• Title/Summary/Keyword: Input data decision

Search Result 442, Processing Time 0.033 seconds

MIMO control system design using ATmega2560 (ATmega2560을 활용한 다중 입출력 제어 시스템 설계)

  • Jung, Jae-Hun;Jung, Soo-Sung;Kim, Young-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2015.05a
    • /
    • pp.728-731
    • /
    • 2015
  • Nowadays, the majority of the manufacturing plant equipment tend to be transformed with automation system than traditional manual equipment. Production manager to make the process decision-making, not accustomed to manage and take advantage of professional decision-making technique. So rather than using the system proposed, it is common to undergo sporadic measures through the external intermediary. In this paper, whether possible delivery to match the delivery through the issue and decision-making system of the data input to be generated in the manufacturing process, review the supply information of the material used in the process, a plurality of input / output device We have proposed an input module that utilizes the Android Application and ATmega2560. As a result, easily cope with the improvement and change of process information of the work efficiency of the production business of the manufacturing process, and reduced plant data missing tasks, and management improvement to the improvement of the delivery compliance and product satisfaction by improving productivity we try to contribute to.

  • PDF

Extraction of Fuzzy Rules from Data using Rough Set (Rough Set을 이용한 퍼지 규칙의 생성)

  • 조영완;노흥식;위성윤;이희진;박민용
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 1996.10a
    • /
    • pp.327-332
    • /
    • 1996
  • Rough Set theory suggested by Pawlak has a property that it can describe the degree of relation between condition and decision attributes of data which don't have linguistic information. In this paper, by using this ability of rough set theory, we define a occupancy degree which is a measure can represent a degree of relational quantity between condition and decision attributes of data table. We also propose a method that can find an optimal fuzzy rule table and membership functions of input and output variables from data without linguistic information and examine the validity of the method by modeling data generated by fuzzy rule.

  • PDF

A Study on Decision Support System for Change Detection

  • Kim Sun Soo;Yu Kiyun;Kim Yang Il
    • Proceedings of the KSRS Conference
    • /
    • 2004.10a
    • /
    • pp.64-67
    • /
    • 2004
  • Change detection using aerial and satellite images is one of the important research topics in photogrammetry and image interpretation. It is of particular importance especially in the fields of military, political and administrative affairs. When there is a need to detect changes in multi-temporal images, the most efficient methods for change detection and thresholds of change/no change area need to be chosen. Also, the images obtained from the various methods need to be analyzed. To do so, we need a system that can support our decision making process. Therefore, in this paper, we propose the Decision Support System for Change Detection. This system is composed of Data Base, Model Base and Graphic User Interface(GUI). Data base is a compilation of previous change detection results, and Model Base comprise of numerous operations. The data can be input and have the results of change detection analyzed by using GUI. In this paper, we will explain the entire operation of the system and demonstrate the level of its effectiveness.

  • PDF

Design of clock/data recovery circuit for optical communication receiver (광통신 수신기용 클럭/데이타 복구회로 설계)

  • Lee, Jung-Bong;Kim, Sung-Hwan;Choi, Pyung
    • Journal of the Korean Institute of Telematics and Electronics A
    • /
    • v.33A no.11
    • /
    • pp.1-9
    • /
    • 1996
  • In the following paper, new architectural algorithm of clock and data recovery circuit is proposed for 622.08 Mbps optical communication receiver. New algorithm makes use of charge pump PLL using voltage controlled ring oscillator and extracts 8-channel 77.76 MHz clock signals, which are delayed by i/8 (i=1,2, ...8), to convert and recover 8-channel parallel data from 662.08 Mbps MRZ serial data. This circuit includes clock genration block to produce clock signals continuously even if input data doesn't exist. And synchronization of data and clock is doen by the method which compares 1/2 bit delayed onput data and decided dta by extracted clock signals. Thus, we can stabilize frequency and phase of clock signal even if input data is distorted or doesn't exist and simplify receiver architecture compared to traditional receiver's. Also it is possible ot realize clock extraction, data decision and conversion simulataneously. Verification of this algorithm is executed by DESIGN CENTER (version 6.1) using test models which are modelized by analog behavior modeling and digital circuit model, modified to process input frequency sufficiently, in SPICE.

  • PDF

Implementation of a Photo-Input Game Interface Using Image Search (이미지 검색을 이용한 사진입력 게임 인터페이스 구현)

  • Lee, Taeho;Han, Jaesun;Park, Heemin
    • KIISE Transactions on Computing Practices
    • /
    • v.21 no.10
    • /
    • pp.658-669
    • /
    • 2015
  • The paradigm of game development changes with technological trends. If the system can analyze and determine undefined inputs, users' input choices are not restricted. Therefore, game scenarios can have multifarious flows depending upon the user's input data. In this paper, we propose a method of including an output plan in the game system that is based on the user's input but is not restricted to predefined choices. We have implemented an experimental game on the Android platform by combining network communication and APIs. The game interface works as follows: first, the user's input data is transmitted to the server using HTTP protocol; then, the server carries out an analysis on the input data; and finally, the server returns the decision result to the game device. The game can provide users a scenario that corresponds to the decision results. In this paper, we used an image file for the user's input data format. The server calculates similarities between the user's image file and reference images obtained from the Naver Image Search API and then returns determination results. We have confirmed the value of integrating the game development framework with other computing technologies demonstrating the potential of the proposed methods for application to various future game interfaces.

