• Title/Summary/Keyword: Interior Mapping

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A NOTE ON BIPOLAR SOFT SUPRA TOPOLOGICAL SPACES

  • Cigdem Gunduz Aras ;Sadi Bayramov;Arzu Erdem Coskun
    • The Pure and Applied Mathematics
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    • v.30 no.4
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    • pp.357-375
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    • 2023
  • In this paper, we introduce the concept of bipolar soft supra topological space and provide a characterization of the related concepts of bipolar soft supra closure and bipolar soft supra interior. We also establish a connection between bipolar soft supra topology and bipolar soft topology. Additionally, we present the concept of bipolar soft supra continuous mapping and examine the concept of bipolar soft supra compact topological space. A related result concerning the image of the bipolar soft supra compact space is proved. Finally, we identify the concepts of disconnected (connected) and strongly disconnected (strongly connected) space and derive several results linking them together. Relationships among these concepts are clarified with the aid of examples.

Trivariate B-spline Approximation of Spherical Solid Objects

  • Kim, Junho;Yoon, Seung-Hyun;Lee, Yunjin
    • Journal of Information Processing Systems
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    • v.10 no.1
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    • pp.23-35
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    • 2014
  • Recently, novel application areas in digital geometry processing, such as simulation, dynamics, and medical surgery simulations, have necessitated the representation of not only the surface data but also the interior volume data of a given 3D object. In this paper, we present an efficient framework for the shape approximations of spherical solid objects based on trivariate B-splines. To do this, we first constructed a smooth correspondence between a given object and a unit solid cube by computing their harmonic mapping. We set the unit solid cube as a rectilinear parametric domain for trivariate B-splines and utilized the mapping to approximate the given object with B-splines in a coarse-to-fine manner. Specifically, our framework provides user-controllability of shape approximations, based on the control of the boundary condition of the harmonic parameterization and the level of B-spline fitting. Experimental results showed that our method is efficient enough to compute trivariate B-splines for several models, each of whose topology is identical to a solid sphere.

Mechanisms and processes leading to reverse zoning in the Andong granitoid pluton, Andong batholith, Korea

  • Hwang, Sang-Koo
    • Proceedings of the KSEEG Conference
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    • 2003.04a
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    • pp.320-324
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    • 2003
  • The Andong batholith is a Jurassic plutonic complex intruding metamorphic rocks of the RRyeongnam massif that extends from NE to SW in the southern Korean Peninsula. Detailed mapping and petrographic studies show that the batholith exhibits five sparate plutons: Andong, Dosan, Pungsan, Imha, and Nokjeon. The oldest Andong pluton among them exhibits reverse zoning. This feature contrasts with typical modal and chemical zoning trends in calc-alkaline plutons in which higher color index and more mafic rocks in the outer rim surround lower color index felsic rocks in the interior. (omitted)

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The design of 4S-Van for implementation of ground-laser mapping system (지상 레이져 매핑시스템 구현을 위한 4S-Van 시스템 설계)

  • 김성백;이승용;김민수
    • Spatial Information Research
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    • v.10 no.3
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    • pp.407-419
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    • 2002
  • In this study, the design of 4S-Van system is discussed fur the implementation of laser mapping system. Laser device is fast and accurate sensor that acquires 3D road and surface data. The orientation laser sensor is determined by loosely coupled (D)GPS/INS Integration. Considering current system architecture, (D)GPS/INS integration is performed far performance analysis of direct georeferencing and self-calibration is performed for interior and exterior orientation and displacement. We utilized 3 laser sensors for compensation and performance improvement. 3D surface data from laser scanner and texture image from CCD camera can be used to implement 3D visualization.

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Vertex Normal Computation using Conformal Mapping and Mean Value Coordinates (등각사상과 평균값좌표계를 이용한 정점 법선벡터 계산법)

  • Kim, Hyoung-Seok B.;Kim, Ho-Sook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.3
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    • pp.451-457
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    • 2009
  • Most of objects in computer graphics may be represented by a form of mesh. The exact computation of vertex normal vectors is essential for user to apply a variety of geometric operations to the mesh and get more realistic rendering results. Most of the previous algorithms used a weight which resembles a local geometric property of a vertex of a mesh such as the interior angle, the area, and so on. In this paper, we propose an efficient algorithm for computing the normal vector of a vertex in meshes. Our method uses the conformal mapping which resembles synthetically the local geometric properties, and the mean value coordinates which may smoothly represent a relationship with the adjacent vertices. It may be confirmed by experiment that the normal vector of our algorithm is more exact than that of the previous methods.

A Study on the Design Expression of the boundary Surfaces in Multi-family Housing of Digital Age (디지털시대의 집합주택 내외부 경계 표현에 관한 연구)

  • 문은미
    • Korean Institute of Interior Design Journal
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    • v.13 no.2
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    • pp.64-71
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    • 2004
  • This study attempts to clarify inter-relationship between design expression in the surface of contemporary multi-family housing and physical trends in this digital age. The study examines characteristics of housing design influenced from new digital technology in the forms of metaphor such as dematerialization, fluidity and mobility. Currently constructed multi-family housing in Europe after 1990 has been analyzed to find digital reflections in the surfaces. As a conclusion, findings are as follows; In this digital age, a house is considered as a base in the forms of boxes and containers to network to outer worlds. In a complex of multi-family housing, public spaces move to the inside and become parts of private domain. Therefore, a house directly faces a street/outer world without transitional areas and devices. The facades of housing become delicate skins to control private domain in the inside and the world in the outside. In this digital age, the surfaces of housing are designed by ways of wrapping and screening. Printing and mapping methods are used to surface design because they are manipulative and flexible methods in design like graphic design. Screening devices using louvers and shutters are powerful tools to make random and unpredictable images. If units of a louver and a shutter were pixels, a whole surface would be a digital screen. In such assumption, the facade of buildings reflects digital screen to interface while the louvers in operation reflect clicking to network. As a conclusion, design expression in surfaces in-between of multi-family housing is a metaphor of digital mechanism.

