• Title/Summary/Keyword: Inverse offset method

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Inverse Kinematic Analysis of a 6-DOF Collaborative Robot with Offset Wrist (Offset Wrist를 갖는 6자유도 협동로봇의 역기구학 해석)

  • Kim, Gi-Seong;Kim, Han-Sung
    • Journal of the Korean Society of Industry Convergence
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    • v.24 no.6_2
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    • pp.953-959
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    • 2021
  • In this paper, the numerical inverse kinematics analysis is presented for a collaborative robot with an offset wrist. Robot manipulators with offset wrist are widely used in industrial applications, due to many advantages over those with wrist center and those with three parallel axes such as simple mechanical design, light weight, and so on. There may not exist a closed-form solution for a robot manipulator with offset wrist. A simple numerical method is applied to solve the inverse kinematics with offset wrist. Singularity is analyzed using Jacobian matrix and the numerical inverse kinematics algorithm is implemented on the real-time controller.

Inverse Offset Method for Adaptive Cutter Path Generation from Point-based Surface

  • Kayal, Prasenjit
    • International Journal of CAD/CAM
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    • v.7 no.1
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    • pp.21-30
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    • 2007
  • The inverse offset method (IOM) is widely used for generating cutter paths from the point-based surface where the surface is characterised by a set of surface points rather than parametric polynomial surface equations. In the IOM, cutter path planning is carried out by specifying the grid sizes, called the step-forward and step-interval distances respectively in the forward and transverse cutting directions. The step-forward distance causes the chordal deviation and the step-forward distance produces the cusp. The chordal deviation and cusp are also functions of local surface slopes and curvatures. As the slopes and curvatures vary over the surface, different step-forward and step-interval distances are appropriate in different areas for obtaining the machined surface accurately and efficiently. In this paper, the chordal deviation and cusp height are calculated in consideration with the surface slopes and curvatures, and their combined effect is used to estimate the machined surface error. An adaptive grid generation algorithm is proposed, which enables the IOM to generate cutter paths adaptively using different step-forward and step-interval distances in different regions rather than constant step-forward and step-interval distances for entire surface.

An Efficient Inverse Kinematics Solution Method for the 6 Axes Robot with Offest Wrist (손목오프셋을 갖는 6축 로봇을 위한 효과적인 역기구학 해 방법)

  • 범진환;임생기;손명현
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.18 no.6
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    • pp.1421-1429
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    • 1994
  • An algorithm is developed for solving the inverse kinematic problem of a 6-degree-of-freedom robot with a wrist offset for which the closed form inverse solutions are not obtainable, but knowledge of one joint variable allows closed form solutions of the remaining joint variables. The algorithm does not require Forward Kinematics nor Jacobian but uses the implicit kinematic relationships between joint variables and the given hand position. An iterative back substitution method is used to solve the inversion and the optimal conditions of the convergence are incoporated. An example is given to illustrate the concepts, the solution procedure and its convergency.

An Analysis of Inverse Kinematics and Singular Configuration for Six Axes Robot with Wrist Offset (ICEIC'04)

  • Lee YoungDae;Cho KumBae
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.263-268
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    • 2004
  • The inverse kinematics problem is to find a set of joint variable values that will place the end effector of a robot manipulator into a given pose. Pieper has shown that a sufficient condition for a manipulator to have a closed form solution is that three adjacent joint axes intersects, hence the six axes robot with spherical wrist allows closed form solution. But many industrial robots have a non-spherical wrist to provide a stronger wrist configuration so that they can handle heavy payloads. Also, the use of a non-spherical wrist can result in a cheap and simple wrist arrangement than when all three axes intersect at a common point. In these cases, closed form solutions cannot be found. Therefore numerical technique must be used to solve the inverse kinematics equations. This paper proposes a new algorithm that can be used for finding inverse kinematics solution of the six axes robot with non-spherical wrist. Computer simulations are provided to prove the usefulness of our method.

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Inverse Characterization Method Based on 9 Channel Tone Response Curves for Display Device (디스플레이 장치를 위한 9개 채널 계조 응답 곡선에 기반한 역 특성화 기법)

  • Im, Hye-Bong;Cho, Yang-Ho;Park, Kee-Hyon;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.85-94
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    • 2005
  • Display characterization, deriving the relationship between digital input values and the corresponding CIEXYZ tri-stimulus values, is important to reproduce the accurate color in color management system. The relationship can be estimated from the nine channel TRCs(tone response curves) and the result of this characterization method is better than that of using three channel TRCs. However, the inverse display characterization using nine channel TRCs cannot be directly inverted because the CIEXYZ values corresponding to each of RGB values are inseparable. Accordingly, inverse display characterization is usually implemented by the 3D-LUT (look-up table) method. Although the result of 3B-LUT is accurate, creating the 3D-LUT requires a lot of memory space and considerable amount of measurements. Therefore the inverse characterization method is proposed based on the modeling of channel-dependent values and nine channel inverse process based on the GOG(gain, offset gamma) model. The proposed method enhances the accuracy of display characterization and reduces the complexity and the number of measurements data required for accuracy in 3-D LUT.

