• Title/Summary/Keyword: Jump

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Comparison of Vertical Ground Reaction Forces during Jump between Elderly and Young Adults using Nintendo Wii Balance Board

  • Lim, Jiyoung;Yu, Deokhyeon;Kim, Chaeyoung;Park, Daesung
    • Physical Therapy Rehabilitation Science
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    • v.10 no.2
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    • pp.161-166
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    • 2021
  • Objective: The purpose of this study was to quantitatively evaluate the Wii Balance Board (WBB)-based jump performance for the elderly and to confirm the difference in jump performance according to age. Design: Cross-sectional study. Methods: 40 young adults (aged 22.5±2.2 years) and 33 elderly (aged 75.1±5.2 years) without orthopedics disease participated in this study. Standing on the WBB then, with the signal "start," jump vertically to the maximum height at which you can jump, land on the force plate after jump and keep it standing on both feet. All subjects were required to practice the jump sufficiently before starting the measurement, each measuring three times, and the mean values were used. A one-minute break was provided between each trial. Evaluators waited within 1meter for every test to prepare for fall. Results: The vertical ground reaction force of elderly and young adults when jumping using WBB showed a significant difference (p<0.05) and demonstrated discriminant validity. Between two groups, there were significant differences in overall jump time (p<0.05), maximum value (p<0.05), minimum value (p<0.05), center of pressure (COP) pathlength (p<0.05), and flight time p<0.05). Conclusions: This study found that performing the vertical jump, the elderly showed longer jump time, lower vertical ground reaction force, COP pathlength and shorter flight phase than healthy young adults using WBB and demonstrated that as a measurement tool, WBB discriminated vertical jump performance between elderly and young adults.

Enhanced Track Jump Stability in Optical Disc Drives (광디스크 드라이브에서의 트랙 점프 안정도 향상)

  • Ryoo, Jung-Rae;Doh, Tae-Yong
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.7
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    • pp.683-687
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    • 2009
  • Track jump control is a random access strategy for short distance movement. The most common track jump scheme is a bang-bang control of a kick and brake manner. In a conventional track jump scheme, a track-following compensator is turned off during kick and brake periods, and restarted at a target track for track pull-in. The inevitable controller switching with non-zero initial condition results in undesirable transient response, and excessive overshoot in the transient response causes track pull-in failure. In this paper, a new track jump scheme is proposed for enhancing track jump stability. Instead of control switching, internal states of a track-following controller are artificially manipulated for kick and brake actions in a digital control environment. Experimental results are provided in comparison with conventional track jumps.

A Study on The Jump Error Smoothing Scheme by Fuzzy Logic

  • Lee, Tae-Gyoo;Kim, Kwang-Jin
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.56.3-56
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    • 2001
  • This study describes the jump error smoothing scheme with fuzzy logic based on the scalar adaptive filter. The scalar adaptive filter is an useful algorithm for smoothing abrupt jump errors. However, the performances of scalar adaptive algorithm depend on the variance of real signal. So to design an effective algorithm, many informations of real and jump signal are required. In this paper, the fuzzy rules are designed by the analysis of scalar adaptive filter, and then the improved and simplified scheme is developed for smoothing the jump error. Simulations to INS/GPS integrated system show that the proposed method is effective.

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Jump resonance in anti-windup compensator for systems with saturating actuators (Anti-windup 보상기의 점프공진에 관한 연구)

  • 박영진;장원욱
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.1060-1066
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    • 1992
  • One of the undesirable nonlinear phenomenon called 'wind up' occours when the integrator in the controller and the saturated actuator interact. Large overshoot, slow response, instability, limit cycle and jump resonance are the characteristics of wind up phenomenon. Several 'anti-windup' compensators have been developed to prevent some of the aforementioned nonlinear characteristics such as instabilituy and limit cycle, but none has studied the effect of antiwindup compensator on the jump resonance. In this paper, we developed an analyitcal method to design the compensator to prevent not only limit cycle but also jump resonance. An illustrative example is included to show the compensator eliminates jump resonance of effectively.

