• Title/Summary/Keyword: KANSEI information processing

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Analytic Study of Acquiring KANSEI Information Regarding the Recognition of Shape Models

  • Wang, Shao-Chi;Hiroshi Kubo;Hiromitsu Kikita;Takashi Uozumi;Tohru Ifukube
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2002.05a
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    • pp.266-269
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    • 2002
  • This paper explores a fundamental study of acquiring the users' KANSEI information regarding the recognition of shape models. Since there are many differences such as background differences and knowledge differences among users, they will produce different evaluations based on their KANSEI even when an identical shape model is presented. Cluster analysis is proved to be available for catching a group tendency and for constructing a mapping relation between a description of the shape model and the HANSEl database. In order to investigate an analogical relation and a mutual influence in our consciousness, first, we made a questionnaire that asked subjects to represent images having different colors and shape cones by using 4 pairs of adjectives (KANSEI words). Next, based on the cluster analysis of the questionnaire using a fuzzy set theory, we proposed a hypothesis showing how the analogical relation and the mutual influence work in our mind while viewing the shape models. Furthermore, how the properties of KANSEI depend on their descriptions was also investigated by virtue of the cluster analysis. This work will be valuable to construct a personal KANSEI database regarding the Shape Model Processing System.

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A Method of Color KANSEI Information Extraction in Video Data (비디오 데이터에서의 컬러 감성 정보 추출 방법)

  • Choi, Jun-Ho;Hwangi, Myung-Gwon;Choi, Chang;Kim, Pan-Koo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.532-535
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    • 2008
  • The requirement of Digital Culture Content(Movie, Music, Animation, Digital TV, Exhibition and etc.) is increasing so variety and quantity of content is also increasing. The Movie what majority of the digital Content is developing of technology and data. In the result, the efficient retrieval service has required and user want to use a recommendation engine and semantic retrieval methods through the recommendation system. Therefore, this paper will suggest analysing trait element of digital content data, building of retrieval technology, analysing and retrieval technology base on KANSEI vocabulary and etc. For the these, we made a extraction technology of trait element based on semantics and KANSEI processing algorithm based on color information.

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THE EFFECTIVENESS AND CHARACTERISTICS OF 3 POINT TASK ANALYSIS AS A NEW ERGONOMIC AND KANSEI DESIGN METHOD

  • Yamaoka, Toshiki;Matsunobe, Takuo
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2001.05a
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    • pp.15-19
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    • 2001
  • This paper describes effectiveness and characteristics of 3 P(point) task analysis as a new Ergonomic and Kansei design method for extracting user demand especially. The key point in 3 P task analysis is to describe the flow of tasks and extract any problems in each task. A solution of a problem means a user demand. 3 P task analysis cal eliminate an oversight of check items by examining the users' information processing level. The suers' information processing level was divided into the following three stages for problem extraction: acquirement of information ---> understanding and judgment ---> operation. Three stages has fourteenth cues such as difficulty of seeing, no emphasis, mapping for extracting problems. To link analysis results to the formulation of a product concept. I added a column on the right side of the table for writing the requirements (user demand) to resolve the problems extracted from each task. The requirements are extracted by using seventh cues. Finally 3 P task analysis was compared with group interview to make the characteristics of 3 P task analysis, especially extracting user demand, clear.

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Image Retrieval based on Kansei-Processing of compound Visual-Information (복합시각정보의 감성처리기반 이미지 검색)

  • Baek, Sun-Kyoung;Hwang, Kwang-Su;Kim, Pan-Koo
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10b
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    • pp.106-110
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    • 2006
  • 현재 공학분야에서 감성을 소재로 진행되는 연구가 급격히 증가되고 있다. 그 중 상품 디자인과 이미지 검색 그리고 HCI(Human Computer Interaction) 분야에서 감성은 더욱 중요한 토픽이 되고 있다. 본 논문은 감성기반의 지능형 이미지 검색을 위한 감성처리 방법을 제안한다. 기존 연구에서는 단일 시각정보만을 고려하였고 이는 감성에 적합한 검색을 위해서 너무 단편적인 결과를 갖는다. 인간의 감성에 보다 적합한 검색을 위하여 우리는 컬러와 형태가 복합된 이미지에 대한 감성을 처리한다. 이를 위해 첫째, 컬러와 형태의 속성을 공통으로 갖는 대표감성을 정의하고 각 속성에 감성 가중치를 부여한다. 둘째, 사용자의 감성의 적합한 이미지 검색을 위하여 각 이미지의 감성정보량을 측정한다. 이를 이미지 검색에 적용하고, 본 저자의 이전 연구 중 단일 정보만을 고려한 감성기반 검색시스템과 사용자 만족도를 이용하여 비교 평가한다. 제안된 방법은 기존의 단일시각정보만을 고려했던 감성기반 이미지 검색보다 향상된 결과를 얻을 수 있었다. 그리고 복합시각정보에 대한 감성을 동시에 처리할 수 있는 연구로써의 의의를 갖는다.

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IMPRESSION-DRIVEN DESIGN SCHEME FOR A CLASS OF 3D OBJECTS BASED ON MORPHABLE 3D SHAPE MODEL, AND ITS AUTOMATIC BUILDUP BY SUPPLEMENTARY FEATURE SAMPLING

  • Inaba, Yoshinori;Kochi, Jumpei;Ishi, Hanae;Gyoba, Jiro;Akamatsu, Shigeru
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.606-611
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    • 2009
  • This paper describes a method for achieving a novel design within a class of 3D objects that would create a preferred impression on users. Physical parameters of the 3D objects that might strongly contribute to their visual impressions are sought through computational investigation of the impression ratings obtained for learning samples. "Car body" was selected as the class of 3D objects to be investigated. A morphable 3D model of car bodies that describes the variations in appearance using a smaller number of parameters was obtained. Based on each car body's rating for the impression of speediness obtained by paired comparison, the visual impression was transformed by manipulating the parameters defined in the morphable 3D model. The validity of the proposed method was confirmed by psychological experiments. A new scheme is also proposed to properly re-sample a novel object of a peculiar shape so that such an object could also be represented by the morphable 3D model.

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