• Title/Summary/Keyword: Infotainment

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A Design of Communication Network Architecture for E-Navigation Services (E-Navigation 서비스 제공을 위한 통신망 아키텍처의 설계)

  • Jeong, Jung-Sik;Kim, Sun-Young
    • Journal of Navigation and Port Research
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    • v.32 no.1
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    • pp.37-45
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    • 2008
  • The research on an E-Navigation(E-Nav) strategy development has recently carried out by the IMO sub-committee on safety of navigation(NAV). The design of communication system architecture is a key factor in the E-Nav strategy development and it may drive the direction of a national R&D project on future navigational and marine communication systems. This study aims at designing a standard model of E-Nav communication network architecture, which enhances navigational safety and provides additional benefits in marine transportation. To achieve this purpose, authors have suggested E-Nav services, which are divided into five categories, i.e., safety and security, maritime meteorology, distress, business, and infotainment, by analyzing the related user requirements. As results, this paper proposes the E-Nav communication network architecture that consists of the navigation and communication equipments.

Development of Emotion Contents Recommender System for Improvement of Sentimental Status (감정 및 정서상태 전이를 위한 감성 컨텐츠 추천 시스템 개발)

  • Park, Myon-Woong;Ha, Sung-Do;Jeong, Do-Un;Lyoo, In-Kyoon;Ahn, Seong-Min
    • Science of Emotion and Sensibility
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    • v.10 no.1
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    • pp.1-11
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    • 2007
  • An Infotainment Service intended to enhance the human emotion is introduced in this paper. The service is to be installed on the robot helping elderly persons to live comfortable and enjoyable life. The research started with defining the undesirable status of emotion in everyday life, and the psychological skills to cope with the status were sought about. Then, a methodology for providing emotion contents reflecting the coping skill has been suggested. Based on the Cognitive Behavior Therapy, the coping skill is used to edit animation clips. A movie recommendation system to utilize the edited animation clips has been being developed. A series of process for developing the system is described, where the emotion elements are taken into consideration in addition to the user preference as the criterion for recommendation.

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Cooperation-Aware VANET Clouds: Providing Secure Cloud Services to Vehicular Ad Hoc Networks

  • Hussain, Rasheed;Oh, Heekuck
    • Journal of Information Processing Systems
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    • v.10 no.1
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    • pp.103-118
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    • 2014
  • Over the last couple of years, traditional VANET (Vehicular Ad Hoc NETwork) evolved into VANET-based clouds. From the VANET standpoint, applications became richer by virtue of the boom in automotive telematics and infotainment technologies. Nevertheless, the research community and industries are concerned about the under-utilization of rich computation, communication, and storage resources in middle and high-end vehicles. This phenomenon became the driving force for the birth of VANET-based clouds. In this paper, we envision a novel application layer of VANET-based clouds based on the cooperation of the moving cars on the road, called CaaS (Cooperation as a Service). CaaS is divided into TIaaS (Traffic Information as a Service), WaaS (Warning as a Service), and IfaaS (Infotainment as a Service). Note, however, that this work focuses only on TIaaS and WaaS. TIaaS provides vehicular nodes, more precisely subscribers, with the fine-grained traffic information constructed by CDM (Cloud Decision Module) as a result of the cooperation of the vehicles on the roads in the form of mobility vectors. On the other hand, WaaS provides subscribers with potential warning messages in case of hazard situations on the road. Communication between the cloud infrastructure and the vehicles is done through GTs (Gateway Terminals), whereas GTs are physically realized through RSUs (Road-Side Units) and vehicles with 4G Internet access. These GTs forward the coarse-grained cooperation from vehicles to cloud and fine-grained traffic information and warnings from cloud to vehicles (subscribers) in a secure, privacy-aware fashion. In our proposed scheme, privacy is conditionally preserved wherein the location and the identity of the cooperators are preserved by leveraging the modified location-based encryption and, in case of any dispute, the node is subject to revocation. To the best of our knowledge, our proposed scheme is the first effort to offshore the extended traffic view construction function and warning messages dissemination function to the cloud.

A Study on the Algorithms for MOST/Ethernet Gateway in Vehicle Network (Vehicle Network에서 MOST/Ethernet Gateway의 성능 향상 알고리즘에 관한 연구)

  • Kim, Chang-Young;Jang, Jong-Wook;Yu, Yun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.753-755
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    • 2010
  • As demands increase for the Infotainment System, the Multimedia Networking technology for automobile, called MOST(Media Oriented Systems Transport), has been actively applied to the automobile industry, to meet the demands of the Infotainment System. The MOST25 network technology is being restrictively equipped with some of the car models but the problems withbandwidth and compatibility has arisen. In order to solve this, the MOST150 technology has been developed and further research is being carried out to applythe technology to the automobile industry. Thus, for the effective process of the Ethernet traffic in the realization of MOST150/Ethernet Gateway for automobile, we, in the research, shall analyse the Management Mapping method, including the MOST150's Isochronous channel, the MOST Ethernet Packet Channel, and etc. and study the efficient algorithm.

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Analysis of Forwarding Schemes for Push-based Information Service in Connected Vehicles over NDN (커넥티드 차량 엔디엔 네트워크 안에 푸쉬 기반 정보 서비스를 위한 전달 기법 분석)

  • Lim, Huhnkuk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.2
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    • pp.280-285
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    • 2021
  • When VNDN technology is used as a communication technology for infotainment application services of connected vehicles, it is possible to realize data-centric networking technology in which data is the subject of communication.Vehicle security attacks and hacks, performance degradation during long-distance data transmission, and frequent data loss It is possible to innovate the limitations of the current host-oriented Internet-based infotainment application service technology of connected vehicles. The data packet forwarding issue to deliver critical information data that is very sensitive to delay in the VNDN on a push-based basis to RSU (Road Side Unit), etc. is one of the issues to be solved for realizing VNDN-based application services. We comprehensively analyze existing forwarding techniques to support push-based data traffic under the environment, and compare and analyze each technique in terms of performance.

