• Title/Summary/Keyword: Instructional video

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Continuous Learning Intention Using YouTube Videos (유튜브 영상을 활용한 지속적인 학습의향)

  • Gao, Li-Qian;Liu, Zi-Yang;Yang, Qiao
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.713-715
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    • 2022
  • Video learning through YouTube has emerged as one of the most widely used instructional methods, yet relatively little research has been conducted on YouTube video users' willingness to use or behavior, so it is important to examine how to make and keep users' willingness to continue learning and to improve their retention rate for effective online learning. With reference to perceived value theory and utilizing an ECM perspective, the authors construct a model of YouTube video continuous learning intention and investigate the influence of perceived value and satisfaction on users' willingness to use YouTube videos for continuous learning.

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Effectiveness of a Motion Picture Contents in Middle School Career Education (중학교 진로교육에서 동영상 콘텐츠의 교육효과성 및 선호도에 대한 연구)

  • Chung, Yon-Soon;Yu, Byeong-Min;Roh, Kyung-Ran;Lee, Seung-Chul;Park, Hye-Jin
    • Journal of Agricultural Extension & Community Development
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    • v.18 no.1
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    • pp.101-128
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    • 2011
  • The purpose of this study is to find out the effectiveness of instructional method using by a motion picture at cognitive and affective learning domain, and students' preferences for instructional methods in middle school career education. The nonequivalent control group pretest-posttest research design was applied to an experimental group and to a control group. A pair of 75students from four classes participated in an experiment. The results show higher learning achievements both of cognitive and affective domains in experimental group than in control group. Higher students' preferences for instructional methods were found in experimental group than in control group. It is concluded that a motion picture could give a more concrete experience and a more pleasure to students than traditional lecture. Higher learning achievements in cognitive and affective learning domain of career education and higher preferences were came out in consequence of using a motion picture.

A Study on the Awareness of Teachers and Students of Teaching and Learning Methods by Instructional Situation -Focusing on the 'Stimulus and Reaction' Unit-

  • Seo, Kyoung-Hee;Sonn, Jong-Kyung;Lim, Soo-Min;Jeng, Jae-Hoon;Song, Ha-Young;Lee, Tae-Sang;Lee, Hyo-Nyong;Kim, Young-Shin
    • Journal of The Korean Association For Science Education
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    • v.30 no.3
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    • pp.337-352
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    • 2010
  • The purpose of this study was to compare the differences between science teachers' preference and their students' awareness for teaching and learning methods according to classroom circumstance, with a focus on the 'Stimulus and Reaction' subject unit in middle school. A survey was given to teachers and students that concentrated mainly on the 8 grade 'stimulus and reaction' unit, it was followed by interviews with 5 students to and in the interpretation of the findings. The questionnaire participants consisted of 192 science teachers and 331 $8^{th}$ grade students. Lecturing was the teaching method which was most favored by teachers and mainly recognized by students followed by questioning, educational software and film/video. We could see difference of recognition between teachers and students from this result in application, review and attitude area. The teaching methods applied by teachers and recognized by students depended on the instructional situation. In addition, it was revealed that teachers were applying various teaching methods to classroom situations.

Exploring the Experience of Engineering College Professors in Teaching Online Course Due to COVID-19 (코로나19로 인한 공과대학 교수자의 온라인 수업 경험 탐색)

  • Jung, Jaewon;Hur, Jungeun;Park, Hyowon
    • Journal of Engineering Education Research
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    • v.23 no.6
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    • pp.60-67
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    • 2020
  • This study was conducted to understand the experiences of engineering college professors teaching classes online due to COVID-19. Instructional strategies were proposed based on these results. This study qualitatively analyzed interviews of four engineering college professors who switched from teaching classes offline to teaching them online in the first semester of 2020. The results showed that the professors had difficulties in creating video content, interacting with students, and conducting online assessments. The results also showed that the professors had difficulties in switching to online teaching. This study was significant in that it produced empirical data about online teaching based on the experiences of engineering college professors teaching classes online.

A Study on the Comparision over an Educational Effectiveness with the Orienting Methods by University Libraries -with an Emphasis on Lecture, Slide-Tape and Video-Tape- (대학도서관 오리엔테이션 프로그램의 교육적 효율성 비교에 관한 연구 -강의, 슬라이드-테이프 및 비데오-테이프를 중심으로-)

  • Kang Mia Hye
    • Journal of the Korean Society for Library and Information Science
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    • v.15
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    • pp.7-44
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    • 1988
  • The purpose of this paper is to in vestigate a relative effectiveness of instruction among such three orienting methods as lecture, slide-tape and video-tape which the library of Duk Sung Women's University has applied for orienting the freshmen for the last three years. This research also carried out a sample survey by distributing uniform questinnaire to the three different groups of the students. Each group was oriented with lecture, slide-tape and Video-tape respectively. Finally, the empirical findings of this research are as follows: 1. All three orienting methods were useful for students to improve knowledge as to how to use the library, 2. There were a wide difference in effectiveness among three instructional methods, obviously, the slide-tape method was more effective in the orientation than the lecture method and, furthermore, the video-tape was more effective than the slide-tape one, Therefore, it seem safe to conclude that the media utilization effective in orientation program should be encouraged by the university libraries of Korea.

