• Title/Summary/Keyword: Insertion Algorithm

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Video Copy Detection Algorithm Against Online Piracy of DTV Broadcast Program (DTV 방송프로그램의 온라인 불법전송 차단을 위한 비디오 복사본 검출 알고리즘)

  • Kim, Joo-Sub;Nam, Je-Ho
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.662-676
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    • 2008
  • This paper presents a video copy detection algorithm that blocks online transfer of illegally copied DTV broadcast programs. Particularly, the proposed algorithm establishes a set of keyframes by detecting abrupt changes of luminance, and then exploits the spatio-temporal features of keyframes. Comparing with the preregistered features stored in the database of DTV broadcast programs, the proposed scheme performs a function of video filtering in order to distinguish whether an uploaded video is illegally copied or not. Note that we analyze only a set of keyframes instead of an entire video frame. Thus, it is highly efficient to identify illegal copied video when we deal with a vast size of broadcast programs. Also, we confirm that the proposed technique is robust to a variety of video edit-effects that are often applied by online video redistribution, such as apsect-ratio change, logo insertion, caption insertion, visual quality degradation, and resolution change (downscaling). In addition, we perform a benchmark test in which the proposed scheme outperforms previous techniques.

A New Frequency Assignment Algorithm for Increasing C/IM in Two-Level SCPC Systems (Two-Level SCPC 시스템에 대한 주파수배치 알고리듬)

  • 이상문;고성찬;최형진
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.4
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    • pp.572-584
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    • 1993
  • In this paper, we propose an efficient method to allocate carrier frequencies so as to minimize intermodulation products in two-level SCPC systems in which Hub station and many Remote stations communicate each other through the satellite transponder. Also we present a very efficient method to evaluate intermodulation products with highly reduced CPU time in two-level SCPC systems. We study and analyze the performance of some possible methods to extend the Deletion and Insertion operation, which is proposed by Okinaka and applied to only one-level SCPC systems, to two-level SCPC systems. The proposed algorithm is carefully selected out of these methods and is optimized, which shows superior performance to any other published strategies, especially in that it has very excellent characteristics in terms of generality for practical application. Considering the fact that most published strategies are seldom applicable to actual two-level SCPC systems, we can say that the proposed algorithm in this paper is quite meaningful.

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Secure Steganography Based on Triple-A Algorithm and Hangul-jamo (Triple-A 알고리즘과 한글자모를 기반한 안전한 스테가노그래피)

  • Ji, Seon-Su
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.5
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    • pp.507-513
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    • 2018
  • Steganography is a technique that uses hidden messages to prevent anyone apart from knowing the existence of a secret message, except the sender and trusted recipients. This paper applies 24 bit color image as cover medium. And a 24-bit color image has three components corresponding to red, green and blue. This paper proposes an image steganography method that uses Triple-A algorithm to hide the secret (Hangul) message by arbitrarily selecting the number of LSB bits and the color channel to be used. This paper divides the secret character into the chosung, jungsung and jongsung, and applies crossover, encryption and arbitrary insertion positions to enhance robustness and confidentiality. Experimental results of the proposed method show that insertion capacity and correlation are excellent and acceptable image quality level. Also, considering the image quality, it was confirmed that the size of LSB should be less than 2.

Complete 3D Surface Reconstruction from Unstructured Point Cloud

  • Kim, Seok-Il;Li, Rixie
    • Journal of Mechanical Science and Technology
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    • v.20 no.12
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    • pp.2034-2042
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    • 2006
  • In this study, a complete 3D surface reconstruction method is proposed based on the concept that the vertices, of surface model can be completely matched to the unstructured point cloud. In order to generate the initial mesh model from the point cloud, the mesh subdivision of bounding box and shrink-wrapping algorithm are introduced. The control mesh model for well representing the topology of point cloud is derived from the initial mesh model by using the mesh simplification technique based on the original QEM algorithm, and the parametric surface model for approximately representing the geometry of point cloud is derived by applying the local subdivision surface fitting scheme on the control mesh model. And, to reconstruct the complete matching surface model, the insertion of isolated points on the parametric surface model and the mesh optimization are carried out. Especially, the fast 3D surface reconstruction is realized by introducing the voxel-based nearest-point search algorithm, and the simulation results reveal the availability of the proposed surface reconstruction method.

Scan Cell Grouping Algorithm for Low Power Design

  • Kim, In-Soo;Min, Hyoung-Bok
    • Journal of Electrical Engineering and Technology
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    • v.3 no.1
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    • pp.130-134
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    • 2008
  • The increasing size of very large scale integration (VLSI) circuits, high transistor density, and popularity of low-power circuit and system design are making the minimization of power dissipation an important issue in VLSI design. Test Power dissipation is exceedingly high in scan based environments wherein scan chain transitions during the shift of test data further reflect into significant levels of circuit switching unnecessarily. Scan chain or cell modification lead to reduced dissipations of power. The ETC algorithm of previous work has weak points. Taking all of this into account, we therefore propose a new algorithm. Its name is RE_ETC. The proposed modifications in the scan chain consist of Exclusive-OR gate insertion and scan cell reordering, leading to significant power reductions with absolutely no area or performance penalty whatsoever. Experimental results confirm the considerable reductions in scan chain transitions. We show that modified scan cell has the improvement of test efficiency and power dissipations.

