• 제목/요약/키워드: K-Motion

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Associative Motion Generation for Humanoid Robot Reflecting Human Body Movement

  • Wakabayashi, Akinori;Motomura, Satona;Kato, Shohei
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.12 no.2
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    • pp.121-130
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    • 2012
  • This paper proposes an intuitive real-time robot control system using human body movement. Recently, it has been developed that motion generation for humanoid robots with reflecting human body movement, which is measured by a motion capture. However, in the existing studies about robot control system by human body movement, the detailed structure information of a robot, for example, degrees of freedom, the range of motion and forms, must be examined in order to calculate inverse kinematics. In this study, we have proposed Associative Motion Generation as humanoid robot motion generation method which does not need the detailed structure information. The associative motion generation system is composed of two neural networks: nonlinear principal component analysis and Jordan recurrent neural network, and the associative motion is generated with the following three steps. First, the system learns the correspondence relationship between an indication and a motion using training data. Second, associative values are extracted for associating a new motion from an unfamiliar indication using nonlinear principal component analysis. Last, the robot generates a new motion through calculation by Jordan recurrent neural network using the associative values. In this paper, we propose a real-time humanoid robot control system based on Associative Motion Generation, that enables user to control motion intuitively by human body movement. Through the task processing and subjective evaluation experiments, we confirmed the effective usability and affective evaluations of the proposed system.

MOTION ESTIMATION METHOD BY EMPLOYING A STOCHASTIC SAMPLING TECHNIQUE

  • Seok, Jinwuk;Mah, Pyeong-Soo;Son, Yongki
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11b
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    • pp.1006-1009
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    • 2003
  • In a motion estimation method for use in encoding a moving picture, a full-pixel motion vector is estimated by stochastically sampling a pixel to be processed in a predetermined-sized block of a previous frame or a next frame as a reference frame for each of a plurality of equal-sized blocks in a current frame. Then, a half-pixel motion vector is estimated based on the full-pixel motion vector. Accordingly, both the calculation amount and the calculation time required for the motion estimation are effectively reduced. Further, it can be prevented that the hardware becomes complicated. .

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Analysis on the Computational complexities of Motion Editing for Graphic Animation (효율적인 애니메이션을 위한 모션 에디팅 방법의 계산량분석에 관한 연구)

  • Lee, Jihong;Kim, Insik;Kim, Sungsu
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.1
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    • pp.28-36
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    • 2002
  • Regarding efficient development of computer graphic animations, lots of techniques for editing or transforming existing motion data have been developed. Basically, the motion transformation techniques follow optimization process. To make the animation be natural, almost all the techniques utilize kinematics and dynamics in constructing constraints for the optimization. Since the kinematic and dynamic structures of virtual characters to be animated are very complex, the most time-consuming part is known to the optimization process. In order to suggest some guide lines to engineers involved in the motion transformation, in this paper, we analyze the computational complexities for typical motion transformation in quantitative manner as well as the possibility for parallel computation.

A General Representation of Motion Silhouette Image: Generic Motion Silhouette Image(GMSI) (움직임 실루엣 영상의 일반적인 표현 방식에 대한 연구)

  • Hong, Sung-Jun;Lee, Hee-Sung;Kim, Eun-Tai
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.8
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    • pp.749-753
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    • 2007
  • In this paper, a generalized version of the Motion Silhouette Image(MSI) called the Generic Motion Silhouette Image (GMSI) is proposed for gait recognition. The GMSI is a gray-level image and involves the spatiotemporal information of individual motion. The GMSI not only generalizes the MSI but also reflects a flexible feature of a gait sequence. Along with the GMSI, we use the Principal Component Analysis(PCA) to reduce the dimensionality of the GMSI and the Nearest Neighbor(NN) for classification. We apply the proposed feature to NLPR database and compare it with the conventional MSI. Experimental results show the effectiveness of the GMSI.

Extension of Kinetic Typography System Considering Text Components (요소를 고려한 키네틱 타이포그래피 시스템의 확장)

  • Jung, Seung-Ah;Lee, Dasom;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.20 no.11
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    • pp.1828-1841
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    • 2017
  • In the previous research, we proposed a Kinetic typography font engine that can easily add motion to text with function call only. However, since it is aimed at constructing movements for a sentence, there is still inconvenience in the production of various kinetic typography motions in word or letter unit. We propose Kinetic Typical Extended Motion API(Application Programming Interface) that extends Kinetic Motion API. The extended Kinetic Typographic Font Engine aims to simplify the process of making kinetic typography in words and letters, including the kinetic typographic motion library provided as a function. In addition, various applications that can apply Kinetic typography A kinetic typography authoring interface is provided for facilitating the construction of a motion library for the robot.

