• Title/Summary/Keyword: Internet Sports

Search Result 175, Processing Time 0.023 seconds

Emotional Intelligence of Youth Impacted by the Used Time of Smart Devices and Sports Activities (스마트 기기 사용 시간과 스포츠 활동 시간이 청소년의 감성지능에 미치는 영향)

  • Kwon, Mee-Rhan
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.14 no.1
    • /
    • pp.211-217
    • /
    • 2014
  • The smart revolution led by Smart Phone in our daily lives is changing the paradigm in general. These smart revolution has provided us a lot of convenience, but on the other hand also appearing an inverse function. The host of the future of young people, especially by the excessive use of smart devices, there is a risk of side effects increased. In this study, the empirical analysis has been done to know how the used time of smart devices and youth sports activities affect to the emotional intelligence. Using regression analysis, the used time of smart devices showed negative relationship and the time of youth sports activities affected positively with the emotional intelligence. Additional analysis of the amount of reading also affected positively to the motional intelligence as a conclusion. Through this study, as a conclusion, traditional activities, namely sports activities and reading to help the youth developing emotional intelligence, while the use of smart devices inhibits the development of emotional intelligence of youth.

Development of a Horse Robot for Indoor Leisure Sports (실내 레저 스포츠를 위한 승마 로봇의 개발)

  • Lee, Wonsik;Lee, Youngdae;Moon, Chanwoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.14 no.5
    • /
    • pp.161-166
    • /
    • 2014
  • Recently, indoor sports simulator equipped with virtual reality devices, like screen golf system, are riding high. There have been many attempts to develop the indoor simulator systems which can make people enjoy exercises in various sports area. A real horseback riding could not have been popularized, because of the cost involved, difficulty to learn and its dangerousness. In this research, a robotic horseback riding platform based on parallel mechanism and virtual reality device is proposed. The proposed platform provides realistic riding feels and various levels of riding difficulty. The equipped motion capture system with a vision sensor enables riders to correct their riding posture based on expert's one. The developed horseback riding platform make it possible to enjoy a horseback riding in all weather, and also can be used for systematic horseback riding training.

The Effects of E-sports Broadcasting Commentator's Attributes on Broadcasting Attitude and Continuous Viewing Intention

  • Kim, Seyun
    • International journal of advanced smart convergence
    • /
    • v.10 no.1
    • /
    • pp.209-215
    • /
    • 2021
  • The purpose of this study is to determine the impact of broadcasters' broadcasting commentators' attributes on broadcasting conditions and the intention of continuous viewing of e-sports competitions. To achieve this goal, a survey was conducted on 300 university students who had experience watching e-sports competition broadcasting. The final 295 copies were selected as the final valid samples and data processing was carried out. Using SPSS 23, factor analysis, reliability analysis, correlation analysis, and simple and multiple regression analysis were performed. The result of this study was: First, reliability and attractiveness among the sub-factors of commentator attributes were shown to have a positive effect on broadcasting conditions. Second, reliability and attractiveness among the sub-factors of commentator attributes have a positive effect on the intent of continuous viewing. Third, broadcasting conditions have a positive effect on the intention of continuous viewing.

Modern sports-inspired fashion through active sportswear development history (액티브 스포츠웨어 발달과정을 통한 현대 sports-inspired fashion 분석)

  • Lee, Young Min;Park, Jae Oak
    • The Research Journal of the Costume Culture
    • /
    • v.20 no.5
    • /
    • pp.635-654
    • /
    • 2012
  • This paper studied sports-inspired fashion(SIF) that is often characterized as 'designer clothes inspired by active sportswear.' First, we reviewed the social, economical, artistic, and technological background behind its development. Second, we studied the development history of SIF by classifying it into four periods. Third, we analyzed how SIF emerged and developed with its own characteristics from a historical perspective. For a theoretical background, we did a critical review of previous literature in the field of clothing history, history of culture, and art history. We collected the data from magazines, such as Fashion Show and Gap Press and from the internet sources as well, such as firstviewkorea.com. We also did the content analysis of the data by consulting a chosen group of fashion designers. This study revealed that active sportswear started to develop from everyday clothes for functional convenience in the beginning and then SIF emerged later as a major fashion trend with the popularity of sportive look. This trend became stronger with the global spread of American popular culture. SIF eventually became high fashion with collaboration between sportswear industry and designers. This study confirmed that SIF reflects the characteristics of many sports games in silhouettes, colors, and details. It is predicted that sports will continue to be an important source of inspiration for fashion designers.

