• 제목/요약/키워드: Jewelry Industry

검색결과 66건 처리시간 0.025초

구찌의 알렉산드로 미켈레 패션 디자인에 나타난 로맨티시즘 미적 특성 (Aesthetic Characteristics of Alessandro Michele's Romanticism)

  • 김진영;이영재
    • 패션비즈니스
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    • 제24권2호
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    • pp.44-59
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    • 2020
  • This investigated the romanticism of Alessandro Michele who leads new trends in fashion industry as a creative director for Gucci. In this study, 307 women's wears exhibited by Alessandro Michele for 3 years in Milan collections from 2015 F/W to 2017 F/W are categorized according to the aesthetic characteristics of romanticism. Additionally, the five aesthetic features of Gucci's fashion design are an addition since the appearance of abnormally large size under the influence of postmodernism. The results based on the study purpose are as follows. First, the decoration makes the garments stand out by using fancy materials, splendid multicolor combination, applique embroidery and three-dimensional objects. Second, exotic style is expressed from an occidental perspective using Chinese traditional fashion or textiles, and exotic accessories. Thirdly, sensuality is manifested using see-through materials to emphasize women's breasts, or the beautiful and sexual expression of women's body. Fourth, the new creations are designed by combining contrasting elements, such as disparate materials and, different genders. Furthermore, traditional cultures like baroque and rococo, and the 1970's vintage looks inspires the creation of retro-style. Finally, the appearance of extremely large shoulders, silhouettes, and details of the human body can be explained with expansive tendency. The aforementioned results further suggest that diverse characteristics are expressed via reflection of contemporary art and trends.

리테일 샵 실내공간에 나타난 감성디자인의 성향(性向)에 관한 연구 - 해외 주얼리 매장을 중심으로 - (Study of the Propensity of Emotional Design that appears in the interior space of retail shop - Focused on overseas' jewelery shops -)

  • 배선희;김문덕
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2007년도 추계학술발표대회 논문집
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    • pp.107-112
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    • 2007
  • The rise of the machine culture in the last 20th century has rapidly changed the world into a high-tech civilized society but at the same time, it also caused environmental estrangements such as damage in the environment and the loss of humanity in the human society due to materialism. As a reaction to the absence of humanity in such environment, in these modern days design which acts as the product of public art, escaped from the previous physical functional satisfaction and stood out as the culture industry that satisfies human's sensibility. This study is focusing on the method of how such sensitive designs are expressed in the interior space of retail shops and such methods are researched through the image evaluation test conducted to the 10 brands of overseas' jewelery shops. The purpose of this study is to analyze the meaning and effects of designs that took consideration of sensibility in a retail shop and to establish efficient marketing strategy using sensitive design and to utilize it into the interior space.

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역량기반 교육과정 개발 사례연구: 광주·전남 패션디자인 전공을 중심으로 (A Case Study for the Development of a Competency-Based Fashion Design Curriculum in Gwangju Metropolitan City and Jeollanam-do)

  • 김지연;오현정
    • Human Ecology Research
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    • 제61권4호
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    • pp.585-598
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    • 2023
  • This case study is centered on the developing process for the curriculum of fashion design major that is focused on the concept of competency, which is becoming increasingly more important in universities. The purpose of this study is to develop a competency-oriented curriculum for fashion design majors based on recent social changes that accentuate the importance of competency in such programs. In order to establish a competency-oriented curriculum of the Department of Fashion Design, the researchers examined environmental trends within the fashion industry, the curriculum and major competencies of other universities were examined. As a result, the key ability types of the Department of Fashion Design at A University, a local private university, were determined to be: communication and consideration, creativity and convergence, digital fashion, and practical adaptability. Four major abilities were selected to develop competencies suitable for the aforementioned ability types. These abilities are design planning and development, creative and convergent thinking, integrated information search and utilization, and field expertise application. From there, the curriculum was organized with these four major abilities in mind, and curriculum completion plans were developed for each grade and semester according to the stage and level of contents for each subject. To ensure the validity of the curriculum, it is necessary to develop a back-flow system that demonstrates whether the targer competency has been acquired through a competence-based curriculum.

