• Title/Summary/Keyword: Intellectual Education

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A Study on the Correlation between Perception of Family Environment and Mental Health of Boy's High School Students (청소년의 가족환경지각과 정신건강과의 관계)

  • Oh, Wha-Seon;Kim, Mi-Ye
    • 모자간호학회지
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    • v.3 no.1
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    • pp.25-37
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    • 1993
  • The purpose of this study was to investigate the relation between perception of family environment and mental health of boy's high school students. In order to obtain the appropriate data, a questionnaire was administered to 240 boy's high school 2nd-grade students in Pohang city from March 19 to March 28, 1992. The instruments used for this study were Moos's Family Environment Scale Form R and Kim's Symptom Check List-90. The conclusions were as follows : The level of perception of family environment was lower than mean score. Cohesion, achievement orientation, independence, organization, expressiveness were percepted high but active-recreational orientation, intellectual-cultural orientation were percepted low. Mental health of most respondents was well. The scores of obsessive-compulsive reaction and interpersonal sensitivity were high, the scores of somatization and phobia were low. General characteristic variables significantly related to the level of perception about family environment were father's occupation and mother's education level. There were no significant differences between general characteristic variables and mental health. There were mostly negative correlations between perception of family environment and mental health. Cohesion, expressiveness, independence, intellectual-cultural orientation, active-recerational orientation, moral-religious emphasis, organization were negatively correlated but conflict, achivement orientation, control were positively correlated. Cohesion, expressiveness, conflict, achivement orientation, active-recretional orientation, organization, control were significantly related, but independence intellectual-cultural orientation, moral-religious emphasis were no significant correlation.

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Impact of Eating Habits and Food Preferences on Adoptive Behavior of Children with Intellectual Disabilities (지적장애아동의 식습관 유형과 식품군별 기호도가 적응행동문제에 미치는 영향)

  • Chung, Young-Sook;Han, Bang-Me
    • Journal of the Korean Society of Food Culture
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    • v.27 no.5
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    • pp.459-468
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    • 2012
  • The purpose of this study was to investigate the effects of eating habits and food preferences on the adoptive behavior of children with intellectual disabilities. Survey questionnaires were distributed to six special education schools located in the Daegu-Kyungbuk area, and data were collected from 552 families and teachers with intellectually disabled students. Identification of eating habits began with a factor analysis, and the results were a five-factor solution. Among the five patterns, factors 1 and 2 were significantly related with behavior problems of intellectually disabled children. Further, food preferences of the children were significantly related with adoptive behavior problems. The findings of this study clearly indicate that eating habits as well as food preferences are important factors in identifying adoptive behavior problems in intellectually disabled children. Based on the findings of this study, similarities and differences in eating habits are discussed, and implications for children are provided.

A Study on the Copyright Survey for Design Protection in Metaverse Period

  • Kim, Gokmi;Jeon, Ju Hyun
    • International journal of advanced smart convergence
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    • v.10 no.3
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    • pp.181-186
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    • 2021
  • Among human intellectual creations, the right granted by law to what is worth protecting is defined as intellectual property rights. Copyright is a legal right to creative finished products made by individuals, and in recent years, this legal right has been recognized as very important. In other words, copyright is a system created to protect the rights of individuals who created creations and to recognize their efforts. Works subject to copyright vary from poetry, thesis, novels to designs, paintings, music, and architecture, and the scope of the subject is gradually expanding. Recently, research has begun on how far the Metaverse design area absorbed into the real world among works. Computer-generated video productions and software program works are also subject to digital copyright protection, but it is also true that the interpretation of the author protection law for works, designs, and trademarks in the virtual world is unclear. This study aims to analyze copyrights based on case studies and theoretical backgrounds on copyright protection and to discuss the protection limitations of Metaverse design in the virtual world. In other words, the direction for the protection of Metaverse design is presented through clear distinction and definition of copyright protection in the tertiary virtual world. This study aims to present methods for design copyright protection in the era of Metaverse, respect copyright holders' creative activities, and develop our culture through protection of creations.

The Effect Of Neologism Ability Of Students With Mild Intellectual Disabilities On Peer Popularity (경도지적장애 학생의 신조어 능력이 또래인기도에 미치는 영향)

  • Kim, Wha-soo;Jin, Su-mi;Lee, Ji-woo
    • Journal of Digital Convergence
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    • v.20 no.1
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    • pp.213-220
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    • 2022
  • The purpose of this study is to investigate the relationship between the characteristics of using new words, ability to use new words, and peer popularity among students with mild intellectual disabilities and general students of the age-matched group. A total of 8 students, 4 students with mild intellectual disabilities aged 14 to 16 years of age and 4 normal students in the age-matched group, were compared between groups using a nonparametric test. In the case of new words, 60 new words were selected through expert content validity among 301 new words, and then recognition and background information on the 60 new words were collected. As a result of the study, first, there was a significant difference in understanding of new words between the student group with mild intellectual disability and the general student group of the same age. Second, the correlation between the use of new words and the popularity of peers was compared for each group of students with mild intellectual disabilities and a group of general students of the same age as possible. Therefore, when providing vocabulary instruction for students with mild intellectual disabilities, it suggests that it is necessary to teach new vocabulary in order to increase their relationship with their peers and their popularity.

