• Title/Summary/Keyword: Jigsaw

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Practice through Interaction: Asking Someone to Do Something in English

  • Suh, Jae-Suk
    • English Language & Literature Teaching
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    • v.11 no.4
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    • pp.49-77
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    • 2005
  • This paper has an aim to examine English native speakers' requests, and offer an instructional technique to develop EFL students' pragmatic ability. For this purpose, English-speaking native speakers' requests were collected in six different face-threatening situations, and analyzed in three ways: directness levels, internal modification and sequence of request. The analysis of requests showed that they were realized mainly through conventionally indirect level in most situations, were internally modified frequently through the use of downgraders, and had a certain sequence of utterances realizing a request. On the basis of these findings, two kinds of interactional activities (Jigsaw and pair work) were provided as sample activities to promote EFL students' pragmatic knowledge about the appropriate ways of making requests given the fact that pragmatic errors can be more serious and more problematic than grammatical errors in social interaction.

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Parallel Image Encryption Schemes for Security of Ultra High Resolution Images (고해상도 이미지 보안을 위한 병렬 이미지 암호화 기법)

  • Chung, Jang-Young;Hong, Young-Sik
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06c
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    • pp.274-276
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    • 2012
  • 최근 이미지들이 의료, 군사, 산업등 많은 분야에서 사용되고, 다양한 정보를 담고 있다. 하지만 유출시 많은 문제를 야기 시킬 수가 있으며, 컴퓨팅의 발전으로 이미지의 해상도는 점점 향상되고 있어서 예전보다 정확하고 많은 정보가 노출될 수 있다. 이러한 문제를 해결하기 위하여 이미지 암호화에 관한 다양한 기법들이 소개 되었다. 하지만 이러한 기법들은 작은 크기나 적은 색 정보에서 가능한 기법들이 대부분이었다. 그리고 현재 많이 사용되는 다중코어나 클라우드 컴퓨팅 환경에서 효과적으로 사용할 수 있는 기법들에 대한 연구가 활발히 이루지지 않았다. 본 논문에서는 다중코어나 클라우드 컴퓨팅 환경에서 효과적으로 사용될 수 있는 병렬 이미지 암호화 기법을 제안한다. 병렬 연산을 위해 이미지를 작은 이미지 단위로 나눌 때 발생할 수 있는 Jigsaw puzzle 공격에 취약점을 노출하지 않도록 일정한 크기로 나누어서 처리하는 기법대신에 다양한 크기로 나눠서 처리하는 기법을 제안하고 구현 및 검증하고자 한다.

The Projection Mapping using Jigsaw Puzzle and Augmented Reality (직소 퍼즐과 증강현실을 이용한 프로젝션 맵핑)

  • Jung, Juhee;Oh, Kyoungsu
    • Annual Conference of KIPS
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    • 2014.04a
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    • pp.1023-1025
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    • 2014
  • 프로젝션 맵핑은 사물 위에 연출된 영상을 입힘으로써 사물에 시각적 효과를 주는 기법이다. 하지만 기존 방법은 사물의 위치, 방향을 맞추기 위해 여러 가지 비용과 노력이 필요하다. 우리는 직소퍼즐과 증강현실을 이용해 기존 방법의 한계를 개선한 새로운 프로젝션 맵핑 기법을 제안하다. 사용자는 직소 퍼즐을 맞춤으로써 콘텐츠 제작에 자연스럽게 참여하며, 완성된 퍼즐 이미지는 마커로 사용된다. 사물에 투영될 최종 영상은 인식된 마커의 방향을 따르기 때문에 사물과 투영 영상을 맞추기 위한 노력이 필요하지 않다. 또한 제안된 방법은 미디어 아트, 교육용 콘텐츠, 컴퓨터 비전 애플리케이션 등 다양한 분야에 응용 가능하다.

A Study on the Development and Evaluation of a Collaborative Problem-Solving Learning Model for Nursing Students

  • Lee, Sowon;Kim, Boyoung
    • International Journal of Advanced Culture Technology
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    • v.9 no.1
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    • pp.168-176
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    • 2021
  • This study developed and evaluated a learning model to improve collaborative problem-solving skills for nursing students taking physiology courses. This one-group pretest-posttest design used the jigsaw cooperative learning method on 30 nursing students from one local university. We analyzed the effect of a cooperative problem- solving learning model using SPSS 21.0 to compare changes in the students' collaborative self-efficacy, problem-solving abilities, and team-member exchange. As a result, the participants showed significant increases in collaborative self-efficacy, problem-solving ability, and team-member exchange after experiencing cooperative problem- solving learning model. Therefore, we will help nursing students improve their communication skills by enhancing their collaborative self-efficacy and help them solve problems effectively in conflict situations.