패션 산업 내 3D 프린팅 사용 현황 및 패션디자인과 내의 활용방안 (The Current Status of 3D Printing Use in Fashion Industry and Utilization Strategies for Fashion Design Departments)

  • 정화연
    • 한국의상디자인학회지
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    • 제18권3호
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    • pp.245-260
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    • 2016
  • This study explored cases of 3D printing utilization in domestic and overseas fashion industries, and presented utilization strategies for fashion design departments in universities in future by grasping characteristics of newly appearing distribution types through 3D printing. Cases of producing costumes using 3D printing in fashion industry comprised a bikini using the material of Nylon12 that continuum fashion demonstrated, innovative 3D costumes by Iris Van Herpen, Tweed Suit using the material that Chanel manufactured with 3D printing technology, but they were limited to experimental fashion works due to limitations of 3D printer material and printing size. On the other hand, in fashion accessories, with jewelry and shoes at the head of the list, MCM and Kipling also demonstrated bags using this technology, and Elvis Pompilio and Gabriela Ligenza demonstrated 3D printing hat products as well. Except the above, as in glasses and neckties utilizing 3D printing, owing to reduced limitations of time, size and material, 3D printing was found to be utilized in fashion accessories other than costumes. Recently there has been a new consumption and distribution structure coming up focusing on 3D printing technology. That is, in overseas countries, content platforms sharing products modeled by oneself has rapidly appeared, and in our country as well, funnypoly, a 3D content platform appeared in 2015. The appearance of these new types of distribution structures means that the common people can produce design contents, and we believe that it may bring about a change in the traditional way of distribution structure. To walk in step with this change, it is believed that it is necessary for fashion design departments to raise college faculty members who can educate 3D printing, develop curriculum to educate 3D printing, and develop experiential programs connected with middle and high schools.

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3D 프린팅 관련 교과목 개발을 위한 기초 연구 - 전문대학 패션디자인과를 중심으로 - (A Survey for the Development of a 3D Printing Related Course in Fashion Design Department)

  • 정화연
    • 한국의상디자인학회지
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    • 제19권3호
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    • pp.33-47
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    • 2017
  • The purpose of this study is to provide fundamental data for the development of new course on 3D printing in the fashion design department. In order to investigate the perception of and educational needs in 3D printing, the data were collected from 266 students (female 68.8%, male 31.2%) majoring in fashion design aged 18-25 living in the capital area. The results of this survey showed that when investigating perceptions of 3D printing, it was found that 68.8% of answerers had indeed heard of 3D printing. Regarding the path they came to know about 3D printing, mass media such TV was the most frequent answer (54.6%). On the other hand, to the question asking about their intention to take the subject if given, approximately 71% said "Yes". Also, if a modeling class were given, the division that they wanted to explore most in the fashion industry was fashion jewelry. Finally, to the question asking interest in starting a business, 71.1% answered that they had interest. Out of those that answered that they had interest, when questioned about in which field they wanted to start a business, the most frequent answer was fashion online shopping mall. Finally, NCS-based 3D printing courses were suggested in the Fashion Design area. As 3D printing techniques are actively applied to the fashion industry overseas, creative education is needed through the integration of fashion and 3D printing technology by introducing 3D printing related programs in colleges.

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부산 신항 배후단지 유치산업의 선정에 관한 연구 -한.중.일 국제분업구조와 부산항의 대 중.일 수출입구조 분석에 따른- (A Study on the Selection of Inducement Industry in Hinterland of Busan New Port - According to Analysis on the Structure in International Division of Labor among Korea, China and Japan and the Export-Import Structure of Busan Port against China and Japan -)