Internet Access and Use among Students of Physical Education: A Study of Kurukshetra University, Kurukshetra

  • Kumar, Rajender
    • Journal of Information Science Theory and Practice
    • /
    • v.2 no.2
    • /
    • pp.59-68
    • /
    • 2014
  • This paper depicts a study conducted on the behavior of physical education students towards Internet usage at Kurukshetra University, Kurukshetra. Specially, the study aims to know the purposes for use of Internet resources and services, frequency of use, places and means of use, student's satisfaction level toward the Internet, and problems faced while using the Internet. A survey was carried out with a sample of 100 physical education students of Kurukshetra University and the response rate was 88%. A well-designed questionnaire was distributed to the students' sample. Amazingly, the results of the study reveal that usage of the Internet in research and education was not favored, whereas email, chatting, and sports websites were commonly used among students. The study also found that too much information on the Internet, slow access speeds, and finding relevant information were the main problems in using the Internet.

Effect of Functional Pressure Garments on EMG Response of the Agonist during the Resistance Exercise of the Wrist and Elbow Joint

  • Kim, Ki Hong;Kim, Byung Kwan;Jeong, Hwan Jong
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.12 no.1
    • /
    • pp.81-89
    • /
    • 2020
  • The purpose of this study is to investigation the effects of functional compression clothing on muscle function by comparing the iEMG response of muscle during exercise according to the wearing of taping applied functional clothing. Six men in their twenties in Chungcheongnam-do were selected for the study. Resistance exercise was performed by cross-distributing the conditions of wearing and not wearing functional clothing. Resistance exercises for iEMG measurements are biceps curl, wrist curl, reverse wrist curl, kickback and push-up. iEMG measurement muscles were the biceps brachii, triceps brachii, extensor carpi ulnaris, flexor carpi radialis. During biceps curl exercise, the iEMG of triceps brachii, biceps brachii wearing condition was lower than the non-wearing condition. During kickback exercise, the iEMG of triceps brachii, extensor carpi ulnaris wearing condition was lower than the non-wearing condition. During reverse wrist curl exercise, the iEMG of extensor carpi ulnaris wearing condition was lower than the non-wearing condition. During wrist curl exercise, the iEMG of flexsor biceps brachii, carpi radialis wearing condition was lower than the non-wearing condition. During push-up exercise, the iEMG of triceps flexsor biceps brachii, carpi radialis, brachii, biceps brachii non-wearing condition was lower than the wearing condition.

Effects of Maximum Repeated Squat Exercise on Number of Repetition, Trunk and Lower Extremity EMG Response according to Water Depth

  • Jang, Tae Su;Lee, Dong Sub;Kim, Ki Hong;Kim, Byung Kwan
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.13 no.1
    • /
    • pp.152-160
    • /
    • 2021
  • The purpose of this study was to investigate the difference in the number of repetitions and the change in electromyographic response during the maximum speed squat exercise according to the depth conditions and the maximum speed squat exercise according to the time of each depth. Ten men in their 20s were selected as subjects and the maximum speed squat was performed for one minute in three environmental conditions (ground, knee depth, waist depth). We found that the number of repetitions according to the depth of water showed a significant difference, and as a result of the post-mortem comparison, the number of repetitions was higher in the ground condition and the knee depth than in the waist depth. And the muscle activity of rectus abdominis, erector spinae, rectus femoris, biceps femoris was increased during ground squat exercise, activity of all muscle was decreased during knee depth squat exercise, and activity of rectus abdominis, erector spinae, biceps femoris, tibialis anterior, gastrocnemius was decreased during waist depth squat. In conclusion, muscle activity of lower extremities during squat exercise in underwater environment can be lowered as the depth of water is deep due to buoyancy, but muscle activity of trunk muscles can be increased rather due to the effect of viscosity and drag.

