• 제목/요약/키워드: Intelligent Learning System

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Behavior Learning of Swarm Robot System using Bluetooth Network

  • Seo, Sang-Wook;Yang, Hyun-Chang;Sim, Kwee-Bo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제9권1호
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    • pp.10-15
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    • 2009
  • With the development of techniques, robots are getting smaller, and the number of robots needed for application is greater and greater. How to coordinate large number of autonomous robots through local interactions has becoming an important research issue in robot community. Swarm Robot Systems (SRS) is a system that independent autonomous robots in the restricted environments infer their status from pre-assigned conditions and operate their jobs through the cooperation with each other. In the SRS, a robot contains sensor part to percept the situation around them, communication part to exchange information, and actuator part to do a work. Especially, in order to cooperate with other robots, communicating with other robots is one of the essential elements. Because Bluetooth has many advantages such as low power consumption, small size module package, and various standard protocols, it is rated as one of the efficient communicating technologies which can apply to small-sized robot system. In this paper, we will develop Bluetooth communicating system for autonomous robots. And we will discuss how to construct and what kind of procedure to develop the communicating system for group behavior of the SRS under intelligent space.

다층 신경망과 면역 알고리즘을 이용한 로봇 매니퓰레이터 제어 시스템 설계 (On Designing a Robot Manipulator Control System Using Multilayer Neural Network and Immune Algorithm)

  • 서재용;김성현;전홍태
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1997년도 추계학술대회 학술발표 논문집
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    • pp.267-270
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    • 1997
  • As an approach to develope a control system with robustness in changing control environment conditions, this paper will propose a robot manipulator control system using multilayer neural network and immune algorithm. The proposed immune algorithm which has the characteristics of immune system such as distributed and anomaly detection, probabilistic detection, learning and memory, consists of the innate immune algorithm and the adaptive immune algorithm. We will demonstrate the effectiveness of the proposed control system with simulations of a 2-link robot manipulator.

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A Fuzzy Model of Systems using a Neuro-fuzzy Network

  • 정광손;박종국
    • 한국지능시스템학회논문지
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    • 제7권5호
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    • pp.21-27
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    • 1997
  • Neuro-fuzzy network that combined advantages of the neural network in learning and fuzzy system in inferencing can be used to establish a system model in the design of a controller. In this paper, we presented the neuro-fuzzy system that can be able to generated a linguistic fuzzy model which results in a similar input/output response to the original system. The network was used to model a system. We tested the performance ot the neuro-fuzzy network through computer simulations.

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Visual servoing based on neuro-fuzzy model

  • Jun, Hyo-Byung;Sim, Kwee-Bo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.712-715
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    • 1997
  • In image jacobian based visual servoing, generally, inverse jacobian should be calculated by complicated coordinate transformations. These are required excessive computation and the singularity of the image jacobian should be considered. This paper presents a visual servoing to control the pose of the robotic manipulator for tracking and grasping 3-D moving object whose pose and motion parameters are unknown. Because the object is in motion tracking and grasping must be done on-line and the controller must have continuous learning ability. In order to estimate parameters of a moving object we use the kalman filter. And for tracking and grasping a moving object we use a fuzzy inference based reinforcement learning algorithm of dynamic recurrent neural networks. Computer simulation results are presented to demonstrate the performance of this visual servoing

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신경회로망을 이용한 전력계통 안정화에 관한 연구 (A Study on the Power System Stabilization Using a Neural Network)

  • 정형환;안병철;주석민;김상효
    • 한국지능시스템학회논문지
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    • 제6권3호
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    • pp.63-72
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    • 1996
  • 본 논문에서는 신경회로망 제어기의 한 설계기법을 하고 이를 전력계통 안정화에 적용하였다. 제안된 신경회로망 제어기는 오차와 오차변화량을 입력으로 하는 오차역전파 학습 알고리즘을 사용하고, 학습시간을 단축하여 실시간 제어가 가능한 모멘템 방법을 사용하였다. 이를 전력계통에 적용한 결과 제안된 제어기법이 종래의 제어기법보다 응답특성이 우수함을 보였다.

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A Meta-learning Approach that Learns the Bias of a Classifier

  • 김영준;홍철의;김윤호
    • 지능정보연구
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    • 제3권2호
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    • pp.83-91
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    • 1997
  • DELVAUX is an inductive learning environment that learns Bayesian classification rules from a set o examples. In DELVAUX, a genetic a, pp.oach is employed to learn the best rule-set, in which a population consists of rule-sets and rule-sets generate offspring by exchanging some of their rules. We have explored a meta-learning a, pp.oach in the DELVAUX learning environment to improve the classification performance of the DELVAUX system. The meta-learning a, pp.oach learns the bias of a classifier so that it can evaluate the prediction made by the classifier for a given example and thereby improve the overall performance of a classifier system. The paper discusses the meta-learning a, pp.oach in details and presents some empirical results that show the improvement we can achieve with the meta-learning a, pp.oach.

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e-Leaming Environments for Digital Circuit Experiments

  • Murakoshi, Hideki
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.58-61
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    • 2003
  • This paper proposes e-Learning environments far digital circuit experiment. The e-Learning environments are implemented as a WBT system that includes the circuits monitoring system and the students management system. In the WBT client-server system, the instructor represents the server and students represent clients. The client computers are equipped with a digital circuit training board and connected to the server on the World Wide Web. The training board consists of a Programmable Logic Device (PLD) and measuring instruments. The instructor can reconfigure the PLD with various circuit designs from the server so that students can investigate signals from the training board. The instructor can monitor the progress of the students using Joint Test Action Grouo(JTAG) technology. We implement the WBT system and a courseware fo digital circuits and evaluation the environments.

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동등 변환 2계층 퍼지 시스템의 규칙 자동 학습 (Automatic learning of fuzzy rules for the equivalent 2 layered hierarchical fuzzy system)

  • 주문갑
    • 한국지능시스템학회논문지
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    • 제17권5호
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    • pp.598-603
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    • 2007
  • 본 논문에서는 다입력 퍼지 시스템에서 생기는 퍼지 규칙수의 기하급수적 증가를 막기 위하여, 1번째 계층에서는 주어진 퍼지 시스템으로부터 선형 독립의 퍼지 규칙 벡터를 구성하여 사용하고, 2계층에서는 1계층에서 사용된 퍼지 규칙 벡터들의 선형합을 사용하는 동등 변환된 2계층 퍼지시스템 구조에서, steapest descent 알고리듬을 이용한 퍼지 규칙의 자동 학습을 다룬다. 학습 방법의 타당성을 보이기 위하여, 공과 막대 시스템을 제어하는 기존의 퍼지 시스템을 학습한 결과를 보인다.

Context-Awareness for Location Based-Service for Ubiquitous Learning with underlying Principles of Ontology, Constructivism, Artificial Intelligence

  • Gelogo, Yvette;Kim, Hye-jin
    • International Journal of Internet, Broadcasting and Communication
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    • 제4권2호
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    • pp.7-11
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    • 2012
  • In this paper, we defined constructivism and ontology theory and associate it in ubiquitous learning. The typical ubiquitous learning involving the Context Aware Intelligent system was presented. Also the Architecture for learning environment including the key idea and technical concept is being presented in this paper. Guided with these principles and with the advancement of information and communication technology the context-awareness based on Artificial intelligence for Location based Service for ubiquitous Learning was conceptualized.