Performance Evaluation of a Method to Improve Fairness in In-Vehicle Non-Destructive Arbitration Using ID Rotation

  • Park, Pusik;Igorevich, Rustam Rakhimov;Yoon, Jongho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.5098-5115
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    • 2017
  • A number of automotive electronics-safety, driver assistance, and infotainment devices-have been deployed in recent vehicles. This raises new challenges regarding in-vehicular network arbitration. A performance analysis of non-destructive arbitration has revealed a fairness issue. The arbitration prioritizes without collisions, despite multiple simultaneous transmissions; however, the performances of the highest priority node and the lowest priority node are very different. In this paper, an ID-rotation arbitration method to solve the arbitration-fairness problem is proposed. The proposed algorithm was applied to several engine control units (ECUs), including a controller area network (CAN) controller. Experimental results showed that the algorithm improved the fairness as well as the total throughput within a specific performance constraint.

Recent Research Trends of Facial Expression Recognition (얼굴표정 인식 기법의 최신 연구 동향)

  • Lee, Min Kyu;Song, Byung Cheol
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.11a
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    • pp.128-130
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    • 2019
  • 최근 딥러닝의 급격한 발전과 함께 얼굴표정 인식(facial expression recognition) 기술이 상당한 진보를 이루었다. 얼굴표정 인식은 컴퓨터 비전 분야에서 지속적으로 관심을 받고 있으며, 인포테인먼트 시스템(Infotainment system), 인간-로봇 상호작용(human-robot interaction) 등 다양한 분야에서 활용되고 있다. 그럼에도 불구하고 얼굴표정 인식 분야는 학습 데이터의 부족, 얼굴 각도의 변화 또는 occlusion 등과 같은 많은 문제들이 존재한다. 본 논문은 얼굴표정 인식 분야에서의 위와 같은 고유한 문제들을 다룬 기술들을 포함하여 고전적인 기법부터 최신 기법에 대한 연구 동향을 제시한다.

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A Multi-Agent Approach to Context-Aware Optimization for Personalized Mobile Web Service (상황인지 기반 최적화가 가능한 개인화된 모바일 웹서비스 구축을 위한 다중에이전트 접근법에 관한 연구)

  • Kwon Oh-byung;Lee Ju-chul
    • Korean Management Science Review
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    • v.21 no.3
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    • pp.23-38
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    • 2004
  • Recently the usage of mobile devices which enable the accessibility to Internet has been dramatically increased. Most of the mobile services, however, so far tend to be simple such as infotainment service. In order to fully taking advantage of wireless network and corresponding technology, personalized web service based on user's context could be needed. Meanwhile, optimization techniques have been vitally incorporated for optimizing the development and administration of electronic commerce. However, applying context-aware optimization mechanism to personalized mobile services is still very few. Hence, the purpose of this paper is to propose a methodology to incorporate optimization techniques into personalization services. Multi agent-based web service approach is considered to realize the methodology. To show the feasibility of the methodology proposed in this paper, a prototype system, CAMA-myOPt(Context-Aware Multi-Agent system for my Optimization), was implemented and adopted in mobile comparative shopping.

New Fashion Industry Trend Corresponding to New Media & Internet Infrastructure (뉴미디어 및 인터넷 시대에 부응하는 패션산업의 새로운 동향)

  • 김수진;한명숙
    • The Research Journal of the Costume Culture
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    • v.10 no.3
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    • pp.293-305
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    • 2002
  • This paper describes the new trends of fashion industry in the era of digital media and Internet paradigm, where fashion is no longer just static contents. Fashion becomes crucial and dynamic contents for infotainment, mobile Internet, and digital media. As therefore, the fashion industry could be positioned as fashion information industry and key elements of fashion communication. In the future, fashion education should be repositioned as dynamic Intermediary not only for traditional textile design, costume design, and merchandising, but also for dynamic fashion information provider, fashion communication and fashion-oriented media related to digital Information, and Internet. As a case study, we briefly describe the successful co-marketing strategies of world-class luxury fashion brands, fashion media, and Internet service provider.

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Development of Automotive Infotainment Systems using the Android Platform (안드로이드 플랫폼을 이용한 자동차 인포테인먼트 시스템 개발)

  • Kim, Minyoung;Jang, Jong-wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.315-318
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    • 2013
  • 지금의 자동차는 정보기술(IT)기술과 융합되어 기존의 운송기능에서 운전자의 편의를 제공하는 기능을 제공한다. 운행 중 운전자에게 교통상황과 목적지로 가는 길을 알려주는 내비게이션은 운전자에게 효율적인 운전을 유도 할 수 있는 환경 만들어 준다. 하지만 운전자의 안전을 위해 자동차 상태를 자동으로 점검하여 알려주는 기능은 미비한 실정이다. 본 논문에서 개발하고자 하는 자동차 인포테인먼트 시스템은 안드로이드 플랫폼 기반 임베디드 장비를 이용하여 안드로이드에서 기본적으로 제공하는 기능을 통해 기존 자동차 엔터테인먼트 기능을 제공하며, 추가적으로 자동차 주행정보를 기록하여 사고유무를 확인하는 블랙박스 기능, 주행정보를 활용하여 자동차 소모품들의 수명을 점검하고, 자동차 내부 고장정보를 발견하고 알려주는 자동차 자가진단기능을 제공한다.

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