A Tabu Search Heuristic Algorithm for Hierarchical Location Allocation Problem (광대역 융합 가입자 망 설계를 위한 타부서치 알고리즘 개발)

  • Park, Gi-Gyeong;Lee, Yeong-Ho;Kim, Yeong-Uk
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2008.10a
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    • pp.131-135
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    • 2008
  • In this paper, we deal with a hierarchical location-allocation problem in designing the broadband convergence networks (BcN). The objective is to minimize the total cost of switch and cable while satisfying the quality of service (QoS). We formulate the problem as an integer programming model and develop the Tabu Search (TS) heuristic algorithm to find a good feasible solution within a reasonable time limit. Initial solution is obtained by using the tree structure. Three neighborhood generation mechanisms are used by local search heuristic: insertion, switch up, and switch down. In order to demonstrate the effectiveness of the proposed algorithm, we generate lower bounds from nonlinear QoS relaxation problem. We present promising computational results of the proposed solution procedures.

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A Solution of the Bicriteria Vehicle Routing Problems with Time Window Constraints (서비스시간대 제약이 존재하는 2기준 차량경로문제 해법에 관한 연구)

  • Hong, Sung-Chul;Park, Yang-Byung
    • IE interfaces
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    • v.11 no.1
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    • pp.183-190
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    • 1998
  • This paper is concerned with the bicriteria vehicle routing problems with time window constraints(BVRPTW). The BVRPTW is to determine the most favorable vehicle routes that minimize the total vehicle travel time and the total customer wait time which are, more often than not, conflicting. We construct a linear goal programming (GP) model for the BVRPTW and propose a heuristic algorithm to relieve a computational burden inherent to the application of the GP model. The heuristic algorithm consists of a parallel insertion method for clustering and a sequential linear goal programming procedure for routing. The results of computational experiments showed that the proposed algorithm finds successfully more favorable solutions than the Potvin an Rousseau's method that is known as a very good heuristic for the VRPs with time window constraints, through the change of target values and the decision maker's goal priority structure.

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A Clustering Method for Optimizing Spatial Locality (공간국부성을 최적화하는 클러스터링 방법)

  • 김홍기
    • Journal of KIISE:Databases
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    • v.31 no.2
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    • pp.83-90
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    • 2004
  • In this paper, we study the CCD(Clustering with Circular Distance) and the COD(Clustering with Obstructed Distance) problems to be considered when objects are being clustered in a circularly search space and a search space with the presence of obstacles. We also propose a now clustering algorithm for clustering efficiently objects that the insertion or the deletion is occurring frequently in multi-dimensional search space. The distance function for solving the CCD and COD Problems is defined in the Proposed clustering algorithm. This algorithm is included a clustering method to create clusters that have a high spatial locality by minimum computation time.

Finding the Worst-case Instances of Some Sorting Algorithms Using Genetic Algorithms (유전 알고리즘을 이용한 정렬 알고리즘의 최악의 인스턴스 탐색)

  • Jeon, So-Yeong;Kim, Yong-Hyuk
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06b
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    • pp.1-5
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    • 2010
  • 정렬 알고리즘에서 사용한 원소 간 비교횟수를 기준으로, 비교횟수가 많게 되는 순열을 최악의 인스턴스(worst-case instance)라 명명하고 이를 찾기 위해 유전 알고리즘(genetic algorithm)을 사용하였다. 잘 알려진 퀵 정렬(quick sort), 머지 정렬(merge sort), 힙 정렬(heap sort), 삽입 정렬(insertion sort), 쉘 정렬(shell sort), 개선된 퀵 정렬(advanced quick sort)에 대해서 실험하였다. 머지 정렬과 삽입 정렬에 대해 탐색한 인스턴스는 최악의 인스턴스에 거의 근접하였다. 퀵 정렬은 크기가 증가함에 따라 최악의 인스턴스 탐색이 어려웠다. 나머지 정렬에 대해서 찾은 인스턴스는 최악의 인스턴스인지 이론적으로 보장할 수 없지만, 임의의 1,000개 순열을 정렬해서 얻은 비교횟수들의 평균치보다는 훨씬 높았다. 본 논문의 최악의 인스턴스를 탐색하는 시도는 알고리즘의 성능 검증을 위한 테스트 데이터를 생성한다는 점에서 의미가 크다.

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An AT2 Optimal Reconfigurable Mesh Algorithm for The Constrained Off-line Competitive Deletion Problem (제한된 오프라인 경쟁삭제 문제를 해결하기 위한 AT2 최적의 재구성 가능 메쉬 알고리즘)

  • Lee, Kwang-Eui
    • The KIPS Transactions:PartA
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    • v.9A no.2
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    • pp.225-230
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    • 2002
  • The constrained off-line competitive deletion problem is a simple form of the set manipulation operations problem. It excludes the insertion operation from the off-line competitive deletion problem. An optimal sequential algorithm and a CREW PRAM algorithm which runs $O(log^2nloglogn)$ time using O(n/loglogn) processors were already presented in the literature. In this paper, we present a reconfigurable mesh algorithm for the constrained off-line competitive deletion problem. The proposed algorithm is executed in a constant time on an $n{\times}n$ reconfigurable mesh, and the result is $AT^2$ optimal.