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Stress jump: experimental work and theoretical modeling

  • Ning Sun;Kee, Daniel-De
    • Korea-Australia Rheology Journal
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    • v.13 no.3
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    • pp.109-123
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    • 2001
  • A stress jump, defined as the instantaneous gain or loss of stress on startup or cessation of a deformation, has been predicted by various models and has relatively recently been experimentally observed. In 1993, Liang and Mackay measured shear stress jump data of xanthan gum solutions, and in 1996, Orr and Sridhar reported extensional stress jump data of Boger fluids. Shear stress jumps of suspensions and liquid crystal polymers have also been observed. In this contribution, experimental work as well as a variety of theoretical models, which are able to predict a stress jump, are reviewed.

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THE JUMP NUMBER OF BIPARTITE POSETS FROM MATROIDS

  • Jung, Hyung-Chan;Yoon, Young-Jin
    • Journal of the Korean Mathematical Society
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    • v.33 no.3
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    • pp.679-684
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    • 1996
  • In this paper we try to investigate the connection between matroids and jump numbers. A couole of papers [3, 5] are known, but they discuss optimization problems with matroid structure. Here we calculate the jump numbers of some bipartite posets which are induced by matroids.

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Change in Countermovement Jump Strategy by Varying Jump Height Based on Simplified Framework for Center of Mass Mechanics (반동을 이용한 수직 점프 시 높이 변화에 따른 운동역학 및 상변화 시점에서의 지면반력 벡터 변화)

  • Kim, Seyoung
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.41 no.4
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    • pp.277-283
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    • 2017
  • In this study, we investigated how a jumping strategy changes with an increase in the vertical jump height for a resultant ground reaction force (GRF) vector. We expected that the resultant force vector between two sequential motion phases (i.e., countermovement and push-off) of the countermovement jump would significantly change with the vertical jump height to take advantage of the resulting supportive force (i.e., an initial push-off force larger than the body weight) through the countermovement phase. Nine healthy young subjects were instructed to jump straight up to five different height levels ranging from 191 cm to 221 cm, and the kinematic and kinetic data were obtained in regular trials. The results showed that a lower center of mass position and larger resultant force vector were clearly observed in a higher jump, implying that the countermovement strategy changed with the vertical jump height to prepare for sufficient joint deviation and obtain a force advantage for larger push-off work.

Numerical simulation of submerged jump and washed-out jump using the k-𝜔 SST model (k-𝜔 SST 모형을 이용한 수중도수와 잠긴흐름의 수치모의)

  • Choi, Seongwook;Choi, Sung-Uk
    • Journal of Korea Water Resources Association
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    • v.54 no.11
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    • pp.1011-1019
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    • 2021
  • This study presents numerical simulations of submerged jump and washed-out jump resulted from the flow over the embankment type weir. Unsteady Reynolds Averaged Navier-Stokes (URANS) equations are solved with the k-𝜔 SST turbulence model. Validations are carried out using the experimental results in the literature, revealing that computed roller shape, free surface, and mean velocity are in good agreement with measured data. The volume fractions of water of the submerged jump and washed-out jump are compared, and the characteristics of the two flows from the double-averaged volume fractions of water are presented. The condition under which the transition occurs from the submerged jump to washed-out jump is presented by the relation between the relative embankment length and submergence factor via numerical simulations by changing the weir length, discharge, and tailwater depth.

A Visualization Jump Lists tool for Digital Forensics of Windows

  • Weng, Shiuh-Ku;Tu, Jung-Yi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.1
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    • pp.221-239
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    • 2020
  • In this paper, a visualization digital forensics tool, called JumpList Analyzer, is implemented. The tool can analyze the complicated Jump Lists files, and then the results are demonstrated by visualization. To compare the proposed tool with the other Jump Lists tools, the proposed tool is the only one can display the analyzed results by visualization. The visualization will help the investigators more easily to find the evidence than the other tools showing the analyzed results by texts only. In the experiment, the proposed JumpList Analyzer is demonstrated its convenience at identifying artifacts for doing digital forensics in a financial fraud case. In addition, the proposed tool can also be used to reveal the computer user's behavior or background.