Big Data Analysis of the Women Who Score Goal Sports Entertainment Program: Focusing on Text Mining and Semantic Network Analysis.

  • Hyun-Myung, Kim;Kyung-Won, Byun
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.15 no.1
    • /
    • pp.222-230
    • /
    • 2023
  • The purpose of this study is to provide basic data on sports entertainment programs by collecting data on unstructured data generated by Naver and Google for SBS entertainment program 'Women Who Score Goal', which began regular broadcast in June 2021, and analyzing public perceptions through data mining, semantic matrix, and CONCOR analysis. Data collection was conducted using Textom, and 27,911 cases of data accumulated for 16 months from June 16, 2021 to October 15, 2022. For the collected data, 80 key keywords related to 'Kick a Goal' were derived through simple frequency and TF-IDF analysis through data mining. Semantic network analysis was conducted to analyze the relationship between the top 80 keywords analyzed through this process. The centrality was derived through the UCINET 6.0 program using NetDraw of UCINET 6.0, understanding the characteristics of the network, and visualizing the connection relationship between keywords to express it clearly. CONCOR analysis was conducted to derive a cluster of words with similar characteristics based on the semantic network. As a result of the analysis, it was analyzed as a 'program' cluster related to the broadcast content of 'Kick a Goal' and a 'Soccer' cluster, a sports event of 'Kick a Goal'. In addition to the scenes about the game of the cast, it was analyzed as an 'Everyday Life' cluster about training and daily life, and a cluster about 'Broadcast Manipulation' that disappointed viewers with manipulation of the game content.

The Effect of Trainer's Communication Style on Rehabilitation Ability and Rehabilitation Satisfaction of Elite Athletes

  • Seung-Jea, Lee
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.15 no.1
    • /
    • pp.281-289
    • /
    • 2023
  • The purpose of this study was to objectively explore and discuss the effect of trainer's communication style on rehabilitation ability and rehabilitation satisfaction of elite athletes. we observed the relationship between rehabilitation trainers and injured athletes and found that communication between them plays an important role. In this study, we criticized that most of the studies related to rehabilitation were conducted from the point of view of natural science. The results of this study emphasized that rehabilitation-related research should broadly accept social science positions such as business administration. The main research findings are as follows. As a result of analyzing the relationship between trainer's communication style and rehabilitation ability, first, the trainer's cooperative and professional communication style affects emotional factors of injured players. Second, the trainer's cooperative and controlled communication style affects the cognitive factors of injured players. Third, the trainer's cooperative and professional communication style affects the behavioral factors of injured players. Fourth, the trainer's cooperative and professional communication style affects the rehabilitation satisfaction of injured players. Based on these results, this study was conducted to validate the necessity of discussing the trainer's communication style preference according to the individual background such as the injured player's gender, personality, and injury level, and the classification and composition of communication styles that match Korean culture and sentiment. As suggestions for follow-up research, active sharing of problems with adjacent disciplines such as sports sociology, sports education, and sports marketing, and parallel qualitative research centered on individual cases were suggested

Effects of Angle of Foot-Bar and Knee Posture on Core Muscle Activity during Pilates Reformer High-Plank

  • Kihong Kim;Hanna Choi;Hwanjong Jeong
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.16 no.1
    • /
    • pp.156-162
    • /
    • 2024
  • The purpose of this study was to investigate the muscle activity of internal oblique, rectus femoris, and multifidus according to knee posture and foot bar angle during pilates reformer high flank exercise. Twelve women in their 20s were recruited within six months of their experience as pilates instructors. The subjects performed six types of high flanks according to knee posture and foot bar angle. EMG signals of internal oblique, rectus femoris, and multifidus during exercise were measured and analyzed by integral EMG. The collected data were processed by repeated measures two-way ANOVA. In this paper it shows the following results. First, internal oblique iEMG was not significantly different according to knee posture and foot bar angle. Second, the rectus femoris had an interaction effect according to knee posture and foot bar angle. Third, there was no significant difference in multifidus according to knee posture and foot bar angle. In conclusion, according to the exercise method, the activity of the rectus femoris was the highest in the knee bending and high foot-bar angle high plank exercise, and there was no difference between the internal oblique and multifidus.