Delay and Jitter Analysis of Video Data Over ATM Network (ATM망 적용을 위한 비디오 데이터의 지연.지터 분석)

  • 경문현;서덕영
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1996.06a
    • /
    • pp.153-158
    • /
    • 1996
  • Delay and jitter are critical factors in the real-time video services over ATM network. Mostly, delay and jitter problem are generated in input buffer when video are multiplexed. In this paper, we analyze delay and jitter of input buffer, and consider efficient control and flexible bandwidth allocation of video traffic. Also, we analyze decision of buffer size related maximum allowable delay.

  • PDF

Performance Analysis of Coordinated Random Beamforming Technique in Multi-cell Environments

  • Lee, Jong-Min;Jung, Bang-Chul
    • Journal of information and communication convergence engineering
    • /
    • v.8 no.4
    • /
    • pp.393-398
    • /
    • 2010
  • For multi-cell environments, coordinated random beamforming technique in multiuser MIMO(multiple-input multiple-output) broadcast channel is considered. In order to mitigate severe interference at receivers, the multi-cell environments might require complex transmitter and receiver design because the scheduler decision based on full channel state information (CSI) in one cell must be intertwined with decision made by other cells' CSI. With limited CSI, however, this paper considers a scheme of randomizing transmitters' beamforming but being coordinated with other cell transmitters. The transmitters in each cell share random beamforming patterns and schedule data transmission within coherent scheduling period. The corandomized beams allow the users to be selected with the highest SINRs even in multi-cell environments. We analyze the performance of the proposed scheme. And numerical results show that the scheme achieves better performance than the conventional random beamforming when applying to multi-cell environments.

A Linear Prediction Based Estimation of Signal-to-Noise Ratio in AWGN Channel

  • Kamel, Nidal S.;Jeoti, Varun
    • ETRI Journal
    • /
    • v.29 no.5
    • /
    • pp.607-613
    • /
    • 2007
  • Most signal-to-noise ratio (SNR) estimation techniques in digital communication channels derive the SNR estimates solely from samples of the received signal after the matched filter. They are based on symbol SNR and assume perfect synchronization and intersymbol interference (ISI)-free symbols. In severe channel distortion where ISI is significant, the performance of these estimators badly deteriorates. We propose an SNR estimator which can operate on data samples collected at the front-end of a receiver or at the input to the decision device. This will relax the restrictions over channel distortions and help extend the application of SNR estimators beyond system monitoring. The proposed estimator uses the characteristics of the second order moments of the additive white Gaussian noise digital communication channel and a linear predictor based on the modified-covariance algorithm in estimating the SNR value. The performance of the proposed technique is investigated and compared with other in-service SNR estimators in digital communication channels. The simulated performance is also compared to the Cram$\acute{e}$r-Rao bound as derived at the input of the decision circuit.

  • PDF

The Efficiency Analysis for DMU Using the Integration Method of DEA and AHP (DEA와 AHP 기법이 결합된 DMU의 효율성 분석)

  • Kim, Tae-Sung;Cho, Nam-Wook
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.29 no.2
    • /
    • pp.1-6
    • /
    • 2006
  • This study proposes a new approach which combines Data Envelopment Analysis(DEA) and the Analytic Hierarchy Process(AHP) techniques to effectively evaluate Decision Making Units(DMUs). While DEA evaluates a quantitative data set, employs linear programming to obtain input and output weights and ranks the performance of DMUs, AHP evaluates the qualitative data retrieved from expert opinions and other managerial information in specifying weights. The objective of this research is to design a decision support process for managers to incorporate positive aspects of DEA's absolute numerical evaluations and AHP's human preference structure values. It is believed that a pragmatic manager will be more receptive to the results that include subjective opinions incorporated into the evaluation of the efficiency of each DMU efficiency. The WPDEA method provides better discrimination than the DEA method by reducing the number of efficient units.

A Fuzzy Logic System for Detection and Recognition of Human in the Automatic Surveillance System (유전자 알고리즘과 퍼지규칙을 기반으로한 지능형 자동감시 시스템의 개발)

  • 장석윤;박민식;이영주;박민용
    • Proceedings of the IEEK Conference
    • /
    • 2001.06c
    • /
    • pp.237-240
    • /
    • 2001
  • An image processing and decision making method for the Automatic Surveillance System is proposed. The aim of our Automatic Surveillance System is to detect a moving object and make a decision on whether it is human or not. Various object features such as the ratio of the width and the length of the moving object, the distance dispersion between the principal axis and the object contour, the eigenvectors, the symmetric axes, and the areas if the segmented region are used in this paper. These features are not the unique and decisive characteristics for representing human Also, due to the outdoor image property, the object feature information is unavoidably vague and inaccurate. In order to make an efficient decision from the information, we use a fuzzy rules base system ai an approximate reasoning method. The fuzzy rules, combining various object features, are able to describe the conditions for making an intelligent decision. The fuzzy rule base system is initially constructed by heuristic approach and then, trained and tasted with input/output data Experimental result are shown, demonstrating the validity of our system.

  • PDF