• 제목/요약/키워드: Intelligent Command Control System

검색결과 72건 처리시간 0.036초

행동기반 제어방식을 위한 득점과 학습을 통한 행동선택기법 (Action Selection by Voting with Loaming Capability for a Behavior-based Control Approach)

  • 정석민;오상록;윤도영;유범재;정정주
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2002년도 합동 추계학술대회 논문집 정보 및 제어부문
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    • pp.163-168
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    • 2002
  • The voting algorithm for action selection performs self-improvement by Reinforcement learning algorithm in the dynamic environment. The proposed voting algorithm improves the navigation of the robot by adapting the eligibility of the behaviors and determining the Command Set Generator (CGS). The Navigator that using a proposed voting algorithm corresponds to the CGS for giving the weight values and taking the reward values. It is necessary to decide which Command Set control the mobile robot at given time and to select among the candidate actions. The Command Set was learnt online by means as Q-learning. Action Selector compares Q-values of Navigator with Heterogeneous behaviors. Finally, real-world experimentation was carried out. Results show the good performance for the selection on command set as well as the convergence of Q-value.

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Stationary layout control 방식의 AGC시스템 개발 (AGV system with a stationary layout control method)

  • 이승우;송준엽;박화영
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1992년도 한국자동제어학술회의논문집(국내학술편); KOEX, Seoul; 19-21 Oct. 1992
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    • pp.906-911
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    • 1992
  • We deals with stationary layout control system of AGV. It is a intelligent contorl system to be wholly charged control PC a layout information and guided command and to be controlled a vehicle driving, steening, safety of natural functions of AGV. Fieldbus concentrator of stationary layout control system serves control command from control PC and status information of AGV. Telegram software monitors transmitted command and status information through IR (Infrared) modem. Epecially it is possible to easily network to use not an exclusive controller of AGV but

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AGV 시스템의 운영기술 개발 (Development of Operating Technology for AGV System)

  • 송준엽;이승우;이현용
    • 연구논문집
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    • 통권22호
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    • pp.27-38
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    • 1992
  • We deals with stationary layout control system of AGV. It is a intelligent control system to he wholly charged control PC a layout information and guided command and to be controlled a vehicle driving, steering, safety of natural functions of AGV. Fieldbus concentrator of stationary layout control system serves control command from control PC and status information of AGV. Telegram software monitors transmitted command and status information through IR(JnfraRed) modem. Especially it is possible to easily network to use not an exclusive controller of AGV but personal computer(PC) when communicate and interface a different kind of controller.

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중앙관제시스템에 의한 LED 도로조명제어 (LED Street Light Lamp Control by Central Command System)

  • 조시형;박찬원
    • 산업기술연구
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    • 제30권B호
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    • pp.75-81
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    • 2010
  • This paper presents the development of LED street light lamp which is controled by central command system. This system includes a lamp unit controller, data repeater and command repeater as well as the LED lamps. These devices enable the individual power control and partial on/off control of the LED lamps by the control repeater through full duplex communication line. Also, they have the ability to control the brightness and period of on/off timing by detecting the car's existence. As a result of this development, it is founded that the performances of the system have been satisfied to apply for the actual road test.

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사물인터넷을 활용한 지능형원격제어시스템 구현 (Implementation of Intelligent Remote Control System based on Internet of Things)

  • 김동민
    • 한국정보통신학회논문지
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    • 제24권4호
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    • pp.546-552
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    • 2020
  • 원격제어서버와 작동기가 무선네트워크를 통해 연결되어 동작하는 원격제어시스템은 그 편의성이 큰 만큼 잠재된 위험성도 크다. 신뢰할 수 없는 무선 채널로 인해 제어명령이 유실될 수 있기 때문이다. 지능형원격제어시스템은 작동기에 제어명령을 유추할 수 있는 기능을 추가하여 제어명령을 수신하지 못하는 경우에도 동작하도록 해주는 시스템이다. 본 논문에서는 지능형원격제어시스템 테스트베드를 구현하여 원격제어시스템에서 발생할 수 있는 문제 상황들을 실험을 통해 확인하고 지능형원격제어시스템이 문제를 해결하는 것을 검증하였다. 지능형원격제어시스템은 일반적인 원격제어시스템이 높은 통신오버헤드를 감수해야 달성할 수 있는 성능을 더 적은 통신오버헤드만으로도 달성할 수 있음을 확인하였다.