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A Study on the EPL using Instructional Model of SW Major's Programming Class (EPL 기반의 SW전공자를 위한 프로그래밍 수업 모형에 관한 연구)

  • KO, Kwangil
    • Journal of Digital Contents Society
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    • v.19 no.5
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    • pp.891-898
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    • 2018
  • Although programming language is a core education area of software that is becoming increasingly important in the age of the fourth industrial revolution, as it requires logical thinking skills, it is recognized as a difficult subject even for SW major students. This difficulty occasionally causes SW major students to lose interest and confidence in their major during the introductory course of a programming language; making them change their majors, or give up their studies. In this study, we designed an instructional model using Scratch for educating C language which is a typical programming introductory language. To do this, we analyzed the concepts that can be trained by Scratch among the programming concepts supported by C language, and developed the examples of Scratch for exercising the concepts. The instructional model supports the progress model of learning first the programming concepts through Scratch and then expand the learning content into C language. We also conducted an experiment on the SW major freshman students of a local private university to verify the effectiveness of the model.

The Development of Robot and Augmented Reality Based Contents and Instructional Model Supporting Childrens' Dramatic Play (로봇과 증강현실 기반의 유아 극놀이 콘텐츠 및 교수.학습 모형 개발)

  • Jo, Miheon;Han, Jeonghye;Hyun, Eunja
    • Journal of The Korean Association of Information Education
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    • v.17 no.4
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    • pp.421-432
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    • 2013
  • The purpose of this study is to develop contents and an instructional model that support children's dramatic play by integrating the robot and augmented reality technology. In order to support the dramatic play, the robot shows various facial expressions and actions, serves as a narrator and a sound manager, supports the simultaneous interaction by using the camera and recognizing the markers and children's motions, records children's activities as a photo and a video that can be used for further activities. The robot also uses a projector to allow children to directly interact with the video object. On the other hand, augmented reality offers a variety of character changes and props, and allows various effects of background and foreground. Also it allows natural interaction between the contents and children through the real-type interface, and provides the opportunities for the interaction between actors and audiences. Along with these, augmented reality provides an experience-based learning environment that induces a sensory immersion by allowing children to manipulate or choose the learning situation and experience the results. In addition, the instructional model supporting dramatic play consists of 4 stages(i.e., teachers' preparation, introducing and understanding a story, action plan and play, evaluation and wrapping up). At each stage, detailed activities to decide or proceed are suggested.

Preconsent Video-Assisted Instruction Improves the Comprehension and Satisfaction in Elderly Patient Visiting Pain Clinic

  • Kim, Sung-Hoon;Koh, Won-Uk;Rhim, Jin-Ho;Karm, Myong-Hwan;Yu, Hye-Suk;Lee, Bo-Yoeng;Shin, Jin-Woo;Leem, Jeong-Gill
    • The Korean Journal of Pain
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    • v.25 no.4
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    • pp.254-257
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    • 2012
  • Background: Elderly patients visiting pain clinic may be at greater risk of misunderstanding the explanation because of age-related cognitive decline. Video instruction may provide a consistent from of teaching in a visual and realistic manner. We evaluated the effect of educational video on the patient understanding and satisfaction in a group of geriatric patients visiting pain clinic. Methods: Ninety two patients aged more than 60 years old who were scheduled for transforaminal epidural block were recruited. After exposure to either video or paper instruction process, each patient was asked 5-item comprehension questions, overall satisfaction and preference question. During follow-up period, number of outpatient referral-line call for further explanation was counted. Results: We observed significantly better comprehension in the video education compared with paper instruction (P < 0.001). Patient satisfaction was also higher in the video group (P = 0.015), and patients visiting pain clinic were more preferred video instruction (P < 0.001). Proportion of referral-line call for further explanation were similar (P = 0.302). Conclusions: Video approach to instruction process before consent improves treatment comprehension in geriatric patient visiting pain clinic.

Changes in the Teaching Expertise of Teachers Participating in an In-School Professional Learning Community for Elementary Science Instructional Research (초등과학 수업 연구를 위한 학교 안 전문적 학습공동체 참여 교사들의 수업 전문성 변화 양상)

  • Kim, Eun Seo;Lee, Sun-Kyung
    • Journal of Korean Elementary Science Education
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    • v.43 no.1
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    • pp.185-200
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    • 2024
  • This study explored the changes in the elementary science teaching expertise of teachers who participated in an in-school professional learning community for elementary science instructional research. Six elementary school teachers from grades 4, 5, and 6 at an 18-class S elementary school in a medium-sized city in Chungcheongbuk-do conducted collaborative instructional research on elementary science lessons as part of an in-school professional learning community, which was held 26 times over 7 months in 2020. During the professional learning community, video and audio recordings of the activities, research lessons, course materials, and professional learning community reflection activities were collected for analysis. The collected data were analyzed using qualitative research methods; data processing, reading, note-taking, description, classification, interpretation, reporting, and visualization; and the instructional professionalism elements were extracted based on the instructional professionalism framework. In the early professional learning community activity stages, the participating teachers first discussed their teaching perspectives, their experiences, and their goals for teaching science, which resulted in a selection of research questions. The teachers then collaboratively designed and implemented research lessons for each grade level, after which lesson reflections were conducted. The teachers' abilities to engage in qualitative reflection on the research questions improved after each reflection iteration. It was found that this professional learning community collaborative lesson study experience positively contributed to teaching expertise development. Based on the study findings, the implications for using professional learning communities to improve elementary teachers' science teaching expertise are given.

Instructional Methodology for Video Editing in Image Content Production (영상콘텐츠 제작에서의 영상편집 교육 방법론)

  • Park, Sung-Dae;Park, Sung-Hun
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.12
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    • pp.39-48
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    • 2014
  • This thesis suggests a methodology of video editing education that is a part of post-production process. The methodology is educating students on contents, theories, technology in phases according to the characteristics of each process. It is based on the training results from the class 'Understanding of Video Contents Production Technology' conducted for high school students between December, 2013 and August, 2014. The result of the satisfaction survey by enrolled students indicated that high educational satisfaction can be obtained by the education methodology.