  • 김정수
    • 한국항만경제학회지
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    • 제25권4호
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    • pp.107-130
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    • 2009
  • 부산 신항은 현재 개발 중에 있어 항만배후단지의 효유적인 이용이 부산 신항의 미래를 결정짓는 중요한 과제이다. 따라서 본 논문은 부산 신항의 항만배후단지의 효율적인 이용을 위해 우리나라의 교역량의 상당부분을 차지하고 있는 중국 및 일본과의 국제분업구조와 부산항의 대 중국 및 일본과의 수출입구조를 RCA지수와 GL지수를 이용하여 분석하고, 또한 부산 발전 10대 전략산업 등을 근거로 하여 부산 신항의 항만배후 단지에 유치할 적절한 산업을 선정하려고 한다. 한 중 일 3국의 국제분업구조 분석과 부산항의 대 중국 및 일본의 수출입실적 분석, 그리고 한 중 일 3국의 RCA 및 GL분석의 결과에 의하면, 3국간의 교역에서 한국의 비교우위 품목은 섬유 의류, 귀금속, 펄프 인쇄물, 기계 전기제품 등이며, 한국의 대 중국 및 일본교역에서는 기계 전기제품과 1차금속 비금속제품 등에서 산업내 무역이 이루어지고 있다. 여기에 더하여 광학 정밀기구 의료 악기 등이 높은 수출실적을 나타내고 있다. 또한 부산의 10대 전략산업인 의료, 섬유 의류 및 기계는 이미 포함되어 있으므로 자동차, 조선, 우주항공, 지능형 로봇, 나노소재, 연료전지 및 수소에너지 등이 추가될 수 있다. 그 결과 부산 신항의 항만배후단지에 유치할 산업은 저위기술분야인 섬유 의류와 펄프 인쇄물, 중저위기술분야인 귀금속과 1차금속 비금속제품은 물론 중고위기술분야인 기계 전기제품, 자동차, 조선, 고위기술분야인 광학 정밀기구 의료 악기, 나노소재, 연료전기, 우주항공, 지능형 로봇 등을 위주로 하고 이와 연관된 산업도 유치하는 것이 합리적이라 할 수 있다.

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마닐라 페임을 통한 필리핀 가구 연구 (A Study on the Philippines Furniture through Manila FAME)

  • 조숙경
    • 한국가구학회지
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    • 제24권1호
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    • pp.24-32
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    • 2013
  • The aim of the present study was to investigate and analyze a tendency of the Philippines furniture which are not well-known in Korean market yet, but have been emerging as an OEM base, through the Manila FAME 2012. The study was conducted by visiting some furniture companies in Philippines for the active understanding regarding the current status of the Philippines furniture, in consideration of the material, functional and structural aspects of the goods which were exhibited on the Manila FAME 2012. The methods of the investigation were to research the related literatures concerned and materials had been collected over the internet, to visit the Manila FAME 2012 at work and finally to visit furniture companies in Philippines. Manila FAME has been based on the DTI (DTI: Department of Trade and Industry) through CITEM (CITEM: The Center for International Trade Mission and Expositions) since 1983. The exhibition whichincludes various sorts from furniture, traditional artifacts, leisure goods, gifts, jewelry and clothes is becoming such a potent force by integrating three exhibitions such as Manila Now, CEBUNEXT and Bijoux Cebu, what all had been held before the world economic downturn. The features of the Philippines furniture shown on the Manila FAME are as follows: First, they are focusing on the maximum of function to the exclusion of the decoration and they were mostly made of various kinds of mahogany like jambilina, acacia, bamboo, wisteria and Manila hemp growing up in the Philippines indeed and finally there were a lot of the simple designs of the curved line which were exactly the material nature of the wisteria and Manila hemp.

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<위대한 개츠비>의 영화의상과 콜라보레이션 연구 (A Study on the Costumes and Collaborations in the movie )