Experimental Studies of Swing Up and Balancing Control of an Inverted Pendulum System Using Intelligent Algorithms Aimed at Advanced Control Education

  • Ahn, Jaekook;Jung, Seul
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제14권3호
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    • pp.200-208
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    • 2014
  • This paper presents the control of an inverted pendulum system using intelligent algorithms, such as fuzzy logic and neural networks, for advanced control education. The swing up balancing control of the inverted pendulum system was performed using fuzzy logic. Because the switching time from swing to standing motion is important for successful balancing, the fuzzy control method was employed to regulate the energy associated with the angular velocity required for the pendulum to be in an upright position. When the inverted pendulum arrived within a range of angles found experimentally, the control was switched from fuzzy to proportional-integral-derivative control to balance the inverted pendulum. When the pendulum was balancing, a joystick was used to command the desired position for the pendulum to follow. Experimental results demonstrated the performance of the two intelligent control methods.

Research on Intelligent Combat Robot System as a Game-Changer in Future Warfare

  • Byung-Hyo Park;Sang-Hyuk Park
    • International Journal of Advanced Culture Technology
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    • 제11권4호
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    • pp.328-332
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    • 2023
  • The Army has presented eight game-changers for future warfare through 'Army Vision 2050,' including Intelligent Combat Robots, Super Soldiers, Energy Weapons, Hypersonic Weapons, Non-lethal Weapons, Autonomous Mobile Equipment, Intelligent Command and Control Systems, and Energy Supply Systems. This study focuses on Intelligent Combat Robots, considering them as the most crucial element among the mentioned innovations. How will Intelligent Combat Robots be utilized on the future battlefield? The future battlefield is expected to take the form of combined human-robot warfare, where advancements in science and technology allow intelligent robots to replace certain human roles. Especially, tasks known as Dirty, Difficult, Dangerous, and Dull (4D) in warfare are expected to be assigned to robots. This study suggests three forms of Intelligent Robots: humanoid robots, biomimetic robots, and swarm drones.

면역 피드백 메카니즘과 경사감소학습에 기초한 비선형 적응 PID 제어기 설계 (Nonlinear Adaptive PID Controller Desist based on an Immune Feedback Mechanism and a Gradient Descent Learning)

  • 박진현;최영규
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2002년도 추계학술대회 및 정기총회
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    • pp.113-117
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    • 2002
  • PID controllers, which have been widely used in industry, have a simple structure and robustness to modeling error. But it is difficult to have uniformly good control performance in system parameters variation or different velocity command. In this paper, we propose a nonlinear adaptive PR controller based on an Immune feedback mechanism and a gradient descent teaming. This algorithm has a simple structure and robustness to system parameters variation. To verify performances of the proposed nonlinear adaptive PID controller, the speed control of nonlinear DC motor Is peformed. The simulation results show that the proposed control systems are effective in tracking a command velocity under system parameters variation

다중 로보트 제어 언어 개발 (Development of a Multi-Robot Control Language)

  • 김태원;서일홍;오영석
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1990년도 추계학술대회 논문집 학회본부
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    • pp.446-449
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    • 1990
  • A Multi-Robot Control language (MRCL) is proposed to effectively control the multi-robot. MRCL has not only single-robot, command, but multi-robot command with multi-task OS, XINU. Concurrent motion, coordinate motion, and simple collision avoidance motion are implemented. This language is expected to act as a intelligent supporting tool for multi-robot system. To verify the effectiveness of the MRCL, a simple puzzle matching example is illustrated.

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에이전트 기반 지휘통제 모의방법론 (Agent Based Modeling & Simulation for Command and Control)

  • 이동준;홍윤기
    • 한국시뮬레이션학회논문지
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    • 제16권3호
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    • pp.39-48
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    • 2007
  • 군의 전투 상황을 모의하는 전투 시뮬레이션 모델을 개발함에 있어서 현대전, 미래전의 핵심인 지휘통제분야에 대한 모의가 필요하다. 본 논문에서는 교전위주의 현재 워게임 모델을 개선하기위해 군의 의사결정과정인 부대지휘절차를 지능형 에이전트를 이용하는 모의방법론을 제시하였다. 계층별 지휘본부를 대리할 수 있는 다중 에이전트의 아키텍처를 설계하고 각각 에이전트의 기본적인 구조와 모의논리를 연구하였다. 본 연구는 지능형 에이전트의 적용대상을 관으로 확대하는 방법론이 될 것이고, 기본구조를 더욱 심화 발전시키면 불확실한 전장상황을 보다 정확하게 모의할 수 있는 기초가 될 것이다.

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