• Title/Summary/Keyword: Intelligent Robotics

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Fine Feature Sensing and Restoration by Tactile Examination of PVDF Sensor

  • Yoon, Seong-Sik;Kang, Sung-Chul;Lee, Woo-Sub;Choi, Hyouk-Ryeol;Oh, Sang-Rok
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.942-947
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    • 2003
  • An important signal processing problem in PVDF sensor is the restoration of surface information from electric sensing signals. The objectives of this research are to design a new texture sensing system and to develop a new signal processing algorithm for signals from the sensor to be tangibly displayed by tangible interface systems. The texture sensing system is designed to get surface information with high resolution and dynamic range. First, a PVDF sensor is made of piezoelectric polymer (polyvinylidene fluoride) strips molded in a silicon rubber and attached in a rigid cylinder body. The sensor is mounted to a scanning system for dynamic sensing. Secondly, a new signal processing algorithm is developed to restore surface information. The algorithm consists of the two-dimensional modeling of the sensor using an identification method and inverse filtering from sensing signals into estimated surface information. Finally the two-dimensional surface information can be experimentally reconstructed from sensing signals using the developed signal processing algorithm.

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Real-Time Generation of Humanoid Motion with the Motion-Embedded COG Jacobian

  • Kim, Do-Ik;Choi, Young-Jin;Oh, Yong-Hwan;You, Bum-Jae
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2148-2153
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    • 2005
  • For a legged robot such as a humanoid, balancing its body during a given motion is natural but the most important problem. Recently, a motion given to a humanoid is more and more complicated, and thus the balancing problem becomes much more critical. This paper suggests a real-time motion generation algorithm that guarantees a humanoid to be balanced during the motion. A desired motion of each arm and/or leg is planned by the conventional motion planning method without considering the balancing problem. In order to balance a humanoid, all the given motions are embedded into the COG Jacobian. The COG Jacobian is modified to include the desired motions and, in consequence, dimension of the COG Jacobian is drastically reduced. With the motion-embedded COG Jacobian, balancing and performing a task is completed simultaneously, without changing any other parameters related to the control or planning. Validity and efficiency of the proposed motion-embedded COG Jacobian is simulated in the paper.

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Multimodal layer surveillance map based on anomaly detection using multi-agents for smart city security

  • Shin, Hochul;Na, Ki-In;Chang, Jiho;Uhm, Taeyoung
    • ETRI Journal
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    • v.44 no.2
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    • pp.183-193
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    • 2022
  • Smart cities are expected to provide residents with convenience via various agents such as CCTV, delivery robots, security robots, and unmanned shuttles. Environmental data collected by various agents can be used for various purposes, including advertising and security monitoring. This study suggests a surveillance map data framework for efficient and integrated multimodal data representation from multi-agents. The suggested surveillance map is a multilayered global information grid, which is integrated from the multimodal data of each agent. To confirm this, we collected surveillance map data for 4 months, and the behavior patterns of humans and vehicles, distribution changes of elevation, and temperature were analyzed. Moreover, we represent an anomaly detection algorithm based on a surveillance map for security service. A two-stage anomaly detection algorithm for unusual situations was developed. With this, abnormal situations such as unusual crowds and pedestrians, vehicle movement, unusual objects, and temperature change were detected. Because the surveillance map enables efficient and integrated processing of large multimodal data from a multi-agent, the suggested data framework can be used for various applications in the smart city.

3D Facial Landmark Tracking and Facial Expression Recognition

  • Medioni, Gerard;Choi, Jongmoo;Labeau, Matthieu;Leksut, Jatuporn Toy;Meng, Lingchao
    • Journal of information and communication convergence engineering
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    • v.11 no.3
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    • pp.207-215
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    • 2013
  • In this paper, we address the challenging computer vision problem of obtaining a reliable facial expression analysis from a naturally interacting person. We propose a system that combines a 3D generic face model, 3D head tracking, and 2D tracker to track facial landmarks and recognize expressions. First, we extract facial landmarks from a neutral frontal face, and then we deform a 3D generic face to fit the input face. Next, we use our real-time 3D head tracking module to track a person's head in 3D and predict facial landmark positions in 2D using the projection from the updated 3D face model. Finally, we use tracked 2D landmarks to update the 3D landmarks. This integrated tracking loop enables efficient tracking of the non-rigid parts of a face in the presence of large 3D head motion. We conducted experiments for facial expression recognition using both framebased and sequence-based approaches. Our method provides a 75.9% recognition rate in 8 subjects with 7 key expressions. Our approach provides a considerable step forward toward new applications including human-computer interactions, behavioral science, robotics, and game applications.

