• Title/Summary/Keyword: IoT Environment

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A Method for Dynamic Clustering-based Efficient Management in Large-Scale IoT Environment (대규모 IoT 컴퓨팅 환경에서 동적 클러스터링 기반 효율적 관리 기법)

  • Kim, Dae Young;La, Hyun Jung
    • Journal of Internet Computing and Services
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    • v.15 no.6
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    • pp.85-97
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    • 2014
  • IoT devices that collect information for end users and provide various services like giving traffic or weather information to them that are located everywhere aim to raise quality of life. Currently, the number of devices has dramatically increased so that there are many companies and laboratories for developing various IoT devices in the world. However, research about IoT computing such as connecting IoT devices or management is at an early stage. A server node that manages lots of IoT device in IoT computing environment is certainly needed. But, it is difficult to manage lots of devices efficiently. However, anyone cannot surly know about how many servers are needed or where they are located in the environment. In this paper, we suggest a method that is a way to dynamic clustering IoT computing environment by logical distance among devices. With our proposed method, we can ensure to manage the quality in large-scale IoT environment efficiently.

A Study on the Effectiveness of IoT Coding Education Using Microbit (마이크로비트(MicroBit)를 활용한 IoT코딩 교육 효과성에 대한 연구)

  • Kim, Seong-Yeol
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.2
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    • pp.363-370
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    • 2020
  • In this study, we compared and analyzed the Arduino-based IoT coding environment, which is most frequently used in OSHW, and the microbit-based IoT coding environment developed and spread in the UK. The results show that a microbit-based educational environment can offer a variety of benefits. Although the basic problems are defined and compared, many differences occur. Microbit-based environment has less overhead than Arduino-based environment, which is effective for IoT coding education.

A Study on Reinforcing Non-Identifying Personal Sensitive Information Management on IoT Environment (IoT 환경의 비식별 개인 민감정보관리 강화에 대한 연구)

  • Yang, Yoon-Min;Park, Soon-Tai;Kim, Yong-Min
    • The Journal of the Korea Contents Association
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    • v.20 no.8
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    • pp.34-41
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    • 2020
  • An era of stabilizing IoT markets and rapid expansion is coming. In an IoT environment, communication environments where objects take the lead in communication can occur depending on the situation, and communication with unspecified IoT environments has increased the need for thorough management of personal sensitive information. Although there are benefits that can be gained by changing environment due to IoT, there are problems where personal sensitive information is transmitted in the name of big data without even knowing it. For the safe management of personal sensitive information transmitted through sensors in IoT environment, the government plans to propose measures to enhance information protection in IoT environment as the use of non-identifiable personal information in IoT environment is expected to be activated in earnest through the amendment of the Data 3 Act and the initial collection method.

Development of the Web-based Participation IoT Service Brokering Platform (웹 기반 참여형 IoT 서비스 브로커링 플랫폼 개발)

  • Lee, Jun-Young;Choi, Hoan-Suk;Rhee, Woo-Seop
    • The Journal of the Korea Contents Association
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    • v.15 no.2
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    • pp.40-57
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    • 2015
  • IoT is the foundation technology that the things share the information through connected with Internet to provide service based on these information. It is applied to various fields such as personal, public and industry. Therefore, the service development is required to meet the requirement of the various service environments. The IoT service environment will be developed as the participation IoT service environment which increase the value and efficiency such as the Broadcasting and web services changed from the service provider environment to the user participation service. The user can directly reflect their requirements using the user participation IoT service environment. So, the types of IoT services will diverse and accelerate the spread of IoT service. In this paper, we derive the IoT service element through the analysis of various service scenarios, and propose the participation IoT service model and modeling mechanism. It provides the sequential service model and the relation based service model according to the service modeling proficiency of user. The proposed environment provides the web-based user interface that is implemented by the participation IoT service brokering platform.

Application Scenario of Integrated Development Environment for Autonomous IoT Applications based on Neuromorphic Architecture (뉴로모픽 아키텍처 기반 자율형 IoT 응용 통합개발환경 응용 시나리오)

  • Park, Jisu;Kim, Seoyeon;Kim, Hoinam;Jeong, Jaehyeok;Kim, Kyeongsoo;Jung, Jinman;Yun, Young-Sun
    • Smart Media Journal
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    • v.11 no.2
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    • pp.63-69
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    • 2022
  • As the use of various IoT devices increases, the importance of IoT platforms is also rising. Recently, artificial intelligence technology is being combined with IoT devices, and research applying a neuromorphic architecture to IoT devices with low power is also increasing. In this paper, an application scenario is proposed based on NA-IDE (Neuromorphic Architecture-based autonomous IoT application integrated development environment) with IoT devices and FPGA devices in a GUI format. The proposed scenario connects a camera module to an IoT device, collects MNIST dataset images online, recognizes the collected images through a neuromorphic board, and displays the recognition results through a device module connected to other IoT devices. If the neuromorphic architecture is applied to many IoT devices and used for various application services, the autonomous IoT application integrated development environment based on the neuromorphic architecture is expected to emerge as a core technology leading the 4th industrial revolution.