Forward Kinematics Analysis of a Parallel Manipulator Using Neural Network (MEURAL NETWORK을 이용한 병렬매니플레이터의 순기구학 해석)

  • 이제섭;최병오;조택동
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.11a
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    • pp.224-228
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    • 2000
  • In this paper, the kinematics of the new type of parallel manipulator is studied, and neural network is applied to solve the forward kinematics problem. The parallel manipulator, called a Stewart platform, has an easy and unique solution about the inverse kinematics, however the forward kinematics is difficult to get the solution because of the lack of an efficient algorithm due to its highly nonlinearity. This paper proposes the neural network scheme as an alternative Newton-Raphson method. The neural network is found to improve its accuracy by adjusting the offset of the result obtained.

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A Study on the Optimization of color in Digital Printing (디지털 인쇄에 있어서 컬러의 최적화에 관한 연구)

  • Kim, Jae-Hae;Lee, Sung-Hyung;Cho, Ga-Ram;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.26 no.1
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    • pp.51-64
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    • 2008
  • In this paper, an experiment was done where the input(scanner, digital still camera) and monitor(CRT, LCD) device used the linear multiple regression and the GOG (Gain-Offset-Gamma) characterization model to perform a color transformation. Also to color conversion method of the digital printer it used the LUT(Look Up Table), 3dimension linear interpolation and a tetrahedron interpolation method. The results are as follows. From color reappearance of digital printing case of monitor, the XYZ which it converts in linear multiple regression of input device it multiplied the inverse matrix, and then it applies the inverse GOG model and after color converting the patch of the result most which showed color difference below 5 at monitor RGB value. Also, The XYZ which is transmitted from the case input device which is a printer it makes at LAB value to convert an extreme, when the LAB value which is converted calculating the CMY with the LUT and tetrahedral interpolations the color conversion which considers the black quantity was more accurate.

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Cyclic Shift Based Tone Reservation PAPR Reduction Scheme with Embedding Side Information for FBMC-OQAM Systems

  • Shi, Yongpeng;Xia, Yujie;Gao, Ya;Cui, Jianhua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.8
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    • pp.2879-2899
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    • 2021
  • The tone reservation (TR) scheme is an attractive method to reduce peak-to-average power ratio (PAPR) in the filter bank multicarrier with offset quadrature amplitude modulation (FBMC-OQAM) systems. However, the high PAPR of FBMC signal will severely degrades system performance. To address this issue, a cyclic shift based TR (CS-TR) scheme with embedding side information (SI) is proposed to reduce the PAPR of FBMC signals. At the transmitter, four candidate signals are first generated based on cyclic shift of the output of inverse discrete Fourier transform (IDFT), and the SI of the selected signal with minimum peak power among the four candidate signals is embedded in sparse symbols with quadrature phase-shift keying constellation. Then, the TR weighted by optimal scaling factor is employed to further reduce PAPR of the selected signal. At the receiver, a reliable SI detector is presented by determining the phase rotation of SI embedding symbols, and the transmitted data blocks can be correctly demodulated according to the detected SI. Simulation results show that the proposed scheme significantly outperforms the existing TR schemes in both PAPR reduction and bit error rate (BER) performances. In addition, the proposed scheme with detected SI can achieve the same BER performance compared to the one with perfect SI.

An Improved Calculation Method of Halftone Cell Information for Inverse Halftoning (역 해프토닝을 위한 해프톤 셀 정보 추출방법의 개선)

  • 한영미;변지윤;김민환
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.04a
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    • pp.184-189
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    • 2000
  • 역 해프토닝의 성능을 향상시키려면 최적의 평활화마스크가 생성되어야하고, ?거의 평활화 마스크를 생성하기 위해서는 정확한 해프톤 셀 정보가 구해져야한다. 이에 본 논문에서는 퓨리에 공간에서 가우시안 보간법에 의해 구해진 피크위치를 이용해서 해프톤 셀 정보의 초기값을 설계하고 spatial 공간에서 셀크기, 각도 및 offset을 미세조정하면서 , 반복연산 (iteration )을 통한 해프톤 셀정보 추출방법을 제안한다. 제안한 방법으로 구한 해프톤 셀 정보를 이용하면 최적의 평활화 마스크를 만들 수 있으며 , 영상의 원점에서 멀리 떨어져 오차가 많이 누적되는 부분에서도 해프톤 셀 중심(seed pixel)을 정확하게 구하는 것을 실험을 통해 확인하였다. 제안한 방법은 평활화 마스크를 만들기 위한 정보로 사용될 뿐만 아니라 , 해프톤 셀단위의 연산이나, 퓨리에 공간의 피크 정보를 이용하여 텍스쳐 패턴을 찾는 분야등에 유용하게 활용할 수 있다.

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