Novel Motion and Disparity Prediction for Multi-view Video Coding

  • Lim, Woong;Nam, Junghak;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.3
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    • pp.118-127
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    • 2014
  • This paper presents an efficient motion and disparity prediction method for multi-view video coding based on the high efficient video coding (HEVC) standard. The proposed method exploits inter-view candidates for effective prediction of the motion or disparity vector to be coded. The inter-view candidates include not only the motion vectors of adjacent views, but also global disparities across views. The motion vectors coded earlier in an adjacent view were found to be helpful in predicting the current motion vector to reduce the number of bits used in the motion vector information. In addition, the proposed disparity prediction using the global disparity method was found to be effective for interview predictions. A multi-view version based on HEVC was used to evaluate the proposed algorithm, and the proposed correspondence prediction method was implemented on a multi-view platform based on HEVC. The proposed algorithm yielded a coding gain of approximately 2.9% in a high efficiency configuration random access mode.

Sensor-Based Motion Planning for Mobile Robots

  • Park, Jong-Suk;Lee, Chong-won
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.37.3-37
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    • 2002
  • $\textbullet$ Mobile robots $\textbullet$ Sensor-based motion planning $\textbullet$ Potential field $\textbullet$ Local minimum-free motion $\textbullet$ Virtual target point $\textbullet$ Set of linked line segments $\textbullet$ We build a sensor-based motion planning using virtual target point for free of local minimum

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The User Motion Pattern Control System for The Simulated Vehicle

  • Kim, Tae-Wan;Lee, Dong-Myung
    • Journal of Engineering Education Research
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    • v.15 no.4
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    • pp.48-52
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    • 2012
  • The purpose of this paper is to design and implement the user motion pattern control system for the simulated vehicle. After analyzing the user motion patterns in the system, the patterns are used to control the moving direction of the simulated vehicle such as forward, backward, turn right, turn left etc. The patterns in the system around are sent to the simulated vehicle in real time. In order to execute the suggested user motion pattern control system, the Kinect is used for executing the system. The Kinect recognizes the specified user motion patterns and it transmits the data to the user motion pattern control system. There are nine kinds of the user motion patterns in the system for controlling the simulated vehicle. In addition to this, some sensors are used to detect the condition of the simulated vehicle. GPS is also used to estimate the current location of the simulated vehicle and to obtain the driving information.

Experimental Verification on Motion Error Analysis Method of Hydrostatic Tables Using Transfer Function (전달함수를 이용한 유정압테이블 운동정밀도 해석법의 실험적 검증)

  • Oh, Yoon-Jin;Park, Chun-Hong;Lee, Chan-Hong;Hong, Joon-Hee
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.5
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    • pp.64-71
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    • 2002
  • A new model utilizing a transfer function was proposed in the previous paper fur analizing motion errors of hydrostatic tables. Validity of the proposed method was theoretically verified as the calculated motion errors were compared with the results by conventional multi pad method. In this paper, relationship between form error of rail and motion errors of hydrostatic table is analized theoretically in order to comprehand so-called ‘averaging effect of oil film’. Experiments on the motion errors of hydrostatic table is conducted with 3 different rails, and the results are compared with the results calculated by Transfer Function Method. The results show good agreement. From the results, it is verified that TFM is very effective to analize the motion errors of hydrostatic table.

Error Analysis of the Multi-Frequency Coning Motion with Dithered Ring Laser Gyro INS (Dither를 가지는 링레이저 자이로 항법시스템의 복합 주파수 원추운동 오차 해석)

  • Kim, Gwang-Jin;Lee, Tae-Gyu
    • Journal of Institute of Control, Robotics and Systems
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    • v.7 no.8
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    • pp.697-702
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    • 2001
  • The ring laser gyro(RLG) has been used extensively in strapdown inertial navigation system(SDINS) because of the apparent of having wide dynamic range, digital output and high accuracy. The dithered RLG system has dynamic motion at sensor level, caused by the dithering motion to overcome the lock-in threshold. In this case, an attitude error is produced by not only the true coning of the vehicle motion but also the pseudo coning of the sensor motion. This paper describes the definition of the multi-frequency coning motion and its noncommutativity error to reject the pseudo coning error produced by the sensor motion such as the dithered RLG. The simulation results are presented to minimize the multi-frequency coning error.

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