
    • /
    • pp.9-16
    • /
    • 2012
  • Abstract In informatics subject, a good understanding of information representation and the structure of materials is the first step to acquire the basic principles of computer science. But few studies have ever focused on the educational significance of the structure of materials in informatics subject or how to organize materials in a manner to stimulate students to introspect. The purpose of this study was to examine whether the 'information representation and management' sections of informatics textbooks of the revised 2007 curriculum that have been in use since 2010 had an inquiry tendency or not. As a result of analyzing the textbooks by utilizing Romey method, one textbook was found to have an inquiry tendency in terms of texts, figures/diagrams, activities and questions at the end of chapters. If textbooks are just organized to convey knowledge, it might result in making students less interactive in class. Specifically, informatics is a subject to teach basic problem-solving skills by using IT, and the findings of the study suggest that students who get less interactive in class are likely to have less chances to learn about how to solve the given problems in diverse ways.

A Study on Electronic Cultural Atlas using Thematic Overlay Function Focused on Israel·Palestine (주제별 중첩 기능을 활용한 전자문화지도에 관한 연구 - 이스라엘·팔레스타인을 중심으로)

  • Lee, Dong-Yul;Kang, Ji-Hoon;Choi, Chun-Sik;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.5 no.3
    • /
    • pp.27-36
    • /
    • 2015
  • Electronic cultural atlases based on a variety of topics have been studied because of recently increased interest about them. Existing cultural atlases are difficult to analyze the correlation between the subjects and to make utilization based on the various points of view since they are implemented mostly by a single theme. To solve these problems, we propose a method that express a variety of themes by using layer functions of electronic cultural atlases. Using thematic overlay functions, also, application plans are suggested to analyze the relationship between subjects and to derive new knowledge through the association of various themes.

Logical Simulation Platform of Discretionary Events in Spatio-Temporal Context (시공간 속에서 일어나는 자유 재량적 사건의 논리적 시뮬레이션 플랫폼)

  • Kim, Il-Kon;Park, Jong-H
    • Journal of KIISE:Software and Applications
    • /
    • v.29 no.6
    • /
    • pp.377-385
    • /
    • 2002
  • An authentic simulation platform for events situated in spatio-temporal space is presented. The authenticity, i.e., logical fidelity to the reality, of this cyberspace is realized by maximizing the diversity and unpredictability of events occurring therein. The knowledge components and associated schemes required for the simulation of events situated in spatio-temporal space encompass the environmental factors, the objects, the events, and their interrelations. We deviled event activation, triggering mechanism, and cognitive function related to event to realize an authentic simulation of discretionary events. The agents in this simulation environments are autonomous in that they have their own existence and capability of event planning. We focused on identifying basic constructs relevant to authentic simulation of discretionary events whose initiation depends on human intention. Several key ideas are implemented in a typical spatio-temporal situation to demonstrate the viability of our simulation mechanism.

Integrated Application Strategies for Natural Disaster Information (자연재해정보의 통합적 활용방안 연구)

  • Yeon, Young-Kwang;Han, Jong-Gyu;Chi, Kwang-Hoon;Ryu, Kun-Ho
    • Economic and Environmental Geology
    • /
    • v.40 no.6
    • /
    • pp.785-795
    • /
    • 2007
  • Recently, the knowledge and use of information production and service in integrated information has been changing from intra-organizational to inter-organizational and even international. In particular, since natural disasters are complexly related, it is increasingly important to use integrated information from related areas in the reduction and prevention of such events. In this study, we suggest strategies for the use of integrated information from natural disasters based on that expanding need. This study analyzes information user surveys, the interrelated information technologies, trends, and case studies to determine user access to the information, the status of the information used, and the supply and distribution of that information. From the survey results, we can draw conclusions about the effectiveness of the strategies of integrated information used in domestic natural disaster information.

Cryptanalysis of an Identity-Based Message Authentication Scheme in VANETs (신원기반의 차량통신망 메시지 인증 스킴에 대한 안전성 분석)

  • Ryu, Eun-Kyung;Lee, Sung-Woon;Yoo, Kee-Young
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.50 no.6
    • /
    • pp.167-172
    • /
    • 2013
  • In a paper recently published in the International Journal of Parallel, Emergent and Distributed Systems, Biswas et al. proposed a VANET message authentication scheme which uses an identity-based proxy signature mechanism as an underlying primitive. The authors claimed that their scheme supports various security features including the security of proxy-key, the security against message forgery and the security against replay attack, with non-repudiation and resistance to proxy-key compromise. Here, we show how an active attacker, who has no knowledge of an original message sender's private key, can compute the proxy-signature key of the corresponding message sender, meaning that the scheme is completely insecure. We also suggest an enhanced version of the protocol capable of solving such serious security holes.

Classification of Seoul Metro Stations Based on Boarding/ Alighting Patterns Using Machine Learning Clustering (기계학습 클러스터링을 이용한 승하차 패턴에 따른 서울시 지하철역 분류)

  • Min, Meekyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.18 no.4
    • /
    • pp.13-18
    • /
    • 2018
  • In this study, we classify Seoul metro stations according to boarding and alighting patterns using machine earning technique. The target data is the number of boarding and alighting passengers per hour every day at 233 subway stations from 2008 to 2017 provided by the public data portal. Gaussian mixture model (GMM) and K-means clustering are used as machine learning techniques in order to classify subway stations. The distribution of the boarding time and the alighting time of the passengers can be modeled by the Gaussian mixture model. K-means clustering algorithm is used for unsupervised learning based on the data obtained by GMM modeling. As a result of the research, Seoul metro stations are classified into four groups according to boarding and alighting patterns. The results of this study can be utilized as a basic knowledge for analyzing the characteristics of Seoul subway stations and analyzing it economically, socially and culturally. The method of this research can be applied to public data and big data in areas requiring clustering.