• Title/Summary/Keyword: Joystick

검색결과 166건 처리시간 0.024초

지능형 전동 휠체어의 설계 및 구현 (The design & implementation of intelligent motorized wheelchair)

  • 강재명;강성인;김정훈;류홍석;김관형;이상배
    • 한국지능시스템학회:학술대회논문집
    • /
    • 한국퍼지및지능시스템학회 2002년도 춘계학술대회 및 임시총회
    • /
    • pp.10-13
    • /
    • 2002
  • 본 연구에서는 다기능 휠체어 시스템을 개발하기 위해 제어부를 16bit의 마이크로 프로세서인 80C196KC 사용하였고, 조이스틱을 통해서 된 시스템을 제어하는 것을 구현하였다. 전체시스템은 제작된 전동 휠체어 기본 Plant를 사용하였으며, 모터에서 Encoder로 입력받아 MCU를 통해서 휠체어 회전수를 이용하여 제어시켰다. 휠체어 모터의 제어 방법은 PWM(Pulse Width Mudulation)을 이용하였으면, 여기에 H-브릿지 회로를 구성하였다. 조이스틱을 사람의 손으로 제어하는데 있어서 조이스틱 위치 변화에 따른 전동휠체어에 부착된 DC모터 동작을 퍼지 제어 알고리즘을 사랑하였으며, DC모터의 속력과 방향을 제어하고 아울러 위치 정보까지도 제어할 누 있게끔 하였다.

  • PDF

손 제스쳐를 이용한 조이스틱 방식의 마우스제어 방법 (A Joystick-driven Mouse Controlling Method using Hand Gestures)

  • 정진영;김정인
    • 한국멀티미디어학회논문지
    • /
    • 제19권1호
    • /
    • pp.60-67
    • /
    • 2016
  • PC users have long been controlling their computers using input devices such as mouse and keyboard. To improve inconveniences of these devices, the method of screen-touching has widely been used these days, and devices recognizing human gestures are being developed one after another. Fox example, Kinect, developed and distributed by Microsoft, is a non-contact input device that recognizes human gestures through motion-recognizing sensors, thus replacing the mouse as an input device. However, when controlling the mouse on a large screen, it suffers from the problem of requiring large motions in order to move the mouse pointer to the edges of the screen. In this paper, we propose a joystick-driven mouse-controlling method which enables the user to move the mouse pointer to the corners of the screen with small motions. The experimental results show that movements of the user's palm within the range of 30 cm ensure movements of the mouse pointer to the edges of the screen.

A Patient Treatment System Using RFID and Internet Communication

  • Jo, Heung-Kuk
    • Journal of information and communication convergence engineering
    • /
    • 제8권5호
    • /
    • pp.586-590
    • /
    • 2010
  • Medical technology is gradually being developed by applying information technologies. Especially, RFID technology is being used for precise disease history information of patients [4]. And in case the patient is far away, the patient can be treated using network communication of the internet [5][6]. The internet makes us to treat or operate the patient without being restricted to time or space. If the above technologies are made as a system, the patient can be treated or operated without being restricted to time or space. In this paper, we present a patient treatment system has been implemented with a system using RFID and network communication of the internet [1][2][3][4]. The system is driven as follows. First, the information of patient can be checked from a remote PC, if the tag that a patient has been read through a reader. And a remote treatment is performed by controlling robot's arm with a joystick using internet network [19][20][21]. The RFID system was implemented in frequency of 125 KHz [1]. The information of patient can be checked with PDA, PC and C-LCD using Bluetooth and WLAN [7][8][9][10]. For the treatment and operation of the patient, the robot's arm has been formed using AX-12 motor, joystick and two buttons [11][12][13][14][15] [17][18].

충돌 벡터를 이용한 이동로봇의 동적 장애물 회피 (Dynamic Obstacle Avoidance of a Mobile Robot Using a Collision Vector)

  • 서대근;류은태;이장명
    • 제어로봇시스템학회논문지
    • /
    • 제13권7호
    • /
    • pp.631-636
    • /
    • 2007
  • An efficient obstacle avoidance algorithm is proposed in this paper to avoid dynamic obstacles using a collision vector while a tele-operated mobile robot is moving. For the verification of the algorithm, an operator watches through a monitor and controls the mobile robot with a force-reflection joystick. The force-reflection joystick transmits a virtual force to the operator through the Inter-net, which is generated by an adaptive impedance algorithm. To keep the mobile robot safe from collisions in an uncertain environment, the adaptive impedance algorithm generates the virtual force which changes the command of the operator by pushing the operator's hand to a direction to avoid the obstacle. In the conventional virtual force algorithm, the avoidance of moving obstacles was not solved since the operator cannot recognize the environment realistically by the limited communication bandwidth and the narrow view-angle of the camera. To achieve the dynamic obstacle avoidance, the adaptive virtual force algorithm is proposed based on the collision vector that is a normal vector from the obstacle to the mobile robot. To verify the effectiveness of the proposed algorithm, mobile robot navigation experiments with multiple moving obstacles have been performed, and the results are demonstrated.