Secure Multicast using Proxy Re-Encryption in an IoT Environment

  • Kim, SuHyun;Hwang, YongWoon;Seo, JungTaek
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.2
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    • pp.946-959
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    • 2018
  • Recently interest in Internet of Things(IoT) has attracted significant attention at national level. IoT can create new services as a technology to exchange data through connections among a huge number of objects around the user. Data communication between objects provides not only information collected in the surrounding environment but also various personalized information. IoT services which provide these various types of data are exposed to numerous security vulnerabilities. If data is maliciously collected and used by an attacker in an IoT environment that deals with various data, security threats are greater than those in existing network environments. Therefore, security of all data exchanged in the IoT environment is essential. However, lightweight terminal devices used in the IoT environment are not suitable for applying the existing encryption algorithm. In addition, IoT networks consisting of many sensors require group communication. Therefore, this paper proposes a secure multicast scheme using the proxy re-encryption method based on Vehicular ad-hoc networks(VANET) environment. The proposed method is suitable for a large-scale dynamic IoT network environment using unreliable servers.

A Game Design for IoT environment (IoT 환경을 위한 게임 기획)

  • Lee, MyounJae
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.133-138
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    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the game planning method in IoT environment. In order to achieve this purpose, first, introduce the IoT technologies. Second, propose a game design elements and considerations in IoT environments. It can help for game developers by using IoT technologies.

A Study of Message Communication Method Using Attribute Based Encryption in IoT Environment (IoT 환경에서 속성기반 암호화 기술을 활용한 메시지 통신 기법에 관한 연구)

  • Park, Jung-Oh
    • Journal of Digital Convergence
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    • v.14 no.10
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    • pp.295-302
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    • 2016
  • Many countries, especially ICT powers, are supporting IoT-based technology at a national level and this technology is actively being researched in the businesses and research institutes in an aim to develop technology and create an ecosystem. Roads in the Seoul city are building public facilities based on IoT to provide various services and conveniences for the users. However, for the full-fledged introduction and development of IoT, there are many cases where infringement on security and privacy and threat for life and safety happen. Also, as the IoT environment includes various environment technologies such as the existing sensor network, heterogeneous communication network, and devices optimized for the IoT environment, it inherits the existing security threat and various attack techniques. This paper researches the attribute based encryption technology for safe communication in the IoT environment. The data collected from the device is transmitted utilizing the attribute based encryption and by designing the key generation protocol, grades and authorities for the device and users are identified to transmit safe messages.

An Authentication Management using Biometric Information and ECC in IoT-Edge Computing Environments (IoT-EC 환경에서 일회용 생체정보와 ECC를 이용한 인증 관리)

  • Seungjin Han
    • Journal of Advanced Navigation Technology
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    • v.28 no.1
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    • pp.142-148
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    • 2024
  • It is difficult to apply authentication methods of existing wired or wireless networks to Internet of Things (IoT) devices due to their poor environment, low capacity, and low-performance processor. In particular, there are many problems in applying methods such as blockchain to the IoT environment. In this paper, edge computing is used to serve as a server that authenticates disposable templates among biometric information in an IoT environment. In this environment, we propose a lightweight and strong authentication procedure using the IoT-edge computing (IoT-EC) system based on elliptic curve cryptographic (ECC) and evaluate its safety.

An efficient access control techniques between different IoT devices in a cloud environment (클라우드 환경에서 서로 다른 IoT 장치간 효율적인 접근제어 기법)

  • Jeong, Yoon-Su;Han, Kun-Hee
    • Journal of the Korea Convergence Society
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    • v.9 no.4
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    • pp.57-63
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    • 2018
  • IoT devices are used in many areas to perform various roles and functions in a cloud environment. However, a method of access control that can stably control the IoT device has not been proposed yet. In this paper, we propose a hierarchical multi-level property access control scheme that can perform stable access of IoT devices used in a cluster environment. In order to facilitate the access of the IoT device, the proposed method not only provides the ID key (security token) unique to the IoT device by providing the IoT Hub, but also allows the IoT Hub to authenticate the X.509 certificate and the private key, So that the private key of the IoT device can not be seen outside the IoT device. As a result of the performance evaluation, the proposed method improved the authentication accuracy by 10.5% on average and the processing time by 14.3%. The overhead of IoT Hub according to the number of IoT attributes was 9.1% lower than the conventional method.