A Study on the Spatial Configuration by Investigation and Analysis of user's behavior of Public Libraries in Korea (국내 공공도서관의 이용자 행위조사.분석에 따른 공간구성에 관한 연구)

  • Lee, Soo-Kyung;Kim, Yong-Seung
    • Korean Institute of Interior Design Journal
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    • v.17 no.6
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    • pp.188-196
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    • 2008
  • The study aims to find out the changing aspects of contemporary Korean libraries so called public in terms of their spatial configuration. In so doing, it analysed 14 recently built libraries by investigation of user's behavior. Interview and observation were conducted as a method of investigation. The method of analysis was based on statistics by mapping spatial data. As the result, it could be said that most users have a clear goal in Korea. In some libraries, the distinct characteristics of behavior show that users visit other functional rooms including functional rooms for the purpose. It could be said that the configuration of space in recently public libraries become more public as a place. In view of domestic affairs, in terms of users need, the reading room for personal study have features of the most private room and a static activity. so that the reading room separate from the other functional rooms in floor, but it adjoin other functional rooms in the horizontal configuration. so its location make offset a role of functional rooms can be interactive with each other, except reading room.

A Study on the Symbolism of Architectural Design as an Applied Art (응용예술로서 건축 디자인의 상징성에 관한 연구)

  • Song, Suk-Hyun
    • Korean Institute of Interior Design Journal
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    • v.23 no.3
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    • pp.83-91
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    • 2014
  • As a applied art, Architecture is a synthetic art for dwelling and settlement. It has started with the origin of the human. and Artistical-technological indicator, include not only materiality but also immateriality such as history and society. After 20C, various categories of thinking is a undergoing rapid change. especially, beginning in 1900, The intrinsic value of "Fine Art" had lost their competitive power in the face of industrial revolution's mass production. and it has been displaced by a "new concept", such as a conveyance of meaning or rational way of thinking. This change means free from the tradition and custom of a past. for that reasons, Due to the nature of applied art, it always include design symbolism and designer's thinking is mainly processed in their own system of thinking. Symbolism for the art was distinguished from a general concept by the connotative meaning that called "the dual image". Therefore, at the start, this study will define about design and symbolism with a architecture as a applied art. then, Analysis the expression tendency of the contemporary architecture and modification. as a result, It aim to systematize mapping process and suggest the classification of various visual cue.

Experimental Study on Subjective Evaluation of Car Interior Sound Quality (승용차 내부소음의 음질평가 실험연구)

  • 최병호;아우구스트쉬크
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2003.11a
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    • pp.177-182
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    • 2003
  • This study is directed toward determining the number and characteristics of psychologically meaningful perceptual dimensions required for assessing the sound Ouaiity with respect to vehicle interior and/or exterior noises. and toward identifying the acoustical or psychoacoustical bases underlying the perception. By nonmetric MDS and clustring analysis of sound quality data sets on our own, of critical importance are two perceptual dimensions for which subjective verdicts can be interpreted as loudness and sharpness. The perceptual dimensions based upon similarity judgments could be accounted for 48% and 24% of the variance. each of which might be a match for the acoustic parameter "A-weighted maximum pressure level"(r= .85) and for the psychoacoustic parameter "sharpness" (r= .65), respectively. On the other hand, the perceptual dimensions based upon preference ratings could explain 66% and 10% of the variance. where the acoustic parameter "A-weighted maximum pressure leve"(r= .92) might be taken to be a best predictor, but sharpness appeared to be less suitable for the description of Preference behavior. Linked to the results, the problems of quantitative modelling of subjective sound quality evaluation and also of implementing corresponding cognitive combination rule for technical and industrial applications, say having "winner-sound qualify" according to preference criteria will be shortly in discussion.

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A Study on the Development of Convergence Educational Program for Children - Focus on Convergence hand-on Education between Design and Robot Science - (어린이를 위한 융·복합 디자인 교육 프로그램 개발연구 - 디자인과 로봇공학의 융·복합 체험교육을 중심으로 -)

  • Han, Hae-Ryon;Jo, Hye-Gyeong;Jang, Yon-Hwa;Ban, Ja-Yuen;Lee, Yun-Hee
    • Korean Institute of Interior Design Journal
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    • v.22 no.1
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    • pp.222-230
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    • 2013
  • The convergence progress in science technology and ensuing changes in educational environments require another huge change in education programs in the 21st century defined as a knowledge-based information society. But nowadays, prospective college students are increasingly avoiding natural science and engineering. So, educational fields in korea need suitable convergence educational programs (STEAM: science, technology, engineering, arts, mathematics) for creative competent person who is training and experiencing. In addition, environmental design fields are predicting about spread of Kinetic architecture. Therefore the aim of this study is developing convergence hand-on educational program which is incorporate robot science into environmental design for children. The program and teaching materials were developed by mapping between robot science and environmental design process leading the Design Promote Committee in KIID(Korea Institute of Interior Design) supported research teams in Hansung University. And then, For utility of the program, we had a 3 times of demonstration of empirical education. First, graduate students of design and robot major, and small group of children who are selected, at last, 63 children who are applying the program randomly. For more high quality program, we were conducting survey of post-empirical education evaluation for children and their parents. In conclusion, we found out highly satisfaction of the program those two groups. Also they need more organized places, time, task and so on. And the convergence educational program would develop by systematic approach and empirical research. At last, various and series convergence programs and teaching materials would develop creative competency based for regular and irregular courses of whole educational period.