A Control Method for Power-Assist Devices using a BLDC Motor for Manual Wheelchairs

  • Kim, Dong-Youn;Kim, Yong-Hyu;Kim, Kwang-Sik;Kim, Jang-Mok
    • Journal of Power Electronics
    • /
    • 제16권2호
    • /
    • pp.798-804
    • /
    • 2016
  • This paper proposes a new operation and control strategy for Power-Assisted Wheelchairs (PAW) using one brushless DC (BLDC) motor. The conventional electrical wheelchairs are too heavy and large for one person to move because they have two electric motor wheels. On the other hand, the proposed PAW system has a small volume and is easy to move due to the presence of a single wheel motor. Unlike the conventional electric wheelchairs, this structure for a PAW does not have a control joystick to reduce its weight and volume. To control the wheelchair without a joystick, a special control system and algorithm are needed for proper operation of the wheelchair. In the proposed PAW system uses only one sensor to detect the acceleration and direction of PAW's movement. By using this sensor, speed control can be achieved. With a speed control system, there are three kinds of operations that can be done on the speed of a PAW: the increment of PAW speed by summing external force, the decrement of PAW speed by subtracting external force, and emergency breaking by evaluating the time duration of external force. The validity of the proposed algorithm is verified through experimental results.

소형 굴삭기의 원격제어를 위한 주행 알고리즘 및 통신특성에 관한 연구 (A Study on Driving Algorithm and Communication Characteristics for Remote Control of Mini Excavator)

  • 정진범;김경수
    • 드라이브 ㆍ 컨트롤
    • /
    • 제15권4호
    • /
    • pp.81-90
    • /
    • 2018
  • Indoor construction site such as building demolition sites, tunnel, vinyl house, and cattle shed are subject to various risk factors such as falling stones, soot and bad odors. However, most of the mini excavators have no cabin that can protect the driver from such risk factors. Therefore, researches on remote control technology of construction equipment are actively conducted as a method for protecting the driver from the risk factors occurring in the working environment. For effective remote control, it is necessary to be able to control the travelling and work using a portable small transmitter. However, due to the limitation of the size of the transmitter, complex operation control is required to control two or more actuators with a single joystick. Also, it is essential to check how remote control characteristics change in various environments such as distance, signal strength, obstacle. Therefore, in this study, an algorithm that can control two actuators simultaneously with a single joystick signal was developed, and a communication method suitable for indoor and outdoor mini construction equipment by analyzing experimentally how the remote control characteristics vary according to various work environments and telecommunication methods proposed.

사용자 의도에 따라 움직이는 시각장애인용 길잡이 로봇 (Route Guidance Mobile Robot for Blind Man According to User)

  • 김대영;이건영
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2008년도 제39회 하계학술대회
    • /
    • pp.1831-1832
    • /
    • 2008
  • This research dealt with feasibility study to build a route guidance robot for a blind man. It is important to recognize user's intentions for the guidance robot. The user's intentions have been caught through the information from joystick which has been processed by fuzz logic. We show that mobile robot obeys according to the recognized user's intention.

  • PDF

PC 기반의 항공기 시뮬레이터 패널부분 개발 (Development of Panel Part in Flight Simulator based on PC)

  • 이준우;채상원;이칠기
    • 한국시뮬레이션학회논문지
    • /
    • 제10권4호
    • /
    • pp.31-40
    • /
    • 2001
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. This paper describes visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. Flight simulator in it implements airplane panel parts in order to make simple modeling, And it uses rendering technology to implement vision parts of panel. It uses double buffering In make it faster and more efficient..

  • PDF

교육 훈련용 3차원 항공기 시뮬레이터의 구현 (3D Flight Simulator for Education of Flying Tactics)

  • 최성윤;채상원;한영신;이칠기
    • 한국시뮬레이션학회논문지
    • /
    • 제12권3호
    • /
    • pp.1-11
    • /
    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

  • PDF