  • 이희승;김지영
    • 패션비즈니스
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    • 제18권4호
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    • pp.80-96
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    • 2014
  • The purpose of this study is to consider the expression of costume through the review of cinema costumes and to provide the model of cooperation between fashion and movie industry by analysis of collaboration with fashion brands in the movie . The subjects are the 1974 film directed by Jack Clayton and the 2013 version by Baz Luhrmann. Cinema Fashion was studied by analyzing the costumes of the two main characters, Gatsby and Daisy, in each scene. Gatsby's costume appeared as a model of traditional American classic suit, sensitive G-G look that symbolizes social success and traditional casual style that reflects upper-class life style. Daisy's costume expressed pastel toned luxury flapper look, oriental art deco style, and prestigious jewelry representing high class. The collaborations with fashion brands were carried out with Ralph Lauren and Cartier in 1974 film, and Brooks Brothers, Prada, and Tiffany in 2013. The value of prestige brands that matched the images of the movie was utilized, but marketing strategies for the promotion of fashion goods were not enough in 1974 version. On the other hand, in 2013 film, the effects of collaboration of the movie and fashion brands were forecasted sufficiently and marketing campaigns for promotion were performed in a various ways. The characteristics of collaborations were as follows: (1) the usage of prestige brands value, (2) collections planning and promotion using the stories of a movie, (3) the usage of multidirectional digital media, and (4) multi-dimensional promotion using entertainment factors. In collaborations with the movie, fashion brands could make cooperative relationship to produce the positive effects for promotion and prestige image strategies and draw attention of the people to the movie and fashion.

패션관련 직업 유형과 성격특성과의 관계 (The Relationship between Personal Traits and the Type of Fashion-related Occupations)

  • 김지영;박수희
    • 한국의상디자인학회지
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    • 제15권2호
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    • pp.151-162
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    • 2013
  • Studying employees' personality and relationship to their job would help to improve high unemployment and turnover rate in the current Korean fashion and textile industry. Based on personality which is an important influential factor, this research studied types of fashion and textile-related occupations and differences among employees' personalities related to the types. Using disclosed data from Korea Employment Information Service, 27 fashion and textile-related occupations were selected for the final analysis. Ward's Minimum Variance Cluster Analysis, MANOVA, and ANOVA by SAS 9.3 was used to analyze data. First, fashion and textile-related occupations were classified into three groups. Group 1 was mostly consisted of occupations related to manufacturing process of fashion and textile including mechanical technicians. Group 2 included occupations in garment designing and manufacturing. Designers and manufacturers including shoes, bags, and jewelry belong to group 3. Second, after observing differences in personalities among the three groups, group 1 answered that most of the personalities were not important for performance of their duties, group 2 said that only some of them were important, and group 3 regarded most of them as important. Specifically, group 1 considered precision as the most important personality but rest of the personalities not as necessary. It was revealed that personalities in relationship with other personnel such as sociality and leadership were not important. The results in this study will be used for analyzing whether job seekers' desired occupations in fashion field corresponds to their personalities and is expected to become a basic data of students' career counseling for educators.

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보석용 무색 합성 다이아몬드의 최근 동향 (Recent trends of gem-quality colorless synthetic diamonds)

  • 최현민;김영출;석정원
    • 한국결정성장학회지
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    • 제27권4호
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    • pp.149-153
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    • 2017
  • 최근 많은 양의 보석용 무색 합성 멜리사이즈 다이아몬드가 주얼리 시장에 유입되고 있으며, 이로 인해 세계 곳곳에서 다이아몬드와 관련된 속임 건수가 보고되고 있다. 예를 들면, 의도적으로 합성 다이아몬드를 천연 다이아몬드라고 판매하거나 또는 의도적으로 천연 다이아몬드에 합성 다이아몬드를 섞어 판매하는 경우이다. 결론적으로, 천연 멜리사이즈 다이아몬드와 합성 멜리사이즈 다이아몬드의 구별이 그 어느 때보다도 더욱 중요한 상황이다. 현재 중국에서는 합성 다이아몬드를 생산할 수 있는 큐빅 프레스가 10,000기가 넘는다. 이 중 1,000기가 무색의 보석용으로 생산되고 있으며, 1기당 24시간을 기준으로 10캐럿의 합성 멜리 다이아몬드를 생산할 수 있다. 합성 다이아몬드는 때때로 핀포인트나 금속성 플럭스를 함유하는 특징을 가지지만, 감별을 위해서는 전문 감정원의 첨단 장비들이 요구된다. 소비자의 신뢰를 확보하기 위해서는 천연 다이아몬드로부터 모든 합성 다이아몬드는 구분되어야 한다.