Reliable Sound Source Localization for Human Robot Interaction

  • Kim, Hyun-Don;Choi, Jong-Suk;Lee, Chang-Hoon;Kim, Mun-Sang
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1820-1825
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    • 2004
  • In this paper, we propose a humanoid active audition system which detects the direction of sound and performs speech recognition using just three microphones. Compared with previous researches, this system comprises simpler algorithm and better amplifier system having advantages to increase a detectible distance of sound signal in spite of simple circuit. In order to verify our system's performance, we install the proposed active audition system to the home service robot, called Hombot II, which has been developed at the KIST (Korea Institute of Science and Technology), thus we confirm excellent performance by experimental results

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Experimental Research of Map Building and Localization at Human Co-existing Real Environments

  • Lee, Dong-Heui;Chung, Woo-Jin;Kim, Mun-Sang
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1184-1189
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    • 2003
  • Map building and position estimation capabilities are practically indispensable for a mobile robot to execute its given tasks in its working environments. An autonomous map building method and a smart localization method is proposed in our previous works. The experimental verifications are carried out in this paper. We applied the proposed algorithms to mobile service robots in large-scale indoor buildings. Experimental results show that our strategy is reliable and feasible in tough conditions like non-polygonal and dynamic environments. The advantages of the algorithms are well-illustrated through real experiments.

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Affine-Invariant Image normalization for Log-Polar Images using Momentums

  • Son, Young-Ho;You, Bum-Jae;Oh, Sang-Rok;Park, Gwi-Tae
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1140-1145
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    • 2003
  • Image normalization is one of the important areas in pattern recognition. Also, log-polar images are useful in the sense that their image data size is reduced dramatically comparing with conventional images and it is possible to develop faster pattern recognition algorithms. Especially, the log-polar image is very similar with the structure of human eyes. However, there are almost no researches on pattern recognition using the log-polar images while a number of researches on visual tracking have been executed. We propose an image normalization technique of log-polar images using momentums applicable for affine-invariant pattern recognition. We handle basic distortions of an image including translation, rotation, scaling, and skew of a log-polar image. The algorithm is experimented in a PC-based real-time vision system successfully.

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Optimized Design of a Planar Haptic Device Using Passive Actuators

  • Kim, Tae-Woo;Cho, Chang-Hyun;Kim, Mun-Sang;Song, Jae-Bok
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1565-1570
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    • 2003
  • Passive Haptic Devices have more benefit than the active in Stability. But Apart from benefits, it shows poor performance in haptic display. The author proposed the passive FME(Force Manipulability Ellipsoid) which can graphically show force generating ability of a passive haptic device. In this paper, performance indexes for the force approximation and pseudo friction cone are obtained with the passive FME and an optimized planar device with the indexes is proposed. Based on the above theory, experiment is conducted.

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A modelling methodology for robotic workcells through knowledge base

  • Kim, Dae-Won;Ko, Myoung-Sam;Lee, Bum-Hee
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.583-588
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    • 1989
  • In this paper, a modelling methodology for a robotic workcell is proposed and compared with the conventional Petri nets model. Also, a method for managing the cell operation is described through the knowledge base. The knowledge bases for state transition and assembly job information are obtained from the state transition map(STM) and the assembly job tree(AJT), respectively. Using the knowledge base, the system structure is discussed in both managing the cell operation and evaluating the various performance. Finally, a simulation algorithm is presented with the simulation results to show the effectiveness of the proposed modelling approach.

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A Passive Multiple Trailer System with Off-axle Hitching

  • Lee, Jae-Hyoung;Woojin Chung;Kim, Munsnng;Song, Jae-Bok
    • International Journal of Control, Automation, and Systems
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    • v.2 no.3
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    • pp.289-297
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    • 2004
  • This paper deals with the design and control of passive multiple trailer systems for practical applications. Due to the cost and complexity of the trailer mechanism, passive systems are preferred to active systems in this research. The design and control objective is to minimize the trajectory tracking errors occurring in passive multiple trailers. Three sorts of passive trailer systems, off-hooked, direct-hooked, and three-point, are discussed in this paper. Trajectory tracking performance and stability issues under constant curvature reference trajectories are investigated for these three types. As well, various simulations and experiments have been performed for each type. It is shown that the proposed off-hooked trailer system produces a tracking performance that is superior to the others.