The Effects of Nordic Walking on Body Composition and Physical Fitness in Obese Women with Intellectual Disability (비만 지적장애 성인여성의 노르딕워킹이 신체조성 및 체력요인에 미치는 영향)

  • Kim, Seok-Jin;Kang, Yoo-Seok
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.427-435
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    • 2018
  • The purpose of the study was to investigate the effects of nordic walking on body composition and physical fitness in obese women with intellectual disability(ID). The subjects in experimental group(n=12) participated in nordic walking program for 12 weeks while those in control group(n=9) was controled not to participate in physical activities. After the training, weight, muscle mass and fat mass% showed significant improvement in experimental group. In physical fitness, strength, balance and coordination in experimental group showed significant improvement. In conclusion, these results suggest that nordic walking can be recommended as an effective intervention program to change body composition and to improve physical fitness in obese women with ID.

Design and Implementation of a Test Bank System Dynamically Adjusting to Students' Achievement Levels (수준별 개별학습을 지원하는 문제은행 시스템의 설계와 구현)

  • Baek, So-Young;Kim, Myung
    • The Journal of Korean Association of Computer Education
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    • v.3 no.2
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    • pp.31-37
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    • 2000
  • We developed a test bank system which dynamically adjusts to students' achievement levels. In order to dynamically calculate the student's achievement level, our system uses the question-response theory which is usually adopted to CAT. The system proposes appropriate questions depending on the students' achievement levels so that they can do self-directed and individualized learning. The system consists of pre-test, main learning, and review stages. In the pre-test stage, the intellectual level of the student is examined to determine the starting point in the main stage. In the main learning stage, individualized learning is performed. Finally, a review session is added to re-examine the questions that the student gave wrong answers. The output from the learning process of the system is not the usual test scores but the level of the student's intellectual ability which is produced through the question-response theory. The intellectual ability level index objectively measures the degree of improvement of the student's learning ability.

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Development and Dissemination of the Teaching Materials for the Creative Activity in Geoscience Area: The Case of the KIGAM's Creative Geo Educamp (지질과학분야 창의적 체험활동 지도자료 개발 및 보급: 한국지질자원연구원 Creative Geo Educamp 사례를 중심으로)

  • Cho, Hyun-Jun;Kim, Jong-Rang
    • Journal of the Korean earth science society
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    • v.32 no.1
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    • pp.57-72
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    • 2011
  • The purpose of this study is to identify the effects of Creative Geo Educamp-the thematic trips with geoscientist, donation of KIGAM's intellectual properties. It was carried out twice and each time took professional development programs for 16 hours. There were 35 secondary science teachers (2010. 7.6.-8.) and 31 elementary teachers (2010. 7.20.-22.). This program was designed to contribute the public education by using intellectual properties of KIGAM. Textbooks and kits were developed for the creative activities according to 2009 Curriculum Revision and they were donated as educational materials. The survey showed that the participants have a high satisfaction of the textbooks and kits developed. Its figures are 4.45 of secondary science teachers and 4.8 of elementary teachers out of 5 points.

ON FUZZIFIED REPRESENTATION OF PIAGETIAN REVERSIBLE THINKING

  • Kang, Mee-Kwang;Lee, Byung-Soo
    • Research in Mathematical Education
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    • v.3 no.2
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    • pp.99-112
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    • 1999
  • In this paper, we represent the Piagetian reversible thinking by using the concept of fuzzy complements. In this case the turning point to the reversible thinking can be corre-sponded to the equilibrium points of a fuzzy set, which are shown through some examples. On the other hand, Piaget considered disequilibrium in the theory of equi-libration as a stimulus for students' cognitive structure, furthermore as the driving forces behind intellectual growth. But we suggest a di erent application o Piagetian equi-librium in another point of view as a tool understanding students' psychological stability in problem solving activity.

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A Transformation Method for Better C Code Based on Integration (통합에 기반한 더 좋은 C 코드로의 변환 방안)

  • Kim, Sung-ki
    • Journal of Engineering Education Research
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    • v.22 no.1
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    • pp.29-38
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    • 2019
  • Integration is an important intellectual ability to reconfigure several separated elements into one unified form and to concisely and categorically express them. In this paper, we classify the types of integration in C language, and propose a systematic and incremental method to transform to better code based on the integration types. This transformation method could also be used as a means to improve integrated thinking and efficiently learn C language, and will improve development ability in C programming or other language programming.

A Case Study of Soft-Skill Education (소프트스킬 함양교육 사례)

  • Park, Mi-Keung;Cho, Hyuk-Gyu
    • Journal of Engineering Education Research
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    • v.15 no.3
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    • pp.59-65
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    • 2012
  • The skill that meets the intellectual and technical requirements in workplace is called hard skill. The counter part of it is 'softskills' which enhances an individual's interactions, job performance and career prospects. It becomes more necessary skill as society changes. In this paper we first show the demand for the softskill improvement education for engineering major students. Then we introduce a 'softskill improvement education' program developed by the "Center for innovative engineering education" in a University. The contents of the program are chosen by the needs of society, companies that hire our students, ABEEK educational objectives and consulting from professors. To improve the skills we used various activities as tools which are mentioned and introduced. The evaluation of the program results are discussed. We suggest some ways to improve the program.