Development of Elementary Record Education Program to Raise Awareness of the Importance of Records : Focusing on UNESCO Memory of the World In Korea (기록 중요성 인식 제고를 위한 초등 기록교육 프로그램 개발 국내 유네스코 세계기록유산을 중심으로)

  • Bae, Na-yun;Lee, Suhyeon;Oh, Hyo-Jung
    • The Korean Journal of Archival Studies
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    • no.78
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    • pp.251-283
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    • 2023
  • Compared to the word "memory" in general, the word "record" can be unfamiliar. This study addressed the problem that elementary school students do not have enough learning opportunities due to the lack of content on records in the curriculum. An educational program using Korea's UNESCO Memory of the world was conducted for three classes of 6th graders at J Elementary School, and the effect of the program was analyzed by administering pre- and post-surveys to students and in-depth interviews to teachers. The results of the student survey showed a significant improvement in their understanding, knowledge, satisfaction with the lessons, and need for records and Korean UNESCO Memory of the world. Teacher interviews confirmed the effect of the program, but suggested that it should be adjusted to fit the limited time available. Based on this, we verified the effect of the developed program and suggested directions for improvement of future record education programs.

Nanoparticle Induced Oxidative Stress in Cancer Cells: Adding New Pieces to an Incomplete Jigsaw Puzzle

  • Nogueira, Daniele Rubert;Rolim, Clarice M. Bueno;Farooqi, Ammad Ahmad
    • Asian Pacific Journal of Cancer Prevention
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    • v.15 no.12
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    • pp.4739-4743
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    • 2014
  • Nanotechnology is an emerging field with many promising applications in drug delivery systems. Because of outstanding developments in this field, rapidly increasing research is directed to the development of nanocarriers that may enhance the availability of drugs to the target sites. Substantial fraction of information has been added into the existing scientific literature focusing on the fact that nanoparticles usually generate reactive oxygen species to a greater extent than micro-sized particles. It is worth mentioning that oxidative stress regulates an array of cell signaling cascades that resulted in cancer cell damage. Accumulating experimental evidence over the years has shown that wide-ranging biological mechanisms are triggered by these NPs in cultured cells due to the unique properties of engineered nanoparticles. In this review, we have attempted to provide an overview of the signaling cascades that are activated by oxidative stress in cancer cells in response to different kinds of nanomaterials, including quantum dots, metallic and polymeric nanoparticles.

Style Jigsaw for Teaching the Coding Style to Novice Programmers (프로그래밍 초보자의 코딩 스타일을 교육하기 위한 스타일 직소)

  • Jung, In-joon;Lee, Yun-jung;Woo, Gyun
    • Annual Conference of KIPS
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    • 2012.04a
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    • pp.1414-1417
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    • 2012
  • 현대의 프로그램들은 과거의 프로그램들에 비해 복잡성이 커졌다. 그러한 변화에 따라 협력 프로젝트가 과거에 비해 일반화 되었고, 프로그램의 디버깅이 어려워졌다. 현대의 프로그래머들에게는 원활한 협력 프로젝트의 진행과 쉬운 디버깅을 위해 코딩 스타일 준수의 중요성이 부각되고 있다. 프로그래머가 소스 코드를 작성할 때 코딩 스타일의 준수 여부는 가독성에 큰 영향을 미친다. 하지만 프로그래머가 코딩 스타일을 준수하지 않는다고 해도 눈에 보이는 에러가 발생하지 않는다. 그렇기 때문에 코딩 스타일은 초심자 시절의 교육이 중요하다. 이 논문에서는 효과적으로 코딩 스타일을 교육하기 위한 스타일 직소 프로그램을 구현하였다. 스타일 직소 프로그램은 코딩 스타일의 준수 정도 직소 퍼즐 형태로 보여주고, 코딩 스타일이 준수되지 않은 부분을 표시하여 줌으로써 보다 효과적으로 코딩 스타일 교육이 가능하게 한다. 본 논문에서 구현된 스타일 직소 효과를 확인하기 위해 부산대학교 컴퓨터공학과 학부 학생들을 대상으로 스타일 직소를 사용하여 코딩 스타일 교육을 실시하였다. Java 프로그래밍 교과 실습 수업에 스타일 직소 프로그램을 적용시켜 본 결과 64%의 학생이 스타일 직소가 코딩 스타일 향상에 도움이 되었다고 답하였고, 52%의 학생이 본 프로그램의 접근법이 흥미로웠다고 답하였다.

Revisiting Tangram and Similar Tangrams based on Mathematics Curriculums (수학과 교육과정에 비추어 본 탱그램과 유사탱그램의 재조명)

  • Song, Sang-Hun
    • Journal of Educational Research in Mathematics
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    • v.18 no.3
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    • pp.391-405
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    • 2008
  • There are some studies on tangram a kind of jigsaw(silhouette or dissection) puzzle. And Korean national curriculums mention about tangram. But the past studies and the textbooks are not so related to curriculums. So this study is focused on some problems and limitations of tangram activities related to curriculum. This study gives some educational suggestions using tangram: (1) alternate drawing of tangram (2) making mathematical figures instead of shapes (3) proper activities related to the national curriculum (especially, polygons and angles) and mathematical thinking (4) examples of exploring mathematical figures and angles coming in and out of national curriculum In addition to, this study suggests some mathematical activities of using similar tangrams (especially sphinx puzzle).

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Development of a Discussion-Centered Teaching and Learning Model (토의 중심 교수학습 모형 개발)

  • Yoon Ok Han
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.4
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    • pp.1-11
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    • 2023
  • The purpose of this study is to develop a discussion-centered teaching and learning model for nurturing creative and convergence talents. Regarding the research method, a draft model on discussion-centered teaching and learning was devised, and the model was completed through expert validation. The final draft was revised and supplemented by verifying how valid the model was when applied in class by using the derived final draft. Compared with the draft on discussion-centered teaching and learning model, the final model focused on text-reading emphasis, methods of questioning, and question generation strategies, excluding jigsaw discussions. The discussion-centered teaching and learning model developed in this study is expected to help instructors foster creative and convergence talents. Three suggestions have been provided to effectively apply this model to the field. First, an attitude of listening and respect is required during a discussion. Second, a plan should be considered on how to induce active participation of learners participating in the discussion. Third, the importance of managing discussion time was emphasized.

Julian Barnes' Reconstruction of Identity, Nationality and History: England, England as a Historiographic Metafiction (줄리언 반즈의 정체성, 민족성 그리고 역사의 재건축 -히스토리오그래픽 메타픽션으로서의 『잉글랜드, 잉글랜드』)

  • Woo, Jung Min
    • Journal of English Language & Literature
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    • v.56 no.2
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    • pp.301-328
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    • 2010
  • Many recent British novels engage with the construction and deconstruction of history and identity; and in dealing with these historical, or historicised novels it seems to be an untouchable ground that truth is beyond grasp. Even when approached, its authenticity should be examined under the post-modern "incredulity toward metanarrative" discourses. Julian Barnes's 1998 novel England, England may be one of these. Yet, unlike others it achieves a complicated and controversial status as a new kind of historiographic metafiction by providing selfconscious reflections on the invention of innocence and the questionable notion of historical authenticity against the background of current postmodern historical, cultural, and literary explorations. The book, set in a near-future, namely post-post-modern England, starts with a story of a young girl, Martha Cochrane, whose first memory goes back to her early infantile years. Yet, the narrator comments that it is a lie, "her first artfully, innocently arranged lie," since memory, or history, is a product of identity, and vice versa. Her memory of the jigsaw puzzle is both a reminiscent and a significant component of who she is now, both a simulacrum and the original of herself. The correlation between her individual memory and identity parallels that of a region, England, in formation of its history and nationality. "England, England" is the replicated miniature of the former glorious Kingdom as well as a becoming der Ding an sich (the thing itself). In search of the English history and identity, the author satirizes the modern mind's perception of the unreliability and arbitrariness of memory and history, and further explores the alternative to the postmodern discourses by suggesting the probability of inventing innocence glimpsed in children's face "believing while disbelieving." In doing so, the author reconstructs not only the history of Englishness on the ground where nothing seems to be solid, but more importantly also the postmodern theme of relativity in relation to memory, history and identity.